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  • During the ongoing Game Developers Conference 2024, Unity Technologies shared a comprehensive presentation discussing the latest developments in the Unity engine and offering a closer look at Unity 6, an upcoming LTS version of the engine.

    First announced at Unite 2023, Unity 6 is set to introduce performance enhancements, accelerated multiplayer game creation, early access WebGPU support, and deeper XR device support. With this release, Unity aims to maximize the use of CPU and GPU, accelerate multiplayer game creation, and introduce "next-level" mobile features, innovative VR device support, and AI tools.

    During the ongoing Game Developers Conference 2024, Unity Technologies shared a comprehensive presentation discussing the latest developments in the Unity engine and offering a closer look at Unity 6, an upcoming LTS version of the engine. First announced at Unite 2023, Unity 6 is set to introduce performance enhancements, accelerated multiplayer game creation, early access WebGPU support, and deeper XR device support. With this release, Unity aims to maximize the use of CPU and GPU, accelerate multiplayer game creation, and introduce "next-level" mobile features, innovative VR device support, and AI tools.
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  • Light Brick Studio's Technical Lead Mikkel Fredborg discussed the story and development of LEGO Builder's Journey, spoke about what makes Apple Vision Pro different from other headsets, and provided a detailed overview of Unity's support for visionOS.
    Light Brick Studio's Technical Lead Mikkel Fredborg discussed the story and development of LEGO Builder's Journey, spoke about what makes Apple Vision Pro different from other headsets, and provided a detailed overview of Unity's support for visionOS.
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  • Download Megacity Metro today:
    https://unity.com/demos/megacity-competitive-action-sample
    Explore multiplayer development with Megacity Metro. This demo will help you build cross-platform games using Unity Cloud Services, DOTS, and the Universal Render Pipeline (URP), enhanced by features like prediction, interpolation, and lag compensation for smooth gameplay, even in high-latency situations.

    With support for 100+ players, this sample is a comprehensive blueprint for developers and studios to master multiplayer mechanics or embrace new technologies. Now featuring an art deco twist, Megacity Metro is your toolkit for innovative game creation.
    Download Megacity Metro today: https://unity.com/demos/megacity-competitive-action-sample Explore multiplayer development with Megacity Metro. This demo will help you build cross-platform games using Unity Cloud Services, DOTS, and the Universal Render Pipeline (URP), enhanced by features like prediction, interpolation, and lag compensation for smooth gameplay, even in high-latency situations. With support for 100+ players, this sample is a comprehensive blueprint for developers and studios to master multiplayer mechanics or embrace new technologies. Now featuring an art deco twist, Megacity Metro is your toolkit for innovative game creation.
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  • Ivo J. has shared a comprehensive workflow of Rzberry, a cartoonish action-adventure Low Poly Western World game, focusing on level design, composition, asset workflow, and lighting.


    #games #videogames #gameindustry #gamedev #gamedevelopment #indiedev #indiegamedev #indiegames #unity #unity3d #unityengine
    Ivo J. has shared a comprehensive workflow of Rzberry, a cartoonish action-adventure Low Poly Western World game, focusing on level design, composition, asset workflow, and lighting. #games #videogames #gameindustry #gamedev #gamedevelopment #indiedev #indiegamedev #indiegames #unity #unity3d #unityengine
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  • Unity's AI-based platform for game development, Unity Muse, has been updated and can now generate better textures.

    #unity #madewithunity #unityengine #unitymuse #gamedev #indiedev #gamedevelopment #indiegamedev #ai #artificialintelligence #generativeai #genai #aitech #aitechnology

    Unity's AI-based platform for game development, Unity Muse, has been updated and can now generate better textures. #unity #madewithunity #unityengine #unitymuse #gamedev #indiedev #gamedevelopment #indiegamedev #ai #artificialintelligence #generativeai #genai #aitech #aitechnology
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  • Digital Sun Games' Jorge García Vega spoke about the team's upcoming LEGO-inspired RTS Cataclismo, explaining how the team leveraged Unity's DOTS to display thousands of characters on screen all at the same time.
    #games #videogames #gameindustry #gamedevelopment #gamedev #unity #unity3d #unitydevelopment #unityengine
    Digital Sun Games' Jorge García Vega spoke about the team's upcoming LEGO-inspired RTS Cataclismo, explaining how the team leveraged Unity's DOTS to display thousands of characters on screen all at the same time. #games #videogames #gameindustry #gamedevelopment #gamedev #unity #unity3d #unitydevelopment #unityengine
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  • We’re thrilled to announce that Unity will be at hashtag#GDC2024 in San Francisco, March 18-22!

