-
- EXPLORE
-
-
-
-
Engadget is the definitive guide to this connected life.
Recent Updates
-
How to set up a WhatsApp account without Facebook or Instagram
There's no shortage of reasons to stay off the Meta ecosystem, which includes Facebook and Instagram, but there are some places where WhatsApp remains the main form of text-based communication. The app is a great alternative to SMS, since it offers end-to-end encryption and was one of the go-to methods to send uncompressed photos and videos between iPhone and Android users before Apple adopted RCS. Even though Facebook, which later rebranded to Meta, acquired WhatsApp in 2014, it doesn't require a Facebook or Instagram account to get on WhatsApp — just a working phone number.
How to create a WhatsApp account without Facebook or Instagram
To start, you need to download WhatsApp on your smartphone. Once you open the app, you can start the registration process by entering a working phone number. After entering your phone number, you'll receive a unique six-digit code that will complete the registration process. From there, you can sort through your contacts on your attached smartphone to build out your WhatsApp network, but you won't have to involve Facebook or Instagram at any point.
Alternatively, you can request a voice call to deliver the code instead. Either way, once you complete the registration process, you have a WhatsApp account that's not tied to a Facebook or Instagram account.
How to link WhatsApp to other Meta accounts
If you change your mind and want more crossover between your Meta apps, you can go into the app's Settings panel to change that. In Settings, you can find the Accounts Center option with the Meta badge on it. Once you hit it, you'll see options to "Add Facebook account" and "Add Instagram account." Linking these accounts means Meta can offer more personalized experiences across the platforms because of the personal data that's now interconnected.
You can always remove your WhatsApp account from Meta's Account Center by going back into the same Settings panel. However, any previously combined info will stay combined, but Meta will stop combining any personal data after you remove the account.This article originally appeared on Engadget at
#how #set #whatsapp #account #withoutHow to set up a WhatsApp account without Facebook or InstagramThere's no shortage of reasons to stay off the Meta ecosystem, which includes Facebook and Instagram, but there are some places where WhatsApp remains the main form of text-based communication. The app is a great alternative to SMS, since it offers end-to-end encryption and was one of the go-to methods to send uncompressed photos and videos between iPhone and Android users before Apple adopted RCS. Even though Facebook, which later rebranded to Meta, acquired WhatsApp in 2014, it doesn't require a Facebook or Instagram account to get on WhatsApp — just a working phone number. How to create a WhatsApp account without Facebook or Instagram To start, you need to download WhatsApp on your smartphone. Once you open the app, you can start the registration process by entering a working phone number. After entering your phone number, you'll receive a unique six-digit code that will complete the registration process. From there, you can sort through your contacts on your attached smartphone to build out your WhatsApp network, but you won't have to involve Facebook or Instagram at any point. Alternatively, you can request a voice call to deliver the code instead. Either way, once you complete the registration process, you have a WhatsApp account that's not tied to a Facebook or Instagram account. How to link WhatsApp to other Meta accounts If you change your mind and want more crossover between your Meta apps, you can go into the app's Settings panel to change that. In Settings, you can find the Accounts Center option with the Meta badge on it. Once you hit it, you'll see options to "Add Facebook account" and "Add Instagram account." Linking these accounts means Meta can offer more personalized experiences across the platforms because of the personal data that's now interconnected. You can always remove your WhatsApp account from Meta's Account Center by going back into the same Settings panel. However, any previously combined info will stay combined, but Meta will stop combining any personal data after you remove the account.This article originally appeared on Engadget at #how #set #whatsapp #account #withoutWWW.ENGADGET.COMHow to set up a WhatsApp account without Facebook or InstagramThere's no shortage of reasons to stay off the Meta ecosystem, which includes Facebook and Instagram, but there are some places where WhatsApp remains the main form of text-based communication. The app is a great alternative to SMS, since it offers end-to-end encryption and was one of the go-to methods to send uncompressed photos and videos between iPhone and Android users before Apple adopted RCS. Even though Facebook, which later rebranded to Meta, acquired WhatsApp in 2014, it doesn't require a Facebook or Instagram account to get on WhatsApp — just a working phone number. How to create a WhatsApp account without Facebook or Instagram To start, you need to download WhatsApp on your smartphone. Once you open the app, you can start the registration process by entering a working phone number. After entering your phone number, you'll receive a unique six-digit code that will complete the registration process. From there, you can sort through your contacts on your attached smartphone to build out your WhatsApp network, but you won't have to involve Facebook or Instagram at any point. Alternatively, you can request a voice call to deliver the code instead. Either way, once you complete the registration process, you have a WhatsApp account that's not tied to a Facebook or Instagram account. How to link WhatsApp to other Meta accounts If you change your mind and want more crossover between your Meta apps, you can go into the app's Settings panel to change that. In Settings, you can find the Accounts Center option with the Meta badge on it. Once you hit it, you'll see options to "Add Facebook account" and "Add Instagram account." Linking these accounts means Meta can offer more personalized experiences across the platforms because of the personal data that's now interconnected. You can always remove your WhatsApp account from Meta's Account Center by going back into the same Settings panel. However, any previously combined info will stay combined, but Meta will stop combining any personal data after you remove the account.This article originally appeared on Engadget at https://www.engadget.com/social-media/how-to-set-up-a-whatsapp-account-without-facebook-or-instagram-210024705.html?src=rssPlease log in to like, share and comment! -
What to read this weekend: Vampires and more vampires
These are some recently released titles we think are worth adding to your reading list. This week, we read Hungerstone, a retelling of Sheridan Le Fanu's Carmilla, and EC Comics' first serialized miniseries, Blood Type.
This article originally appeared on Engadget at
#what #read #this #weekend #vampiresWhat to read this weekend: Vampires and more vampiresThese are some recently released titles we think are worth adding to your reading list. This week, we read Hungerstone, a retelling of Sheridan Le Fanu's Carmilla, and EC Comics' first serialized miniseries, Blood Type. This article originally appeared on Engadget at #what #read #this #weekend #vampiresWWW.ENGADGET.COMWhat to read this weekend: Vampires and more vampiresThese are some recently released titles we think are worth adding to your reading list. This week, we read Hungerstone, a retelling of Sheridan Le Fanu's Carmilla, and EC Comics' first serialized miniseries, Blood Type. This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-this-weekend-vampires-and-more-vampires-191517765.html?src=rss0 Comments 0 Shares -
Star Trek: Strange New Worlds’ third season falls short of its second
This is a spoiler-free preview of the first five episodes of season three.
Star Trek: Strange New Worlds ended its second season with arguably the single strongest run of any streaming-era Trek. The show was made with such confidence in all departments that if there were flaws, you weren’t interested in looking for them. Since then, it’s gone from being the best modern Trek, to being the only modern Trek. Unfortunately, at the moment it needs to be the standard bearer for the show, it’s become noticeably weaker and less consistent.
As usual, I’ve seen the first five episodes, but can’t reveal specifics about what I’ve seen. I can say plenty of the things that made Strange New Worlds the best modern-day live-action Trek remain in place. It’s a show that’s happy for you to spend time with its characters as they hang out, and almost all of them are deeply charming. This is, after all, a show that uses as motif the image of the crew in Pike’s quarters as the captain cooks for his crew.
Its format, with standalone adventures blended with serialized character drama, means it can offer something new every week. Think back to the first season, when “Memento Mori,” a tense action thriller with the Gorn, was immediately followed by “Spock Amock,” a goofy, starbase-set body-swap romantic comedy of manners centered around Spock. Strange New Worlds is the first Trek in a long while to realize audiences don’t just want a ceaseless slog of stern-faced, angry grimdark. And if they want that, they can go watch Picard and Section 31.
Marni Grossman/Paramount+
But, as much as those things are SNW’s greatest strength, it’s a delicate balance to ensure the series doesn’t lurch too far either way. And, it pains me to say this, the show spends the first five episodes of its third season going too far in both directions. No specifics, but one episode I’m sure was on the same writers room whiteboard wishlist as last season’s musical episode. What was clearly intended as a chance for everyone to get out of their usual roles and have fun falls flat. Because the episode can never get past the sense it’s too delighted in its own silliness to properly function.
Marni Grossman/Paramount+
At the other end of the scale, we get sprints toward the eye-gouging grimdark that blighted those other series. Sure, the series has gone to dark places before, but previously with more of a sense of deftness, rather than just going for the viscerally-upsetting gore. A cynic might suggest that, as Paramount’s other Trek projects ended, franchise-overseer Alex Kurtzman — who has pushed the franchise into “grittier” territory whenever he can — had more time to spend in the SNW writers’ room.
Much as I’ve enjoyed the series’ soapier elements, the continuing plotlines take up an ever bigger part of each episode’s runtime so far. Consequently, the story of the week gets less service, making them feel weaker and less coherent. One episode pivots two thirds of the way in to act as a low-key sequel to an episode from season two. But since we’ve only got ten minutes left, it feels thrown in as an afterthought, or to resolve a thread the creative team felt they were obliged to deal with.
In fact, this and the recently-finished run of Doctor Who suffered from the same problem that blights so many streaming-era shows, which is the limited episode order. Rather than producing TV on the scale broadcast networks were able to — yearly runs of 22-, 24- or 26 episodes, a lot ofgenre shows get less than half that. The result is that each episode has to be More Important Than The Last One in a way that’s exhausting for a viewer.
But Strange New Worlds can’t solve all the economic issues with the streaming model on its own. My hope is that, much like in its first season, the weaker episodes are all in its front half to soften us up for the moments of quality that followed toward its conclusion.
ASIDE: Shortly before publication, Paramount announced Strange New Worlds would end in its fifth season, which would be cut from ten episodes to six. It's not surprising — given the equally-brilliant Lower Decks was also axed after passing the same milestone — but it is disappointing. My only hope is that the series doesn't spend that final run awkwardly killing off the series' young ensemble one by one in order to replace them with the entire original series' roster as to make it "line up." Please, let them be their own things. This article originally appeared on Engadget at
#star #trek #strange #new #worldsStar Trek: Strange New Worlds’ third season falls short of its secondThis is a spoiler-free preview of the first five episodes of season three. Star Trek: Strange New Worlds ended its second season with arguably the single strongest run of any streaming-era Trek. The show was made with such confidence in all departments that if there were flaws, you weren’t interested in looking for them. Since then, it’s gone from being the best modern Trek, to being the only modern Trek. Unfortunately, at the moment it needs to be the standard bearer for the show, it’s become noticeably weaker and less consistent. As usual, I’ve seen the first five episodes, but can’t reveal specifics about what I’ve seen. I can say plenty of the things that made Strange New Worlds the best modern-day live-action Trek remain in place. It’s a show that’s happy for you to spend time with its characters as they hang out, and almost all of them are deeply charming. This is, after all, a show that uses as motif the image of the crew in Pike’s quarters as the captain cooks for his crew. Its format, with standalone adventures blended with serialized character drama, means it can offer something new every week. Think back to the first season, when “Memento Mori,” a tense action thriller with the Gorn, was immediately followed by “Spock Amock,” a goofy, starbase-set body-swap romantic comedy of manners centered around Spock. Strange New Worlds is the first Trek in a long while to realize audiences don’t just want a ceaseless slog of stern-faced, angry grimdark. And if they want that, they can go watch Picard and Section 31. Marni Grossman/Paramount+ But, as much as those things are SNW’s greatest strength, it’s a delicate balance to ensure the series doesn’t lurch too far either way. And, it pains me to say this, the show spends the first five episodes of its third season going too far in both directions. No specifics, but one episode I’m sure was on the same writers room whiteboard wishlist as last season’s musical episode. What was clearly intended as a chance for everyone to get out of their usual roles and have fun falls flat. Because the episode can never get past the sense it’s too delighted in its own silliness to properly function. Marni Grossman/Paramount+ At the other end of the scale, we get sprints toward the eye-gouging grimdark that blighted those other series. Sure, the series has gone to dark places before, but previously with more of a sense of deftness, rather than just going for the viscerally-upsetting gore. A cynic might suggest that, as Paramount’s other Trek projects ended, franchise-overseer Alex Kurtzman — who has pushed the franchise into “grittier” territory whenever he can — had more time to spend in the SNW writers’ room. Much as I’ve enjoyed the series’ soapier elements, the continuing plotlines take up an ever bigger part of each episode’s runtime so far. Consequently, the story of the week gets less service, making them feel weaker and less coherent. One episode pivots two thirds of the way in to act as a low-key sequel to an episode from season two. But since we’ve only got ten minutes left, it feels thrown in as an afterthought, or to resolve a thread the creative team felt they were obliged to deal with. In fact, this and the recently-finished run of Doctor Who suffered from the same problem that blights so many streaming-era shows, which is the limited episode order. Rather than producing TV on the scale broadcast networks were able to — yearly runs of 22-, 24- or 26 episodes, a lot ofgenre shows get less than half that. The result is that each episode has to be More Important Than The Last One in a way that’s exhausting for a viewer. But Strange New Worlds can’t solve all the economic issues with the streaming model on its own. My hope is that, much like in its first season, the weaker episodes are all in its front half to soften us up for the moments of quality that followed toward its conclusion. ASIDE: Shortly before publication, Paramount announced Strange New Worlds would end in its fifth season, which would be cut from ten episodes to six. It's not surprising — given the equally-brilliant Lower Decks was also axed after passing the same milestone — but it is disappointing. My only hope is that the series doesn't spend that final run awkwardly killing off the series' young ensemble one by one in order to replace them with the entire original series' roster as to make it "line up." Please, let them be their own things. This article originally appeared on Engadget at #star #trek #strange #new #worldsWWW.ENGADGET.COMStar Trek: Strange New Worlds’ third season falls short of its secondThis is a spoiler-free preview of the first five episodes of season three. Star Trek: Strange New Worlds ended its second season with arguably the single strongest run of any streaming-era Trek. The show was made with such confidence in all departments that if there were flaws, you weren’t interested in looking for them. Since then, it’s gone from being the best modern Trek, to being the only modern Trek. Unfortunately, at the moment it needs to be the standard bearer for the show, it’s become noticeably weaker and less consistent. As usual, I’ve seen the first five episodes, but can’t reveal specifics about what I’ve seen. I can say plenty of the things that made Strange New Worlds the best modern-day live-action Trek remain in place. It’s a show that’s happy for you to spend time with its characters as they hang out, and almost all of them are deeply charming. This is, after all, a show that uses as motif the image of the crew in Pike’s quarters as the captain cooks for his crew. Its format, with standalone adventures blended with serialized character drama, means it can offer something new every week. Think back to the first season, when “Memento Mori,” a tense action thriller with the Gorn, was immediately followed by “Spock Amock,” a goofy, starbase-set body-swap romantic comedy of manners centered around Spock. Strange New Worlds is the first Trek in a long while to realize audiences don’t just want a ceaseless slog of stern-faced, angry grimdark. And if they want that, they can go watch Picard and Section 31. Marni Grossman/Paramount+ But, as much as those things are SNW’s greatest strength, it’s a delicate balance to ensure the series doesn’t lurch too far either way. And, it pains me to say this, the show spends the first five episodes of its third season going too far in both directions (although, mercifully, not at the same time). No specifics, but one episode I’m sure was on the same writers room whiteboard wishlist as last season’s musical episode. What was clearly intended as a chance for everyone to get out of their usual roles and have fun falls flat. Because the episode can never get past the sense it’s too delighted in its own silliness to properly function. Marni Grossman/Paramount+ At the other end of the scale, we get sprints toward the eye-gouging grimdark that blighted those other series. Sure, the series has gone to dark places before, but previously with more of a sense of deftness, rather than just going for the viscerally-upsetting gore. A cynic might suggest that, as Paramount’s other Trek projects ended, franchise-overseer Alex Kurtzman — who has pushed the franchise into “grittier” territory whenever he can — had more time to spend in the SNW writers’ room. Much as I’ve enjoyed the series’ soapier elements, the continuing plotlines take up an ever bigger part of each episode’s runtime so far. Consequently, the story of the week gets less service, making them feel weaker and less coherent. One episode pivots two thirds of the way in to act as a low-key sequel to an episode from season two. But since we’ve only got ten minutes left, it feels thrown in as an afterthought, or to resolve a thread the creative team felt they were obliged to deal with (they didn’t). In fact, this and the recently-finished run of Doctor Who suffered from the same problem that blights so many streaming-era shows, which is the limited episode order. Rather than producing TV on the scale broadcast networks were able to — yearly runs of 22-, 24- or 26 episodes, a lot of (expensive) genre shows get less than half that. The result is that each episode has to be More Important Than The Last One in a way that’s exhausting for a viewer. But Strange New Worlds can’t solve all the economic issues with the streaming model on its own. My hope is that, much like in its first season, the weaker episodes are all in its front half to soften us up for the moments of quality that followed toward its conclusion. ASIDE: Shortly before publication, Paramount announced Strange New Worlds would end in its fifth season, which would be cut from ten episodes to six. It's not surprising — given the equally-brilliant Lower Decks was also axed after passing the same milestone — but it is disappointing. My only hope is that the series doesn't spend that final run awkwardly killing off the series' young ensemble one by one in order to replace them with the entire original series' roster as to make it "line up." Please, let them be their own things. This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/star-trek-strange-new-worlds-third-season-falls-short-of-its-second-020030139.html?src=rss0 Comments 0 Shares -
Everything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and more
It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now.
We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days, and a boatload of new trailers and release date announcements in between.
Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order.
Tuesday, June 3
State of Unreal: The Witcher IV and Fortnite AI
Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV.
The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved.
It's fair to say that Fortnite's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year.
Wednesday, June 4
PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines
Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement.
The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026.
Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea Baby Steps and Silent Hill f. We also got confirmation of that Final Fantasy Tactics remaster, an an all-new... let's call it aspirational "2026" date for Pragmata, which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom!
Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51's new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect.
Thursday, June 5
Diddly squat
There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand.Friday, June 6
Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound
It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements.
