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  • TikTok reportedly faces a 500 million fine for sending private user data to China
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    TikTok will reportedly face a fine of over 500 million ($553 million) for transferring Europeans' private data to China. Bloomberg said on Thursday that Ireland's data protection commission, which regulates TikTok owner ByteDance's EU operations, could dish out the penalty before the end of April.The fine results from a four-year investigation of TikTok's data handling practices. The probe reportedly concluded that ByteDance broke Europe's General Data Protection Regulation (GDPR) laws by transferring private user data to China to be accessed by engineers. The country is known for its widespread, high-tech surveillance."TikTok tells us that EU data is transferred to the U.S. and not to China, however we have understood that there is possibility that maintenance and AI engineers in China may be accessing data," former Irish Data Protection Commissioner Helen Dixon said in March 2021 when the probe began.Ireland is taking the lead because, under the GDPR, the country where a company's European operations are located oversees compliance and enforcement. ByteDance's European headquarters are in Dublin. Bloomberg says the decision date and amount of the fine aren't yet finalized and could still change.Of course, this isn't even ByteDance's biggest drama unfolding this week. The fate of TikTok's US operations hangs in the balance as it approaches an April 5 deadline to find a buyer or face a ban in America. The list of likely outcomes ranges from finding a buyer (Amazon has even thrown its hat in the ring) to its US investors rolling over their stakes into a new independent global company or the deadline passing with another deadline extension.This article originally appeared on Engadget at https://www.engadget.com/big-tech/tiktok-reportedly-faces-a-%E2%82%AC500-million-fine-for-sending-private-user-data-to-china-162214079.html?src=rss
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  • Switch 2 hands-on: I think Nintendo's new console is worth the $450
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    The original Switch started a revolution when it combined the portability of handhelds with the ability to play games on your TV at home like a traditional console. But with the Nintendo Switch 2, even though it's physically bigger, it feels like a sleeker, faster and more refined take on its predecessor to the point that Nintendo should have called it the Super Switch (which apparently almost happened). And after getting a chance to try it out, I'm sold on its abilities, even with its significantly higher starting price of $450. Editor's note: This hands-on focuses on our writer's experience with the new Nintendo Switch 2, covering the hardware, playing experience and changes from the original model. If you're looking for more info on Sam's impressions of individual games, start with his hands-on with Mario Kart World, which he calls a "perfect launch game for the Switch 2." Design and display: No OLED, no problem The Switch 2 has the same basic shape and layout as the original, including its signature detachable Joy-Con. But it looks more polished all around, thanks to tapered edges and slimmer bezels. Nintendo also increased the size of its joystick caps and the face buttons on the left controller, though the latter still doesn't feel quite like a traditional D-pad. Sam Rutherford for Engadget That said, the biggest upgrade is its larger 7.9-inch 1080p LCD display, which now supports a 120Hz refresh rate with VRR and high dynamic range. Frankly, it's super bright and very colorful to the point where I don't really miss having an OLED screen. Now there's a fair bit of grumbling that Nintendo, despite the existence of the OLED Switch, didn't opt for a similar panel type on the Switch 2. But if you remember, that model didn't support HDR, so it's not like we're looking at a downgrade in display quality, though the super deep blacks you get from OLED screens would have been nice. Also, the Switch 2 feels like it defies its dimensions because even though its display is larger than the 6.2-inch version on the base Switch, it doesn't feel that much bigger. It's only half an inch taller (4.5 inches) and a little over an inch wider (9.4 vs 10.7 inches). And while its weight has also increased to 1.18 pounds with its Joy-Con attached (up from 0.88 pounds), it never felt too heavy. Sam Rutherford for Engadget Elsewhere, there are a ton of quality-of-life upgrades, including a second USB-C port (though the one on the bottom is the only one that can do video out), a built-in mic and support for microSD Express cards. That last one is a big deal, because even though the cards are more expensive, they're also significantly faster than your standard fare and they should be a major boon to download speeds and load times. I admit the lack of analog shoulder buttons is a small downer, though Nintendo says it made that choice because analog buttons would introduce a tiny bit of input lag and it wanted to go with the more responsive solution. Joy-Con features: Expanded detachables During its livestream, Nintendo spent a lot of time talking about the C button on the right Joy-Con, which feels like a first-party solution that looks to recreate everything people like about Discord. But at Nintendo's hands-on experience, there weren't any chances to test out the console's new social features, so I wasn't able to dive deeper into that. Sam Rutherford for Engadget That's ok, though, because I think the Joy-Con's new magnetic mounting system is the hidden star. Not only is there a larger button around back for popping them off, they now detach simply when you pull them left or right. There's no need to slide anything up or down first. Granted, this sounds like a small change, but it makes the whole process so much simpler and the Joy-con seem to be more securely attached as well. Then there's the Joy-Con's ability to function as a mouse (for both the left and right controllers). I thought it was pretty gimmicky, until I played Metroid Prime 4: Beyondwhere I suddenly found myself favoring the mouse mode over standard gamepad controls. Everything feels a bit more precise and if you're a fan of shooters on PC, it's definitely worth trying out. The obvious limitation is that while you can use the Joy-Con on your leg, you really ought to have some sort of flat surface like a table, which may not be an option if your favorite place to game is on the couch. Performance: Nintendo's move to next-gen tech Sam Rutherford for Engadget Nintendo has kept relatively quiet regarding the Switch 2's processor and memory. But the company has said the system does support DLSS and hardware-based ray tracing. Now those features might not get used in every game, but it does seem to make it way easier for third-party developers to port their titles over to the company's upcoming console. When I played the new Switch 2 versions of Street Fighter 6, Cyberpunk 2077 and Civilization 7, they all ran really smooth. And without doing a straight-up side-by-side comparison next to a proper gaming PC, it was really hard to tell if the Switch 2 was cutting corners graphically, if it was even doing it at all. The only hiccup I noticed was rather long loading times in Civ, which isn't exactly uncommon for a Sid Meier game. The flipside to this is if you told me that some of Nintendo's new first-party games like Donkey Kong Bananza and Mario Kart World were actually being run on an original Switch, I wouldn't have blinked. In some ways, Nintendo's ability to wring every last bit of performance out of its hardware and its habit of eschewing hyperrealism in favor of more stylized graphics has almost put a ceiling on the company's ability to really show off its chops. But when you pay attention, you'll really appreciate how delightfully satiny Mario Kart looks when it's running at 120 fps. I still have questions about what's going on inside the Switch 2's new dock and how it's leveraging its increased performance to deliver 4K resolutions when connected to a TV. I also think it's a travesty that Nintendo is charging money for the Switch 2 Welcome Tour. It's barely a game, but it is a genuinely useful way to introduce the console's features to new owners and it really should be pre-installed on every system for free. It also remains to be seen how the Switch 2's battery life holds up. Nintendo says it has a larger power pack than the original Switch, but it also has increased performance and a larger screen, while the company claims runtimes may vary between two and six and half hours depending on the title. But all told, the Switch 2 is exactly what you want from a successor to Nintendo's legendary hybrid console. Aside from the price, that is, because in addition to the console starting at $450, almost all of its standard accessories cost more than before, too. From the Pro Controller, which now goes for $80 ($10 more than for the original Switch) or additional pairs of Joy-Con that cost $90 (another $10 hike). And that's before you factor in the cost of games like Mario Kart World and Donkey Kong Bananza that start at $80 and $70 as digital downloads (or $90 and $80 if you want physical carts). Update, April 3 2025, 12:35PM ET: This story has been updated to include an Editor's Note pointing out where readers can find our hands-on impressions of Mario Kart World. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-2-hands-on-i-think-nintendos-new-console-is-worth-the-450-130819785.html?src=rss
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  • Google's Pixel Buds Pro 2 are back on sale for an all-time-low price
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    Googles Pixel Buds Pro 2 earbuds are on sale via Amazon for just $179. This is a record-low price, as they normally cost $229. This deal is available for multiple colorways, including black, pink, beige and green. These little cuties easily made our list of the best wireless earbuds. We admired the comfortable and secure fit and the addition of the Tensor chip to handle audio and ANC processing. They also offer a hands-free way to initiate Gemini AI. However, the main reason we recommend these earbuds is that they sound great. They provide a good low-end, which is tough to do with earbuds, and crunchy highs. Google says it redesigned the entire audio system and it shows. We called out the noticeable improvement over the original Pixel Buds Pro earbuds in our official review. There are plenty of nifty features to set these earbuds apart from the competition. They can detect conversations and automatically adjust audio accordingly. Find My Device support is also included. They offer spatial audio with certain apps. The buds get around eight hours of use per charge, but 30 hours when considering the included charging case. There are only two downsides here. The Pixel Buds Pro 2 earbuds are incredibly small, which is cool, that means making adjustments on their equally tiny touch panels can be difficult. Also, the original asking price of $229 is certainly high. This sale alleviates that particular issue. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/googles-pixel-buds-pro-2-are-back-on-sale-for-an-all-time-low-price-164743950.html?src=rss
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  • Verizon just announced a three-year price lock plan, but there are caveats