    Join us at the Unity Dev Summit for two full days of advanced talks, technical deep dives, and live demos.

    And drop by our Creator Lounge to play awesome Made with Unity games and to connect with fellow creators and Unity experts.

    Can’t make it? No worries – we’ll be sharing live coverage on the Unity X and Instagram accounts.

    Learn more about our GDC plans: https://lnkd.in/gXhVh9vx
    📣 We’re thrilled to announce that Unity will be at hashtag#GDC2024 in San Francisco, March 18-22! Join us at the Unity Dev Summit for two full days of advanced talks, technical deep dives, and live demos. And drop by our Creator Lounge to play awesome Made with Unity games and to connect with fellow creators and Unity experts. Can’t make it? No worries – we’ll be sharing live coverage on the Unity X and Instagram accounts. Learn more about our GDC plans: https://lnkd.in/gXhVh9vx
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  • Paul Sandoval talked about his experience with Unity as an Architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline.
    #art #3d #3dart #unity #unity3d #unityengine #maya #maya3d #substancepainter #substance3dpainter #substance3d #substancedesigner #environmentart #environment #environmentartist #photogrammetry #vegetation
    Paul Sandoval talked about his experience with Unity as an Architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline. #art #3d #3dart #unity #unity3d #unityengine #maya #maya3d #substancepainter #substance3dpainter #substance3d #substancedesigner #environmentart #environment #environmentartist #photogrammetry #vegetation
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  • Plant simulation in Unity ☘

    Game Developer Thomas van den Berg shared Planter, a plant simulation tool used for Cloud Gardens, which is now available as an Editor package for Unity.
    Plant simulation in Unity ☘ Game Developer Thomas van den Berg shared Planter, a plant simulation tool used for Cloud Gardens, which is now available as an Editor package for Unity.
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  • Testing hair simulation in Unity

    hirokazu yokohara shared an impressive experiment with Unity's hair simulation system. In case you're not familiar with it, the system allows you to create gorgeous hairstyle meshes with realistic behavior and tons of customizable parameters, including length and the number of individual hairs. It works with strand-based hair and is capable of operating in real time.



    #unity #madewithunity
    Testing hair simulation in Unity 💇‍♀️ hirokazu yokohara shared an impressive experiment with Unity's hair simulation system. In case you're not familiar with it, the system allows you to create gorgeous hairstyle meshes with realistic behavior and tons of customizable parameters, including length and the number of individual hairs. It works with strand-based hair and is capable of operating in real time. #unity #madewithunity
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  • The author of "The Unity Shaders Bible", Fabrizio Espindola, explained how he got into technical art 10 years ago, discussed shader creation in Unity, and shared some advice on how to stand out professionally.
    #unity #unity3d #unityengine #theunityshadersbible #unitydevelopment #unityincommunity #indiedev #games #videogames #gameindustry #gamedevelopment #shaders #technicalart #art #3dart
    The author of "The Unity Shaders Bible", Fabrizio Espindola, explained how he got into technical art 10 years ago, discussed shader creation in Unity, and shared some advice on how to stand out professionally. #unity #unity3d #unityengine #theunityshadersbible #unitydevelopment #unityincommunity #indiedev #games #videogames #gameindustry #gamedevelopment #shaders #technicalart #art #3dart
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  • Game Developer MacksNotCool proposed an entirely new method for creating mirrors for video games in Unity.
    #unity
    Game Developer MacksNotCool proposed an entirely new method for creating mirrors for video games in Unity. #unity
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  • NXRT - Automotive has reimagined the test-drive experience with mixed reality
    #MadeWithUnity
    NXRT - Automotive has reimagined the test-drive experience with mixed reality 🚗 #MadeWithUnity
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  • Looking to learn Unity this year? We've got you covered!

    Our free Unity Essentials pathway is a guided course to get you started with game development. Learn the basics of the Editor, scene building, and create and share your first basic build:https://learn.unity.com/pathway/unity-essentials?utm_source=LinkedIn&utm_medium=social&utm_campaign=essentials-pathway-new-year-promo-2024
    Looking to learn Unity this year? We've got you covered! 💡 Our free Unity Essentials pathway is a guided course to get you started with game development. Learn the basics of the Editor, scene building, and create and share your first basic build:https://learn.unity.com/pathway/unity-essentials?utm_source=LinkedIn&utm_medium=social&utm_campaign=essentials-pathway-new-year-promo-2024
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  • Technical Artist Kacper Szwajka told us how he shifted from concept art to technical art, spoke about the advantages of Unity when it comes to his work, and shared some details about the recently released guide on GPU-boosted run-time procedural placement on terrain in Unity.
    #art #3d #3dart #proceduralart #games
    Technical Artist Kacper Szwajka told us how he shifted from concept art to technical art, spoke about the advantages of Unity when it comes to his work, and shared some details about the recently released guide on GPU-boosted run-time procedural placement on terrain in Unity. #art #3d #3dart #proceduralart #games
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  • Customizable stylized ocean shader in Unity