Perhaps the biggest of all was the "ninth"Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6.
We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven, and there's ajazzy new trailer for your consideration.
Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game.
There were countless other announcements at the show, including:
Troy Baker is the big cheese in Mouse: P.I. for Hire
Here's a silly puppet boxing game you never knew you needed
Killer Inn turns Werewolf into a multiplayer action game
Out of Words is a cozy stop-motion co-op adventure from Epic Games
Lego Voyagers is a co-op puzzle game from the studio behind Builder's Journey
Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween
Wu-Tang Clan's new game blends anime with Afro-surrealism
Day of the Devs: Blighted, Snap & Grab, Blighted and Escape Academy II
As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here.
Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner.
Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots.
Here are some of the other games that caught our eye:
Snap & Grab is No Goblin's campy, photography-based heist game
Please, Watch the Artwork is a puzzle game with eerie paintings and a sad clown
Bask in the grotesque pixel-art beauty of Neverway
Pocket Boss turns corporate data manipulation into a puzzle game
Tire Boy is a wacky open-world adventure game you can tread all over
The rest: Ball x Pit, Hitman and 007 First Light
After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now.
Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia.
Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing.
Saturday-Sunday: Xbox and much, much more
Now you're all caught up. We're expecting a lot of news this weekend, mostly from Xbox on Sunday. We'll be updating this article through the weekend and beyond, but you can find the latest announcements from Summer Game Fest 2025 on our front page.This article originally appeared on Engadget at
#everything #new #summer #game #festEverything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and moreIt's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days, and a boatload of new trailers and release date announcements in between. Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order. Tuesday, June 3 State of Unreal: The Witcher IV and Fortnite AI Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV. The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved. It's fair to say that Fortnite's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year. Wednesday, June 4 PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement. The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026. Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea Baby Steps and Silent Hill f. We also got confirmation of that Final Fantasy Tactics remaster, an an all-new... let's call it aspirational "2026" date for Pragmata, which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom! Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51's new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect. Thursday, June 5 Diddly squat There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand.Friday, June 6 Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements. Perhaps the biggest of all was the "ninth"Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6. We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven, and there's ajazzy new trailer for your consideration. Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game. There were countless other announcements at the show, including: Troy Baker is the big cheese in Mouse: P.I. for Hire Here's a silly puppet boxing game you never knew you needed Killer Inn turns Werewolf into a multiplayer action game Out of Words is a cozy stop-motion co-op adventure from Epic Games Lego Voyagers is a co-op puzzle game from the studio behind Builder's Journey Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween Wu-Tang Clan's new game blends anime with Afro-surrealism Day of the Devs: Blighted, Snap & Grab, Blighted and Escape Academy II As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here. Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner. Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots. Here are some of the other games that caught our eye: Snap & Grab is No Goblin's campy, photography-based heist game Please, Watch the Artwork is a puzzle game with eerie paintings and a sad clown Bask in the grotesque pixel-art beauty of Neverway Pocket Boss turns corporate data manipulation into a puzzle game Tire Boy is a wacky open-world adventure game you can tread all over The rest: Ball x Pit, Hitman and 007 First Light After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now. Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia. Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing. Saturday-Sunday: Xbox and much, much more Now you're all caught up. We're expecting a lot of news this weekend, mostly from Xbox on Sunday. We'll be updating this article through the weekend and beyond, but you can find the latest announcements from Summer Game Fest 2025 on our front page.This article originally appeared on Engadget at #everything #new #summer #game #festWWW.ENGADGET.COMEverything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and moreIt's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days (the show's in-person component runs from Saturday-Monday), and a boatload of new trailers and release date announcements in between. Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order. Tuesday, June 3 State of Unreal: The Witcher IV and Fortnite AI Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV. The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved. It's fair to say that Fortnite's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year. Wednesday, June 4 PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement. The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026. Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea (August 19) Baby Steps (September 8) and Silent Hill f (September 25). We also got confirmation of that Final Fantasy Tactics remaster (coming September 30), an an all-new... let's call it aspirational "2026" date for Pragmata, which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom! Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51's new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect. Thursday, June 5 Diddly squat There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand. (It's probably because everyone was playing Nintendo Switch 2.) Friday, June 6 Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements. Perhaps the biggest of all was the "ninth" (Zero and Code Veronica erasure is real) Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6. We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven, and there's a (literally) jazzy new trailer for your consideration. Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game. There were countless other announcements at the show, including: Troy Baker is the big cheese in Mouse: P.I. for Hire Here's a silly puppet boxing game you never knew you needed Killer Inn turns Werewolf into a multiplayer action game Out of Words is a cozy stop-motion co-op adventure from Epic Games Lego Voyagers is a co-op puzzle game from the studio behind Builder's Journey Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween Wu-Tang Clan's new game blends anime with Afro-surrealism Day of the Devs: Blighted, Snap & Grab, Blighted and Escape Academy II As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here. Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner. Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots. Here are some of the other games that caught our eye: Snap & Grab is No Goblin's campy, photography-based heist game Please, Watch the Artwork is a puzzle game with eerie paintings and a sad clown Bask in the grotesque pixel-art beauty of Neverway Pocket Boss turns corporate data manipulation into a puzzle game Tire Boy is a wacky open-world adventure game you can tread all over The rest: Ball x Pit, Hitman and 007 First Light After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now. Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia. Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing. Saturday-Sunday: Xbox and much, much more Now you're all caught up. We're expecting a lot of news this weekend, mostly from Xbox on Sunday. We'll be updating this article through the weekend and beyond, but you can find the latest announcements from Summer Game Fest 2025 on our front page.This article originally appeared on Engadget at https://www.engadget.com/gaming/everything-new-at-summer-game-fest-2025-marvel-tokon-resident-evil-requiem-and-more-185425995.html?src=rss -
How to buy the Nintendo Switch 2: Current in-stock availability on consoles and games
The Nintendo Switch 2 is finally a thing you can buy in the US — or at least, a thing you can try to buy. The console officially went up for sale at midnight ET on June 5, with numerous retailers offering the device both online and in-store. Predictably, online stock dried up fairly quickly and remains highly limited as of Thursday evening.
Broadly speaking, it appears people have had a bit more luck by heading to a physical retail store. There’s still no guarantee that you’ll be able to snag one that way, but a couple of Engadget staffers managed to grab a Switch 2 on Thursday at their local Target and GameStop, even with no pre-order in place.
If you can’t find the device out in the wild, your next best chance to get the Switch 2 online looks to be via Target. The retailer says it’ll resume selling the console online in the “early morning” on Friday, June 6, though it hasn’t confirmed an exact time beyond that.
To make things a little easier for those still on the hunt, we’re rounding up all of the information we can find on how to buy the Nintendo Switch 2 at launch and tracking any restocks that pop up.
Where to buy the Nintendo Switch 2
Walmart opened up online purchases at midnight on June 5, but both the console alone and Nintendo's Mario Kart World bundle remain out of stock as of our latest update. Naturally, the world's largest retailer is also selling the console at its brick-and-mortar locations. The company has noted that quantities are limited and inventory will vary by location, but it's worth checking if any store near you still has devices available.
Target began selling the Switch 2 in stores on June 5. The retailer has warned that supply will be limited, but some stores still appear to have the console in stock as of Thursday evening, so it's worth looking into the locations closest to you. Anecdotally, Engadget's Billy Steele was able to pick up the device at a Target just outside of Greensboro, North Carolina as late as 4:15pm ET on Thursday.
The company says it'll restock its online inventory in the "early morning" on Friday, June 6, while supplies last. That may be the next best opportunity to secure the Switch 2 without going to a store.
GameStop held launch events on Wednesday and is advertising in-store availability, though again this will vary by location. Engadget's Cherlynn Low was able to buy the console without a pre-order at a GameStop store in the New York City area on Thursday morning. That particular location had a little under 80 units available, but its manager told Low that inventory will differ at other stores based on population.
As we write this, the device is unavailable on GameStop's website. A bundle that includes Mario Kart World, a microSD Express card and a few other accessories has been in and out of stock more frequently than the standard SKUs, though it's sold out now. We briefly saw it pop back up around 2:30pm ET, so it may be one to bookmark if you can stomach the extra cost. The listings for the base console and Mario Kart bundle, meanwhile, now point to a "Find a Store" page.
Best Buy held in-store launch events at midnight and said it'd have limited stock at its retail locations starting June 5. It is not selling the console online during launch week, however.
You may also have some luck at certain membership-based retailers. A Mario Kart World bundle at Costco that includes a 12-month Switch Online membership has gone in and out of stock, while Sam's Club has had a bundle without the Switch Online sub available as well. You'll need a membership to check on either of those, though. We've also seen online stock at BJ's, but those listings are unavailable as of our most recent update.
Verizon briefly had the Switch 2 available on Thursday morning, but that's dried up, and only those with Verizon service were able to order.
As of now, Amazon is the only major retailer that doesn't have some form of Switch 2 listing on its website. The company didn't take any pre-orders for the Switch 2 either, so it's unclear if and when it will sell the device.
Newegg has listed the Switch 2 on its site for several weeks, but it hasn't started sales yet.
With all of these stores, we've generally seen the Mario Kart World bundle available in greater quantities online than the base console, which costs less. But considering Mario Kart is the Switch 2's biggest launch game and retails for on its own, that may not be the worst thing.
Nintendo, meanwhile, is still only selling the Switch 2 via an invite system. This requires you to have been a Switch Online member for at least 12 months and logged at least 50 hours of Switch 1 playtime as of April 2. It can't hurt to put your name on the list if you meet that criteria, but don't expect it to bear fruit anytime soon — several people who registered in April still haven't received an invite, and shipments haven't gone out yet for many of those who did order.
You can find a list of every Switch 2 retail listing we could find below. Just be aware that this is meant to be a reference, not a rundown of everywhere the device is available right this second.
Where to buy Switch 2 + Mario Kart World bundle:
Walmart
GameStop
GameStopBest Buy
Target
CostcoSam's ClubBJ'sVerizonWhere to buy Switch 2:
Walmart
GameStop
Best Buy
Target
BJ'sVerizonWhere to buy Nintendo Switch 2 games and accessories
Nintendo is also selling a bunch of new accessories for the Switch 2, most of which became available on June 5 alongside the console. The same thing goes for games such as Mario Kart World and the Switch 2 edition of The Legend of Zelda: Tears of the Kingdom. Another big Switch 2 title, Donkey Kong Bananza, won't be available until mid-July, though you can still pre-order it today.
As of Thursday evening, just about all Switch 2 games remain widely available. Stock for the accessories is a little patchier, but most devices are generally in stock at certain retailers. Note that you'll need to have received an invite to purchase most accessories at Nintendo's online store.
Mario Kart WorldNintendo
Walmart
GameStop
Best Buy
Target
Donkey Kong BananzaNintendo
Walmart
GameStop
Best Buy
Target
CostcoAdditional Switch 2 games
Nintendo
Amazon
Walmart
GameStop
Best Buy
Target
Samsung microSD Express Cardfor Nintendo Switch 2NintendoWalmart
GameStop
Best Buy
Target
Amazon
Joy-Con 2 bundleNintendoWalmart
GameStop
Best Buy
Target
Switch 2 Pro ControllerNintendoWalmart
GameStop
Best Buy
Target
CostcoSwitch 2 CameraNintendoWalmart
GameStop
Best Buy
Target
Hori Nintendo Switch 2 Piranha Plant CameraBest Buy
Target
Amazon
Joy-Con 2 Charging GripNintendoWalmart
GameStop
Best Buy
Target
Joy-Con 2 WheelsNintendoWalmart
GameStop
Best Buy
Target
Switch 2 All-in-One Carrying CaseNintendoWalmart
GameStop
Best Buy
Target
Switch 2 Carrying Case and Screen ProtectorNintendoWalmart
GameStop
Best Buy
Target
Nintendo Switch 2 Dock SetNintendoThis article originally appeared on Engadget at
#how #buy #nintendo #switch #currentHow to buy the Nintendo Switch 2: Current in-stock availability on consoles and gamesThe Nintendo Switch 2 is finally a thing you can buy in the US — or at least, a thing you can try to buy. The console officially went up for sale at midnight ET on June 5, with numerous retailers offering the device both online and in-store. Predictably, online stock dried up fairly quickly and remains highly limited as of Thursday evening. Broadly speaking, it appears people have had a bit more luck by heading to a physical retail store. There’s still no guarantee that you’ll be able to snag one that way, but a couple of Engadget staffers managed to grab a Switch 2 on Thursday at their local Target and GameStop, even with no pre-order in place. If you can’t find the device out in the wild, your next best chance to get the Switch 2 online looks to be via Target. The retailer says it’ll resume selling the console online in the “early morning” on Friday, June 6, though it hasn’t confirmed an exact time beyond that. To make things a little easier for those still on the hunt, we’re rounding up all of the information we can find on how to buy the Nintendo Switch 2 at launch and tracking any restocks that pop up. Where to buy the Nintendo Switch 2 Walmart opened up online purchases at midnight on June 5, but both the console alone and Nintendo's Mario Kart World bundle remain out of stock as of our latest update. Naturally, the world's largest retailer is also selling the console at its brick-and-mortar locations. The company has noted that quantities are limited and inventory will vary by location, but it's worth checking if any store near you still has devices available. Target began selling the Switch 2 in stores on June 5. The retailer has warned that supply will be limited, but some stores still appear to have the console in stock as of Thursday evening, so it's worth looking into the locations closest to you. Anecdotally, Engadget's Billy Steele was able to pick up the device at a Target just outside of Greensboro, North Carolina as late as 4:15pm ET on Thursday. The company says it'll restock its online inventory in the "early morning" on Friday, June 6, while supplies last. That may be the next best opportunity to secure the Switch 2 without going to a store. GameStop held launch events on Wednesday and is advertising in-store availability, though again this will vary by location. Engadget's Cherlynn Low was able to buy the console without a pre-order at a GameStop store in the New York City area on Thursday morning. That particular location had a little under 80 units available, but its manager told Low that inventory will differ at other stores based on population. As we write this, the device is unavailable on GameStop's website. A bundle that includes Mario Kart World, a microSD Express card and a few other accessories has been in and out of stock more frequently than the standard SKUs, though it's sold out now. We briefly saw it pop back up around 2:30pm ET, so it may be one to bookmark if you can stomach the extra cost. The listings for the base console and Mario Kart bundle, meanwhile, now point to a "Find a Store" page. Best Buy held in-store launch events at midnight and said it'd have limited stock at its retail locations starting June 5. It is not selling the console online during launch week, however. You may also have some luck at certain membership-based retailers. A Mario Kart World bundle at Costco that includes a 12-month Switch Online membership has gone in and out of stock, while Sam's Club has had a bundle without the Switch Online sub available as well. You'll need a membership to check on either of those, though. We've also seen online stock at BJ's, but those listings are unavailable as of our most recent update. Verizon briefly had the Switch 2 available on Thursday morning, but that's dried up, and only those with Verizon service were able to order. As of now, Amazon is the only major retailer that doesn't have some form of Switch 2 listing on its website. The company didn't take any pre-orders for the Switch 2 either, so it's unclear if and when it will sell the device. Newegg has listed the Switch 2 on its site for several weeks, but it hasn't started sales yet. With all of these stores, we've generally seen the Mario Kart World bundle available in greater quantities online than the base console, which costs less. But considering Mario Kart is the Switch 2's biggest launch game and retails for on its own, that may not be the worst thing. Nintendo, meanwhile, is still only selling the Switch 2 via an invite system. This requires you to have been a Switch Online member for at least 12 months and logged at least 50 hours of Switch 1 playtime as of April 2. It can't hurt to put your name on the list if you meet that criteria, but don't expect it to bear fruit anytime soon — several people who registered in April still haven't received an invite, and shipments haven't gone out yet for many of those who did order. You can find a list of every Switch 2 retail listing we could find below. Just be aware that this is meant to be a reference, not a rundown of everywhere the device is available right this second. Where to buy Switch 2 + Mario Kart World bundle: Walmart GameStop GameStopBest Buy Target CostcoSam's ClubBJ'sVerizonWhere to buy Switch 2: Walmart GameStop Best Buy Target BJ'sVerizonWhere to buy Nintendo Switch 2 games and accessories Nintendo is also selling a bunch of new accessories for the Switch 2, most of which became available on June 5 alongside the console. The same thing goes for games such as Mario Kart World and the Switch 2 edition of The Legend of Zelda: Tears of the Kingdom. Another big Switch 2 title, Donkey Kong Bananza, won't be available until mid-July, though you can still pre-order it today. As of Thursday evening, just about all Switch 2 games remain widely available. Stock for the accessories is a little patchier, but most devices are generally in stock at certain retailers. Note that you'll need to have received an invite to purchase most accessories at Nintendo's online store. Mario Kart WorldNintendo Walmart GameStop Best Buy Target Donkey Kong BananzaNintendo Walmart GameStop Best Buy Target CostcoAdditional Switch 2 games Nintendo Amazon Walmart GameStop Best Buy Target Samsung microSD Express Cardfor Nintendo Switch 2NintendoWalmart GameStop Best Buy Target Amazon Joy-Con 2 bundleNintendoWalmart GameStop Best Buy Target Switch 2 Pro ControllerNintendoWalmart GameStop Best Buy Target CostcoSwitch 2 CameraNintendoWalmart GameStop Best Buy Target Hori Nintendo Switch 2 Piranha Plant CameraBest Buy Target Amazon Joy-Con 2 Charging GripNintendoWalmart GameStop Best Buy Target Joy-Con 2 WheelsNintendoWalmart GameStop Best Buy Target Switch 2 All-in-One