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    Verizon just revealed a new price lock policy that guarantees certain plans wont go up in cost for three years. This is for both new and existing customers. It was announced the day after President Trump decided to tariff the entire world, which put markets into a tailspin. Verizon didnt specifically mention this policy, but did say that the move was intended to give predictability to its customer base.However, there are some caveats. Customers have to be enrolled in one of the companys newer myPlan subscriptions to be eligible. Also, the guarantee only covers the base charge for the rate plan. It doesnt do anything regarding those mysterious little fees that carriers use to raise prices on the down low. BIG NEWS! Verizon is introducing a 3-Year Price Guarantee for ALL new and existing customers on myPlan & myHome, PLUS a FREE phone with trade-in and free satellite messaging! Learn how to save big:https://t.co/tabDgx5jgZ Verizon News (@VerizonNews) April 3, 2025 Theres also nothing in the fine print regarding autopay discounts, so those arent locked in. This could force a rate hike if Verizon decides alter the discount. Of course, the company will likely try to persuade consumers to increase the monthly bill of their own accord. This carrot usually takes the shape of a free phone.To that end, Verizon announced it will be giving free phones to new and existing customers. This requires a suitable trade-in device and enrollment in a myPlan subscription. The three-year price lock also covers the companys myHome 5G internet plans. Current myPlan members dont have to do anything to start this price lock process. The enrollment is automatic.This is just the latest promotion to lure customers to its myPlan subscriptions. The company recently started offering cheaper subscriptions for Netflix and Max to members. It did something similar for Google One AI Premium subscriptions. Verizon owns a minority stake in Engadget's parent company, but this didn't impact our coverage.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/verizon-just-announced-a-three-year-price-lock-plan-but-there-are-caveats-182320983.html?src=rss
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  • Traeger built a smaller Flatrock griddle for smaller outdoor spaces
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    Traeger's only gas-powered grill is its Flatrock flat-top griddle. Besides this one model, everything else in the company's lineup runs on wood pellets. Since griddles continue to be insanely popular backyard cooking tools, Traeger is expanding its Flatrock line with a smaller, two-burner option. The Flatrock 2 Zone has all of the features from the larger version, which is now called the Flatrock 3 Zone, in a griddle that takes up less space on your deck, patio or porch.As the name suggests, the Flatrock 2 Zone has two separate cooking areas with precise heat control for each one. U-shaped burners consistently heat the entire cooking surface and an edge-to-edge, wind-blocking design helps keep the flame running smoothly without burnouts or flare-ups. Like the Flatrock 3 Zone, there are folding side shelves for resting tools and trays, plus the Pop-And-Lock (PAL) rail system allows you to add the snap-on accessories you need to complete your griddle setup. The EZ-Clean grease keg from other recent Traeger grills is here as well, making it easy to get rid of liquids and debris after cooking.TraegerThe main appeal of the Flatrock 2 Zone is that it's smaller than the original model. You'll still have the ability to make breakfasts, smash burgers, fajitas and more with the griddle's 468 square inches of cooking surface, but this new version will fit better in smaller outdoor spaces. It's also $200 cheaper at $700. Unfortunately, there's no word on availability just yet: Traeger says the Flatrock 2 Zone is coming "soon" to its website and retailers in the US and Canada.If you're looking for an alternative, Weber's Slate griddles are well-built and offer various options depending on the size and features you're after. Starting at $549, you can get the three-burner, 28-inch base model that comes on a basic cart similar to the company's gas grills. Even this smallest Weber option offers more cooking area than the Flatrock 2 Zone at 504 square inches. At the top end, there's a four-burner, 36-inch version that comes with an easy-to-read digital temperature gauge and enclosed storage for $999. What's more, Weber offers a 30-inch size in between those two, with various storage configurations and an the option to include that battery-powered temperature gauge. This one isThis article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/traeger-built-a-smaller-flatrock-griddle-for-smaller-outdoor-spaces-210057199.html?src=rss
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  • Microsoft is reportedly walking back some data center plans
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    After a January announcement that it would spend $80 billion on data center construction, Microsoft may already be adjusting its future plans. Sources told Bloomberg that Microsoft has delayed or slowed data center efforts in Indonesia, the UK, Australia, Illinois, North Dakota and Wisconsin. Some of the cases meant withdrawing from negotiations, while others have involved delays on planned construction projects, according to these insiders. These data centers would be central to Microsoft's efforts to develop more capabilities around artificial intelligence.Despite the apparent shift in its approach, a Microsoft rep told Bloomberg that the company still plans to hold to its $80 billion spending budget on data centers during its 2025 fiscal year. Engadget has reached out for confirmation and will update if we receive comment from Microsoft. That was the figure laid out in a blog post attributed to Vice-Chair and President Brad Smith. The post, published days before President Trump's inauguration, included some ingratiating language for the new administration. "The country has a unique opportunity to pursue this vision and build on the foundational ideas set for AI policy during President Trumps first term," it reads. "At Microsoft, we are excited to take part in this journey."Microsoft's plans could have been influenced by looming tariffs, which had been threatened and were finally introduced this week by President Trump. The trade policy is likely to make large infrastructure plans more expensive and has already caused uncertainties on Wall Street. It could be that the company will still spend in the ballpark of $80 billion but will not be able to complete as many locations as it had previously calculated. Or it could be that in the months since presenting its forecast, Microsoft has already seen a reduction in expected demand.This article originally appeared on Engadget at https://www.engadget.com/ai/microsoft-is-reportedly-walking-back-some-data-center-plans-210406748.html?src=rss
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  • YouTube is updating the Shorts video editor to make it a better alternative to TikTok
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    YouTube is updating the video editor for Shorts to better compete with the likes of TikTok and Instagram Reels, and teasing some AI-powered features that are coming later this year that might make it stand out.The new and improve editor will let users "make precise adjustments and edits to the timing of each clip with zooming and snapping," along with the usual option to rearrange and delete your footage. YouTube says you'll also be able to add music and timed text, and preview your video at any point while you're editing.At some point in the future, the editor will gain the ability to automatically sync clips to a song. And "later this spring," YouTube says the editor will be able to create stickers from photos in your image gallery or with a built-in AI image generator. As part of this update, the process of using templates is also getting simplified. Creators of templates will now be automatically credited when anyone uses their work, and templates themselves can now include things like image overlays and filter effects.YouTube is clearly trying to reach some kind of parity with the creative tools offered by TikTok and Instagram. TikTok's editing tools and the standalone CapCut video editor have long been the gold standard for creating videos on your phone. Given the uncertain future of TikTok in the US, making YouTube Shorts a more appealing alternative makes sense. It's also not the first time YouTube has drawn inspiration from TikTok. YouTube added a robotic, text-to-speech narration feature to Shorts, clearly inspired by TikTok's popular version, in 2024.This article originally appeared on Engadget at https://www.engadget.com/apps/youtube-is-updating-the-shorts-video-editor-to-make-it-a-better-alternative-to-tiktok-182932945.html?src=rss
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  • Hori's Piranha Plant Switch 2 camera is a work of art
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    Yesterday, we learned a lot about the Switch 2 we didn't know before, including the fact Nintendo that will offer a webcam alongside the new console. As far as accessories go, the $50 Switch 2 Camera looks boring, and judging from the footage the company shared on Wednesday, not particularly great at its intended purpose of, you know, capturing moving pictures.The good news? Nintendo is allowing third-party manufacturers to make their own webcams for the new console. Enter the Hori Piranha Plant Camera.HoriHori's Switch 2 camera has a couple of features you won't find on Nintendo's first-party offering. First, the pot the Piranha Plant sits in functions as both as a stand and USB extension for the device. The part of the Piranha that houses the webcam can detach from the pot, allowing you to, ahem, plant it directly on the top of the Switch 2. In that way, you can take your new buddy on the road. Want to trash talk your friends over video in GameChat while on a domestic flight? With the Piranha Plant and in-flight Wi-Fi, you can.Second, the Piranha Plant camera has a built-in privacy shutter. You can simply close its mouth to obscure the lens. If that's not clever, functional design, I don't know what is.HoriHori has yet to list the Piranha Plant camera on its US website, but over in Germany, retailer Media Markt has the accessory priced at 40 or 20 less than the official Switch 2 Camera from Nintendo. Practical, stylish and affordable, what's not to love?This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/horis-piranha-plant-switch-2-camera-is-a-work-of-art-194430377.html?src=rss
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  • 'Careless People' author Sarah Wynn-Williams will testify at a Senate hearing next week
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    Sarah Wynn-Williams, the former Facebook policy director behind a best-selling memoir about her time at the company, will testify at a Senate Judiciary subcommittee hearing next week. The testimony will be Wynn-Williams first public remarks since Meta initiated emergency arbitration proceedings in an attempt to prevent her from promoting the book.Wynn-Williams upcoming appearance at Congress was confirmed by Senator Josh Hawley, who said in a statement that she would testify about allegations that Facebook cooperated with the Communist regime in China to build censorship tools, punish dissidents, and make American users data available for Chinese use.Big News Facebook whistleblower Sarah Wynn-Williams will testify NEXT WEEK in public, under oath, before my judiciary subcommittee re: her explosive evidence of Facebooks cooperation with the Communist regime in China, including FBs plans to build censorship tools, punish Josh Hawley (@HawleyMO) April 2, 2025 In her book, Careless People, Wynn-Williams recounts Meta executives interactions with world leaders and government officials as Facebooks influence expanded globally in the early 2010s. Her account has resurfaced information about Facebooks attempts to operate in China, and revealed new details about its overtures to Chinese government officials.We do not operate our services in China today. It is no secret we were once interested in doing so as part of Facebooks effort to connect the world, Meta spokesperson Dani Lever said in a statement. This was widely reported beginning a decade ago. We ultimately opted not to go through with the ideas we'd explored, which Mark Zuckerberg announced in 2019."Prior to her books publication, Wynn-Williams also filed whistleblower complaints with the Securities and Exchange Commission and the Department of Justice about alleged misconduct at the company. While the precise details of those complaints havent been made public, next weeks hearing will be a significant opportunity for her to speak publicly about what she witnessed.The hearing, titled, A Time for Truth: Oversight of Metas Foreign Relations and Representations to the United States Congress, is scheduled for April 9, at 2:30pm ET.This article originally appeared on Engadget at https://www.engadget.com/social-media/careless-people-author-sarah-wynn-williams-will-testify-at-a-senate-hearing-next-week-172509027.html?src=rss
