• WWW.YOUTUBE.COM
    ازاي تبني موقع تعليمي على ورد بريس في دقائق
    ازاي تبني موقع تعليمي على ورد بريس في دقائق
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  • Compliance QA Associate Manager at Gameloft
    Compliance QA Associate ManagerGameloftBucharest Bucharest ro2 hours agoApplyJob DescriptionWe are looking for an experienced QA Associate Manager to join our Compliance QA Team.You’ll be reporting to the Compliance QA Manager and Head of QA and you’ll be responsible for supporting them and the team in various aspects, including making sure our games pass the submissions without issues, providing advice to our Development Teams, recruiting new talent, providing information and mentorship to Compliance QA Leads, managing resources, developing and implementing new operational and business transformation ideas.You’ll be working with various Stakeholders, such as Game Producers, Game Managers, Game Developers, Release and Operations Managers, other QA specializations, QA Managers, etc… to take the best decisions for providing a top-notch Compliance QA Service.You’ll apply an Entrepreneurial mindset to identify problems and/or opportunities by yourself, developing plans to address them, getting the buy in from Stakeholders and decisional factors, ultimately behaving as an internal Business Leader.Responsibilities:Develop and implement Compliance strategies, goals, and policiesAdvocate for and drive the mission, vision and direction of the teamOversee daily activities of Compliance QA LeadsEnsure projects adhere to submissions roadmapsEnsure Development Teams are aware of and adhere to Compliance standardsIdentify areas for improvement within QA workflowsStay updated on Compliance trends and emerging QA technologies, advocating for them internally and supporting their integrationDrive best practice implementations inside the Compliance QA TeamLead initiatives to enhance testing efficiency, accuracy, and scalabilityCollaborate with cross-functional teams, including Development, Product Management, and Operations, to ensure quality goals are metProvide regular updates to QA Management on Compliance performance, challenges, and outcomesDefine and track key QA Compliance metrics to measure performance and identify bottlenecksAnalyze data to make informed decisions and guide future QA initiativesPrepare detailed reports and presentations for upper managementIdentify potential risks and work to mitigate them proactively.Qualifications3+ years’ experience in a Compliance management or technical role across multiple Console/PC platformsExpert Compliance knowhow in at least one Console platform (Bonus points for PlayStation, or multiple platforms)Compliance-oriented exposure to all gaming platforms (Console, PC, Mobile, Netflix, Apple Arcade, etc.)Advanced knowhow of the entire Submission pipeline on at least one Console platform (Bonus points for PlayStation, or multiple platforms!) – including the actual submission process, writing waivers or direct interaction with platform contactsWorked on and/or shipped 3+ major Console/PC titlesActively worked with 5+ Development Teams simultaneouslyBonus points for knowhow of Automation/AI integration in Compliance flowsGood overall understanding of Gaming Production & Delivery pipelinesGreat expertise in testing methodologies, processes, technologies, best practices, toolsExcellent leadership and team-building abilitiesClient orientation, with a focus on solving Compliance and Certification needsAnalytical mindset, proactively interpreting complex data to prevent blockersExceptional communication and organizational skillsSelf-motivated, positive attitude, growth mindset, solution orientedFamiliarity with industry-specific standardsAdditional InformationWhy Join the World of Gameloft?Because you want to be part of an exceptional experience within a company that is constantly growing!Because you want to work with talented people who are industry pioneers!Because you want to be part of an international environment with daily contact with other countries & cultures!Because you want to work in an inclusive equal opportunity workplace!Or, just because you’re looking for a great place to work!Benefits:Hybrid Work (2 days/week from the office);2 months/year of full remote to work from anywhere you want!MyBenefits platform;Day off for your birthday, your children`s birthday and company’s anniversary. Everyone is celebrated!Short Friday, so you can start your