Carrying CaseNintendoWalmart GameStop Best Buy Target Switch 2 Carrying Case and Screen ProtectorNintendoWalmart GameStop Best Buy Target Nintendo Switch 2 Dock SetNintendoThis article originally appeared on Engadget at #how #buy #nintendo #switch #currentWWW.ENGADGET.COMHow to buy the Nintendo Switch 2: Current in-stock availability on consoles and gamesThe Nintendo Switch 2 is finally a thing you can buy in the US — or at least, a thing you can try to buy. The $450 console officially went up for sale at midnight ET on June 5, with numerous retailers offering the device both online and in-store. Predictably, online stock dried up fairly quickly and remains highly limited as of Thursday evening. Broadly speaking, it appears people have had a bit more luck by heading to a physical retail store. There’s still no guarantee that you’ll be able to snag one that way, but a couple of Engadget staffers managed to grab a Switch 2 on Thursday at their local Target and GameStop, even with no pre-order in place. If you can’t find the device out in the wild, your next best chance to get the Switch 2 online looks to be via Target. The retailer says it’ll resume selling the console online in the “early morning” on Friday, June 6, though it hasn’t confirmed an exact time beyond that. To make things a little easier for those still on the hunt, we’re rounding up all of the information we can find on how to buy the Nintendo Switch 2 at launch and tracking any restocks that pop up. Where to buy the Nintendo Switch 2 Walmart opened up online purchases at midnight on June 5, but both the console alone and Nintendo's Mario Kart World bundle remain out of stock as of our latest update. Naturally, the world's largest retailer is also selling the console at its brick-and-mortar locations. The company has noted that quantities are limited and inventory will vary by location, but it's worth checking if any store near you still has devices available. Target began selling the Switch 2 in stores on June 5. The retailer has warned that supply will be limited, but some stores still appear to have the console in stock as of Thursday evening, so it's worth looking into the locations closest to you. Anecdotally, Engadget's Billy Steele was able to pick up the device at a Target just outside of Greensboro, North Carolina as late as 4:15pm ET on Thursday. The company says it'll restock its online inventory in the "early morning" on Friday, June 6, while supplies last. That may be the next best opportunity to secure the Switch 2 without going to a store. GameStop held launch events on Wednesday and is advertising in-store availability, though again this will vary by location. Engadget's Cherlynn Low was able to buy the console without a pre-order at a GameStop store in the New York City area on Thursday morning. That particular location had a little under 80 units available, but its manager told Low that inventory will differ at other stores based on population. As we write this, the device is unavailable on GameStop's website. A $625 bundle that includes Mario Kart World, a microSD Express card and a few other accessories has been in and out of stock more frequently than the standard SKUs, though it's sold out now (and kind of scummy anyway). We briefly saw it pop back up around 2:30pm ET, so it may be one to bookmark if you can stomach the extra cost. The listings for the base console and Mario Kart bundle, meanwhile, now point to a "Find a Store" page. Best Buy held in-store launch events at midnight and said it'd have limited stock at its retail locations starting June 5. It is not selling the console online during launch week, however. You may also have some luck at certain membership-based retailers. A Mario Kart World bundle at Costco that includes a 12-month Switch Online membership has gone in and out of stock, while Sam's Club has had a bundle without the Switch Online sub available as well. You'll need a membership to check on either of those, though. We've also seen online stock at BJ's, but those listings are unavailable as of our most recent update. Verizon briefly had the Switch 2 available on Thursday morning, but that's dried up, and only those with Verizon service were able to order. As of now, Amazon is the only major retailer that doesn't have some form of Switch 2 listing on its website. The company didn't take any pre-orders for the Switch 2 either, so it's unclear if and when it will sell the device. Newegg has listed the Switch 2 on its site for several weeks, but it hasn't started sales yet. With all of these stores, we've generally seen the Mario Kart World bundle available in greater quantities online than the base console, which costs $50 less. But considering Mario Kart is the Switch 2's biggest launch game and retails for $80 on its own, that may not be the worst thing. Nintendo, meanwhile, is still only selling the Switch 2 via an invite system. This requires you to have been a Switch Online member for at least 12 months and logged at least 50 hours of Switch 1 playtime as of April 2. It can't hurt to put your name on the list if you meet that criteria, but don't expect it to bear fruit anytime soon — several people who registered in April still haven't received an invite, and shipments haven't gone out yet for many of those who did order (including yours truly). You can find a list of every Switch 2 retail listing we could find below. Just be aware that this is meant to be a reference, not a rundown of everywhere the device is available right this second. Where to buy Switch 2 + Mario Kart World bundle: Walmart GameStop GameStop ($625 bundle with various accessories) Best Buy Target Costco (membership required) Sam's Club (membership required) BJ's (membership required) Verizon (service required) Where to buy Switch 2: Walmart GameStop Best Buy Target BJ's (membership required) Verizon (service required) Where to buy Nintendo Switch 2 games and accessories Nintendo is also selling a bunch of new accessories for the Switch 2, most of which became available on June 5 alongside the console. The same thing goes for games such as Mario Kart World and the Switch 2 edition of The Legend of Zelda: Tears of the Kingdom. Another big Switch 2 title, Donkey Kong Bananza, won't be available until mid-July, though you can still pre-order it today. As of Thursday evening, just about all Switch 2 games remain widely available. Stock for the accessories is a little patchier, but most devices are generally in stock at certain retailers. Note that you'll need to have received an invite to purchase most accessories at Nintendo's online store. Mario Kart World ($80) Nintendo Walmart GameStop Best Buy Target Donkey Kong Bananza ($70) Nintendo Walmart GameStop Best Buy Target Costco (membership required) Additional Switch 2 games Nintendo Amazon Walmart GameStop Best Buy Target Samsung microSD Express Card (256GB) for Nintendo Switch 2 ($60) Nintendo (invite required) Walmart GameStop Best Buy Target Amazon Joy-Con 2 bundle ($95) Nintendo (invite required) Walmart GameStop Best Buy Target Switch 2 Pro Controller ($85) Nintendo (invite required) Walmart GameStop Best Buy Target Costco ($75, membership required) Switch 2 Camera ($55) Nintendo (invite required) Walmart GameStop Best Buy Target Hori Nintendo Switch 2 Piranha Plant Camera ($60) Best Buy Target Amazon Joy-Con 2 Charging Grip ($40) Nintendo (invite required) Walmart GameStop Best Buy Target Joy-Con 2 Wheels (set of 2) ($25) Nintendo (invite required) Walmart GameStop Best Buy Target Switch 2 All-in-One Carrying Case ($85) Nintendo (invite required) Walmart GameStop Best Buy Target Switch 2 Carrying Case and Screen Protector ($40) Nintendo (invite required) Walmart GameStop Best Buy Target Nintendo Switch 2 Dock Set ($120) Nintendo (account required) This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/how-to-buy-the-nintendo-switch-2-current-in-stock-availability-on-consoles-and-games-120039522.html?src=rss -
The best Nintendo Switch 2 accessories for 2025
Now that the Switch 2 is finally here, you may be equally as excited to kit out your new console with the right accessories as you are to dive into Mario Kart World. Not only can the right accessories make it easier and more fun to play all of the games you love, but they can also make your gaming experience better in different environments, be it on the couch, in an airplane or in the car. We're excited to get our hands on some of the newest Switch 2 accessories, but plenty of our favorite classics are compatible with the Switch 2 as well as older versions of the console. These are our current favorite Nintendo Switch 2 accessories, and we'll add to this list over time as we test out new gear.
Best Nintendo Switch 2 accessories
More Nintendo Switch 2 accessories
Nintendo announced a bunch of new accessories when it revealed the Switch 2 earlier this year. Key among them are a new Switch 2 Pro controller, Switch 2 camera, an all-in-one carrying case and more. Our staff will be testing out a bunch of these accessories, and we'll keep our favorites list up to date as we do so. If you're interested in picking any of those new Switch 2 accessories up, you can find them at a variety of retailers:
Joy-Con 2 bundle
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Switch 2 Pro Controller
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Switch 2 Camera
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Hori Nintendo Switch 2 Piranha Plant Camera
Best Buy
Target
Amazon
Joy-Con 2 Charging Grip
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Joy-Con 2 WheelsNintendo
Walmart
GameStop
Best Buy
Target
Amazon
Switch 2 All-in-One Carrying Case
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Switch 2 Carrying Case and Screen Protector
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
This article originally appeared on Engadget at
#best #nintendo #switch #accessoriesThe best Nintendo Switch 2 accessories for 2025Now that the Switch 2 is finally here, you may be equally as excited to kit out your new console with the right accessories as you are to dive into Mario Kart World. Not only can the right accessories make it easier and more fun to play all of the games you love, but they can also make your gaming experience better in different environments, be it on the couch, in an airplane or in the car. We're excited to get our hands on some of the newest Switch 2 accessories, but plenty of our favorite classics are compatible with the Switch 2 as well as older versions of the console. These are our current favorite Nintendo Switch 2 accessories, and we'll add to this list over time as we test out new gear. Best Nintendo Switch 2 accessories More Nintendo Switch 2 accessories Nintendo announced a bunch of new accessories when it revealed the Switch 2 earlier this year. Key among them are a new Switch 2 Pro controller, Switch 2 camera, an all-in-one carrying case and more. Our staff will be testing out a bunch of these accessories, and we'll keep our favorites list up to date as we do so. If you're interested in picking any of those new Switch 2 accessories up, you can find them at a variety of retailers: Joy-Con 2 bundle Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 Pro Controller Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 Camera Nintendo Walmart GameStop Best Buy Target Amazon Hori Nintendo Switch 2 Piranha Plant Camera Best Buy Target Amazon Joy-Con 2 Charging Grip Nintendo Walmart GameStop Best Buy Target Amazon Joy-Con 2 WheelsNintendo Walmart GameStop Best Buy Target Amazon Switch 2 All-in-One Carrying Case Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 Carrying Case and Screen Protector Nintendo Walmart GameStop Best Buy Target Amazon This article originally appeared on Engadget at #best #nintendo #switch #accessoriesWWW.ENGADGET.COMThe best Nintendo Switch 2 accessories for 2025Now that the Switch 2 is finally here, you may be equally as excited to kit out your new console with the right accessories as you are to dive into Mario Kart World. Not only can the right accessories make it easier and more fun to play all of the games you love, but they can also make your gaming experience better in different environments, be it on the couch, in an airplane or in the car. We're excited to get our hands on some of the newest Switch 2 accessories (more on those below), but plenty of our favorite classics are compatible with the Switch 2 as well as older versions of the console. These are our current favorite Nintendo Switch 2 accessories, and we'll add to this list over time as we test out new gear. Best Nintendo Switch 2 accessories More Nintendo Switch 2 accessories Nintendo announced a bunch of new accessories when it revealed the Switch 2 earlier this year. Key among them are a new Switch 2 Pro controller, Switch 2 camera, an all-in-one carrying case and more. Our staff will be testing out a bunch of these accessories, and we'll keep our favorites list up to date as we do so. If you're interested in picking any of those new Switch 2 accessories up, you can find them at a variety of retailers: Joy-Con 2 bundle Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 Pro Controller Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 Camera Nintendo Walmart GameStop Best Buy Target Amazon Hori Nintendo Switch 2 Piranha Plant Camera Best Buy Target Amazon Joy-Con 2 Charging Grip Nintendo Walmart GameStop Best Buy Target Amazon Joy-Con 2 Wheels (set of 2) Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 All-in-One Carrying Case Nintendo Walmart GameStop Best Buy Target Amazon Switch 2 Carrying Case and Screen Protector Nintendo Walmart GameStop Best Buy Target Amazon This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/best-nintendo-switch-2-accessories-070011952.html?src=rss -
Volvo is introducing the first multi-adaptive seatbelt technology on the EX60 EV
Volvo has introduced a new seatbelt technology that can customize the protection it provides in real time. The "multi-adaptive safety belt" system, as the automaker is calling it, uses data input from both interior and exterior sensors to change protection settings based on various factors. It can take a person's height, weight, body shape and seating position into account, as well as the direction and speed of the vehicle. The system can communicate all those information to the seatbelt "in the blink of an eye" so that it can optimize protection for the passenger.
If the passenger is on the larger side, for instance, they will receive a higher belt load setting to reduce the risk of a head injury in the event of a serious crash. For milder crashes, someone with a smaller frame will receive a lower belt load setting to prevent rib injuries. Volvo didn't specifically say if the system also takes the position of a seatbelt on women into account, since it doesn't always fit right over a woman's chest. However, the automaker explained that the system expands the number of load-limiting profiles to 11. Load limiters control how much force a seatbelt applies on the body during a crash. Typically, seatbelts only have three load-limiting profiles, but Volvo expanding them to 11 means the system can better optimize the protection a passenger gets.
Volvo used information from five decades of safety research and from a database of over 80,000 people involved in real-life accidents to design the new safety belt. The system was also created to incorporate improvements rolled out via over the-air software updates, which the company expects to release as it gets more data and insights.
"The world first multi-adaptive safety belt is another milestone for automotive safety and a great example of how we leverage real-time data with the ambition to help save millions of more lives," said Åsa Haglund, head of Volvo Cars Safety Centre. "This marks a major upgrade to the modern three-point safety belt, a Volvo invention introduced in 1959, estimated to have saved over a million lives."
Volvo engineer Nils Bohlin designed the modern three-point seatbelt and made its patent available for use by other automakers. The company didn't say whether it'll be as generous with the multi-adaptive safety belt, but the new system will debut in the all-electric Volvo EX60 midsize SUV sometime next year.This article originally appeared on Engadget at
#volvo #introducing #first #multiadaptive #seatbeltVolvo is introducing the first multi-adaptive seatbelt technology on the EX60 EVVolvo has introduced a new seatbelt technology that can customize the protection it provides in real time. The "multi-adaptive safety belt" system, as the automaker is calling it, uses data input from both interior and exterior sensors to change protection settings based on various factors. It can take a person's height, weight, body shape and seating position into account, as well as the direction and speed of the vehicle. The system can communicate all those information to the seatbelt "in the blink of an eye" so that it can optimize protection for the passenger. If the passenger is on the larger side, for instance, they will receive a higher belt load setting to reduce the risk of a head injury in the event of a serious crash. For milder crashes, someone with a smaller frame will receive a lower belt load setting to prevent rib injuries. Volvo didn't specifically say if the system also takes the position of a seatbelt on women into account, since it doesn't always fit right over a woman's chest. However, the automaker explained that the system expands the number of load-limiting profiles to 11. Load limiters control how much force a seatbelt applies on the body during a crash. Typically, seatbelts only have three load-limiting profiles, but Volvo expanding them to 11 means the system can better optimize the protection a passenger gets. Volvo used information from five decades of safety research and from a database of over 80,000 people involved in real-life accidents to design the new safety belt. The system was also created to incorporate improvements rolled out via over the-air software updates, which the company expects to release as it gets more data and insights. "The world first multi-adaptive safety belt is another milestone for automotive safety and a great example of how we leverage real-time data with the ambition to help save millions of more lives," said Åsa Haglund, head of Volvo Cars Safety Centre. "This marks a major upgrade to the modern three-point safety belt, a Volvo invention introduced in 1959, estimated to have saved over a million lives." Volvo engineer Nils Bohlin designed the modern three-point seatbelt and made its patent available for use by other automakers. The company didn't say whether it'll be as generous with the multi-adaptive safety belt, but the new system will debut in the all-electric Volvo EX60 midsize SUV sometime next year.This article originally appeared on Engadget at #volvo #introducing #first #multiadaptive #seatbeltWWW.ENGADGET.COMVolvo is introducing the first multi-adaptive seatbelt technology on the EX60 EVVolvo has introduced a new seatbelt technology that can customize the protection it provides in real time. The "multi-adaptive safety belt" system, as the automaker is calling it, uses data input from both interior and exterior sensors to change protection settings based on various factors. It can take a person's height, weight, body shape and seating position into account, as well as the direction and speed of the vehicle. The system can communicate all those information to the seatbelt "in the blink of an eye" so that it can optimize protection for the passenger. If the passenger is on the larger side, for instance, they will receive a higher belt load setting to reduce the risk of a head injury in the event of a serious crash. For milder crashes, someone with a smaller frame will receive a lower belt load setting to prevent rib injuries. Volvo didn't specifically say if the system also takes the position of a seatbelt on women into account, since it doesn't always fit right over a woman's chest. However, the automaker explained that the system expands the number of load-limiting profiles to 11. Load limiters control how much force a seatbelt applies on the body during a crash. Typically, seatbelts only have three load-limiting profiles, but Volvo expanding them to 11 means the system can better optimize the protection a passenger gets. Volvo used information from five decades of safety research and from a database of over 80,000 people involved in real-life accidents to design the new safety belt. The system was also created to incorporate improvements rolled out via over the-air software updates, which the company expects to release as it gets more data and insights. "The world first multi-adaptive safety belt is another milestone for automotive safety and a great example of how we leverage real-time data with the ambition to help save millions of more lives," said Åsa Haglund, head of Volvo Cars Safety Centre. "This marks a major upgrade to the modern three-point safety belt, a Volvo invention introduced in 1959, estimated to have saved over a million lives." Volvo engineer Nils Bohlin designed the modern three-point seatbelt and made its patent available for use by other automakers. The company didn't say whether it'll be as generous with the multi-adaptive safety belt, but the new system will debut in the all-electric Volvo EX60 midsize SUV sometime next year.This article originally appeared on Engadget at https://www.engadget.com/transportation/volvo-is-introducing-the-first-multi-adaptive-seatbelt-technology-on-the-ex60-ev-070017403.html?src=rss -
People Can Fly cancels two games and lays off developers
People Can Fly, the developer of Outriders and Gears of War: Judgement, announced Monday that its ending development on two of its upcoming games due to issues with its publisher and an inability to secure funding to continue development. As part of this decision, People Can Fly will be forced "significantly regroup" and "scale downteams," the studio's CEO Sebastian Wojciechowksi shared in a statement on LinkedIn.
The statement doesn't elaborate on how many staff will be impacted by the cuts, but does call out Project Gemini and Project Bifrost as the two games being cancelled. People Can Fly made the decision to shut down Gemini because the game's publisher failed to provide a publishing agreement and didn't communicate "its willingness to continue or terminate the Gemini project." Without that publishing deal or the funds to continue working on Bifrost — a self-published VR game — the studio was forced to cancel it, too.