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  • NVIDIA confirms the Switch 2 has DLSS
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    This week's Nintendo Direct provided much more info about the Switch 2 but didn't go too deep into the nitty-gritty details of what powers the console. That left NVIDIA, the Mario maker's hardware partner on the console's processor and GPU, to fill in some blanks with a blog post published on Thursday including the first confirmation that it uses Deep Learning Super Sampling (DLSS) tech.NVIDIA said the Switch 2's DLSS support helps to give the console "ten times" the graphical performance of the original Switch. The tech lets games render games in a lower resolution, then uses trained AI models and dedicated Tensor Cores to fill in detail.Saying a system has ten times the graphics performance is likely a simplified marketing claim, and its graphical prowess could vary greatly depending on the title. The console has also yet to be scrutinized with extended real-world use. However, in Engadget's Sam Rutherford hands-on, he found that the system handled the new Switch 2 versions of Street Fighter 6, Cyberpunk 2077 and Civilization 7 well, with all running "really smooth."Sam Rutherford for EngadgetIn docked mode, the Switch 2 supports up to 60fps at 4K resolution or 120fps at 1440p or 1080p resolutions. In handheld mode, the 7.9-inch, 1080p screen supports a variable refresh rate (via G-Sync) of up to 120Hz."The new RT Cores bring real-time ray tracing, delivering lifelike lighting, reflections and shadows for more immersive worlds," NVIDIA explained. "Tensor Cores power AI-driven features like Deep Learning Super Sampling (DLSS), boosting resolution for sharper details without sacrificing image quality. Tensor Cores also enable AI-powered face tracking and background removal in video chat use cases, enhancing social gaming and streaming."For more on the new system, check out Engadget's Switch 2 hands-on and deep dive into everything we know about it.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nvidia-confirms-the-switch-2-has-dlss-175033677.html?src=rss
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  • Nintendo Switch 2: Release date, price, new games and everything else you need to know
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    With Nintendo's April 2 Direct showcase over and done, we now know more about the Switch 2 than ever before, including its release date (June 5), price ($450!) and how to pre-order.Thanks to Nintendo's January 16 teaser trailer, we've long known what the Switch 2 will look like, and that it will arrive in 2025 over eight years after its predecessor. The Nintendo Switch 2 looks very similar to the original system, albeit with a larger display, magnetic Joy-Cons and a sleeker design. The company also reaffirmed that the upcoming console will be backwards compatible with Switch games.Looking to catch up on everything we know about the Switch 2? Read on.What are the key new features of the Nintendo Switch 2?Display and dockThe Nintendo Switch 2 has a 1080p 7.9-inch display with a 120Hz refresh and HDR compatibility. It also supports up to 4K output at 120Hz (with variable refresh rates) when docked.Joy-Con and Pro ControllerThe new Joy-Con for Nintendo Switch 2 attaches magnetically with a button to release them. They have larger SL and SR buttons (the ones hidden when the Joy-Con are attached) to make playing multiplayer games on one Joy-Con more feasible. The analog sticks are no longer tiny nubs, and are closer in size to the ones you might find on a PS5 or Xbox controller. They have what Nintendo is calling HD Rumble 2 built in, which seems to be a refinement of the original (and still very good) vibration function. Finally, each Joy-Con has an optical sensor that allows you to use it as a mouse, and a C button, which well get to in a minute.NintendoThe new Pro Controller for the Nintendo Switch 2 comes with everything youd expect based on the refreshed Joy-Con: Namely HD Rumble 2 and the C button. There are also remappable GL/GR buttons around the back and a standard audio jack for connecting a headset.Both options come with Amiibo support built in. The Switch 2 comes with two Joy-Con as youd expect, and additional pairs are priced at $90. The Pro Controller will cost $80.The C button stands for chatThe new C button is a dedicated way to enter a chat session with friends. As well as the standard features youd expect from voice chat, Nintendo has built a Discord-like video-sharing feature, which lets you show your gameplay to others and see other peoples screens while youre playing.The chat function works with a mic built into the console, though headsets are also supported. Nintendo will also sell a $50 camera that plugs into the USB-C port on the top of the console, which will allow you to stream your face along with your game.NintendoGameCube supportThe Switch 2 will work with GameCube games via the Nintendo Switch Online Expansion Pack. The three titles available at launch will be F-Zero GX, The Legend of Zelda: The Wind Waker and Soul Calibur II.Improved specsPerhaps the biggest feature, though, is one you cant see: The Switch 2 has an all-new processor and GPU and significantly more storage (256GB vs 64GB in the Switch OLED), along with support for faster and more capacious microSD cards. This will obviously lead to better first-party games and upgraded Switch experiences, but more importantly it will mean multi-platform games that had to skip the original, underpowered Switch will be able to be ported over. With games like Cyberpunk 2077 coming to the Switch 2 at launch, it seems like far more ports will be feasible than on the original console.Another major improvement comes in the form of networking the Switch 2 supports WiFi 6, which will improve the original's often glacial download speeds. Similarly, the new dock sports an ethernet port for a rock-solid connection.What's it like to play?Nintendo gave the press a chance to check out the Switch 2 and a few of the games it highlighted. You can read our impressions of Mario Kart Worldas well as more general thoughts on how the Switch 2 feels in person. Right off the bat, Mario Kart World feels like an outstanding launch title, with more depth and better visuals than we've ever seen from a Mario Kart game. The core formula is intact, but there are a lot of new features and play styles to dig into.As for the Switch 2 hardware, it feels like a major step forward from the original Switch it has grown up a lot and feels far more polished and refined. And while it may not have an OLED screen, the 7.9-inch LED display Nintendo did use is outstanding.How much will the Nintendo Switch 2 cost?The Nintendo Switch 2 will be available for $450 standalone, or for $500 with a bundled digital copy of the new Mario Kart game, Mario Kart World. Thats significantly more expensive than the original Switch, which launched at $300, and has remained at that price ever since. Its also more expensive than the entry-level current-gen consoles from Sony and Microsoft.The comparison looks a little better up against Valves Steam Deck, which costs $400 for the LCD model or $550 for the basic OLED model. The Steam Deck is more affordable than most PC handhelds.When will the Nintendo Switch 2 come out?June 5, 2025.When do pre-orders open for Nintendo Switch 2?Pre-orders begin on April 9, from a variety of retailers and Nintendo itself.How long will the Switch 2's battery last?Nintendo says that the Switch 2 will last between 2 and 6.5 hours. This is similar to the original Switch, which was rated for 2.5-6.5 hours, though later revisions upped that figure significantly. The company cautions that "this time is an estimate ... battery life will depend on the games you play and usage conditions."When can I try the Nintendo Switch 2?Nintendo is planning a worldwide roadshow to let gamers go hands-on with the console. These events start in New York and Paris on April 4-6, with others taking place throughout the following two months.Ticket registration for many of the Nintendo Switch 2 Experience events has closed, but waitlists are available. However, given that Nintendo is taking a first come, first served approach, your chances of attending the roadshow if you don't already have a ticket (or unless you signed up for the waitlist immediately) seem very small at this point.The full list of Nintendo Switch 2 Experience dates is as follows:North America:New York, April 4-6, 2025Los Angeles, April 11-13, 2025Dallas, April 25-27, 2025Toronto, April 25-27, 2025Europe:Paris, April 4-6, 2025London, April 11-13, 2025Milan, April 25-27, 2025Berlin, April 25-27, 2025Madrid, May 9-11, 2025Amsterdam, May 9-11, 2025Oceania:Melbourne, May 10-11, 2025Asia:Tokyo (Makuhari), April 26-27, 2025Seoul, May 31-June 1, 2025Hong Kong, To be announcedTaipei, To be announcedIs the Nintendo Switch 2 backwards compatible?Nintendo confirmed in November 2024 that the Nintendo Switch 2 will be backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles.In the initial Nintendo Switch 2 press release, Nintendo reiterated that physical and digital Switch games will work on the new system. However, it noted that "certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." We now have more information on which games are working thanks to a guide Nintendo put together.Nintendo's software compatibility chart on April 2, 2025.NintendoAs of April 1, the vast majority of Switch 2 games are marked as compatible, but many popular games are said to have some issues. Nintendo has marked most of these as under investigation, suggesting a fix may be on the way in time for launch. Nintendo says it is manually testing every Switch game for compatibility.Only one title is marked as incompatible: Nintendo Labo Toy-Con 04: VR Kit. This was part of Nintendos Labo range of games that worked with Cardboard accessories, and is incompatible as the Switch 2 doesnt physically fit in the VR headset.Will old games be enhanced in any way?The original Switch has, to put it mildly, struggled to run some of the late-generation software that's come down the pike. Could these games be enhanced to take advantage of the increased horsepower of the Switch 2? Thats unclear. In an Ask the Developer page on its site, Nintendo says that old games are working through a real-time translation system, which sounds similar to how Rosetta allows modern Macs to run old software. With that said, the new and old Switch are much closer in hardware than that.In the same developer interview, its said that in its testing of old games for compatibility, there were some occasions where loading times became faster, or game performance became more stable, but we dont have any detail beyond that.As well as backward compatibility, Nintendo is also offering up premium Switch 2 Edition upgrades for a select few games, which have improved resolutions and frame rates, and (in some titles) some bonus features and content. What exactly that means will vary, but Nintendo did confirm that Metroid Prime 4: Beyond will have 4K/60 and 1080p/120 options on the Switch 2.In the case of the two mainline Zelda games, those will be free to Switch Online Expansion Pack members, while others will be paid upgrades. Games confirmed to have a Switch 2 Edition to date include:Super Mario Party JamboreeThe Legend of Zelda: Breath of the WildThe Legend of Zelda: Tears of the KingdomKirby and the Forgotten LandPokmon Legends: Z-AMetroid Prime 4: BeyondNintendo