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Director
Director
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Vă rugăm să vă autentificați pentru a vă dori, partaja și comenta!
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Retargeting Mixamo Characters with Root Motion In Unreal Engine 5.4.window.WIZ_global_data = {"MuJWjd":false,"nQyAE":{},"oxN3nb":{"1":false,"628162879":false}};var ytcfg={d:function(){return window.yt&&yt.config_||ytcfg.data_||(ytcfg.data_={})},get:function(k,o){return k in ytcfg.d()?ytcfg.d()[k]:o},set:function(){var a=arguments;if(a.length>1)ytcfg.d()[a[0]]=a[1];else{var k;for(k in a[0])ytcfg.d()[k]=a[0][k]}}};window.ytcfg.set('EMERGENCY_BASE_URL', '\/error_204?t\x3djserror\x26level\x3dERROR\x26client.name\x3d1\x26client.version\x3d2.20240514.03.0 Commentarii 0 Distribuiri 179 Views
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GAMEDEV.NETGenerating a SoulerCoaster in UnityIf you search for SoulerCoaster, you will find a multitude of names for it. It is also named Curvemesh, Splinemesh, or Swoosh.They describe a technique to visualize magic or energetic effects.The SoulerCoaster is a path mesh with an overlapping UV map.0 Commentarii 0 Distribuiri 211 Views
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Implementing a Meta System in C++Hi everybody! I am relatively new to game development, however I would like to share my experience in developing a meta system for C++. I faced the problem of embedding a scripting language when I was developing my own 3D game engine. There can be many solutions for embedding a specific language (for example, Luabind for Lua and boost.Python for Python). Having such a variety of tools, one obviously should not reinvent the wheel. I started by embedding the simple and fast Lua programming lang0 Commentarii 0 Distribuiri 258 Views
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SSE2 for Dummies (who know C/C++)IntroWhat is SSE2?SSE2 is an extension of assembly language which allows programs to execute one operation on multiple pieces of data at a time. Because SSE2 is assembly however, it only works on processors that support it. If the commands are attempted to be executed on a machine which is not capable of doing so, a general protection fault will be encountered. Luckily there are easy ways to tell if the processor(s) you are running on supports SSE2.Basic Structure of0 Commentarii 0 Distribuiri 228 Views
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