This isn't the first time People Can Fly has shut down a project or made cuts to its teams. In December 2024, the studio announced that it was ending development on a game called Project Victoria and also reducing the number of people working on Bifrost. In that same announcement, People Can Fly also revealed that Square Enix was publishing Gemini.
People Can Fly last worked with Square Enix to publish Outriders, somewhat of a minor cult hit now, but not a commercial success at launch. Even with the cuts and cancelled games, the studio still has multiple upcoming projects in the works, including Project Delta, which People Can Fly is creating for Sony and Gears of War: E-Day, which the studio is co-developing with Xbox studio The Coalition.This article originally appeared on Engadget at
#people #can #fly #cancels #twoPeople Can Fly cancels two games and lays off developersPeople Can Fly, the developer of Outriders and Gears of War: Judgement, announced Monday that its ending development on two of its upcoming games due to issues with its publisher and an inability to secure funding to continue development. As part of this decision, People Can Fly will be forced "significantly regroup" and "scale downteams," the studio's CEO Sebastian Wojciechowksi shared in a statement on LinkedIn. The statement doesn't elaborate on how many staff will be impacted by the cuts, but does call out Project Gemini and Project Bifrost as the two games being cancelled. People Can Fly made the decision to shut down Gemini because the game's publisher failed to provide a publishing agreement and didn't communicate "its willingness to continue or terminate the Gemini project." Without that publishing deal or the funds to continue working on Bifrost — a self-published VR game — the studio was forced to cancel it, too. This isn't the first time People Can Fly has shut down a project or made cuts to its teams. In December 2024, the studio announced that it was ending development on a game called Project Victoria and also reducing the number of people working on Bifrost. In that same announcement, People Can Fly also revealed that Square Enix was publishing Gemini. People Can Fly last worked with Square Enix to publish Outriders, somewhat of a minor cult hit now, but not a commercial success at launch. Even with the cuts and cancelled games, the studio still has multiple upcoming projects in the works, including Project Delta, which People Can Fly is creating for Sony and Gears of War: E-Day, which the studio is co-developing with Xbox studio The Coalition.This article originally appeared on Engadget at #people #can #fly #cancels #twoWWW.ENGADGET.COMPeople Can Fly cancels two games and lays off developersPeople Can Fly, the developer of Outriders and Gears of War: Judgement, announced Monday that its ending development on two of its upcoming games due to issues with its publisher and an inability to secure funding to continue development. As part of this decision, People Can Fly will be forced "significantly regroup" and "scale down [its] teams," the studio's CEO Sebastian Wojciechowksi shared in a statement on LinkedIn. The statement doesn't elaborate on how many staff will be impacted by the cuts, but does call out Project Gemini and Project Bifrost as the two games being cancelled. People Can Fly made the decision to shut down Gemini because the game's publisher failed to provide a publishing agreement and didn't communicate "its willingness to continue or terminate the Gemini project." Without that publishing deal or the funds to continue working on Bifrost — a self-published VR game — the studio was forced to cancel it, too. This isn't the first time People Can Fly has shut down a project or made cuts to its teams. In December 2024, the studio announced that it was ending development on a game called Project Victoria and also reducing the number of people working on Bifrost. In that same announcement, People Can Fly also revealed that Square Enix was publishing Gemini. People Can Fly last worked with Square Enix to publish Outriders, somewhat of a minor cult hit now, but not a commercial success at launch. Even with the cuts and cancelled games, the studio still has multiple upcoming projects in the works, including Project Delta, which People Can Fly is creating for Sony and Gears of War: E-Day, which the studio is co-developing with Xbox studio The Coalition.This article originally appeared on Engadget at https://www.engadget.com/gaming/people-can-fly-cancels-two-games-and-lays-off-developers-220310524.html?src=rss0 Comments 0 Shares -
How to watch the Southeast Asian Games Showcase at Summer Game Fest 2025
We're expecting a ton of AAA and indie game announcements during Summer Game Fest 2025, but the Southeast Asian Games Showcase will highlight the best games coming out of the region. The event will offer some exclusive reveals, new trailers and update announcements on more than 45 titles from Southeast Asian game developers. You can catch all the news through the YouTube livestream, which will start Saturday, June 7 at 3PM ET.
The showcase teased some updates with Polychroma Games' Until Then, a narrative adventure game set in a fictional Filipino city, Bit Egg's Lost & Found Co., a quirky hidden object game, and kopiforge's SEDAP! A Culinary Adventure that's equal parts co-op cooking and combat.
Right before the Southeast Asian Games Showcase, you'll be able to catch the Latin American Games Showcase at 2PM ET and the Women-Led Games Showcase at 1PM ET, both on June 7. For the rest of the Summer Game Fest 2025, tune into Engadget's coverage, where we'll have in-person reports on some of the biggest gaming announcements expected during the event.This article originally appeared on Engadget at
#how #watch #southeast #asian #gamesHow to watch the Southeast Asian Games Showcase at Summer Game Fest 2025We're expecting a ton of AAA and indie game announcements during Summer Game Fest 2025, but the Southeast Asian Games Showcase will highlight the best games coming out of the region. The event will offer some exclusive reveals, new trailers and update announcements on more than 45 titles from Southeast Asian game developers. You can catch all the news through the YouTube livestream, which will start Saturday, June 7 at 3PM ET. The showcase teased some updates with Polychroma Games' Until Then, a narrative adventure game set in a fictional Filipino city, Bit Egg's Lost & Found Co., a quirky hidden object game, and kopiforge's SEDAP! A Culinary Adventure that's equal parts co-op cooking and combat. Right before the Southeast Asian Games Showcase, you'll be able to catch the Latin American Games Showcase at 2PM ET and the Women-Led Games Showcase at 1PM ET, both on June 7. For the rest of the Summer Game Fest 2025, tune into Engadget's coverage, where we'll have in-person reports on some of the biggest gaming announcements expected during the event.This article originally appeared on Engadget at #how #watch #southeast #asian #gamesWWW.ENGADGET.COMHow to watch the Southeast Asian Games Showcase at Summer Game Fest 2025We're expecting a ton of AAA and indie game announcements during Summer Game Fest 2025, but the Southeast Asian Games Showcase will highlight the best games coming out of the region. The event will offer some exclusive reveals, new trailers and update announcements on more than 45 titles from Southeast Asian game developers. You can catch all the news through the YouTube livestream, which will start Saturday, June 7 at 3PM ET. The showcase teased some updates with Polychroma Games' Until Then, a narrative adventure game set in a fictional Filipino city, Bit Egg's Lost & Found Co., a quirky hidden object game, and kopiforge's SEDAP! A Culinary Adventure that's equal parts co-op cooking and combat. Right before the Southeast Asian Games Showcase, you'll be able to catch the Latin American Games Showcase at 2PM ET and the Women-Led Games Showcase at 1PM ET, both on June 7. For the rest of the Summer Game Fest 2025, tune into Engadget's coverage, where we'll have in-person reports on some of the biggest gaming announcements expected during the event.This article originally appeared on Engadget at https://www.engadget.com/gaming/how-to-watch-the-southeast-asian-games-showcase-at-summer-game-fest-2025-181518526.html?src=rss0 Comments 0 Shares -
WhatsApp introduces new creative tools for status updates
WhatsApp will soon allow users to post collages, music and new stickers as part of their WhatsApp Status. The status feature within WhatsApp functions similarly to the Stories feature on Facebook and Instagram. Users can share text, photo or video to their status, which will disappear after 24 hours.
Since March, users have had the option to add a song clip to their status and can select songs from the app's music library. These music clips can be 15 seconds long when posted with photos or 60 seconds long when posted with videos. Now, those clips can be turned into stickers to add some musical flair to your status. Users also have the option to share the song itself as a standalone status update.
A new “Layout” feature will let users create a collage of up to six pictures and share them in their status in a customized layout. A new sticker called “Add Yours” will ask your followers to engage with your status by responding with their own photos. Photos can also now be turned into stickers, which can then be resized and reshaped before being added to your status.
According to Meta, the new status features will start rolling out soon and will become more widely available on WhatsApp in the coming months.This article originally appeared on Engadget at
#whatsapp #introduces #new #creative #toolsWhatsApp introduces new creative tools for status updatesWhatsApp will soon allow users to post collages, music and new stickers as part of their WhatsApp Status. The status feature within WhatsApp functions similarly to the Stories feature on Facebook and Instagram. Users can share text, photo or video to their status, which will disappear after 24 hours. Since March, users have had the option to add a song clip to their status and can select songs from the app's music library. These music clips can be 15 seconds long when posted with photos or 60 seconds long when posted with videos. Now, those clips can be turned into stickers to add some musical flair to your status. Users also have the option to share the song itself as a standalone status update. A new “Layout” feature will let users create a collage of up to six pictures and share them in their status in a customized layout. A new sticker called “Add Yours” will ask your followers to engage with your status by responding with their own photos. Photos can also now be turned into stickers, which can then be resized and reshaped before being added to your status. According to Meta, the new status features will start rolling out soon and will become more widely available on WhatsApp in the coming months.This article originally appeared on Engadget at #whatsapp #introduces #new #creative #toolsWWW.ENGADGET.COMWhatsApp introduces new creative tools for status updatesWhatsApp will soon allow users to post collages, music and new stickers as part of their WhatsApp Status. The status feature within WhatsApp functions similarly to the Stories feature on Facebook and Instagram. Users can share text, photo or video to their status, which will disappear after 24 hours. Since March, users have had the option to add a song clip to their status and can select songs from the app's music library. These music clips can be 15 seconds long when posted with photos or 60 seconds long when posted with videos. Now, those clips can be turned into stickers to add some musical flair to your status. Users also have the option to share the song itself as a standalone status update. A new “Layout” feature will let users create a collage of up to six pictures and share them in their status in a customized layout. A new sticker called “Add Yours” will ask your followers to engage with your status by responding with their own photos. Photos can also now be turned into stickers, which can then be resized and reshaped before being added to your status. According to Meta, the new status features will start rolling out soon and will become more widely available on WhatsApp in the coming months.This article originally appeared on Engadget at https://www.engadget.com/big-tech/whatsapp-introduces-new-creative-tools-for-status-updates-180516963.html?src=rss0 Comments 0 Shares -
Nintendo Switch 2 pre-order updates ahead of the June 5 launch date
Update, 5/29/25: The Nintendo Switch 2 will launch soon on June 5. Pre-order advice currently remains the same, which is to say that you probably won't be able to pre-order the console before launch day anymore, since all retailers still list it as either "unavailable" or "coming soon." Now, it's all about launch-day logistics. A number of retailers, including Best Buy, plan to open some stores early on June 5 and have stock available for customers to purchase on site. If you didn't manage to get a pre-order in already, your best bet may be to go to a local Best Buy, Walmart, Target or GameStop on June 5 to see if you can walk out with a new console that day.
Nintendo Switch 2 pre-orders are officially live at Nintendo's online store — but only if you've received an invite. As advertised, the My Nintendo Store began sending out Switch 2 pre-order invites on Thursday to those who previously registered their interest and meet the company's "priority criteria."
If you've been chosen, congratulations! You have 72 hours from the time your email was sent to complete your purchase. If you previously signed up but haven't received a notice, well, we'll have to see when exactly it'll arrive. Nintendo has been accepting registrations since April 2, and it's sending invites to past Switch players and Switch Online subscribers before anyone else.
If you meet the priority requirements and signed up on the earlier side, you shouldget your invite before most others. If you signed up later, don't be surprised if it takes awhile for Nintendo to grace your inbox. The company warned last month that it may not be able to send all invites — or even deliver all orders that do get placed — before the Switch 2's June 5 release date.
Beyond Nintendo, the song sadly remains the same. As of our latest check, the device remains fully sold out at Walmart, GameStop, Best Buy, Target and other retailers. This has mostly been the case in the US since the Switch 2 first went up for sale on April 24, and it remains unclear when it'll change.
That said, we're keeping an eye out for any surprise restocks that pop up. If you're still hoping to get your hands on the device early, we've rounded up all the Switch 2 pre-order listings we could find for easy access and broken down what to know about buying the console.
How to pre-order the Nintendo Switch 2 at the My Nintendo Store
As noted above, Nintendo is only selling the Switch 2 through an invite system, which began on April 2. While it seems unlikely you'll receive your console before launch day if you sign up with Nintendo now, we still recommend doing so in case stock remains low at other stores. Registration is free, and you'll receive your invite eventually, even if it takes some time.
On that point, Nintendo says it is prioritizing invites "on a first-come, first-served basis" to registrants who meet the following criteria:
You must have purchased a Switch Online membership as of April 2, 2025. If you've only ever been part of a family plan and weren't the paying account, that's a no-go.
You must have been a paid Switch Online subscriber for at least 12 months as of April 2, 2025.
You must have logged at least 50 hours of total Switch gameplay time as of April 2, 2025.
You must have opted into sharing gameplay data with Nintendo as of April 2, 2025. You can confirm this in your account's privacy settings.
You must be a Nintendo account holder who is at least 18 years old.
If you fulfill those requirements, you'll be ahead in Nintendo's invite queue. If not, you'll have to wait until after the priority registrants receive their emails. Once they do, the remaining invites will go out on a first-come, first-served basis. Whenever you get your email, you'll have a 72-hour window to buy.
As with other stores, you have two models to pick from: the base Switch 2 console for and a bundle with Mario Kart World for Note that you can only purchase one console per invite. You'll also be able to pick up certain accessories when it's your time to shop.
Pre-order Nintendo Switch 2
Nintendo
Pre-order Nintendo Switch 2 + Mario Kart World bundle
Nintendo
We received our invite late Thursday evening after signing up about an hour after the registration window first opened. We've posted screenshots of what the official invite email and buying process looks like below.Broadly speaking, the experience is far less chaotic than it's been at other stores. Our confirmation email says that our console will ship by June 4.
How to pre-order the Nintendo Switch 2 at other retailers
Unfortunately, the Switch 2 remains sold out everywhere else as of this writing. To recap the situation: After a two-week delay, Nintendo finally kicked off Switch 2 pre-orders at third-party retailers in the US and Canada at midnight ET on April 24. A couple ofhours later, stock at Walmart, Target and Best Buy had sold out. GameStop began taking pre-orders later that morning but quickly met the same fate. Some eagle-eyed buyers were reportedly able to pre-order through Walmart as late as April 26, but things have dried up since.
Other membership-based retailers like Costco and Sam's Club have Switch 2 listings as well, but we haven't seen anything to suggest they will accept pre-orders. Newegg also has a Switch 2 page but hasn't provided an option to buy just yet. As for Amazon, we assume the Switch 2 will eventually be available there, but it's not today, and there's been no indication as to when that might change.If you're desperate to catch a restock, it's a good idea to create a free account with the retailers above and ensure all of your shipping and billing info is up to date with each. Downloading each store's mobile app and signing up for notifications may help too, though that could get annoying fairly quickly.
Pre-order Nintendo Switch 2
Walmart
GameStop
Best Buy
Target
Amazon*
Pre-order Nintendo Switch 2 + Mario Kart World bundle
Walmart
GameStop
Best Buy
Target
Amazon*
*As of 1:15pm ET on Friday, May 9, Amazon has not listed either Switch 2 console package for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub.
How to pre-order Switch 2 accessories and games
Naturally, there are numerous accessories and games up for pre-order alongside the Switch 2 itself. While Nintendo hasn't changed the console's price since delaying its initial pre-order date, it has hiked the cost of several accessories due to "changes in market conditions". The new Switch 2 camera, for instance, now costs instead of its original while the Switch 2 Pro Controller leapt from to An extra set of Joy-Con 2 controllers is up to from and the official Joy-Con Charging Grip costs instead of Mostof Nintendo's official Switch 2 accessories are still up for grabs at one or two retailers at a minimum, but stock has become spottier since they first went up for sale. Upcoming Switch 2 games like Mario Kart World and Donkey Kong Bananza, meanwhile, remain widely available.
Mario Kart World for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Donkey Kong Bananza for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Additional Switch 2 games
Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Samsung microSD Express Cardfor Nintendo Switch 2 for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon
Joy-Con 2 bundle for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Switch 2 Pro Controller for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Switch 2 Camera for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Hori Nintendo Switch 2 Piranha Plant Camera for Best Buy
Target
Amazon
Joy-Con 2 Charging Grip for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Joy-Con 2 Wheelsfor Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Switch 2 All-in-One Carrying Case for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
Switch 2 Carrying Case and Screen Protector for Nintendo
Walmart
GameStop
Best Buy
Target
Amazon*
*As of 1:15pm ET on Friday, May 9, Amazon has not listed any first-party Switch 2 accessories or games for sale.We'll update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub.
More Switch 2 details
The Nintendo Switch 2.
Sam Rutherford for Engadget
We knew from its initial teaser trailer that the Switch 2 would be bigger than its predecessor and take a new approach to its detachable Joy-Cons. The Joy-Con 2s, as they're called, now attach magnetically and include a C button, mouse controls and a built-in gyroscope for tilt control. The console itself is indeed larger, with a 7.9-inch LCD screen that supports a 1080p resolution, a variable refresh rate up to 120Hz and HDR10. The hardware also has a built-in mic to support a new feature called GameChat that'll let you communicate with friends in-game.Nintendo says this service will be free to all Switch 2 users until March 31, 2026, at which point it'll require a Switch Online membership.
When docked, you'll be able to play up to 4K on your TV. Nintendo says it's improved the consoles internal speakers as well. The updated dock has a built-in fan to keep the console cool and help maintain performance during long play sessions. Though we won't know exactly how much of a power upgrade the Switch 2 is over to the first Switch until it's released, it looks to be fairly significant leap, given that it'll have ports of relatively demanding games like Elden Ring and Cyberpunk 2077.