has not said how much the paid upgrades will cost.What will the cartridges taste like?You may remember that the original Switch cartridges taste absolutely awful. This was on purpose, to discourage folks from putting the games in their mouth. Will the successor follow suit and continue to dip cartridges in a foul-tasting bitter coating? Only time will tell.What are the launch games?We expect this list to change substantially over the coming weeks and months, but the titles currently confirmed to be available on day one follow:Arcade Archives 2 Ridge RacerBravely Default: Flying Fairy HD RemasterCyberpunk 2077DeltaruneFast FusionFortniteHitman: World of AssassinationHogwarts LegacyKunitsu-Gami: Path of the GoddessMario Kart WorldNintendo Switch 2 Welcome TourPuyo Puyo Tetris 2SSplit FictionStreet Fighter 6Survival KidsYakuza 0: Director's CutThat's everything we know about the Nintendo Switch 2 today. We'll update this article with any information we can gather directly from sources. Any changes made to the article after its initial publishing will be listed below.Update, January 24, 2025, 12:36 PM ET: This story has been updated to include speculation about price, potential game enhancements and the taste of cartridges.Update, February 5, 2025, 9:30AM ET: This story has been updated to note the time when the April 2 Nintendo Direct starts.Update, February 24, 2025, 12:30 PM ET: This story has been updated to include speculation about storage and information about the new microSD Express standard.Update, March 6, 2025, 2:30PM ET: This story has been updated to note recent FCC filings to indicate the presence of Wi-Fi 6 and NFC support.Update, March 14, 2025, 12:15PM ET: This story has been updated to include pricing and sales speculation from analysts.Update, March 20, 2025, 12:45PM ET: Updated to include a note about the Seattle Mariners new jersey patches featuring Nintendo and the Switch 2.Update, March 27, 2025, 3:50PM ET: Updated to add details about the C button, Nintendo Today! and Virtual Game Cards.Update, April 1, 2025, 10:16AM ET: Updated to add link to livestream and details on its length.Update, April 2, 2025, 4:40PM ET: Added details from the April 2 Nintendo Direct event, including specifications, price, release date and launch titles.Jeff Dunn contributed to this report.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-release-date-price-new-games-and-everything-else-you-need-to-know-195136723.html?src=rss
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  • The worlds smallest pacemaker is injectable and powered by light
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    Engineers at Northwestern University have developed the worlds smallest pacemaker. Its so small, as a matter of fact, that it fits inside the tip of a syringe. This means that its injectable, so patients could potentially avoid a painful surgery.It safely dissolves into the bloodstream after a time, so its a temporary solution. Its designed for folks who need heart help on a short-term basis, like newborn babies with congenital defects. However, it can work with hearts of all sizes.Its also powered by light, which is pretty darned cool. The pacemaker is paired with a wireless wearable device that mounts to a patients chest. When that small device detects an irregular heartbeat, it shines a light that activates the pacemaker. These light pulses can penetrate a patients skin, bones and muscles.Even though the pacemaker is tiny, measuring one millimeter in thickness, it still delivers as much stimulation as a full-sized unit. The engineers published their findings in Nature and noted that the device works with both animal and human hearts. The team also reiterated that pediatric care is the primary use case here.About one percent of children are born with congenital heart defects, said Northwestern experimental cardiologist Igor Efimov, who co-led the study. The good news is that these children only need temporary pacing after a surgery. In about seven days or so, most patients hearts will self-repair. But those seven days are absolutely critical. Now, we can place this tiny pacemaker on a childs heart and stimulate it with a soft, gentle, wearable device. And no additional surgery is necessary to remove it.The development of this medical device was co-led by John Rogers, which is a familiar name in biomedical circles. Rogers has been behind a number of astounding innovations throughout the years. Hes advanced technology that could eventually give us invisibility cloaks and health-tracking tattoos. He also built a thumbnail-sized UV sensor and a circuit that dissolves in the body. That last one eventually led to this innovative pacemaker.Rogers imagines a world in which physicians inject a number of these pacemakers simultaneously, to enable sophisticated synchronization. This could help terminate arrhythmias, as different parts of the heart could be paced at unique rhythms.Because its so small, this pacemaker can be integrated with almost any kind of implantable device, Rogers said. Here, the tiny pacemakers can be activated as necessary to address complications that can occur during a patients recovery process.This versatility could eventually open up a diverse array of medical possibilities. The tech could be used to help nerves heal, treat wounds and block pain.This article originally appeared on Engadget at https://www.engadget.com/science/the-worlds-smallest-pacemaker-is-injectable-and-powered-by-light-153302491.html?src=rss
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  • Nintendo Switch 2 hands-on: No OLED, no problem
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    The original Switch started a revolution when it combined the portability of handhelds with the ability to play games on your TV at home like a traditional console. But with the Switch 2, even though it's physically bigger, it feels like a sleeker, faster and more refined take on its predecessor to the point that Nintendo should have called it the Super Switch (which apparently almost happened). And after getting a chance to try it out, I'm sold on its abilities, even with its significantly higher starting price of $450. Design and display: No OLED, no problem The Switch 2 has the same basic shape and layout as the original, including its signature detachable Joy-Con. But it looks more polished all around, thanks to tapered edges and slimmer bezels. Nintendo also increased the size of its joystick caps and the face buttons on the left controller, though the latter still doesn't feel quite like a traditional D-pad. Sam Rutherford for Engadget That said, the biggest upgrade is its larger 7.9-inch 1080p LCD display, which now supports a 120Hz refresh rate with VRR and high dynamic range. Frankly, it's super bright and very colorful to the point where I don't really miss having an OLED screen. Now there's a fair bit of grumbling that Nintendo, despite the existence of the OLED Switch, didn't opt for a similar panel type on the Switch 2. But if you remember, that model didn't support HDR, so it's not like we're looking at a downgrade in display quality, though the super deep blacks you get from OLED screens would have been nice. Also, the Switch 2 feels like it defies its dimensions because even though its display is larger than the 6.2-inch version on the base Switch, it doesn't feel that much bigger. It's only half an inch taller (4.5 inches) and a little over an inch wider (9.4 vs 10.7 inches). And while its weight has also increased to 1.18 pounds with its Joy-Con attached (up from 0.88 pounds), it never felt too heavy. Sam Rutherford for Engadget Elsewhere, there are a ton of quality-of-life upgrades, including a second USB-C port (though the one on the bottom is the only one that can do video out), a built-in mic and support for microSD Express cards. That last one is a big deal, because even though the cards are more expensive, they're also significantly faster than your standard fare and they should be a major boon to download speeds and load times. I admit the lack of analog shoulder buttons is a small downer, though Nintendo says it made that choice because analog buttons would introduce a tiny bit of input lag and it wanted to go with the more responsive solution. Joy-Con features: Expanded detachables During its livestream, Nintendo spent a lot of time talking about the C button on the right Joy-Con, which feels like a first-party solution that looks to recreate everything people like about Discord. But at Nintendo's hands-on experience, there weren't any chances to test out the console's new social features, so I wasn't able to dive deeper into that. Sam Rutherford for Engadget That's ok, though, because I think the Joy-Con's new magnetic mounting system is the hidden star. Not only is there a larger button around back for popping them off, they now detach simply when you pull them left or right. There's no need to slide anything up or down first. Granted, this sounds like a small change, but it makes the whole process so much simpler and the Joy-con seem to be more securely attached as well. Then there's the Joy-Con's ability to function as a mouse (for both the left and right controllers). I thought it was pretty gimmicky, until I played Metroid Prime 4: Beyondwhere I suddenly found myself favoring the mouse mode over standard gamepad controls. Everything feels a bit more precise and if you're a fan of shooters on PC, it's definitely worth trying out. The obvious limitation is that while you can use the Joy-Con on your leg, you really ought to have some sort of flat surface like a table, which may not be an option if your favorite place to game is on the couch. Performance: Nintendo's move to next-gen tech Sam Rutherford for Engadget Nintendo has kept relatively quiet regarding the Switch 2's processor and memory. But the company has said the system does support DLSS and hardware-based ray tracing. Now those features might not get used in every game, but it does seem to make it way easier for third-party developers to port their titles over to the company's upcoming console. When I played the new Switch 2 versions of Street Fighter 6, Cyberpunk 2077 and Civilization 7, they all ran really smooth. And without doing a straight-up side-by-side comparison next to a proper gaming PC, it was really hard to tell if the Switch 2 was cutting corners graphically, if it was even doing it at all. The only hiccup I noticed was rather long loading times in Civ, which isn't exactly uncommon for a Sid Meier game. The flipside to this is if you told me that some of Nintendo's new first-party games like Donkey Kong Bananza and Mario Kart World were actually being run on an original Switch, I wouldn't have blinked. In some ways, Nintendo's ability to wring every last bit of performance out of its hardware and its habit of eschewing hyperrealism in favor of more stylized graphics has almost put a ceiling on the company's ability to really show off its chops. But when you pay attention, you'll really appreciate how delightfully satiny Mario Kart looks when it's running at 120 fps. I still have questions about what's going on inside the Switch 2's new dock and how it's leveraging its increased performance to deliver 4K resolutions when connected to a TV. I also think it's a travesty that Nintendo is charging money for the Switch 2 Welcome Tour. It's barely a game, but it is a genuinely useful way to introduce the console's features to new owners and it really should be pre-installed on every system for free. It also remains to be seen how the Switch 2's battery life holds up. Nintendo says it has a larger power pack than the original Switch, but it also has increased performance and a larger screen, while the company claims runtimes may vary between two and six and half hours depending on the title. But all told, the Switch 2 is exactly what you want from a successor to Nintendo's legendary hybrid console. Aside from the price, that is, because in addition to the console starting at $450, almost all of its standard accessories cost more than before, too. From the Pro Controller, which now goes for $80 ($10 more than for the original Switch) or additional pairs of Joy-Con that cost $90 (another $10 hike). And that's before you factor in the cost of games like Mario Kart World and Donkey Kong Bananza that start at $80 and $70 as digital downloads (or $90 and $80 if you want physical carts). This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-hands-on-no-oled-no-problem-130002712.html?src=rss