    Developer Sakura Rabbit tried out Unity's new tools for creating stylized clouds, oceans, waves, and whitewater. The creator shared a demo showing a customizable real-time NPR ocean shader.
    Customizable stylized ocean shader in Unity 🌊 Developer Sakura Rabbit tried out Unity's new tools for creating stylized clouds, oceans, waves, and whitewater. The creator shared a demo showing a customizable real-time NPR ocean shader.
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  • Custom modifier for advanced dynamic animations and interactions in Unity

    Tech Artist Harry Heath shared a look at a cool Lattice modifier in Unity that allows the creation of advanced dynamic animations and interactions easily. The developer wrote the tool, it might be released later. "It's a compute shader that transforms a mesh's vertex buffer: It samples a lattice (a 3d array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset,"
    Custom modifier for advanced dynamic animations and interactions in Unity 🚗 Tech Artist Harry Heath shared a look at a cool Lattice modifier in Unity that allows the creation of advanced dynamic animations and interactions easily. The developer wrote the tool, it might be released later. "It's a compute shader that transforms a mesh's vertex buffer: It samples a lattice (a 3d array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset,"
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  • Racing a boat on a GPU fluid simulation in Unity

    Check out this cool Unity-powered demo shared by developer FrenzyTheHedgehog of a boat, with buoyancy and water physics attached, that interacts with a GPU fluid simulation.

    "The boat interacts with the simulation by creating waves, floating on it and flowing with its velocity allowing you to race over, up and down rivers," wrote the developer.

    #unity #unity3d
    Racing a boat on a GPU fluid simulation in Unity 🌊 Check out this cool Unity-powered demo shared by developer FrenzyTheHedgehog of a boat, with buoyancy and water physics attached, that interacts with a GPU fluid simulation. "The boat interacts with the simulation by creating waves, floating on it and flowing with its velocity allowing you to race over, up and down rivers," wrote the developer. #unity #unity3d
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  • We just released our biggest update yet to Unity’s beta support for visionOS and the Apple Vision Pro.

    Foveated rendering for VR
    Asset bundle support for MR
    Additional shader graph nodes for MR
    A lot more fixes to critical issues that our beta community has shared

    Check out the full release notes, give it a try, and keep the feedback coming
    https://discussions.unity.com/t/visionos-release-notes-beta-0-7-1/322213

    #unity3d#visionOS #XR
    📢 We just released our biggest update yet to Unity’s beta support for visionOS and the Apple Vision Pro. 💥Foveated rendering for VR 💥Asset bundle support for MR 💥Additional shader graph nodes for MR 💥A lot more fixes to critical issues that our beta community has shared Check out the full release notes, give it a try, and keep the feedback coming 🙏 https://discussions.unity.com/t/visionos-release-notes-beta-0-7-1/322213 #unity3d#visionOS #XR
    DISCUSSIONS.UNITY.COM
    📌 visionOS Release Notes Beta 0.7.1
    visionOS Shared & Immersive Space (Mixed Reality) Asset Bundle Support: This change fixes most of the remaining issues with asset bundles. The one remaining limitation is that asset bundles cannot currently contain custom shaders, shadergraphs, or materialX files on this platform.Content within these bundles may, however, refer to shaders built into the app. Improved Play to Device functionality: This release further improves on this powerful new iteration tool. Inside the editor, we’ve added a...
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  • Walmart and Unity are teaming up to bring immersive commerce to more virtual worlds. Once available, Unity developers will be able to integrate Walmart’s commerce APIs natively into their projects, allowing players to buy physical goods from Walmart — without ever leaving the game.

    Learn more about this game-changing experience: https://bit.ly/4aMh8Sk
    Walmart and Unity are teaming up to bring immersive commerce to more virtual worlds. Once available, Unity developers will be able to integrate Walmart’s commerce APIs natively into their projects, allowing players to buy physical goods from Walmart — without ever leaving the game. Learn more about this game-changing experience: https://bit.ly/4aMh8Sk
    BIT.LY
    Walmart and Unity To Bring Immersive Commerce to Games, Virtual Worlds and Apps
    BENTONVILLE, Ark., Jan. 4, 2024 — Walmart and Unity, the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced plans to give Unity developers the ability to integrate Walmart’s commerce APIs directly into their games and apps.
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