• Free project files from Unity

    Unity recently presented Time Ghost, a real-time cinematic demo showcasing what can be achieved with Unity 6. Here's the good news: the character and the grassy environment scene from the cinematic are now free to download.

    Grab them: https://lnkd.in/gs-ZuT6u

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment
    Free project files from Unity 🔥 Unity recently presented Time Ghost, a real-time cinematic demo showcasing what can be achieved with Unity 6. Here's the good news: the character and the grassy environment scene from the cinematic are now free to download. Grab them: https://lnkd.in/gs-ZuT6u #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment
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  • A 3D centipede in Unity with physics-based animations

    Check out the latest animated creature by 3D Artist Boycraft, who set up a cool 3D centipede with Unity. All animations here are physics-based.

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #animation #3danimation #proceduralart
    A 3D centipede in Unity with physics-based animations 🐛 Check out the latest animated creature by 3D Artist Boycraft, who set up a cool 3D centipede with Unity. All animations here are physics-based. #unity #unity3d #madewithunity #gamedev #indiedev #3dart #animation #3danimation #proceduralart
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  • Lattice modifier In Unity

    Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset.

    More: https://lnkd.in/gZxn_Qsk


    #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
    Lattice modifier In Unity 🔥 Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset. More: https://lnkd.in/gZxn_Qsk #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
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  • Unity-powered water shader in VR on Quest 3

    Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders".

    Details: https://lnkd.in/gHEpeAue

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
    Unity-powered water shader in VR on Quest 3 🌊 Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders". Details: https://lnkd.in/gHEpeAue #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
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  • Unity's AI-based platform for game development, Unity Muse, has been updated and can now generate better textures.

    #unity #madewithunity #unityengine #unitymuse #gamedev #indiedev #gamedevelopment #indiegamedev #ai #artificialintelligence #generativeai #genai #aitech #aitechnology

    Unity's AI-based platform for game development, Unity Muse, has been updated and can now generate better textures. #unity #madewithunity #unityengine #unitymuse #gamedev #indiedev #gamedevelopment #indiegamedev #ai #artificialintelligence #generativeai #genai #aitech #aitechnology
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  • Testing hair simulation in Unity

    hirokazu yokohara shared an impressive experiment with Unity's hair simulation system. In case you're not familiar with it, the system allows you to create gorgeous hairstyle meshes with realistic behavior and tons of customizable parameters, including length and the number of individual hairs. It works with strand-based hair and is capable of operating in real time.



    #unity #madewithunity
    Testing hair simulation in Unity 💇‍♀️ hirokazu yokohara shared an impressive experiment with Unity's hair simulation system. In case you're not familiar with it, the system allows you to create gorgeous hairstyle meshes with realistic behavior and tons of customizable parameters, including length and the number of individual hairs. It works with strand-based hair and is capable of operating in real time. #unity #madewithunity
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  • NXRT - Automotive has reimagined the test-drive experience with mixed reality
    #MadeWithUnity
    NXRT - Automotive has reimagined the test-drive experience with mixed reality 🚗 #MadeWithUnity
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  • A Method For Run-Time Procedural Placement in Unity

    Kacper Szwajka, a Technical Artist and Art Director, shared a look at a new method for GPU-boosted run-time procedural placement on terrains in Unity. The approach will let creators quickly place objects, such as trees and bushes, on the terrain, to easily populate game worlds.



    #unity3d #madewithunity#gamedev #Indiedev #3dart
    A Method For Run-Time Procedural Placement in Unity 🌲 Kacper Szwajka, a Technical Artist and Art Director, shared a look at a new method for GPU-boosted run-time procedural placement on terrains in Unity. The approach will let creators quickly place objects, such as trees and bushes, on the terrain, to easily populate game worlds. #unity3d #madewithunity#gamedev #Indiedev #3dart
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  • A set of shaders and tools for rainy/snowy scenes in Unity ❄

    Developer Vitaly Okulov released Weatherade, a collection of tools and assets that lets you set up rainy and snowy scenes in Unity. The set is compatible with the engine's built-in rendering pipeline, featuring two different sets of shaders for snow and rain scenes and providing Cover Instance – a manager that lets you globally customize the appearance of scene surfaces and create a coverage occlusion mask.

    Get the pack: https://lnkd.in/g8_2q24s

    hashtag#unity3d hashtag#unity hashtag#madewithunity hashtag#gamedev hashtag#indiedev hashtag#3dart
    A set of shaders and tools for rainy/snowy scenes in Unity ❄ Developer Vitaly Okulov released Weatherade, a collection of tools and assets that lets you set up rainy and snowy scenes in Unity. The set is compatible with the engine's built-in rendering pipeline, featuring two different sets of shaders for snow and rain scenes and providing Cover Instance – a manager that lets you globally customize the appearance of scene surfaces and create a coverage occlusion mask. Get the pack: https://lnkd.in/g8_2q24s hashtag#unity3d hashtag#unity hashtag#madewithunity hashtag#gamedev hashtag#indiedev hashtag#3dart
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