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  • Bang & Olufsen's new Beosound Balance speaker model comes with a marble plinth
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    What do modern speakers need? Good sound quality? As little distortion as possible? Longevity? Well, yes. Plus, according to Bang & Olufsen, marble plinths. Bang & Olufsen is debuting a partnership with Italian marble and granite company Antolini at Milan Design Week. The Beosound Balance Natura speaker features a sculptural base from Antolini that the audio company says elevates the device to its optimal height. Apparently, the plinth isn't just there for aesthetic it's a functional audio element.Let's face it, though: You wouldn't buy a speaker with a marble stand unless you wanted that marble pedestal. And that is why they're making the model available with various Antolini stones. You can get it with natural quartz, as well as with petrified wood and fossilized wood, if you're looking for something with earthy colors. The options have different translucency and color depth, but one common feature is the anodized aluminum ring that serves as the transition between the plinth and the bottom of the speaker.In addition to the Natura version of the Beosound Balance speaker, Bang & Olufsen is also presenting a Beovision Theatre 55-inch TV and a pair of Beolab 28 speakers customized with Antolini's Amazon quartite at Milan Design Week. All the products it's showcasing during the event are made to order with prices available upon request, which says all you need to know about its price range, especially since the basic Beosound Balance isn't cheap to begin with and will set you back $3,300.This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/bang--olufsens-new-beosound-balance-speaker-model-comes-with-a-marble-plinth-131555070.html?src=rss
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  • Mario Kart World headed to Switch 2 with 24-player races and an $80 price tag
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    Mario Kart World is arriving exclusively alongside the Nintendo Switch 2 when it hits store shelves on June 5. The day-and-date release of the latest iteration in the series was confirmed in the company's Switch 2 Nintendo Direct, along with a totally new feature: off-road driving. That's right, Mario Kart World will allow you to "drive virtually everywhere." That means you can grind down railings, jump off walls and even drive off the race track. You can also enter a mode called Free Roam which let's you simply drive around and enjoy the scenery with friends. Cue me as my forever choice Yoshi excitedly driving across the globe. Unsurprisingly, with a name like Mario Kart World, the courses will take place in regions around a contiguous game world. You'll also get a bit more of an immersive experience as Nintendo is going to change things up based on the time of day and the weather. When it comes to a four-race Grand Prix, Nintendo is even having you do the legwork and drive between the courses. How you do along the way will impact your standing in the competition. There's also a new mode called Knockout Tour, which takes you from one end of the globe to another but with elimination checkpoints along the way. You must be above the place listed on the screen, say eighth for example, or you'll get kicked out of the race. Oh and did we mention there's now 24 drivers, upping the competition? A new Mario Kart game for the Switch 2 isn't exactly a surprise. We got a first look at a potential Mario Kart game back in January, when Nintendo released a first-look at the Switch 2. But now we have a bona fide preview on Nintendo's site, as well as YouTube (below). Unfortunately, this same info dump confirmed a less exciting development: The game will retail for a whopping $80 when it arrives on June 5. However, you can save $30 by opting for a bundle that packs the title in with the Switch 2 hardware for $500. Nintendo will announce more information about Mario Kart World during another Nintendo Direct on April 17. Updated 12:21PM ET to add details on pricing and bundle.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-kart-world-headed-to-switch-2-with-24-player-races-and-an-80-price-tag-134117599.html?src=rss
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  • Nikon's Z5 II is the cheapest full-frame camera yet with internal RAW video
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    After years of lagging behind rivals when it comes to video capture (and then suddenly buying cinema camera manufacturer RED), Nikon is pushing new boundaries in that area. Its latest salvo is the $1,699 24-megapixel full-frame Z5 II, perhaps the cheapest mirrorless camera so far to support internal RAW video. It also offers improved autofocus with new AI powers, cleaner images and enhanced image stabilization. The Z5 II is a wholesale remake of the original Z5 and that starts with video. While still limited to 4K 30 fps and cropped 4K 60 fps, it can now capture those formats internally using the company's 12-bit N-RAW format with N-log, along with 10-bit H.265 and 8-bit H.264. Interestingly, it will record in N-RAW to SDXC UHS-II cards, since the camera lacks high-speed CFexpress slots. That likely means you'll need to buy very fast (and expensive) cards and that the N-RAW video will be highly compressed. Still, it's a feature available on no other camera in this price range. Nikon Nikon is also promising much-improved autofocus bolstered by a new image-processing engine and tech borrowed from its high-end Z9 and Z8 models. The Z5 II can now lock onto subjects more quickly, particularly human eyes, faces and bodies, and works in lower light down to -10 EV, compared to -3 EV before. Meanwhile, the AI system can detect up to nine subject types ranging from animals (including a Bird Detection mode) to bicycles. When working in Auto-Area AF, these subjects can be detected, focused on, and tracked automatically. Native ISOs have been boosted to 100-64000 (50-204,800 in expanded modes), up from a maximum 51,200 before. That should improve noise levels across the ISO ranges, the company said. However, resolution is still limited to 24 megapixels. Nikon In-body stabilization has been boosted to 7.5 stops with supported lenses, way up from five stops on the Z5. That's paired with electronic stabilization designed to keep handheld video steady. The Z5 II's viewfinder still offers a decent 3.69-million dots of resolution, but brightness has been boosted to 3,000 nits with 13 levels of brightness control. And it now comes with a 1.7-million-dot vari-angle display that's a big improvement from the previous model's tilt-only screen. The body now has a deeper grip to improve handling and comes with a one-touch Picture Control button for previewing and switching between color profiles in real time, matching a recent trend started by Fujifilm's X100 VI. Other features including dual SD UHS-II card slots, 3.5mm headphone and mic jacks, camera to cloud connectivity via Nikon's Imaging Cloud and a new weather-proof build "on par with the Z6 III," according to Nikon. The Z5 II looks to be an impressive hybrid full-frame camera for the money and rivals Sony and Canon don't really have anything in the same price range that can match it. However, it also comes at a price $300 higher than the Z5 was at launch. Still, it could tempt filmmakers and others away from similarly priced crop sensor cameras from the likes of Fujifilm and Sony. The Z5 II is now on pre-order for $1,699 (body only) or $1,999 with a 24-50mm f/4-6.3 kit lens. This article originally appeared on Engadget at https://www.engadget.com/cameras/nikons-z5-ii-is-the-cheapest-full-frame-camera-yet-with-internal-raw-video-113041486.html?src=rss
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  • The Premier League will speed up offside calls with optical tracking tech starting next week
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    England's top-tier soccer league will soon use optical tracking to automate portions of offside calls. The Premier League said on Tuesday it will adopt semi-automated offside technology (SAOT) in live matches beginning on April 12. The league said the new tech won't change the accuracy of offside calls, but it will make them 30 seconds faster on average.SAOT uses sensors from up to 30 cameras mounted high above the field in each Premier League stadium. They track the ball's precise location and up to 10,000 surface data points for each player. The sports tech company Genius Sports explains that the tech "provides more efficient placement of the virtual offside line, using optical player tracking, and generates virtual graphics to ensure an enhanced in-stadium and broadcast experience for fans."Premier LeagueFor the uninitiated, offsides is called in soccer when the attacking team's lead player is closer to the opponent's goal line than both the ball and the second-last defender. (The last defender is usually the goalie.) In recent years, the Premier League defaulted to the offsite Video Assistant Referee (VAR) team, which would determine the kick-point (the moment the lead attacker's teammate passes it) and add calibrated lines with a crosshair for the attacker and defender's locations at that time.SAOT cuts a big chunk out of this (often lengthy) process by suggesting the kick-point and automatically creating offside lines based on the relevant defender and attacker's positions. The VAR team still has a chance to review the algorithm's suggestion before approving it.At that point, a "decision visual" like the one below will roll for the fans in the stadium and those watching the broadcast at home to help clarify the call. The animation shows a white vertical wall representing the offside line, with a red (offside) or green (onside) line indicating whether the player crossed it.This SAOT decision visual shows the attacker's right arm crossing the offside line.Premier LeagueVAR will still be available as a backup for offside calls. "Most offside decisions will be quicker, but VAR will still have the option to draw crosshairs as a backup to the SAOT system if required," the Premier League explained. "This process may be necessary in 'edge cases' where several players block the view of the ball or other players for the system's cameras."This isn't the first use of the tech. The Premier League has tested it in non-live matches and in live FA Cup games. The BBC notes that SAOT was also used in the 2022 World Cup, Serie A, La Liga and the Champions League. The Premier League's version is a custom offshoot that Genius Sports developed with PGMOL (the referees' organization) and the league itself. Unlike previous adaptations, the Premier League's version doesn't put a chip inside the ball.This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-premier-league-will-speed-up-offside-calls-with-optical-tracking-tech-starting-next-week-163327195.html?src=rss
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  • The Star Trek: Strange New Worlds season 3 trailer has some serious retro vibes