Weekend at 4pm!Medical subscription package, in partnership with Regina Maria Clinic;Unique creative and professional work culture that embraces diversity;Supportive working climate, a team with a free communication style;Bookster (borrow books for free, delivered in the office);All the usual perks: free coffee, free fruits, relaxation area, free gym at the office.https://www.gameloft.com/gameloft-studios/bucharestCompany DescriptionHere at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 20 years.We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games. There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures. With more than 3,400 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game! Create Your Profile — Game companies can contact you with their relevant job openings. Apply
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  • KOTAKU.COM
    Michael B. Jordan’s Most Badass Physical Performances
    Start SlideshowStart SlideshowMichael B Jordan is one of those actors with a physique that looks like he was carved from marble while in the gym, staring at a collage of buff action heroes. And he’s put it to good use in his 20-plus year career, playing everything from a flying ball of fire in Fantastic Four to a fireman-turned-revolutionary running through fire in Fahrenheit 451, with a bunch more ass kicking in between. So, when he pulled off playing twin vampire and savior in Sinners, it wasn’t surprising when the biceps came out, the bullets started flying, and undead punches were swinging. That’s just what Michael B Jordan does.As we all collectively bask in Jordan’s Oscar-worthy performance in the year’s best film, it’s appropriate to look back at the most physically badass roles in his career.Previous SlideNext Slide2 / 9List slidesJohnny Storm in Fantastic FourList slidesJohnny Storm in Fantastic FourImage: 20th Century FoxThere’s almost nothing redeemable about Fantastic Four—except for the fact that Michael B. Jordan somehow turned a flaming CGI mess into a showcase of raw, physical swagger. As Johnny Storm, aka The Human Torch, Jordan isn’t just tossing fireballs or flying through collapsing debris; he’s owning every chaotic second with the kind of athletic command usually reserved for action heroes in better movies. Between landing with thunderous force after mid-air combustion and confidently walking out of infernos like it’s just another Tuesday, Jordan makes you believe that setting yourself on fire might actually be cool if you’ve got the abs for it. The movie might crash and burn, but MBJ rises from it like a fireproof phoenix—cocky, kinetic, and built for the heat.Previous SlideNext Slide3 / 9List slidesGuy Montag in Fahrenheit 451List slidesGuy Montag in Fahrenheit 451Image: HBORunning through fire, smashing through walls, and igniting more than just books, Michael B. Jordan’s turn as Guy Montag in Fahrenheit 451 is a slow-burn kind of badass. You don’t expect a dystopian fireman-turned-revolutionary to be this physically commanding, but Jordan makes rebellion look like a contact sport. Whether he’s barreling through surveillance drones, sprinting across flaming streets, or wrestling with his own morality as violently as he does his enemies, his body moves like a weapon sharpened by rage and purpose. It’s not the kind of superheroic muscle-flexing you see in Creed or Black Panther, but it’s every bit as intense—just cloaked in ash, smoke, and the weight of dismantling a broken system.Previous SlideNext Slide4 / 9List slidesMaurice “Bumps” Wilson in Red TailsList slidesMaurice “Bumps” Wilson in Red TailsImage: 20th Century FoxYou don’t usually think of a fighter pilot role as a physical showcase, but Michael B. Jordan made sure his turn as Maurice “Bumps” Wilson in Red Tails hit different. Right out the gate, he’s throwing hands in the barracks, turning a playful scuffle into a display of fast fists and sharp footwork that shows he’s got more than just pilot skills. Once he’s in the air, that energy doesn’t let up. He’s yanking the controls like he’s in a street brawl with gravity, barking into the radio while dodging enemy fire, and pulling G-forces like it’s personal. In one brutal dogfight, Bumps takes a hit and nearly blacks out—but Jordan grits through it, clutching the stick like it’s life or death, sweat pouring and muscles flexed. Even when he’s grounded, he’s all tension and twitchy readiness—pacing, punching the air, never still. Jordan was a fighter