• Mark Zuckerberg announces that he is getting rid of the fact-checking program that was activated with the help of traditional media on Facebook, since there is a lot of political influence, and far from helping freedom of expression, it ends up doing more harm than anything else, he explains. They will adopt a similar system of community notes that we have here on X/Twitter.
    Mark Zuckerberg announces that he is getting rid of the fact-checking program that was activated with the help of traditional media on Facebook, since there is a lot of political influence, and far from helping freedom of expression, it ends up doing more harm than anything else, he explains. They will adopt a similar system of community notes that we have here on X/Twitter.😀
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  • Free project files from Unity

    Unity recently presented Time Ghost, a real-time cinematic demo showcasing what can be achieved with Unity 6. Here's the good news: the character and the grassy environment scene from the cinematic are now free to download.

    Grab them: https://lnkd.in/gs-ZuT6u

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment
    Free project files from Unity 🔥 Unity recently presented Time Ghost, a real-time cinematic demo showcasing what can be achieved with Unity 6. Here's the good news: the character and the grassy environment scene from the cinematic are now free to download. Grab them: https://lnkd.in/gs-ZuT6u #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment
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  • CGShares App is Now Available!
    You can now download the CGShares app and stay connected with the digital artists and game developers community anytime, anywhere.
    CGShares App is Now Available! You can now download the CGShares app and stay connected with the digital artists and game developers community anytime, anywhere.
    CGShares - Apps on Google Play
    play.google.com
    CGShares: A community for CG artists & game developers to connect & share art
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  • CGShares App is Now Available!
    You can now download the CGShares app and stay connected with the digital artists and game developers community anytime, anywhere.
    CGShares App is Now Available! 🎉 You can now download the CGShares app and stay connected with the digital artists and game developers community anytime, anywhere.
    CGShares - Apps on Google Play
    play.google.com
    CGShares: A community for CG artists & game developers to connect & share art
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  • Unity has posted more details of the next-gen releases that will follow Unity 6. Check out the upcoming features in the game engine, including a new OpenPBR-based Unified Lit shader, the new Unified Renderer, and new character animation and procedural world building tools.

    Unity has posted more details of the next-gen releases that will follow Unity 6. Check out the upcoming features in the game engine, including a new OpenPBR-based Unified Lit shader, the new Unified Renderer, and new character animation and procedural world building tools.
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  • Time Ghost, our latest high-end demo, has just premiered at #Unite2024 in Barcelona. This real-time cinematic, made with Unity 6, showcases the engine's latest advancements in visual quality, and a practical use of AI-based workflows.
    Watch it now:
    Time Ghost, our latest high-end demo, has just premiered at #Unite2024 in Barcelona. This real-time cinematic, made with Unity 6, showcases the engine's latest advancements in visual quality, and a practical use of AI-based workflows. Watch it now:
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  • A 3D centipede in Unity with physics-based animations

    Check out the latest animated creature by 3D Artist Boycraft, who set up a cool 3D centipede with Unity. All animations here are physics-based.

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #animation #3danimation #proceduralart
    A 3D centipede in Unity with physics-based animations 🐛 Check out the latest animated creature by 3D Artist Boycraft, who set up a cool 3D centipede with Unity. All animations here are physics-based. #unity #unity3d #madewithunity #gamedev #indiedev #3dart #animation #3danimation #proceduralart
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  • Free Project Files: Death Eater FX ☠

    Check out a project by Senior FX Artist, Mo Gamal, who recreated a death eater from Harry Potter and added some demon vibes to the mix. The creator set up this work for a music video in Houdini.

    You can get the files for free here: https://www.doublejumpacademy.com/community-files/death-eater

    #houdini #vfx #3dart #3dmodeling #gamedev #indiedev
    Free Project Files: Death Eater FX ☠ Check out a project by Senior FX Artist, Mo Gamal, who recreated a death eater from Harry Potter and added some demon vibes to the mix. The creator set up this work for a music video in Houdini. You can get the files for free here: https://www.doublejumpacademy.com/community-files/death-eater #houdini #vfx #3dart #3dmodeling #gamedev #indiedev
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  • Lattice modifier In Unity

    Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset.

    More: https://lnkd.in/gZxn_Qsk


    #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
    Lattice modifier In Unity 🔥 Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset. More: https://lnkd.in/gZxn_Qsk #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
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  • Unity-powered water shader in VR on Quest 3

    Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders".

    Details: https://lnkd.in/gHEpeAue

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
    Unity-powered water shader in VR on Quest 3 🌊 Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders". Details: https://lnkd.in/gHEpeAue #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
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