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    Theres a trailer for the upcoming third season of Star Trek: Strange New Worlds and its absolutely filled with goodies. It looks like there will be an episode soaked in the 1960s retro vibes of the original show, complete with period-accurate costumes and sets.This is an episodic show, meaning that each episode is (more or less) standalone. The trailer shows off a few of the sci-fi concepts that will populate this third season. Theres a clip of the crew trying to connect dial-up phones to the ship (?!) and one that involves a murder mystery.There are also two puzzling TNG-era additions. The famous Holodeck will be incorporated this season, or something that looks a whole lot like it. For the uninitiated, this is like VR but way, way better. Also, the trailer strongly indicates that Rhys Darby (Our Flag Means Death) will be playing a version of the prankster alien Q. It's the finger snap that gives it away. We knew he was going to be in the show, but didnt know who hed be playing.Now for some bad news. Theres no release date, other than summer. That could mean June. It could mean August. Well keep you updated when Paramount+ drops some new info.Star Trek: Strange New Worlds is a prequel series that follows Christopher Pike, the captain of the Enterprise prior to Kirk. However, the show has begun working in elements of the original iteration. Spock and Uhura have always been in it, but now Kirk, Bones and Scotty are starting to show up.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-star-trek-strange-new-worlds-season-3-trailer-has-some-serious-retro-vibes-164425733.html?src=rss
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  • Ooni debuts Koda 2 and Koda 2 Pro pizza ovens with new burners and Bluetooth smarts
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    Last spring, Ooni debuted the dual-zone Koda 2 Max outdoor oven that can cook lots of things, including pizzas up to 20 inches. Now the company is expanding the gas-powered Koda line with the new Koda 2 and Koda 2 Pro. Like the Max, these two models feature Ooni's latest burners, improved heat efficiency, a more resilient stone and compatibility with the Ooni Connect Digital Temperature Hub. The Koda 2 Pro will be the midrange option in Ooni's revamped gas-burning lineup. The oven can accommodate pizzas up to 18 inches thanks to 30 percent larger capacity than the Koda 16. The Koda 2 Pro offers a temperature range of 320-950 degrees Fahrenheit, which gives you the ability to sear, roast and bake in addition to the intense heat needed for pizzas. Twin gas burners are equipped with Ooni's G2 tech for improved heat distribution thanks to a powerful tapered flame. While you're cooking, the Koda 2 Pro has a glass visor that helps keep heat inside while also giving you a clear view of your progress. The Ooni Connect Digital Temperature Hub puts a clearly visible display on the front of the oven, and its food probes can keep tabs on things like meat and fish. What's more, this device has Bluetooth connectivity, which can send temperature updates to your phone. Session logs are stored in the Ooni app, where you'll find recipes, tips and other useful info. Ooni's Koda 2 Ooni The Koda 2 is the smallest option in Ooni's overhauled gas-only line. It's only 33 pounds, which the company says makes it portable enough for camping, tailgates and cookouts. And since the Koda 2 can also hit 950 degrees Fahrenheit, you can cook pro-level pizza in about a minute. This model is also equipped with the newest G2 burners for maximum efficiency and the 14-inch cooking area is larger than that of the previous comparable model, the Koda 12. What's more, the Koda 2 is compatible with the Ooni Connect smart hub, but it doesn't come in the box like the Koda 2 Pro and Koda 2 Max. The extra purchase will cost you $99. The Koda 2 is available now for $449 while the Koda 2 Pro will be available May 1 for $749. Those prices are $150 more than the existing Koda 12 and Koda 16 models. And for the first time, Ooni ovens will be available in something other than the company's trademark Foundry Black. You'll also be able to choose a Slate Blue option with these new models. This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/ooni-debuts-koda-2-and-koda-2-pro-pizza-ovens-with-new-burners-and-bluetooth-smarts-170056892.html?src=rss
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  • Nintendo is prioritizing Switch Online subscribers in its Switch 2 pre-orders
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    It's almost time to pre-order the Nintendo Switch 2, now that we finally know how much it'll cost, when it comes out, some of the games it's getting, and the fact that you can use the new Joy-Con as a mouse, even on top of your pants. The Nintendo Switch 2 costs $450, it comes out on June 5, and pre-orders are set to go live on Wednesday, April 9. If you're pre-ordering from a third-party retailer, your best bet is to make an extra cup of coffee that morning and get your clicking fingers ready an exact time for pre-orders to activate hasn't been announced yet, but it'll likely be around 9AM ET, as these things often are. If you're ordering directly from Nintendo, things will work a little differently. Nintendo's US and Canada purchasing site asks interested customers to register to receive an emailed invitation to order the Switch 2. These invites will start going out on May 8, giving each recipient 72 hours to complete their purchase. The fine print clarifies that invites will be sent first to people who meet the following criteria as of April 2, 2025: They've purchased any Nintendo Switch Online membership They've had any paid NSO membership for a minimum of 12 months They've opted in to share gameplay data and have logged at least 50 hours of total play time Registrants who fit these criteria will be included in the priority group and receive email invites in the initial batches. All other hopeful customers will get in line on a first-come, first-served basis behind them. The UK pre-order guidelines are similar. On the negative side, this means folks who have opted out of Nintendo's data-sharing program or never used NSO will be lumped in with the non-priority group, even if they've played their Switch every day for the past eight years. This also makes it harder for non-playing people to pre-order a Switch 2 from Nintendo as a surprise for a friend or family member. That's a bummer. On the positive side, this seems to be Nintendo's attempt to thwart scalpers, and it should be an effective roadblock. It'll simply be harder for profit hunters to receive the initial batch of Switch 2 consoles directly from Nintendo, which should curtail the influx of price-jacked resales at least a little bit, and at least for a little while. On the most positive side, this is a nice, unexpected benefit for people with a track record of actually playing the Switch. Sure, the benefit is simply enabling them to more easily spend their money on Nintendo products, but as far as capitalistic ploys go, this one's pretty kind. That said, retailers including Gamestop, Walmart and Best Buy won't have these restrictions on pre-orders, so things should operate as usual there. This means you won't have to prove you're a Real Gamer in order to pre-order a Switch 2 from a third-party store, but neither will the scalpers. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-is-prioritizing-switch-online-subscribers-in-its-switch-2-pre-orders-171645498.html?src=rss
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  • Claudes new Learning mode will prompt students to answer questions on their own
    www.engadget.com
    According to a recent Digital Education Council survey, as many as 86 percent of university students globally use artificial intelligence to assist with their coursework. Its a staggering statistic thats likely to have far-reaching consequences for years to come. So its not surprising to see a company like Anthropic announce Claude for Education, an initiative it says will equip universities to "play a key role in actively shaping AI's role in society."At the heart of Claude for Education is a new Learning mode that changes how Anthropics chatbot interacts with users. With the feature engaged, Claude will attempt to guide students to a solution, rather than providing an answer outright, when asked a question. It will also employ the Socratic method in conversations, asking questions like What evidence supports your conclusion? as a way to guide users to understanding. All of this is powered by 3.7 Sonnet, Anthropics new hybrid reasoning model, and tied to Claudes Projects feature, which gives you a way to organize your chats around specific topics.Claude for Education is available to all Pro users with an .edu email address. Additionally, Anthropic is partnering with Northeastern University, the London School of Economics and Political Science as well as Champlain College to make Claude available to all students at those institutions.At the same time, the company is launching two new programs. The first, Claude Campus Ambassadors, gives students the chance to work directly with Anthropic to launch educational initiatives at their school. The second, meanwhile, will see Anthropic award API credits to students working on projects involving Claude. Separately, the company says it will work with Instructure, the company behind the Canvas learning software, to increase access to tools universities are using to integrate AI into their teaching.This article originally appeared on Engadget at https://www.engadget.com/ai/claudes-new-learning-mode-will-prompt-students-to-answer-questions-on-their-own-172057828.html?src=rss
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  • You can pre-order Framework's entry-level 2-in-1 touchscreen laptop on April 9
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    The entry-level laptop from modular computing company Framework, which we first saw in February, is almost ready to roll. Founder and CEO Nirav Patel said on Wednesday that you can reserve the Framework Laptop 12 on April 9 at 11AM ET.The Framework Laptop 12 is a colorful 12.2-inch notebook with a 360-degree hinge that lets you fold it back into a (chunky) tablet. This zillionth iteration of that form factor stands out because of Framework's ethos of modular repairability. If you decide it's time for an upgrade in a couple of years, there's no need to fork out $1,500 for a new device; you can simply upgrade its modular parts.The Framework Laptop 12 has a 12.2-inch, 1,920 x 1,200 touchscreen display that, at 400 nits, gets "much brighter than you typically see from an entry-level or lower-cost laptop." It will be available with a 13th-gen i3 or i5 Core processor and up to 48GB of DDR5 RAM. You can also get up to a 2TB 2 TB M.2 2230 SSD, Wi-Fi 6E and the company's standard choice of Windows 11 or Linux.FrameworkAlthough it's helpful to have those general spec guidelines, Framework says it won't share the modular machine's full spec breakdown, ship date or pricing until it's available for pre-order. So, you won't know how "entry-level" it is until the clock is ticking to reserve one. Although seeing Big Tech marketers weaponizing FOMO to increase sales numbers isn't exactly a rarity these days, it stands out all the more coming from a startup that, in other ways, is among the most consumer-friendly.Patel even cautioned in today's announcement, "We have a hunch that the early batches are going to go very quickly." In other words, you'd better not take too long scanning that spec sheet and weighing it against pricing before the train pulls out of the station.Regardless, you can learn more about the Framework Laptop 12 in the video below before checking out its full specs on April 9 at 11AM ET. Patel advises pre-order customers to create an account on the company website in advance.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/you-can-pre-order-frameworks-entry-level-2-in-1-touchscreen-laptop-on-april-9-182310021.html?src=rss
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  • The Switch 2 was almost called the 'Super Nintendo Switch'