Elsewhere, the Switch 2 has dual USB-C ports for charging, while the internal storage amount has jumped from 32GB to 256GB. That storage is still expandable, but the device will only work with newermicroSD Express cards. As seen in the recent 20.0.0 update for the original Switch, the upcoming console will also utilize Nintendo's new Virtual Game Card system for lending digital games across systems, as well as a GameShare feature that lets you share select titles locally with just one copy of a game.
Tariffs and the Nintendo Switch 2
The Nintendo Switch 2's Joy-Con 2 controllers.
Sam Rutherford for Engadget
During its most recent Direct presentation at the start of April, Nintendo showed off more of the Switch 2 than it ever had before. That included the reveal of its original April 9 pre-order date, in addition to its starting price. Shortly after, President Trump announced sweeping tariffs on China and other countries, prompting Nintendo to delay pre-orders in the US and Canada.
In a reversal, President Trump later announced a 90-day pause on steep tariffs affecting 75 countries, but also announced that the tariff imposed on China will go up even further.
We now know that the original price for the Switch 2 will remain the same in the US and Canada, but based on its official statement, it appears Nintendo is leaving the door open for potential future price increases.
We also know that Nintendo started moving some of its Switch console manufacturing to Vietnam in 2019. The increased tariff for Vietnam was set to be 46 percent, but that's temporarily on hold in favor of a 10 percent tariff that’s in effect for the 90-day pause period.
It has been speculated that Nintendo will boost production of Switch 2 consoles in Vietnam so it can stay on schedule, even if it sells the console at a loss in the short term. It appears the company will have to seriously ramp up production to keep up with Switch 2 demand: According to Nintendo, 2.2 million people entered the pre-order lottery in Japan alone, which is far more devices than it is expected to deliver in that region on launch day. In total, the company projects it will sell 15 million Switch 2 units through March 2026.
This article originally appeared on Engadget at
#nintendo #switch #preorder #updates #aheadNintendo Switch 2 pre-order updates ahead of the June 5 launch dateUpdate, 5/29/25: The Nintendo Switch 2 will launch soon on June 5. Pre-order advice currently remains the same, which is to say that you probably won't be able to pre-order the console before launch day anymore, since all retailers still list it as either "unavailable" or "coming soon." Now, it's all about launch-day logistics. A number of retailers, including Best Buy, plan to open some stores early on June 5 and have stock available for customers to purchase on site. If you didn't manage to get a pre-order in already, your best bet may be to go to a local Best Buy, Walmart, Target or GameStop on June 5 to see if you can walk out with a new console that day. Nintendo Switch 2 pre-orders are officially live at Nintendo's online store — but only if you've received an invite. As advertised, the My Nintendo Store began sending out Switch 2 pre-order invites on Thursday to those who previously registered their interest and meet the company's "priority criteria." If you've been chosen, congratulations! You have 72 hours from the time your email was sent to complete your purchase. If you previously signed up but haven't received a notice, well, we'll have to see when exactly it'll arrive. Nintendo has been accepting registrations since April 2, and it's sending invites to past Switch players and Switch Online subscribers before anyone else. If you meet the priority requirements and signed up on the earlier side, you shouldget your invite before most others. If you signed up later, don't be surprised if it takes awhile for Nintendo to grace your inbox. The company warned last month that it may not be able to send all invites — or even deliver all orders that do get placed — before the Switch 2's June 5 release date. Beyond Nintendo, the song sadly remains the same. As of our latest check, the device remains fully sold out at Walmart, GameStop, Best Buy, Target and other retailers. This has mostly been the case in the US since the Switch 2 first went up for sale on April 24, and it remains unclear when it'll change. That said, we're keeping an eye out for any surprise restocks that pop up. If you're still hoping to get your hands on the device early, we've rounded up all the Switch 2 pre-order listings we could find for easy access and broken down what to know about buying the console. How to pre-order the Nintendo Switch 2 at the My Nintendo Store As noted above, Nintendo is only selling the Switch 2 through an invite system, which began on April 2. While it seems unlikely you'll receive your console before launch day if you sign up with Nintendo now, we still recommend doing so in case stock remains low at other stores. Registration is free, and you'll receive your invite eventually, even if it takes some time. On that point, Nintendo says it is prioritizing invites "on a first-come, first-served basis" to registrants who meet the following criteria: You must have purchased a Switch Online membership as of April 2, 2025. If you've only ever been part of a family plan and weren't the paying account, that's a no-go. You must have been a paid Switch Online subscriber for at least 12 months as of April 2, 2025. You must have logged at least 50 hours of total Switch gameplay time as of April 2, 2025. You must have opted into sharing gameplay data with Nintendo as of April 2, 2025. You can confirm this in your account's privacy settings. You must be a Nintendo account holder who is at least 18 years old. If you fulfill those requirements, you'll be ahead in Nintendo's invite queue. If not, you'll have to wait until after the priority registrants receive their emails. Once they do, the remaining invites will go out on a first-come, first-served basis. Whenever you get your email, you'll have a 72-hour window to buy. As with other stores, you have two models to pick from: the base Switch 2 console for and a bundle with Mario Kart World for Note that you can only purchase one console per invite. You'll also be able to pick up certain accessories when it's your time to shop. Pre-order Nintendo Switch 2 Nintendo Pre-order Nintendo Switch 2 + Mario Kart World bundle Nintendo We received our invite late Thursday evening after signing up about an hour after the registration window first opened. We've posted screenshots of what the official invite email and buying process looks like below.Broadly speaking, the experience is far less chaotic than it's been at other stores. Our confirmation email says that our console will ship by June 4. How to pre-order the Nintendo Switch 2 at other retailers Unfortunately, the Switch 2 remains sold out everywhere else as of this writing. To recap the situation: After a two-week delay, Nintendo finally kicked off Switch 2 pre-orders at third-party retailers in the US and Canada at midnight ET on April 24. A couple ofhours later, stock at Walmart, Target and Best Buy had sold out. GameStop began taking pre-orders later that morning but quickly met the same fate. Some eagle-eyed buyers were reportedly able to pre-order through Walmart as late as April 26, but things have dried up since. Other membership-based retailers like Costco and Sam's Club have Switch 2 listings as well, but we haven't seen anything to suggest they will accept pre-orders. Newegg also has a Switch 2 page but hasn't provided an option to buy just yet. As for Amazon, we assume the Switch 2 will eventually be available there, but it's not today, and there's been no indication as to when that might change.If you're desperate to catch a restock, it's a good idea to create a free account with the retailers above and ensure all of your shipping and billing info is up to date with each. Downloading each store's mobile app and signing up for notifications may help too, though that could get annoying fairly quickly. Pre-order Nintendo Switch 2 Walmart GameStop Best Buy Target Amazon* Pre-order Nintendo Switch 2 + Mario Kart World bundle Walmart GameStop Best Buy Target Amazon* *As of 1:15pm ET on Friday, May 9, Amazon has not listed either Switch 2 console package for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub. How to pre-order Switch 2 accessories and games Naturally, there are numerous accessories and games up for pre-order alongside the Switch 2 itself. While Nintendo hasn't changed the console's price since delaying its initial pre-order date, it has hiked the cost of several accessories due to "changes in market conditions". The new Switch 2 camera, for instance, now costs instead of its original while the Switch 2 Pro Controller leapt from to An extra set of Joy-Con 2 controllers is up to from and the official Joy-Con Charging Grip costs instead of Mostof Nintendo's official Switch 2 accessories are still up for grabs at one or two retailers at a minimum, but stock has become spottier since they first went up for sale. Upcoming Switch 2 games like Mario Kart World and Donkey Kong Bananza, meanwhile, remain widely available. Mario Kart World for Nintendo Walmart GameStop Best Buy Target Amazon* Donkey Kong Bananza for Nintendo Walmart GameStop Best Buy Target Amazon* Additional Switch 2 games Nintendo Walmart GameStop Best Buy Target Amazon Samsung microSD Express Cardfor Nintendo Switch 2 for Nintendo Walmart GameStop Best Buy Target Amazon Joy-Con 2 bundle for Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 Pro Controller for Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 Camera for Nintendo Walmart GameStop Best Buy Target Amazon* Hori Nintendo Switch 2 Piranha Plant Camera for Best Buy Target Amazon Joy-Con 2 Charging Grip for Nintendo Walmart GameStop Best Buy Target Amazon* Joy-Con 2 Wheelsfor Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 All-in-One Carrying Case for Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 Carrying Case and Screen Protector for Nintendo Walmart GameStop Best Buy Target Amazon* *As of 1:15pm ET on Friday, May 9, Amazon has not listed any first-party Switch 2 accessories or games for sale.We'll update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub. More Switch 2 details The Nintendo Switch 2. Sam Rutherford for Engadget We knew from its initial teaser trailer that the Switch 2 would be bigger than its predecessor and take a new approach to its detachable Joy-Cons. The Joy-Con 2s, as they're called, now attach magnetically and include a C button, mouse controls and a built-in gyroscope for tilt control. The console itself is indeed larger, with a 7.9-inch LCD screen that supports a 1080p resolution, a variable refresh rate up to 120Hz and HDR10. The hardware also has a built-in mic to support a new feature called GameChat that'll let you communicate with friends in-game.Nintendo says this service will be free to all Switch 2 users until March 31, 2026, at which point it'll require a Switch Online membership. When docked, you'll be able to play up to 4K on your TV. Nintendo says it's improved the consoles internal speakers as well. The updated dock has a built-in fan to keep the console cool and help maintain performance during long play sessions. Though we won't know exactly how much of a power upgrade the Switch 2 is over to the first Switch until it's released, it looks to be fairly significant leap, given that it'll have ports of relatively demanding games like Elden Ring and Cyberpunk 2077. Elsewhere, the Switch 2 has dual USB-C ports for charging, while the internal storage amount has jumped from 32GB to 256GB. That storage is still expandable, but the device will only work with newermicroSD Express cards. As seen in the recent 20.0.0 update for the original Switch, the upcoming console will also utilize Nintendo's new Virtual Game Card system for lending digital games across systems, as well as a GameShare feature that lets you share select titles locally with just one copy of a game. Tariffs and the Nintendo Switch 2 The Nintendo Switch 2's Joy-Con 2 controllers. Sam Rutherford for Engadget During its most recent Direct presentation at the start of April, Nintendo showed off more of the Switch 2 than it ever had before. That included the reveal of its original April 9 pre-order date, in addition to its starting price. Shortly after, President Trump announced sweeping tariffs on China and other countries, prompting Nintendo to delay pre-orders in the US and Canada. In a reversal, President Trump later announced a 90-day pause on steep tariffs affecting 75 countries, but also announced that the tariff imposed on China will go up even further. We now know that the original price for the Switch 2 will remain the same in the US and Canada, but based on its official statement, it appears Nintendo is leaving the door open for potential future price increases. We also know that Nintendo started moving some of its Switch console manufacturing to Vietnam in 2019. The increased tariff for Vietnam was set to be 46 percent, but that's temporarily on hold in favor of a 10 percent tariff that’s in effect for the 90-day pause period. It has been speculated that Nintendo will boost production of Switch 2 consoles in Vietnam so it can stay on schedule, even if it sells the console at a loss in the short term. It appears the company will have to seriously ramp up production to keep up with Switch 2 demand: According to Nintendo, 2.2 million people entered the pre-order lottery in Japan alone, which is far more devices than it is expected to deliver in that region on launch day. In total, the company projects it will sell 15 million Switch 2 units through March 2026. This article originally appeared on Engadget at #nintendo #switch #preorder #updates #aheadWWW.ENGADGET.COMNintendo Switch 2 pre-order updates ahead of the June 5 launch dateUpdate, 5/29/25: The Nintendo Switch 2 will launch soon on June 5. Pre-order advice currently remains the same, which is to say that you probably won't be able to pre-order the console before launch day anymore, since all retailers still list it as either "unavailable" or "coming soon." Now, it's all about launch-day logistics. A number of retailers, including Best Buy, plan to open some stores early on June 5 and have stock available for customers to purchase on site. If you didn't manage to get a pre-order in already, your best bet may be to go to a local Best Buy, Walmart, Target or GameStop on June 5 to see if you can walk out with a new console that day. Nintendo Switch 2 pre-orders are officially live at Nintendo's online store — but only if you've received an invite. As advertised, the My Nintendo Store began sending out Switch 2 pre-order invites on Thursday to those who previously registered their interest and meet the company's "priority criteria." If you've been chosen, congratulations! You have 72 hours from the time your email was sent to complete your purchase. If you previously signed up but haven't received a notice, well, we'll have to see when exactly it'll arrive. Nintendo has been accepting registrations since April 2, and it's sending invites to past Switch players and Switch Online subscribers before anyone else. If you meet the priority requirements and signed up on the earlier side, you should (hopefully) get your invite before most others. If you signed up later, don't be surprised if it takes awhile for Nintendo to grace your inbox. The company warned last month that it may not be able to send all invites — or even deliver all orders that do get placed — before the Switch 2's June 5 release date. Beyond Nintendo, the song sadly remains the same. As of our latest check, the device remains fully sold out at Walmart, GameStop, Best Buy, Target and other retailers. This has mostly been the case in the US since the Switch 2 first went up for sale on April 24, and it remains unclear when it'll change. That said, we're keeping an eye out for any surprise restocks that pop up. If you're still hoping to get your hands on the device early, we've rounded up all the Switch 2 pre-order listings we could find for easy access and broken down what to know about buying the console. How to pre-order the Nintendo Switch 2 at the My Nintendo Store As noted above, Nintendo is only selling the Switch 2 through an invite system, which began on April 2. While it seems unlikely you'll receive your console before launch day if you sign up with Nintendo now, we still recommend doing so in case stock remains low at other stores. Registration is free, and you'll receive your invite eventually, even if it takes some time. On that point, Nintendo says it is prioritizing invites "on a first-come, first-served basis" to registrants who meet the following criteria: You must have purchased a Switch Online membership as of April 2, 2025. If you've only ever been part of a family plan and weren't the paying account, that's a no-go. You must have been a paid Switch Online subscriber for at least 12 months as of April 2, 2025. You must have logged at least 50 hours of total Switch gameplay time as of April 2, 2025. You must have opted into sharing gameplay data with Nintendo as of April 2, 2025. You can confirm this in your account's privacy settings. You must be a Nintendo account holder who is at least 18 years old. If you fulfill those requirements, you'll be ahead in Nintendo's invite queue. If not, you'll have to wait until after the priority registrants receive their emails. Once they do, the remaining invites will go out on a first-come, first-served basis. Whenever you get your email, you'll have a 72-hour window to buy. As with other stores, you have two models to pick from: the base Switch 2 console for $450, and a bundle with Mario Kart World for $500. Note that you can only purchase one console per invite. You'll also be able to pick up certain accessories when it's your time to shop. Pre-order Nintendo Switch 2 Nintendo Pre-order Nintendo Switch 2 + Mario Kart World bundle Nintendo We received our invite late Thursday evening after signing up about an hour after the registration window first opened. We've posted screenshots of what the official invite email and buying process looks like below. (A previous version of this guide linked to screenshots from Reddit and the gaming forum ResetEra, but one ResetEra user appears to have shared a fake invite, so we've removed that.) Broadly speaking, the experience is far less chaotic than it's been at other stores. Our confirmation email says that our console will ship by June 4. How to pre-order the Nintendo Switch 2 at other retailers Unfortunately, the Switch 2 remains sold out everywhere else as of this writing. To recap the situation: After a two-week delay, Nintendo finally kicked off Switch 2 pre-orders at third-party retailers in the US and Canada at midnight ET on April 24. A couple of (headache-inducing) hours later, stock at Walmart, Target and Best Buy had sold out. GameStop began taking pre-orders later that morning but quickly met the same fate. Some eagle-eyed buyers were reportedly able to pre-order through Walmart as late as April 26, but things have dried up since. Other membership-based retailers like Costco and Sam's Club have Switch 2 listings as well, but we haven't seen anything to suggest they will accept pre-orders. Newegg also has a Switch 2 page but hasn't provided an option to buy just yet. As for Amazon, we assume the Switch 2 will eventually be available there, but it's not today, and there's been no indication as to when that might change. (Even before the Switch 2 was unveiled, stock of the original Switch and first-party Switch games had been limited at Amazon US for several months.) If you're desperate to catch a restock, it's a good idea to create a free account with the retailers above and ensure all of your shipping and billing info is up to date with each. Downloading each store's mobile app and signing up for notifications may help too, though that could get annoying fairly quickly. Pre-order Nintendo Switch 2 Walmart GameStop Best Buy Target Amazon* Pre-order Nintendo Switch 2 + Mario Kart World bundle Walmart GameStop Best Buy Target Amazon* *As of 1:15pm ET on Friday, May 9, Amazon has not listed either Switch 2 console package for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub. How to pre-order Switch 2 accessories and games Naturally, there are numerous accessories and games up for pre-order alongside the Switch 2 itself. While Nintendo hasn't changed the console's price since delaying its initial pre-order date, it has hiked the cost of several accessories due to "changes in market conditions" (read: tariffs). The new Switch 2 camera, for instance, now costs $55 instead of its original $50, while the Switch 2 Pro Controller leapt from $80 to $85. An extra set of Joy-Con 2 controllers is up to $95 from $90, and the official Joy-Con Charging Grip costs $40 instead of $35. Most (but not all) of Nintendo's official Switch 2 accessories are still up for grabs at one or two retailers at a minimum, but stock has become spottier since they first went up for sale. Upcoming Switch 2 games like Mario Kart World and Donkey Kong Bananza, meanwhile, remain widely available. Mario Kart World for $80 Nintendo Walmart GameStop Best Buy Target Amazon* Donkey Kong Bananza for $70 Nintendo Walmart GameStop Best Buy Target Amazon* Additional Switch 2 games Nintendo Walmart GameStop Best Buy Target Amazon Samsung microSD Express Card (256GB) for Nintendo Switch 2 for $60 Nintendo Walmart GameStop Best Buy Target Amazon Joy-Con 2 bundle for $95 Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 Pro Controller for $85 Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 Camera for $55 Nintendo Walmart GameStop Best Buy Target Amazon* Hori Nintendo Switch 2 Piranha Plant Camera for $60 Best Buy Target Amazon Joy-Con 2 Charging Grip for $40 Nintendo Walmart GameStop Best Buy Target Amazon* Joy-Con 2 Wheels (set of 2) for $25 Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 All-in-One Carrying Case for $85 Nintendo Walmart GameStop Best Buy Target Amazon* Switch 2 Carrying Case and Screen Protector for $40 Nintendo Walmart GameStop Best Buy Target Amazon* *As of 1:15pm ET on Friday, May 9, Amazon has not listed any first-party Switch 2 accessories or games for sale. (Some third-party devices and games are listed, however.) We'll update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub. More Switch 2 details The Nintendo Switch 2. Sam Rutherford for Engadget We knew from its initial teaser trailer that the Switch 2 would be bigger than its predecessor and take a new approach to its detachable Joy-Cons. The Joy-Con 2s, as they're called, now attach magnetically and include a C button, mouse controls and a built-in gyroscope for tilt control. The console itself is indeed larger, with a 7.9-inch LCD screen that supports a 1080p resolution, a variable refresh rate up to 120Hz and HDR10. The hardware also has a built-in mic to support a new feature called GameChat that'll let you communicate with friends in-game. (This is what that C button is for.) Nintendo says this service will be free to all Switch 2 users until March 31, 2026, at which point it'll require a Switch Online membership. When docked, you'll be able to play up to 4K on your TV. Nintendo says it's improved the consoles internal speakers as well. The updated dock has a built-in fan to keep the console cool and help maintain performance during long play sessions. Though we won't know exactly how much of a power upgrade the Switch 2 is over to the first Switch until it's released, it looks to be fairly significant leap, given that it'll have ports of relatively demanding games like Elden Ring and Cyberpunk 2077. Elsewhere, the Switch 2 has dual USB-C ports for charging, while the internal storage amount has jumped from 32GB to 256GB. That storage is still expandable, but the device will only work with newer (and more expensive) microSD Express cards. As seen in the recent 20.0.0 update for the original Switch, the upcoming console will also utilize Nintendo's new Virtual Game Card system for lending digital games across systems, as well as a GameShare feature that lets you share select titles locally with just one copy of a game. Tariffs and the Nintendo Switch 2 The Nintendo Switch 2's Joy-Con 2 controllers. Sam Rutherford for Engadget During its most recent Direct presentation at the start of April, Nintendo showed off more of the Switch 2 than it ever had before. That included the reveal of its original April 9 pre-order date, in addition to its $450 starting price. Shortly after, President Trump announced sweeping tariffs on China and other countries, prompting Nintendo to delay pre-orders in the US and Canada. In a reversal, President Trump later announced a 90-day pause on steep tariffs affecting 75 countries, but also announced that the tariff imposed on China will go up even further (right now, it sits at 145 percent). We now know that the original $450 price for the Switch 2 will remain the same in the US and Canada, but based on its official statement, it appears Nintendo is leaving the door open for potential future price increases. We also know that Nintendo started moving some of its Switch console manufacturing to Vietnam in 2019. The increased tariff for Vietnam was set to be 46 percent, but that's temporarily on hold in favor of a 10 percent tariff that’s in effect for the 90-day pause period. It has been speculated that Nintendo will boost production of Switch 2 consoles in Vietnam so it can stay on schedule, even if it sells the console at a loss in the short term. It appears the company will have to seriously ramp up production to keep up with Switch 2 demand: According to Nintendo, 2.2 million people entered the pre-order lottery in Japan alone, which is far more devices than it is expected to deliver in that region on launch day. In total, the company projects it will sell 15 million Switch 2 units through March 2026. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-pre-order-updates-ahead-of-the-june-5-launch-date-140931884.html?src=rss0 Comments 0 Shares -
Facebook sees rise in violent content and harassment after policy changes
Meta has published the first of its quarterly integrity reports since Mark Zuckerberg walked back the company's hate speech policies and changed its approach to content moderation earlier this year. According to the reports, Facebook saw an uptick in violent content, bullying and harassment despite an overall decrease in the amount of content taken down by Meta.