in every sense of the word.Previous SlideNext Slide5 / 9List slidesVince Howard in Friday Night Lights List slidesVince Howard in Friday Night Lights Image: Universal TelevsionThere’s a moment in Friday Night Lights where Vince Howard takes off on a broken play, jukes two defenders out of their cleats, stiff-arms a third into the turf, and dives headfirst into the end zone like it’s life or death—and in Howard’s world, it kind of is. It’s in scenes like that where Michael B. Jordan’s physicality erupts. As one of his few true sports roles, Howard captures the raw athleticism Jordan brought to Friday Night Lights. It wasn’t just football; it was survival dressed in pads. And Jordan made sure you felt every yard he earned.Previous SlideNext Slide6 / 9List slidesKillmonger in Black PantherList slidesKillmonger in Black PantherImage: MarvelJordan’s Killmonger yelling “Is this your king?” is forever embedded in the collective consciousness of everyone who’s seen Black Panther, because it’s a declaration of dominance he backs up with every ounce of muscle and menace in his performance. From the moment he enters Wakanda, he moves like a man who’s trained for war his entire life—because he has. Every strike is calculated, every fight brutal, whether he’s dismantling T’Challa in ritual combat or walking through Wakanda’s royal court with the swagger of someone who’s already won. Coogler expertly weaponizes Jordan’s physique, making every flex and clash of spears feel like a reckoning. Previous SlideNext Slide7 / 9List slidesAdonis Creed in Creed 1-3 List slidesAdonis Creed in Creed 1-3 Image: Warner Bros. PicturesYou ever watch someone train so hard on screen you start rethinking your gym membership? That’s what it’s like watching Michael B. Jordan as Adonis Creed. Across three films, he doesn’t just play a boxer—he is one, chiseled out of grief, grit, and legacy. Whether he’s hammering tires in back-alley training montages or trading blows with human tanks in the ring, Jordan’s body looks war-ready. And under Ryan Coogler’s direction, every punch, flex, and sweat-drenched stare tells you this isn’t just about titles—it’s about identity, redemption, and proving he’s more than Apollo’s son. This is Jordan at his most locked-in, most lethal, and most legendary. Putting on a performance worthy of being attached to the Rocky legacy is one of the highest honors any badass actor can receive.Previous SlideNext Slide8 / 9List slidesSmoke and Stack in Sinners (2025)List slidesSmoke and Stack in Sinners (2025)Image: Warner Bros. PicturesSplitting oneself into two distinctively different characters doesn’t necessarily require physical prowess unless both of them are fighting for their lives. As twin brothers Elijah “Smoke” Moore and Elias “Stack” Moore in Ryan Coogler’s magnum opus horror flick Sinners, Jordan wasn’t only body slamming, shooting and leaping over waves of blood thirsty vampires, he was also taking bullet shots, rumbling, and trying to sink his teeth into...himself. Coogler made sure you could see his bulging biceps as he unloaded rounds of ammo onto racist Klansmen to reinforce the notion that Jordan’s characters were built to do battle with the evils of the world, because survival is the only way they’ve known how to live. Whether you see Sinners in the panoramic brilliance of IMAX 70mm or on your phone, you’ll recognize that Michael B Jordan is a badass regardless of the era.
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  • UNITY.COM
    Unity Editor Software Terms Update: Runtime Fee cancellation
    Today, as a follow-up from the September 12 Unity Runtime Fee cancellation, we released an update to the Unity Editor Software Terms that reflects what we announced in the blog post. We removed language related to the Runtime Fee and made updates to tier eligibility for Unity plans. To make this as clear and easy to understand as possible, we’re unpacking these changes below, and you can also review the updated terms on our GitHub repository and at unity.com/legal.These are the key takeaways of today’s Editor Software Terms update:Removal of the Unity Runtime Fee policyUpdates to Unity plans’ tier eligibility, which is based on annual company revenue and funding: Unity Personal ($0 to $200,000 USD), Unity Pro ($200,001 to $24,999,999 USD), and Unity Enterprise ($25,000,000 USD or more)Changes to Unity plan pricing, tier eligibility, and financial thresholds will continue to apply to all