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    Following its big Switch 2 presentation, Nintendo revealed in an interview with the team behind the console that one of the (arguably better) names the company was considering before it landed on Switch 2 was "Super Nintendo Switch.""There were a lot of ideas for the name, and we really struggled to find the right one," Kouichi Kawamato, the producer on the Switch 2, says. "We even considered ideas like 'Super Nintendo Switch.'" The issue with the name was that even though drawing a parallel to the Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (SNES) was fun, it was also potentially confusing. The SNES was the successor to the NES, but it couldn't play NES games. "Since Switch 2 can play Switch games, it didn't feel right to use the same naming convention as Super NES."Adding a number to the end of the original console's name (the general strategy Nintendo's competitor Sony has taken with the PlayStation) just made things a lot simpler and easier to understand. Nintendo's caution isn't totally unfounded. The Wii U was more powerful than the Wii and featured a unique controller in the Wii U GamePad. Because it's name was so similar to Nintendo's older console, it was backwards compatible with the Wii and it supported pre-existing accessories like Wii Remotes, though, it was viewed as an add-on rather than a new device worth upgrading to.There were other problems that helped do the Wii U in, like a steep decline in support from third-party game developers and a failure on Nintendo's part to explain what made the console distinct, but the name certainly didn't help. The Switch 2 is much better set up for success than the Wii U, but "sticking to what works" seems like the defining idea of the new console, so the name is following suit.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2-was-almost-called-the-super-nintendo-switch-184243089.html?src=rss
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  • A Minecraft Movie review: It's good, actually
    www.engadget.com
    Hear me out. I too rolled my eyes when A Minecraft Movie was announced. We're all tired of seeing Jack Black in video game movies he was fine in Super Mario Bros., but good god Borderlands was a disaster. And the Minecraft film's trailers did it no favors, another soulless movie produced on a virtual set about a game that's completely open-ended and plotless. But it turns out A Minecraft Movie is actually good.Honestly, I'm as surprised as you are.A Minecraft Movie isn't exactly groundbreaking, to be clear. It certainly never reaches the heights of The Lego Movie. But it's surprisingly funny for a children's movie, and it delivers a decent message about championing creativity in a world that wants to beat down free-thinking non-conformists. And if you were around for the inexplicable Napoleon Dynamite craze of the mid-2000's, you'll notice plenty of that film's quirky sensibility from director Jared Hess.From the beginning, A Minecraft Movie seems well aware of the ridiculousness of its own existence. The story starts off with Jack Black's Steve (dressed just like the game's default skin) retelling his obsession with "the mines," and his inability to go digging while he was a kid. He later grows up, gets a boring office job and remembers his erstwhile calling to make holes in the earth. Once he makes his way into a cave, he stumbles into a portal that brings him to the blocky "Overworld" of the Minecraft universe. It's classic isekai stuff the genre of anime where the main character is transported to another (often digital) world.And yes, I know all of this sounds incredibly contrived as I write this, but Black's zaniness really sells the absurdity of the film. It's as if he's saying out loud, "Yes, I know the idea of a Minecraft movie is beyond dumb, but at least you get to spend time with me in classic Jack Black mode!" Now if you're tired of his schtick, that may be a major knock against the film. But for me, it was a nice reminder of his Tenacious D days.Warner Bros.The film eventually focuses on two siblings, Henry (Sebastian Hansen) and Natalie (Emma Myers), who are moving to a small Midwestern town after the death of their mother. Natalie is gearing up for a social media producer role at a local business, while Henry is forced to adapt to a new school. Coincidentally, a former gaming superstar lives in their town, Jason Mamoa's Garret "The Garbageman" Garrison, who befriends Henry as another outcast. Danielle Brooks' Dawn, a struggling local realtor/mobile zookeeper, ends up taking Natalie under her wing after seeing how much she's sacrificing for her brother.Inevitably, thanks to a glowing MacGuffin, those four characters also stumble into the same portal that sent Steve to the Overworld. They quickly run into Steve, break their glowing MacGuffin and then head off to find a way to fix it and return home. If any of this sounds boring, don't worry, it's not really important. What works best in A Minecraft Movie is the humor and personality Hess stuffs in between the trappings of a big budget Hollywood game adaptation.Warner Bros.The majority of the film hinges on Jack Black's persona, but I also enjoyed seeing Jason Mamoa play an egotistical manchild who's in love with video games. He's decked out in an absurd wig and hot pink jacket, and Mamoa hams it up just as well as he did Fast X. He's a jerk at times, but he's also kind to Henry and clearly doesn't care what anyone thinks of his personal style. The rest of the cast mostly plays it straight against the force of Black and Mamoa's personalities, but they each get a few moments to shine.Whenever the core story starts to fall flat, A Minecraft Movie veers into more interesting territory, like a hapless Minecraft villager who stumbles into the real world. For those who don't play the game, villagers are simple NPC who can't speak, and often find themselves in danger. I got a kick out of seeing him navigate traffic and have a meet-cute with Jennifer Coolidge's Vice Principal Marlene, a relationship that gets weirder than you'd think. (Again, it's like something straight out of Napoleon Dynamite.)Warner Bros.Im no Minecraft devotee, but I wish the films interpretation of the games blocky graphics were a bit more pixelated. While the characters and animals we see resemble their game counterparts, their over-designed look clashes with the beautiful simplicity of Minecrafts aesthetics. Im sure its tough to unite the low-poly look with live action, while also delivering polished CG that audiences expect, but the path A Minecraft Movie took just feels over-cooked. That being said, the films game world seems more alive than the empty virtual sets in Quantumania. There are tons of characters milling about, and the environments all feel distinctly Minecraft.The kids in my press screening didnt seem to mind the shift in visual language. They loved seeing the games creatures in any form a family of pandas got a theater-wide awww. And they also loved seeing in-game Minecraft tricks represented on the big screen, like using a water block to cushion a fall.My daughter Sophias verdict? I liked it, but I dont think Id want to see it again, she said. But I know shes lying. Well likely end up seeing this thing hundreds of times at home, and even more so once her brother jumps aboard the Minecraft bandwagon. I wont mind, though. As far as kids movies go, its a world I wouldnt mind revisiting.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-minecraft-movie-review-its-good-actually-190035499.html?src=rss
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  • Sonos cut retail prices for its Era 100 speaker and Ray soundbar
    www.engadget.com
    Sonos has given two of its audio products price cuts. The Era 100 smart speaker and Ray soundbar now retail for $199. The change offers new customers a $50 savings for the Era 100 and $80 on the Ray. Both speakers would frequently show up on sale, but Sonos has confirmed that this is a permanent pricing change for the products. These items have been available for a few years, so the price drop might signal that a refresh is in store for both. When it debuted in 2023, the Era 100 was an upgrade on the Sonos One, bringing overhauled touch controls and even better audio quality to the same cylindrical form factor. At $200, it's now selling for what the Sonos One cost, making it a solid choice for a home speaker. The Ray came out in 2022, offering a solid home theater performance without the most high-end audio or accompanying high-end price tag. This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/sonos-cut-retail-prices-for-its-era-100-speaker-and-ray-soundbar-201049055.html?src=rss
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  • GameChat is decades late and looks pretty janky
    www.engadget.com
    In 2002, Microsoft launched Xbox Live with built-in voice chat as one of the main selling points of the then new service. Now, nearly 25 years later, Nintendo is finally giving its fans an easy way to talk to their friends online over a friendly match of Mario Kart World.Considering some of the solutions Nintendo has offered in the past, GameChat is surprisingly elegant. A tap of the Switch 2's new C button, conveniently located below the Home button on the right Joy-Con, brings up a dedicated interface that allows you to quickly start screensharing, mute and unmute your mic and, if you decide to buy the optional Switch 2 Camera, enable video.What's more, the Switch 2 has a built-in mic. We'll need to test the handheld to see how well the microphone performs in a noisy environment; Nintendo touted its noise-reduction features in today's introduction. But if nothing else, kudos to Nintendo for realizing it couldn't release a new console in 2025 without voice chat built-in and making that feature standard on all models.However, if the demo Nintendo showed off today is any indication of the final product, the company has some work to do. Voice chat looks like it works well enough, with users allowed to invite up to 11 other people to join their conversation. That said, screen sharing and video chat look very rough.When everyone in the video started streaming their gameplay, it looked like the games were running at less than 30 frames per second, making it difficult to see how it would be possible to use the feature to guide a friend through a tricky section, like Nintendo suggested in the demo. Video chat was equally janky, with the footage from the Switch 2 Camera looking like something captured by a webcam from the mid-aughts. Moreover, if you want to see your friend's screen, there's an additional tradeoff.Nintendo showed off three different interface options, with two of them devoting a fair amount of screen space to tiles for your friends. I imagine this won't be a problem if you're playing on a TV, but even on the Switch 2's large 7.9-inch screen, the interface looks like it could get cramped fast.To Nintendo's credit, the company has thought a lot about parental controls, with features that allow parents and guardians to decide who their kids can chat with online and if they can join a session with video. But the thing is none of GameChats capabilities are new. They've existed in apps like Discord for years, which begs the question why some of them look so rough this close to launch.Nintendo has time between now and June 5 to polish GameChat, but in 2025, making a technically competent chat app shouldn't be so hard. Of course, I imagine most of the Switch 2's audience won't care if some of GameChat's features are half-baked. For the rest of us, the company plans to offer the feature for free until the end of March 2026. One would hope that's enough time for the company to catch up on two decades worth of progress in online gaming.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/gamechat-is-decades-late-and-looks-pretty-janky-202309823.html?src=rss
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  • Nintendo Switch 2: Everything announced including a new Mario Kart game, new Switch features and more
    www.engadget.com