The reports are the first time Meta has shared data about how Zuckerberg's decision to upend Meta's policies have played out on the platform used by billions of people. Notably, the company is spinning the changes as a victory, saying that it reduced its mistakes by half while the overall prevalence of content breaking its rules "largely remained unchanged for most problem areas."
There are two notable exceptions, however. Violent and graphic content increased from 0.06%-0.07% at the end of 2024 to .09% in the first quarter of 2025. Meta attributed the uptick to "an increase in sharing of violating content" as well as its own attempts to "reduce enforcement mistakes." Meta also saw a noted increase in the prevalence of bullying and harassment on Facebook, which increased from 0.06-0.07% at the end of 2024 to 0.07-0.08% at the start of 2025. Meta says this was due to an unspecified "spike" in violations in March.Those may sound like relatively tiny percentages, but even small increases can be noticeable for a platform like Facebook that sees billions of posts every day.The report also underscores just how much less content Meta is taking down overall since it moved away from proactive enforcement of all but its most serious policies like child exploitation and terrorist content. Meta's report shows a significant decrease in the amount of Facebook posts removed for hateful content, for example, with just 3.4 million pieces of content "actioned" under the policy, the company's lowest figure since 2018. Spam removals also dropped precipitously from 730 million at the end of 2024 to just 366 million at the start of 2025. The number of fake accounts removed also declined notably on Facebook from 1.4 billion to 1 billionAt the same time, Meta claims it's making far fewer content moderation mistakes, which was one of Zuckerberg's main justifications for his decision to end proactive moderation."We saw a roughly 50% reduction in enforcement mistakes on our platforms in the United States from Q4 2024 to Q1 2025," the company wrote in an update to its January post announcing its policy changes. Meta didn't explain how it calculated that figure, but said future reports would "include metrics on our mistakes so that people can track our progress."
Meta is acknowledging, however, that there is at least one group where some proactive moderation is still necessary: teens. "At the same time, we remain committed to ensuring teens on our platforms are having the safest experience possible," the company wrote. "That’s why, for teens, we’ll also continue to proactively hide other types of harmful content, like bullying." Meta has been rolling out "teen accounts" for the last several months, which should make it easier to filter content specifically for younger users.
The company also offered an update on how it's using large language models to aid in its content moderation efforts. "Upon further testing, we are beginning to see LLMs operating beyond that of human performance for select policy areas," Meta writes. "We’re also using LLMs to remove content from review queues in certain circumstances when we’re highly confident it does not violate our policies."
The other major component to Zuckerberg's policy changes was an end of Meta's fact-checking partnerships in the United States. The company began rolling out its own version of Community Notes to Facebook, Instagram and Threads earlier this year, and has since expanded the effort to Reels and Threads replies. Meta didn't offer any insight into how effective its new crowd-sourced approach to fact-checking might be or how often notes are appearing on its platform, though it promised updates in the coming months.This article originally appeared on Engadget at
#facebook #sees #rise #violent #contentFacebook sees rise in violent content and harassment after policy changesMeta has published the first of its quarterly integrity reports since Mark Zuckerberg walked back the company's hate speech policies and changed its approach to content moderation earlier this year. According to the reports, Facebook saw an uptick in violent content, bullying and harassment despite an overall decrease in the amount of content taken down by Meta. The reports are the first time Meta has shared data about how Zuckerberg's decision to upend Meta's policies have played out on the platform used by billions of people. Notably, the company is spinning the changes as a victory, saying that it reduced its mistakes by half while the overall prevalence of content breaking its rules "largely remained unchanged for most problem areas." There are two notable exceptions, however. Violent and graphic content increased from 0.06%-0.07% at the end of 2024 to .09% in the first quarter of 2025. Meta attributed the uptick to "an increase in sharing of violating content" as well as its own attempts to "reduce enforcement mistakes." Meta also saw a noted increase in the prevalence of bullying and harassment on Facebook, which increased from 0.06-0.07% at the end of 2024 to 0.07-0.08% at the start of 2025. Meta says this was due to an unspecified "spike" in violations in March.Those may sound like relatively tiny percentages, but even small increases can be noticeable for a platform like Facebook that sees billions of posts every day.The report also underscores just how much less content Meta is taking down overall since it moved away from proactive enforcement of all but its most serious policies like child exploitation and terrorist content. Meta's report shows a significant decrease in the amount of Facebook posts removed for hateful content, for example, with just 3.4 million pieces of content "actioned" under the policy, the company's lowest figure since 2018. Spam removals also dropped precipitously from 730 million at the end of 2024 to just 366 million at the start of 2025. The number of fake accounts removed also declined notably on Facebook from 1.4 billion to 1 billionAt the same time, Meta claims it's making far fewer content moderation mistakes, which was one of Zuckerberg's main justifications for his decision to end proactive moderation."We saw a roughly 50% reduction in enforcement mistakes on our platforms in the United States from Q4 2024 to Q1 2025," the company wrote in an update to its January post announcing its policy changes. Meta didn't explain how it calculated that figure, but said future reports would "include metrics on our mistakes so that people can track our progress." Meta is acknowledging, however, that there is at least one group where some proactive moderation is still necessary: teens. "At the same time, we remain committed to ensuring teens on our platforms are having the safest experience possible," the company wrote. "That’s why, for teens, we’ll also continue to proactively hide other types of harmful content, like bullying." Meta has been rolling out "teen accounts" for the last several months, which should make it easier to filter content specifically for younger users. The company also offered an update on how it's using large language models to aid in its content moderation efforts. "Upon further testing, we are beginning to see LLMs operating beyond that of human performance for select policy areas," Meta writes. "We’re also using LLMs to remove content from review queues in certain circumstances when we’re highly confident it does not violate our policies." The other major component to Zuckerberg's policy changes was an end of Meta's fact-checking partnerships in the United States. The company began rolling out its own version of Community Notes to Facebook, Instagram and Threads earlier this year, and has since expanded the effort to Reels and Threads replies. Meta didn't offer any insight into how effective its new crowd-sourced approach to fact-checking might be or how often notes are appearing on its platform, though it promised updates in the coming months.This article originally appeared on Engadget at #facebook #sees #rise #violent #contentWWW.ENGADGET.COMFacebook sees rise in violent content and harassment after policy changesMeta has published the first of its quarterly integrity reports since Mark Zuckerberg walked back the company's hate speech policies and changed its approach to content moderation earlier this year. According to the reports, Facebook saw an uptick in violent content, bullying and harassment despite an overall decrease in the amount of content taken down by Meta. The reports are the first time Meta has shared data about how Zuckerberg's decision to upend Meta's policies have played out on the platform used by billions of people. Notably, the company is spinning the changes as a victory, saying that it reduced its mistakes by half while the overall prevalence of content breaking its rules "largely remained unchanged for most problem areas." There are two notable exceptions, however. Violent and graphic content increased from 0.06%-0.07% at the end of 2024 to .09% in the first quarter of 2025. Meta attributed the uptick to "an increase in sharing of violating content" as well as its own attempts to "reduce enforcement mistakes." Meta also saw a noted increase in the prevalence of bullying and harassment on Facebook, which increased from 0.06-0.07% at the end of 2024 to 0.07-0.08% at the start of 2025. Meta says this was due to an unspecified "spike" in violations in March. (Notably, this is a separate category from the company's hate speech policies, which were re-written to allow posts targeting immigrants and LGBTQ people.) Those may sound like relatively tiny percentages, but even small increases can be noticeable for a platform like Facebook that sees billions of posts every day. (Meta describes its prevalence metric as an estimate of how often rule-breaking content appears on its platform.) The report also underscores just how much less content Meta is taking down overall since it moved away from proactive enforcement of all but its most serious policies like child exploitation and terrorist content. Meta's report shows a significant decrease in the amount of Facebook posts removed for hateful content, for example, with just 3.4 million pieces of content "actioned" under the policy, the company's lowest figure since 2018. Spam removals also dropped precipitously from 730 million at the end of 2024 to just 366 million at the start of 2025. The number of fake accounts removed also declined notably on Facebook from 1.4 billion to 1 billion (Meta doesn't provide stats around fake account removals on Instagram.) At the same time, Meta claims it's making far fewer content moderation mistakes, which was one of Zuckerberg's main justifications for his decision to end proactive moderation."We saw a roughly 50% reduction in enforcement mistakes on our platforms in the United States from Q4 2024 to Q1 2025," the company wrote in an update to its January post announcing its policy changes. Meta didn't explain how it calculated that figure, but said future reports would "include metrics on our mistakes so that people can track our progress." Meta is acknowledging, however, that there is at least one group where some proactive moderation is still necessary: teens. "At the same time, we remain committed to ensuring teens on our platforms are having the safest experience possible," the company wrote. "That’s why, for teens, we’ll also continue to proactively hide other types of harmful content, like bullying." Meta has been rolling out "teen accounts" for the last several months, which should make it easier to filter content specifically for younger users. The company also offered an update on how it's using large language models to aid in its content moderation efforts. "Upon further testing, we are beginning to see LLMs operating beyond that of human performance for select policy areas," Meta writes. "We’re also using LLMs to remove content from review queues in certain circumstances when we’re highly confident it does not violate our policies." The other major component to Zuckerberg's policy changes was an end of Meta's fact-checking partnerships in the United States. The company began rolling out its own version of Community Notes to Facebook, Instagram and Threads earlier this year, and has since expanded the effort to Reels and Threads replies. Meta didn't offer any insight into how effective its new crowd-sourced approach to fact-checking might be or how often notes are appearing on its platform, though it promised updates in the coming months.This article originally appeared on Engadget at https://www.engadget.com/social-media/facebook-sees-rise-in-violent-content-and-harassment-after-policy-changes-182651544.html?src=rss0 Comments 0 Shares -
Meta could soon start building tech for the US Army
Meta is bidding to build high-tech wearables for the US Army, as reported by Wall Street Journal. The company is teaming up with Palmer Luckey's defense firm Anduril Industries on the project, which has been dubbed EagleEye. The contract is worth around million, though it hasn't been awarded yet. It's part of a larger billion Army wearables project of which Anduril is the lead vendor.
As expected from Meta and Luckey, EagleEye will be a line of tech-forward helmets, glasses and other wearables that provide an augmented reality or virtual reality experience. Reporting indicates that these devices will include sensors that enhance the hearing and vision of soldiers. Meta CEO Mark Zuckerberg said in a statement that this tech will “protect our interests at home and abroad.”
Anduril and Meta have teamed up to make the world's best AR and VR systems for the United States Military. Leveraging Meta's massive investments in XR technology for our troops will save countless lives and dollars. pic.twitter.com/t9d2vRInSe— Palmer LuckeyMay 29, 2025
This could be used to detect drones flying miles away, for instance, or to suss out hidden targets. It'll also allow these soldiers to interact with AI-powered weapon systems, as Anduril's autonomy software and Meta's AI models will underpin each device. This all sounds very dystopian, but such are the times we find ourselves in.
“I have successfully persuaded not just Meta but many others that working with the military is important," Palmer Luckey said in an interview, speaking on Big Tech's embrace of defense contract work. He's become a big player in the defense space in recent years, securing billion in global government contracts and partnering up with many of the tech world's major players.
"I've always said that we need to transition from being the world police to being the world gun store," he said in a recent interview with CBS News. Luckey is a long-time supporter of President Trump and recently said that Anduril "did well under Trump in his first administration" and that he thinks the company is "going to do even better now."