Editor usersWhat isn’t changing is that you can continue using your current version of the Editor software under the previously agreed terms, provided you keep using that version.For clarity, we’ve provided answers to frequently asked questions below and added them to our pricing updates webpage. If you have additional questions, you can visit us on Unity Discussions, where we’ll be on hand to help.Frequently asked questionsWhy were the Editor Software Terms updated?We updated the Editor Software Terms to remove language related to the recently canceled Unity Runtime Fee and to reflect upcoming changes to the Unity plan tier eligibility and financial thresholds.When do the updated Editor Software Terms go into effect?The updated Editor Software Terms are in effect immediately, as of October 10, 2024.When do the financial thresholds apply?For Unity Personal, the increased financial threshold ($0 to $200,000 USD) will take effect when Unity 6 is released on October 17, 2024.For Unity Pro, the new financial threshold ($200,001 to $24,999,999 USD) goes into effect on January 1, 2025 and applies to new and current subscriptions upon purchase, renewal, or upgrade.For Unity Enterprise, the new financial threshold ($25,000,000 USD or more) goes into effect on January 1, 2025 and applies to new and current subscriptions upon purchase, renewal, or upgrade.Who do the Editor Software Terms apply to?Editor Software Terms apply to all Unity Editor users of all Unity plans (Unity Personal, Unity Pro, Unity Enterprise, and Unity Industry) and all Editor versions.Can I choose to stay on the previous Editor Software Terms?Yes. You can continue using the prior accepted version of the terms for as long as you keep using that named version of Unity Editor (e.g., an upgrade from 2022.1 to 2022.2 is the same named version).Can I use Unity 6 with any previous Editor Software Terms?No. You must accept the updated October 10, 2024 Unity Editor Software Terms to use Unity 6.Do Unity plan price changes affect me if I continue to use previous Editor Software Terms?Yes. Unity may update subscription prices for users who are on current and prior versions of Editor Software Terms. Any price changes will only apply upon purchase or renewal of your plan.Why is the Unity Runtime still mentioned in the terms?The Unity Runtime is a product that forms a core part of Unity’s offering. It’s the portion of Unity Software intended for distribution. As a result, it’s mentioned in the terms as a product and not in the context of the Unity Runtime Fee.Where can I go to learn more about previous changes to the Editor Software Terms?You can view the current and previous Editor Software Terms on our GitHub repository, or unity.com/legal. Other terms may apply based on the products and services you’re using. When we update any of our terms, we post a summary of the changes under the heading “What’s changed,” and include a link on each page to the preceding version of these terms.
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  • TECHCRUNCH.COM
    Chinese AI startup Manus reportedly gets funding from Benchmark at $500M valuation
    In Brief Posted: 6:30 AM PDT · April 25, 2025 Image Credits:Carol Yepes / Getty Images Chinese AI startup Manus reportedly gets funding from Benchmark at $500M valuation Chinese startup Manus AI, which works on building tools related to AI agents, has picked up $75 million in a funding round led by Benchmark at a roughly $500 million valuation, according to Bloomberg. The company will use the money to expand to new markets, including the U.S., Japan, and the Middle East, Bloomberg noted, citing people familiar with the matter. Bloomberg’s report suggests that the fresh round has quintupled the valuation of Manus, which previously raised somewhere north of $10 million from backers including Tencent and HSG (formerly Sequoia China). Manus came into the spotlight when the company launched a demo of a general AI agent that could complete various tasks in March. (In TechCrucnh’s testing, it didn’t work quite as well as advertised.) The company later launched paid subscription plans costing between $39 per month and $199 per month. Topics
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  • WWW.THEVERGE.COM
    Microsoft made an ad with generative AI and nobody noticed