This is something of a homecoming for Luckey. He co-founded Oculus VR, which Meta purchased. He was fired back in 2017 after news broke that he donated to a group trying to install 4chan-style anti-Hillary Clinton memes on roadside billboards. Zuckerberg has since cozied up to Trump in various ways, so I guess the two can be friends again or whatever. “I finally got all my toys back,” Luckey told WSJ.This article originally appeared on Engadget at
#meta #could #soon #start #buildingMeta could soon start building tech for the US ArmyMeta is bidding to build high-tech wearables for the US Army, as reported by Wall Street Journal. The company is teaming up with Palmer Luckey's defense firm Anduril Industries on the project, which has been dubbed EagleEye. The contract is worth around million, though it hasn't been awarded yet. It's part of a larger billion Army wearables project of which Anduril is the lead vendor. As expected from Meta and Luckey, EagleEye will be a line of tech-forward helmets, glasses and other wearables that provide an augmented reality or virtual reality experience. Reporting indicates that these devices will include sensors that enhance the hearing and vision of soldiers. Meta CEO Mark Zuckerberg said in a statement that this tech will “protect our interests at home and abroad.” Anduril and Meta have teamed up to make the world's best AR and VR systems for the United States Military. Leveraging Meta's massive investments in XR technology for our troops will save countless lives and dollars. pic.twitter.com/t9d2vRInSe— Palmer LuckeyMay 29, 2025 This could be used to detect drones flying miles away, for instance, or to suss out hidden targets. It'll also allow these soldiers to interact with AI-powered weapon systems, as Anduril's autonomy software and Meta's AI models will underpin each device. This all sounds very dystopian, but such are the times we find ourselves in. “I have successfully persuaded not just Meta but many others that working with the military is important," Palmer Luckey said in an interview, speaking on Big Tech's embrace of defense contract work. He's become a big player in the defense space in recent years, securing billion in global government contracts and partnering up with many of the tech world's major players. "I've always said that we need to transition from being the world police to being the world gun store," he said in a recent interview with CBS News. Luckey is a long-time supporter of President Trump and recently said that Anduril "did well under Trump in his first administration" and that he thinks the company is "going to do even better now." This is something of a homecoming for Luckey. He co-founded Oculus VR, which Meta purchased. He was fired back in 2017 after news broke that he donated to a group trying to install 4chan-style anti-Hillary Clinton memes on roadside billboards. Zuckerberg has since cozied up to Trump in various ways, so I guess the two can be friends again or whatever. “I finally got all my toys back,” Luckey told WSJ.This article originally appeared on Engadget at #meta #could #soon #start #buildingWWW.ENGADGET.COMMeta could soon start building tech for the US ArmyMeta is bidding to build high-tech wearables for the US Army, as reported by Wall Street Journal. The company is teaming up with Palmer Luckey's defense firm Anduril Industries on the project, which has been dubbed EagleEye. The contract is worth around $100 million, though it hasn't been awarded yet. It's part of a larger $22 billion Army wearables project of which Anduril is the lead vendor. As expected from Meta and Luckey, EagleEye will be a line of tech-forward helmets, glasses and other wearables that provide an augmented reality or virtual reality experience. Reporting indicates that these devices will include sensors that enhance the hearing and vision of soldiers. Meta CEO Mark Zuckerberg said in a statement that this tech will “protect our interests at home and abroad.” Anduril and Meta have teamed up to make the world's best AR and VR systems for the United States Military. Leveraging Meta's massive investments in XR technology for our troops will save countless lives and dollars. pic.twitter.com/t9d2vRInSe— Palmer Luckey (@PalmerLuckey) May 29, 2025 This could be used to detect drones flying miles away, for instance, or to suss out hidden targets. It'll also allow these soldiers to interact with AI-powered weapon systems, as Anduril's autonomy software and Meta's AI models will underpin each device. This all sounds very dystopian, but such are the times we find ourselves in. “I have successfully persuaded not just Meta but many others that working with the military is important," Palmer Luckey said in an interview, speaking on Big Tech's embrace of defense contract work. He's become a big player in the defense space in recent years, securing $6 billion in global government contracts and partnering up with many of the tech world's major players. "I've always said that we need to transition from being the world police to being the world gun store," he said in a recent interview with CBS News. Luckey is a long-time supporter of President Trump and recently said that Anduril "did well under Trump in his first administration" and that he thinks the company is "going to do even better now." This is something of a homecoming for Luckey. He co-founded Oculus VR, which Meta purchased. He was fired back in 2017 after news broke that he donated $10,000 to a group trying to install 4chan-style anti-Hillary Clinton memes on roadside billboards. Zuckerberg has since cozied up to Trump in various ways, so I guess the two can be friends again or whatever. “I finally got all my toys back,” Luckey told WSJ.This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-could-soon-start-building-tech-for-the-us-army-184405058.html?src=rss0 Comments 0 Shares -
Microsoft Zune executive J Allard is leading a secretive team at Amazon
J Allard, a former Microsoft executive and one of the minds behind the Zune, is leading a new team , CNBC reports. Allard is officially the vice president of Amazon's ZeroOne, which, based on at least one Amazon job listing, is "a special projects team dedicated to inventing breakthrough consumer product categories."
What ZeroOne is actually working on remains a bit mysterious, but CNBC was able to find another listing for a "Senior Applied Scientist" role that suggests the team will be "conceiving, designing, and bringing to market computer vision techniques for a new smart-home product." Computer vision is the umbrella term for technologies that allow computer systems to "understand" images and video — for example, the ability for a Ring Video Doorbell to identify when a package is on your door step.
Depending on your taste in MP3 players, Allard's role in the creation of the Microsoft Zune could justifiably give you pause. Microsoft's failed MP3 player looked distinct, but was no match for the popularity of the iPod. The Zune was one of several interesting, if unsuccessful projects Allard led at Microsoft, including the Microsoft Kin, and the Courier, a book-style tablet that was later reimagined as the Surface Neo. Allard also co-created the original Xbox, arguably his biggest claim to fame at the company.
ZeroOne will exist inside Amazon's larger devices and services division, which is led by Panos Panay, another Microsoft expat. Panay joined Amazon to lead the division in 2023, after several years overseeing the development of Surface hardware and Windows 11 at Microsoft. Since Panay joined the company, Amazon has launched a new lineup of Kindles and introduced Alexa+, its integration of generative AI into the well-known voice assistant. Hiring both Allard and Panay suggests Amazon plans to lean even harder into product development going forward.This article originally appeared on Engadget at
#microsoft #zune #executive #allard #leadingMicrosoft Zune executive J Allard is leading a secretive team at AmazonJ Allard, a former Microsoft executive and one of the minds behind the Zune, is leading a new team , CNBC reports. Allard is officially the vice president of Amazon's ZeroOne, which, based on at least one Amazon job listing, is "a special projects team dedicated to inventing breakthrough consumer product categories." What ZeroOne is actually working on remains a bit mysterious, but CNBC was able to find another listing for a "Senior Applied Scientist" role that suggests the team will be "conceiving, designing, and bringing to market computer vision techniques for a new smart-home product." Computer vision is the umbrella term for technologies that allow computer systems to "understand" images and video — for example, the ability for a Ring Video Doorbell to identify when a package is on your door step. Depending on your taste in MP3 players, Allard's role in the creation of the Microsoft Zune could justifiably give you pause. Microsoft's failed MP3 player looked distinct, but was no match for the popularity of the iPod. The Zune was one of several interesting, if unsuccessful projects Allard led at Microsoft, including the Microsoft Kin, and the Courier, a book-style tablet that was later reimagined as the Surface Neo. Allard also co-created the original Xbox, arguably his biggest claim to fame at the company. ZeroOne will exist inside Amazon's larger devices and services division, which is led by Panos Panay, another Microsoft expat. Panay joined Amazon to lead the division in 2023, after several years overseeing the development of Surface hardware and Windows 11 at Microsoft. Since Panay joined the company, Amazon has launched a new lineup of Kindles and introduced Alexa+, its integration of generative AI into the well-known voice assistant. Hiring both Allard and Panay suggests Amazon plans to lean even harder into product development going forward.This article originally appeared on Engadget at #microsoft #zune #executive #allard #leadingWWW.ENGADGET.COMMicrosoft Zune executive J Allard is leading a secretive team at AmazonJ Allard, a former Microsoft executive and one of the minds behind the Zune, is leading a new team at Amazon, CNBC reports. Allard is officially the vice president of Amazon's ZeroOne, which, based on at least one Amazon job listing, is "a special projects team dedicated to inventing breakthrough consumer product categories." What ZeroOne is actually working on remains a bit mysterious, but CNBC was able to find another listing for a "Senior Applied Scientist" role that suggests the team will be "conceiving, designing, and bringing to market computer vision techniques for a new smart-home product." Computer vision is the umbrella term for technologies that allow computer systems to "understand" images and video — for example, the ability for a Ring Video Doorbell to identify when a package is on your door step. Depending on your taste in MP3 players, Allard's role in the creation of the Microsoft Zune could justifiably give you pause. Microsoft's failed MP3 player looked distinct, but was no match for the popularity of the iPod. The Zune was one of several interesting, if unsuccessful projects Allard led at Microsoft, including the Microsoft Kin, and the Courier, a book-style tablet that was later reimagined as the Surface Neo. Allard also co-created the original Xbox, arguably his biggest claim to fame at the company. ZeroOne will exist inside Amazon's larger devices and services division, which is led by Panos Panay, another Microsoft expat. Panay joined Amazon to lead the division in 2023, after several years overseeing the development of Surface hardware and Windows 11 at Microsoft. Since Panay joined the company, Amazon has launched a new lineup of Kindles and introduced Alexa+, its integration of generative AI into the well-known voice assistant. Hiring both Allard and Panay suggests Amazon plans to lean even harder into product development going forward.This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-zunes-creator-is-leading-a-secretive-team-at-amazon-194136949.html?src=rss0 Comments 0 Shares -
Germany is considering a 10 percent digital service tax on US tech giants
Under new Chancellor Friedrich Merz, Germany could impose a new 10 percent tax on major online platforms such as Google and Facebook. Reuters reported that political factions in the country struck a deal earlier this year to pursue these fees for digital service companies.
"These corporations do billions in business in Germany with extremely high profit margins and benefit enormously from the country’s media and cultural output as well as its infrastructure — but they pay hardly any taxes, invest too little, and give far too little back to society," Germany's Culture Minister Wolfram Weimer said of the draft rule during an interview with the magazine Stern.
Other nations around the world have also explored and enacted taxes on online revenue generated by the largest internet tech companies. Britain, France, Italy, Spain, Turkey, India, Austria and Canada have similar legislation to the draft rule Germany's culture minister is proposing, according to Reuters.
If the tax is passed, Germany could see retaliation from President Donald Trump's administration. Trump had said in February that he would seek tariffs on nations that impose a digital service tax on US tech businesses.This article originally appeared on Engadget at
#germany #considering #percent #digital #serviceGermany is considering a 10 percent digital service tax on US tech giantsUnder new Chancellor Friedrich Merz, Germany could impose a new 10 percent tax on major online platforms such as Google and Facebook. Reuters reported that political factions in the country struck a deal earlier this year to pursue these fees for digital service companies. "These corporations do billions in business in Germany with extremely high profit margins and benefit enormously from the country’s media and cultural output as well as its infrastructure — but they pay hardly any taxes, invest too little, and give far too little back to society," Germany's Culture Minister Wolfram Weimer said of the draft rule during an interview with the magazine Stern. Other nations around the world have also explored and enacted taxes on online revenue generated by the largest internet tech companies. Britain, France, Italy, Spain, Turkey, India, Austria and Canada have similar legislation to the draft rule Germany's culture minister is proposing, according to Reuters. If the tax is passed, Germany could see retaliation from President Donald Trump's administration. Trump had said in February that he would seek tariffs on nations that impose a digital service tax on US tech businesses.This article originally appeared on Engadget at #germany #considering #percent #digital #serviceWWW.ENGADGET.COMGermany is considering a 10 percent digital service tax on US tech giantsUnder new Chancellor Friedrich Merz, Germany could impose a new 10 percent tax on major online platforms such as Google and Facebook. Reuters reported that political factions in the country struck a deal earlier this year to pursue these fees for digital service companies. "These corporations do billions in business in Germany with extremely high profit margins and benefit enormously from the country’s media and cultural output as well as its infrastructure — but they pay hardly any taxes, invest too little, and give far too little back to society," Germany's Culture Minister Wolfram Weimer said of the draft rule during an interview with the magazine Stern. Other nations around the world have also explored and enacted taxes on online revenue generated by the largest internet tech companies. Britain, France, Italy, Spain, Turkey, India, Austria and Canada have similar legislation to the draft rule Germany's culture minister is proposing, according to Reuters. If the tax is passed, Germany could see retaliation from President Donald Trump's administration. Trump had said in February that he would seek tariffs on nations that impose a digital service tax on US tech businesses.This article originally appeared on Engadget at https://www.engadget.com/big-tech/germany-is-considering-a-10-percent-digital-service-tax-on-us-tech-giants-195705330.html?src=rss0 Comments 0 Shares -
Tinder is testing height preferences
Tinder helped popularize a modern dating culture that puts looks first, and now the app is trying out a new way to capitalize on it. As part of a test, select Tinder Gold and Tinder Platinum subscribers will be able to set a preferred height range for matches they receive in the app, according to TechCrunch. The feature was first spotted by a Reddit user who noticed the option in the app's "Discovery Settings."
Deciding that you prefer matches who are 5'10" and up won't necessarily weed out the short kings in your area, but it will influence the recommendations the app offers as you swipe. Tinder has long included ways to spell out your preferences in your profile, and plenty of people go further in their bio, signaling that they only swipe right on people with specific features or interests. Making height preference part of the official settings just formalizes things.
u/Extra_Barracudaaaa
Given how dating apps are already associated with superficiality, though, this feature seems intended to be a bit provocative. It could also reflect how Tinder is approaching its paid subscriptions going forward: not just as a way to increase the reach of your dating profile, but as the official method for exerting granular control over who you match with.
"This is part of a broader effort to help people connect more intentionally on Tinder. Our new product principles guide every decision, and this one speaks directly to a few: prioritizing user outcomes, moving fast, and learning quickly," Tinder's VP of Comms Phil Price Fry tells Engadget. "Not every test becomes a permanent feature, but every test helps us learn how we can deliver smarter, more relevant experiences and push the category forward."
Whether being able to set a height preference becomes a real feature, it doesn't stop people from lying in their dating profile. Though, as TechCrunch notes, Tinder has joked about implementing height verification in the past.This article originally appeared on Engadget at
#tinder #testing #height #preferencesTinder is testing height preferencesTinder helped popularize a modern dating culture that puts looks first, and now the app is trying out a new way to capitalize on it. As part of a test, select Tinder Gold and Tinder Platinum subscribers will be able to set a preferred height range for matches they receive in the app, according to TechCrunch. The feature was first spotted by a Reddit user who noticed the option in the app's "Discovery Settings." Deciding that you prefer matches who are 5'10" and up won't necessarily weed out the short kings in your area, but it will influence the recommendations the app offers as you swipe. Tinder has long included ways to spell out your preferences in your profile, and plenty of people go further in their bio, signaling that they only swipe right on people with specific features or interests. Making height preference part of the official settings just formalizes things. u/Extra_Barracudaaaa Given how dating apps are already associated with superficiality, though, this feature seems intended to be a bit provocative. It could also reflect how Tinder is approaching its paid subscriptions going forward: not just as a way to increase the reach of your dating profile, but as the official method for exerting granular control over who you match with. "This is part of a broader effort to help people connect more intentionally on Tinder. Our new product principles guide every decision, and this one speaks directly to a few: prioritizing user outcomes, moving fast, and learning quickly," Tinder's VP of Comms Phil Price Fry tells Engadget. "Not every test becomes a permanent feature, but every test helps us learn how we can deliver smarter, more relevant experiences and push the category forward." Whether being able to set a height preference becomes a real feature, it doesn't stop people from lying in their dating profile. Though, as TechCrunch notes, Tinder has joked about implementing height verification in the past.This article originally appeared on Engadget at #tinder #testing #height #preferencesWWW.ENGADGET.COMTinder is testing height preferencesTinder helped popularize a modern dating culture that puts looks first, and now the app is trying out a new way to capitalize on it. As part of a test, select Tinder Gold and Tinder Platinum subscribers will be able to set a preferred height range for matches they receive in the app, according to TechCrunch. The feature was first spotted by a Reddit user who noticed the option in the app's "Discovery Settings." Deciding that you prefer matches who are 5'10" and up won't necessarily weed out the short kings in your area, but it will influence the recommendations the app offers as you swipe. Tinder has long included ways to spell out your preferences in your profile, and plenty of people go further in their bio, signaling that they only swipe right on people with specific features or interests. Making height preference part of the official settings just formalizes things. u/Extra_Barracudaaaa Given how dating apps are already associated with superficiality, though, this feature seems intended to be a bit provocative. It could also reflect how Tinder is approaching its paid subscriptions going forward: not just as a way to increase the reach of your dating profile, but as the official method for exerting granular control over who you match with. "This is part of a broader effort to help people connect more intentionally on Tinder. Our new product principles guide every decision, and this one speaks directly to a few: prioritizing user outcomes, moving fast, and learning quickly," Tinder's VP of Comms Phil Price Fry tells Engadget. "Not every test becomes a permanent feature, but every test helps us learn how we can deliver smarter, more relevant experiences and push the category forward." Whether being able to set a height preference becomes a real feature, it doesn't stop people from lying in their dating profile. Though, as TechCrunch notes, Tinder has joked about implementing height verification in the past.This article originally appeared on Engadget at https://www.engadget.com/apps/tinder-is-testing-height-preferences-212414694.html?src=rss0 Comments 0 Shares -
Google Lens is coming to YouTube Shorts
YouTube Shorts is beta testing the addition of Google Lens. Integrating this tech into the short-form video platform will allow viewers to search for more information about what they can see in a clip. The functionality will begin rolling out to all Shorts users this week.
Once it's enabled on your account, the feature can be accessed by pausing the video, selecting Lens from the top menu and then tapping or highlighting an element of the clip to search about. Visual matches and search results will be overlaid on top of the Short. More details are provided in Google's support pages.
The post announcing the Lens beta notes that advertisements won't be shown in the results during the test phase. Additionally, it states that "the Lens experience isn’t available for Shorts with YouTube Shopping affiliate links or with paid product promotions." While the beta test isn't going to be tied to commerce, this feels like an integration that could very likely become a Shopping-centric resource in the future.This article originally appeared on Engadget at
#google #lens #coming #youtube #shortsGoogle Lens is coming to YouTube ShortsYouTube Shorts is beta testing the addition of Google Lens. Integrating this tech into the short-form video platform will allow viewers to search for more information about what they can see in a clip. The functionality will begin rolling out to all Shorts users this week. Once it's enabled on your account, the feature can be accessed by pausing the video, selecting Lens from the top menu and then tapping or highlighting an element of the clip to search about. Visual matches and search results will be overlaid on top of the Short. More details are provided in Google's support pages. The post announcing the Lens beta notes that advertisements won't be shown in the results during the test phase. Additionally, it states that "the Lens experience isn’t available for Shorts with YouTube Shopping affiliate links or with paid product promotions." While the beta test isn't going to be tied to commerce, this feels like an integration that could very likely become a Shopping-centric resource in the future.This article originally appeared on Engadget at #google #lens #coming #youtube #shortsWWW.ENGADGET.COMGoogle Lens is coming to YouTube ShortsYouTube Shorts is beta testing the addition of Google Lens. Integrating this tech into the short-form video platform will allow viewers to search for more information about what they can see in a clip. The functionality will begin rolling out to all Shorts users this week. Once it's enabled on your account, the feature can be accessed by pausing the video, selecting Lens from the top menu and then tapping or highlighting an element of the clip to search about. Visual matches and search results will be overlaid on top of the Short. More details are provided in Google's support pages. The post announcing the Lens beta notes that advertisements won't be shown in the results during the test phase. Additionally, it states that "the Lens experience isn’t available for Shorts with YouTube Shopping affiliate links or with paid product promotions." While the beta test isn't going to be tied to commerce, this feels like an integration that could very likely become a Shopping-centric resource in the future.This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/google-lens-is-coming-to-youtube-shorts-221803755.html?src=rss0 Comments 0 Shares -
A fake Facebook event disguised as a math problem has been one of its top posts for 6 months
A nearly year-old Facebook event for a "simple maths competition" has been one of the most viral posts on the platform for six months. The "event" racked up about 51 million views on Facebook during the first quarter of 2025, according to the company's latest report on "widely viewed content" on the platform.