    Microsoft has revealed that it’s created a minute-long advert for its Surface Pro and Surface Laptop hardware using generative AI. But there’s a twist: it released the ad almost three months ago, and no-one seemed to notice the AI elements.The ad, which went live on YouTube on January 30th, isn’t entirely made up of generated content. In a Microsoft Design blog post published Wednesday, senior design communications manager Jay Tan admits that “the occasional AI hallucination would rear its head,” meaning the creators had to correct some of the AI output and integrate it with real footage.“When deciding on which shots within the ad were to be AI generated, the team determined that any intricate movement such as closeups of hands typing on keyboards had to be shot live,” Tan says. “Shots that were quick cuts or with limited motion, however, were prime for co-creation with generative AI tools.”Microsoft hasn’t specified exactly which shots were generated using AI, though Tan did detail the process. AI tools were first used to generate “a compelling script, storyboards and a pitch deck.” Microsoft’s team then used a combination of written prompts and sample images to get a chatbot to generate text prompts that could be fed into image generators. Those images were iterated on further, edited to correct hallucinations and other errors, and then fed into video generators like Hailuo or Kling. Those are the only specific AI tools named by Tan, with the chatbots and image generators unspecified.“We probably went through thousands of different prompts, chiseling away at the output little by little until we got what we wanted. There’s never really a one-and-done prompt,” says creative director Cisco McCarthy. “It comes from being relentless.” That makes the process sound like more work than it might have been otherwise, but visual designer Brian Townsend estimates that the team “probably saved 90% of the time and cost it would typically take.”The process echoes recent comments from Microsoft’s design chief Jon Friedman to my colleague Tom Warren, that AI is going to become one more tool in creatives’ arsenals, rather than replacing them outright. As Friedman puts it, “suddenly the design job is how do you edit?”Despite the fact that the video has been online for almost three months, there’s little sign that anyone noticed the AI output until now. The ad has a little over 40,000 views on YouTube at the time of writing, and none of the top comments speculate that the video was produced using AI. Knowing that AI was involved, it’s easy enough to guess where — shots of meeting notes that clearly weren’t hand-written, a Mason jar that’s suspiciously large, the telling AI sheen to it all — but without knowing to look for it, it’s clear that plenty of viewers couldn’t spot the difference. The ad’s quick cuts help hide the AI output’s flaws, but suggest that in the right hands, AI tools are now powerful enough to go unnoticed.See More:
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  • WWW.USINE-DIGITALE.FR
    AstraZeneca s'allie à Tempus pour développer un modèle d'IA en oncologie
    L'IA et la science font bon ménage. Nombre d'échanges, de partenariats et de mises en commun de travaux ont lieu entre ces deux mondes depuis...
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  • WWW.SKYNEWSARABIA.COM
    عقار قد يغير كل شيء.. حل جديد للإقلاع عن التدخين الإلكتروني
    وفي تجربتهم التي استمرت 12 أسبوعا، تلقى 261 مدخنا للسجائر الإلكترونية، تتراوح أعمارهم بين 16 و25 عاما، ممن أرادوا تقليل أو الإقلاع عن التدخين الإلكتروني، عقار فارينيكلين، الذي تبيعه شركة فايزر تحت الاسم التجاري شانتكس، أو دواء وهميا. كما تلقوا دعما بالإرشاد النفسي الأسبوعي والرسائل النصية، وكانوا جميعا يدخنون النيكوتين يوميا أو بصورة شبه يومية، لكنهم لم يكونوا يدخنون التبغ بانتظام. ووصلت معدلات الامتناع المستمر عن التدخين في الشهر الأخير من العلاج 51 بالمئة مع عقار فارينيكلين، وذلك مقابل 14 بالمئة مع العلاج الوهمي. وبعد ستة أشهر، أي بعد حوالي شهرين من توقفهم عن العلاج، كانت معدلات الامتناع عن التدخين 28 بالمئة في مجموعة الدواء، مقابل سبعة بالمئة بين أولئك الذين تلقوا العلاج الوهمي. وكانت معدلات الآثار الجانبية متشابهة في المجموعتين. وكتب الباحثون "على حد علمنا، هذه هي أول تجربة علاج دوائي للإقلاع عن تدخين النيكوتين بين الشبان". وأضافوا "معظم الشبان المدمنين على النيكوتين المستنشق بالتدخين الإلكتروني لم يدخنوا التبغ بانتظام ويرغبون في الإقلاع عن التدخين الإلكتروني". وأشاروا إلى أن هذا يعكس أهمية هذه النتائج التي تظهر أن هناك علاجا دوائيا متاحا وفعالا وقليل الأعراض الجانبية للإقلاع عن التدخين الإلكتروني لدى هذه الفئة.
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