That would be an impressive stat for any single post, but it's the second quarter in a row in which the "maths competition" has nabbed the number two spot on Meta's list of widely viewed content. It also appeared on last quarter's report, during which time it received about 64.3 million views, according to an archived version of the report.
So why is a random Facebook event that's not really an event getting more than 100 million views? It would seem to be a repackaging of an old engagement bait tactic. The header image for the event is an image of a piece of paper with the words "only for genius" followed by a seemingly simple equation. When shared as a Facebook post, the image is prominently displayed in a way that may look like a normal image post. The image also has some striking similarities to other seemingly simple math equations that have been going viral on Facebook for nearly 15 years.
A look at the event page itself shows that hundreds of thousands of people have engaged with the event. More than 800,000 people responded to the supposed July 8, 2024 event. Even now, nearly a year later, the event is seeing regular comments from Facebook users — most of whom are intent on earnestly explaining how the equation should be solved. As Slate noted back in 2013, there's something irresistible about arguing basic arithmetic with strangers on the internet.
What is a bit of a mystery is why this post has gone so viral months after it was originally posted. I reached out to the account behind the post, a Nigerian-based creator named Ebuka Peter Ibeh and didn't immediately hear back. The post seems to be far more successful than any other recent posts from Ibeh, who has about 25,000 Facebook followers.
In any case, the post offers an interesting window into the kinds of bizarre content and questionable tactics that still regularly goes mega-viral on Facebook. Meta recently said it would crack down on creators sharing spammy posts on Facebook, though it's unclear if this type of engagement bait would fall under the category of content it's explicitly trying to discourage.This article originally appeared on Engadget at
#fake #facebook #event #disguised #mathA fake Facebook event disguised as a math problem has been one of its top posts for 6 monthsA nearly year-old Facebook event for a "simple maths competition" has been one of the most viral posts on the platform for six months. The "event" racked up about 51 million views on Facebook during the first quarter of 2025, according to the company's latest report on "widely viewed content" on the platform. That would be an impressive stat for any single post, but it's the second quarter in a row in which the "maths competition" has nabbed the number two spot on Meta's list of widely viewed content. It also appeared on last quarter's report, during which time it received about 64.3 million views, according to an archived version of the report. So why is a random Facebook event that's not really an event getting more than 100 million views? It would seem to be a repackaging of an old engagement bait tactic. The header image for the event is an image of a piece of paper with the words "only for genius" followed by a seemingly simple equation. When shared as a Facebook post, the image is prominently displayed in a way that may look like a normal image post. The image also has some striking similarities to other seemingly simple math equations that have been going viral on Facebook for nearly 15 years. A look at the event page itself shows that hundreds of thousands of people have engaged with the event. More than 800,000 people responded to the supposed July 8, 2024 event. Even now, nearly a year later, the event is seeing regular comments from Facebook users — most of whom are intent on earnestly explaining how the equation should be solved. As Slate noted back in 2013, there's something irresistible about arguing basic arithmetic with strangers on the internet. What is a bit of a mystery is why this post has gone so viral months after it was originally posted. I reached out to the account behind the post, a Nigerian-based creator named Ebuka Peter Ibeh and didn't immediately hear back. The post seems to be far more successful than any other recent posts from Ibeh, who has about 25,000 Facebook followers. In any case, the post offers an interesting window into the kinds of bizarre content and questionable tactics that still regularly goes mega-viral on Facebook. Meta recently said it would crack down on creators sharing spammy posts on Facebook, though it's unclear if this type of engagement bait would fall under the category of content it's explicitly trying to discourage.This article originally appeared on Engadget at #fake #facebook #event #disguised #mathWWW.ENGADGET.COMA fake Facebook event disguised as a math problem has been one of its top posts for 6 monthsA nearly year-old Facebook event for a "simple maths competition" has been one of the most viral posts on the platform for six months. The "event" racked up about 51 million views on Facebook during the first quarter of 2025, according to the company's latest report on "widely viewed content" on the platform. That would be an impressive stat for any single post, but it's the second quarter in a row in which the "maths competition" has nabbed the number two spot on Meta's list of widely viewed content. It also appeared on last quarter's report, during which time it received about 64.3 million views, according to an archived version of the report. So why is a random Facebook event that's not really an event getting more than 100 million views? It would seem to be a repackaging of an old engagement bait tactic. The header image for the event is an image of a piece of paper with the words "only for genius" followed by a seemingly simple equation. When shared as a Facebook post, the image is prominently displayed in a way that may look like a normal image post. The image also has some striking similarities to other seemingly simple math equations that have been going viral on Facebook for nearly 15 years. A look at the event page itself shows that hundreds of thousands of people have engaged with the event. More than 800,000 people responded to the supposed July 8, 2024 event. Even now, nearly a year later, the event is seeing regular comments from Facebook users — most of whom are intent on earnestly explaining how the equation should be solved (or arguing with others' interpretation). As Slate noted back in 2013, there's something irresistible about arguing basic arithmetic with strangers on the internet. What is a bit of a mystery is why this post has gone so viral months after it was originally posted. I reached out to the account behind the post, a Nigerian-based creator named Ebuka Peter Ibeh and didn't immediately hear back. The post seems to be far more successful than any other recent posts from Ibeh, who has about 25,000 Facebook followers. In any case, the post offers an interesting window into the kinds of bizarre content and questionable tactics that still regularly goes mega-viral on Facebook. Meta recently said it would crack down on creators sharing spammy posts on Facebook, though it's unclear if this type of engagement bait would fall under the category of content it's explicitly trying to discourage.This article originally appeared on Engadget at https://www.engadget.com/social-media/a-fake-facebook-event-disguised-as-a-math-problem-has-been-one-of-its-top-posts-for-6-months-231852601.html?src=rss0 Comments 0 Shares -
This Peacock Premium deal ends soon: Get one year for only $25
Another great streaming deal has hit the internet: one year of Peacock Premium is only right now. Just use the code SPRINGSAVINGS at checkout to get off the standard annual price of the Premium plan. Just note that this tier does include ads, and the deal only runs through May 30.
Peacock is a decent platform and made our list of the best streaming services. It doesn't get the attention of Netflix or Disney+, but it's home to several nifty original shows. There's the AI-adjacent tomfoolery of Mrs. Davis and the Rian Johnson-made whodunnit Poker Face. It also airs several video game adaptations, like Knuckles and the surprisingly-decent Twisted Metal.
The big draw here, however, is likely the long-awaited spinoff of The Office, which is called The Paper. That one premieres in September and is a Peacock exclusive. The platform also signed an 11-year agreement with the NBA and that goes into effect this fall. The mobile app could be getting minigames and short-form vertical videosin the near future.
There's one caveat. This subscription will automatically renew for after the year runs out. Stay on top of scheduling if you want to cancel before then.
The Scranton documentary crew is heading to Toledo. #ThePaper arrives this September on Peacock. pic.twitter.com/Mzmbw7TBzF— PeacockMay 12, 2025
Check out our coverage of the best streaming deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at
#this #peacock #premium #deal #endsThis Peacock Premium deal ends soon: Get one year for only $25Another great streaming deal has hit the internet: one year of Peacock Premium is only right now. Just use the code SPRINGSAVINGS at checkout to get off the standard annual price of the Premium plan. Just note that this tier does include ads, and the deal only runs through May 30. Peacock is a decent platform and made our list of the best streaming services. It doesn't get the attention of Netflix or Disney+, but it's home to several nifty original shows. There's the AI-adjacent tomfoolery of Mrs. Davis and the Rian Johnson-made whodunnit Poker Face. It also airs several video game adaptations, like Knuckles and the surprisingly-decent Twisted Metal. The big draw here, however, is likely the long-awaited spinoff of The Office, which is called The Paper. That one premieres in September and is a Peacock exclusive. The platform also signed an 11-year agreement with the NBA and that goes into effect this fall. The mobile app could be getting minigames and short-form vertical videosin the near future. There's one caveat. This subscription will automatically renew for after the year runs out. Stay on top of scheduling if you want to cancel before then. The Scranton documentary crew is heading to Toledo. #ThePaper arrives this September on Peacock. pic.twitter.com/Mzmbw7TBzF— PeacockMay 12, 2025 Check out our coverage of the best streaming deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at #this #peacock #premium #deal #endsWWW.ENGADGET.COMThis Peacock Premium deal ends soon: Get one year for only $25Another great streaming deal has hit the internet: one year of Peacock Premium is only $25 right now. Just use the code SPRINGSAVINGS at checkout to get $55 off the standard annual price of the Premium plan. Just note that this tier does include ads, and the deal only runs through May 30. Peacock is a decent platform and made our list of the best streaming services. It doesn't get the attention of Netflix or Disney+, but it's home to several nifty original shows. There's the AI-adjacent tomfoolery of Mrs. Davis and the Rian Johnson-made whodunnit Poker Face. It also airs several video game adaptations, like Knuckles and the surprisingly-decent Twisted Metal. The big draw here, however, is likely the long-awaited spinoff of The Office, which is called The Paper. That one premieres in September and is a Peacock exclusive. The platform also signed an 11-year agreement with the NBA and that goes into effect this fall. The mobile app could be getting minigames and short-form vertical videos (like TikTok) in the near future. There's one caveat. This subscription will automatically renew for $80 after the year runs out. Stay on top of scheduling if you want to cancel before then. The Scranton documentary crew is heading to Toledo. #ThePaper arrives this September on Peacock. pic.twitter.com/Mzmbw7TBzF— Peacock (@peacock) May 12, 2025 Check out our coverage of the best streaming deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/this-peacock-premium-deal-ends-soon-get-one-year-for-only-25-163231984.html?src=rss0 Comments 0 Shares -
Ask Engadget: How do I set up an Xbox for my kid?
Q: My question is how best to set up an Xbox for my kid. I want to know how to control use time and whether I should use my email to set up. – Guillermo from Utah
A: You're in luck! Console parental controls have come a long way from the days of hiding NES systemsfrom unruly kids. Microsoft, in particular, has made it very easy through its Xbox Family Settings app for iOS and Android, which supports Xbox Series X/S and Xbox One systems. Once you've added your kids to your Xbox family group, you'll be able to manage and see reports of their playtime, restrict access to specific content, require parental approval for purchases and sort incoming friend requests. In typical Microsoft fashion, though, setting up Xbox family accounts can be a bit confusing, so let's go over it step by step.
Microsoft
How to set up an Xbox for your child
Turn on your Xbox and sign in with your Microsoft account.
Press the Xbox button on your controller, and head to Profile & system > Settings > account > Family settings > Manage family members.
Choose Add to family > Add new.
Unfortunately, Microsoft requires an email address for new accounts. You can either enter your child's existing email if they have one, or choose the Get a new email option to create an Outlook email address.Next, you'll have to verify the addition of a new family group member. You can do so by either choosing This Xbox on the next screen and entering your Microsoft account details, or selecting Their phone/PC to have an email sent to you. In either case, you'll have to consent to the new member.
What is a Microsoft child account?
In its documentation, Microsoft says "a child account is defined as any Microsoft account that’s affiliated with an adult Microsoft account when the age of the child or teen is less than the age of majority for their country or region." These accounts are broken into "Child" and "Teen" categories, which specify age ranges between eight and 12, and 13 to 17. Microsoft notes there can be differences depending on location, like in South Korea where teen accounts range from 13 to 18.
Devindra Hardawar for Engadget
Are there any issues with Microsoft child accounts?
As useful as the Xbox Family app and child accounts may seem, they can also lead to problems while playing Minecraft, according to comments on Reddit. Reddit user "Microdad_" said they weren't able to gift a game to their child's account, they had to deal with a buggy website to allow them to play Minecraft and after all of that trouble their child still can't play in their realm. User "Electronic_Ocelot825" encountered similar issues, replying, "You are spot on. I go through samecrap and it drives me to the point where I am furious.”
Have a tech question you’d like Engadget to answer?
As tech reporters, the Engadget staff is always answering questions from readers, friends and family about electronics, software, gaming, big tech policies and more. So we decided to write down our answers. This question came from a coworker from Yahoo, Engadget's corporate parent. If you’ve got a tech-related question you’d like us to answer for you, please email ask@engadget.com.This article originally appeared on Engadget at
#ask #engadget #how #set #xboxAsk Engadget: How do I set up an Xbox for my kid?Q: My question is how best to set up an Xbox for my kid. I want to know how to control use time and whether I should use my email to set up. – Guillermo from Utah A: You're in luck! Console parental controls have come a long way from the days of hiding NES systemsfrom unruly kids. Microsoft, in particular, has made it very easy through its Xbox Family Settings app for iOS and Android, which supports Xbox Series X/S and Xbox One systems. Once you've added your kids to your Xbox family group, you'll be able to manage and see reports of their playtime, restrict access to specific content, require parental approval for purchases and sort incoming friend requests. In typical Microsoft fashion, though, setting up Xbox family accounts can be a bit confusing, so let's go over it step by step. Microsoft How to set up an Xbox for your child Turn on your Xbox and sign in with your Microsoft account. Press the Xbox button on your controller, and head to Profile & system > Settings > account > Family settings > Manage family members. Choose Add to family > Add new. Unfortunately, Microsoft requires an email address for new accounts. You can either enter your child's existing email if they have one, or choose the Get a new email option to create an Outlook email address.Next, you'll have to verify the addition of a new family group member. You can do so by either choosing This Xbox on the next screen and entering your Microsoft account details, or selecting Their phone/PC to have an email sent to you. In either case, you'll have to consent to the new member. What is a Microsoft child account? In its documentation, Microsoft says "a child account is defined as any Microsoft account that’s affiliated with an adult Microsoft account when the age of the child or teen is less than the age of majority for their country or region." These accounts are broken into "Child" and "Teen" categories, which specify age ranges between eight and 12, and 13 to 17. Microsoft notes there can be differences depending on location, like in South Korea where teen accounts range from 13 to 18. Devindra Hardawar for Engadget Are there any issues with Microsoft child accounts? As useful as the Xbox Family app and child accounts may seem, they can also lead to problems while playing Minecraft, according to comments on Reddit. Reddit user "Microdad_" said they weren't able to gift a game to their child's account, they had to deal with a buggy website to allow them to play Minecraft and after all of that trouble their child still can't play in their realm. User "Electronic_Ocelot825" encountered similar issues, replying, "You are spot on. I go through samecrap and it drives me to the point where I am furious.” Have a tech question you’d like Engadget to answer? As tech reporters, the Engadget staff is always answering questions from readers, friends and family about electronics, software, gaming, big tech policies and more. So we decided to write down our answers. This question came from a coworker from Yahoo, Engadget's corporate parent. If you’ve got a tech-related question you’d like us to answer for you, please email ask@engadget.com.This article originally appeared on Engadget at #ask #engadget #how #set #xboxWWW.ENGADGET.COMAsk Engadget: How do I set up an Xbox for my kid?Q: My question is how best to set up an Xbox for my kid. I want to know how to control use time and whether I should use my email to set up. – Guillermo from Utah A: You're in luck! Console parental controls have come a long way from the days of hiding NES systems (or their controllers) from unruly kids. Microsoft, in particular, has made it very easy through its Xbox Family Settings app for iOS and Android, which supports Xbox Series X/S and Xbox One systems. Once you've added your kids to your Xbox family group, you'll be able to manage and see reports of their playtime, restrict access to specific content, require parental approval for purchases and sort incoming friend requests. In typical Microsoft fashion, though, setting up Xbox family accounts can be a bit confusing, so let's go over it step by step. Microsoft How to set up an Xbox for your child Turn on your Xbox and sign in with your Microsoft account. Press the Xbox button on your controller, and head to Profile & system > Settings > account > Family settings > Manage family members. Choose Add to family > Add new. Unfortunately, Microsoft requires an email address for new accounts. You can either enter your child's existing email if they have one, or choose the Get a new email option to create an Outlook email address. (This may seem a bit absurd for younger children, so if you don't want to create an email for your 6 year old, you may be better off just physically controlling access to consoles like the old days.) Next, you'll have to verify the addition of a new family group member. You can do so by either choosing This Xbox on the next screen and entering your Microsoft account details, or selecting Their phone/PC to have an email sent to you. In either case, you'll have to consent to the new member. What is a Microsoft child account? In its documentation, Microsoft says "a child account is defined as any Microsoft account that’s affiliated with an adult Microsoft account when the age of the child or teen is less than the age of majority for their country or region." These accounts are broken into "Child" and "Teen" categories, which specify age ranges between eight and 12, and 13 to 17. Microsoft notes there can be differences depending on location, like in South Korea where teen accounts range from 13 to 18. Devindra Hardawar for Engadget Are there any issues with Microsoft child accounts? As useful as the Xbox Family app and child accounts may seem, they can also lead to problems while playing Minecraft, according to comments on Reddit. Reddit user "Microdad_" said they weren't able to gift a game to their child's account, they had to deal with a buggy website to allow them to play Minecraft and after all of that trouble their child still can't play in their realm. User "Electronic_Ocelot825" encountered similar issues, replying, "You are spot on. I go through same [sic] crap and it drives me to the point where I am furious.” Have a tech question you’d like Engadget to answer? As tech reporters, the Engadget staff is always answering questions from readers, friends and family about electronics, software, gaming, big tech policies and more. So we decided to write down our answers. This question came from a coworker from Yahoo, Engadget's corporate parent. If you’ve got a tech-related question you’d like us to answer for you, please email ask@engadget.com.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/ask-engadget-how-do-i-set-up-an-xbox-for-my-kid-110022860.html?src=rss0 Comments 0 Shares
More Stories