    After months of anticipation and years of speculation, Nintendo is finally spilling all the beans about the Switch 2. In a Nintendo Direct presentation, the company is filling in questions we've had about the console since it was first officially revealed in a short teaser this past January.Switch 2 launch date and pricingWe finally know when the console will be available: June 5, 2025. It'll cost $450 at launch, and pre-orders start on April 9.Switch 2 hardwareThe Switch 2 console has the same thickness but has a much larger display 7.9 inches at a 1080p resolution, versus the 6.2-inch 720p screen on the old console. And it runs at up to 120fps. It is an LCD display, rather than OLED, but it supports HDR at least.As expected, the new Joy-Con controllers attach magnetically and have much bigger SL and SR buttons for when you're playing on a single Joy-Con controller. The sticks are also bigger, and each Joy-Con can be used as a mouse on compatible games.The built-in stand looks much better than the ones on older Switch systems, and there are two USB-C ports on the console as well. Nintendo also highlighted 3D audio when using compatible headphones, and the speakers on the console itself should be a lot better as well. The console has 256GB of storage, far surpassing the 32GB on the original model. The Switch 2 dock outputs at up to 4K with compatible games and the dock has a built-in fan to keep things cool when running at higher resolutions.Switch 2 is using similar game cards to the original Switch, but Nintendo notes that they're faster; you'll have to use microSD Express cards for extra storage this time though. Standard microSD ones won't be compatible with the new hardware.A new Nintendo Switch 2 Pro controller will also be available with the C button to activate GameChat, and it also has GL and GR buttons on the back that you can assign to any specific actions. There's also a headphone jack, too.One of the most important specs on a portable console is battery life and unfortunately, the Switch 2 might not be great in that department. Nintendo's spec sheet says it is rated between 2 and 6.5 hours of gameplay, depending of course on the game. Even the original Switch promised a slightly better 2.5 to 6.5 hours of battery life. Either way, it's far beyond what the current Switch models offer. As for networking, the Switch 2 has been upgraded to Wi-Fi 6.Voice and video chatThe first new feature Nintendo highlighted on its updated Joy-Con controllers was the C button. The C button lets you enter the new GameChat features. You can voice chat while playing using a built-in microphone, even when the console is docked. It's the first time that a Nintendo system has had voice chat, and you can also share your game screen with friends as you play as well. For example, in Mario Kart this gives you more of a feel like you're all playing connected to a TV even though you're remote, because you can see everything that your friends are doing as well.And the chat and screen-share features work even if you're all playing different games, so you can just get a group together to hang out while playing different titles. There's also a Switch 2 camera that enables video chat that'll show you on screen while you're playing. These features will require a Nintendo Switch Online subscription, but Nintendo will offer it for free to everyone until March 31, 2026.Mario Kart WorldAs expected, we're finally getting a new entry in the venerable Mario Kart series, Mario Kart World. It looks looks familiar while also showing off some wild new tricks, like skateboard-style grinds on rails and wall jumps. The courses also look much larger and wider than any we've ever seen before. For the first time, it looks like there's an open world connecting all the various courses, and weather and time of day will change.Nintendo also says that you can go off-course and drive "virtually everywhere." And fitting those huge tracks, the Grand Prix will have 24 competitors in one race. Overall, it's a massive update which feels appropriate the last Mario Kart game arrived way back in 2014 for the Wii U and was updated for the original Switch. It'll be out the same day as the Switch 2, June 5.Other games coming to Switch 2Nintendo ran down a handful of other games coming to the Switch 2, including Eldin Ring: Tarnished Edition, a new title called Drag x Drive that uses the Switch 2 mouse controls in what looks like an extreme wheelchair sporting event, Hades II, Street Fighter 6, Split Fiction, Tony Hawk's Pro Skater 3 +4, Hitman: World of Assassination and Daemon x Machina.Nintendo is also working on Hyrule Warriors: Age of Imprisonment, which will be out this winter; it's being developed in with Koei Techmo games and will have the same combat-focused vibes as other Dynasty Warrior-style titles.From Software is also releasing a new game exclusively for the Switch 2 called The Duskbloods in 2026. It feels a lot like Bloodbourne at first glance.Perhaps the biggest first-party game to be revealed today besides Mario Kart World is a new 3D platformer starring Donkey Kong: Donkey Kong Bananza. It definitely has similar vibes to 3D Mario adventures, but in a totally new context.There's a laundry list of games that were mentioned today; Nintendo has helpfully pulled them together in this press release.Finally, Nintendo has announced that the Switch Online service will host another classic console, the GameCube. The initial game library includes The Legend of Zelda: Wind Waker, F-Zero GX and SOULCALIBUR II. For the first time on Nintendo's classic consoles through the Switch Online service, GameCube games will run at higher resolutions than the original titles.Nintendo Switch 2 edition gamesIn addition to games expressly designed for the Switch 2, Nintendo will also be releasing a "Switch 2 edition" for selected titles, like The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Those titles will have improved resolutions and frame rates as well as new features that'll show up in a companion smartphone app. Nintendo didn't say how much these upgrades would cost yet.Kirby and the Forgotten Land is also getting a Switch 2 edition that adds an additional world to explore, while Metroid Prime 4: Beyond will have both a Switch and Switch 2 edition; the Switch 2 edition can run in 4K at 60fps or up to 120fps at a lower resolution.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-everything-announced-including-a-new-mario-kart-game-new-switch-features-and-more-133105264.html?src=rss
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  • The Nintendo Switch 2 arrives on June 5 at $450
    www.engadget.com
    At last, we have the critical info millions of gamers have awaited for years: the Nintendo Switch 2 release date, price and other details about the new system. The console will arrive on June 5 and it costs $450. Pre-orders will open on April 9, so you have a week to break open your piggy bank.The June release date confirms the long-standing rumors that had percolated since Nintendo first revealed the details of the new console in January. As suspected, it dovetails with the series of roadshow events Nintendo is holding around the globe to let folks try the Switch 2 for the first time. Those wrap up in early June.It's been reported that Nintendo wanted to have as many units of the console ready to sell out of the gate as possible to mitigate shortages. The Switch 2 is likely to be in high demand, even though Nintendo plans to keep releasing new games for the original Switch (which has sold more than 150 million units) into at least 2026. Still, if the demand is robust enough and reports that Nintendo has between 6 million and 8 million units ready to go hold true, the company is poised to smash sales records with the Switch 2.Nintendo Switch 2 hardwareNintendo says it redesigned the system from the ground up. As expected, the Nintendo Switch 2 is larger than its predecessor. It measures 7.9 inches, compared with 6.2 inches for the original system, though no thicker than the previous console. The Switch 2 has around double the pixel density of the original Switch, Nintendo says, as it has a 1080p display. In docked mode, you'll be able to play at up to 4K on your TV.There's some great news for frame rate appreciators, as the system will support up to 120Hz gameplay on its own screen. There's HDR support too. Sadly, it's an LCD display rather than an OLED.Nintendo says it improved the speakers to deliver clearer audio, while you'll be able to enjoy 3D audio in select games through compatible surround sound systems or headphones. There's a built-in mic with voice cancelling tech too (more on that in a moment). Some other hardware features had already been revealed, including the multi-angled kickstand and dual USB-C ports, either of which can be used for charging.Gratefully, Nintendo has given the Switch 2's internal storage a serious upgrade. At 256GB, it has eight times the built-in storage of the Switch. That was a necessary change, as many games already weighed in at over 32GB and required a microSD card to install locally.To add more storage, you'll need a microSD Express card, which supports higher-speed data transfers. Regular microSD cards won't be supported. As for the physical game cards, they're the same size and shape as the ones for the Nintendo Switch.As is usually the case, Nintendo isn't saying much about the processor or graphics processing hardware. The company simply notes that the "Nintendo Switch 2 has significantly improved CPU and GPU performance over Nintendo Switch, resulting in faster processing speed and enabling new visually advanced gameplay. It also makes it possible to achieve more detailed graphics and faster loading times."Unfortunately, battery performance isn't anything to write home about. Nintendo says the Switch 2 will get between 2 and 6.5 hours of playtime, depending of course on what games you're using and if you're using online features. Speaking of online, the Switch 2 has been upgraded to Wi-Fi 6.The new dock has a built-in fan to keep the console cool and maintain stable performance. That's something that might come in handy if you're playing, say, Elden Ring on the Switch 2 which is something you'll actually be able to do.Nintendo is promising a swatch of new accessibility features on the Switch 2. These include the option to change the font size, a speech-to-text function in GameChat (which we'll get to momentarily) and a screen reader.To help you get to grips with all of the new features of this console, you'll be able to check out tech demos, minigames and more in Nintendo Switch 2 Welcome Tour. This will be a day-one paid launch title for the system.Explore the new system through tech demos, minigames, and quizzes with Nintendo Switch 2 Welcome Tour, a paid downloadable launch title for #NintendoSwitch2. #NintendoDirect pic.twitter.com/doZVYS0wjV Nintendo of America (@NintendoAmerica) April 2, 2025 Joy-Con 2The rumors were true, the Joy-Con 2 includes a mouse control feature. Each controller can be used as a mouse, so you can maybe expect more strategy games (oh hi, Civilization VII) and even first-person shooters Nintendo is adding this feature just in time for Microsoft to start bringing Call of Duty games to its systems. A new 3 vs. 3 sports game called Drag x Drive, which will arrive this summer, uses the mouse controls of both Joy-Cons.The controllers attach to the main unit magnetically. To detach them, you need to press release buttons on the rear. The control sticks are larger, as are the SL and SR buttons. The latter are made of steel, and these are what the magnets built into the system attach to, seemingly electromagnetically.It is not yet clear if the Joy-Cons from the Switch will be compatible with the Switch 2 or, if so, how they'd attach. So if you have a large collection of Joy-Cons, they may soon be gathering dust.Elsewhere, a new Pro controller with rear, assignable buttons will also be available. It has an audio jack and, like the Joy-Con 2, it has a C button. About that...C button and GameChatThe much-discussed new C button on the right Joy-Con 2 (and the new Pro controller) can control a new feature called GameChat. For one thing, it can activate voice chat with up to 12 people.The microphone that's built into the main Switch 2 unit can pick up your voice from across a room when the console is in docked mode, Nintendo says. Through GameChat, the option to share your gameplay with up to four friends, so you can all see what each other is doing (though these friend streams seemed to be running at a low frame rate in Nintendo's Switch 2 Direct).A camera accessory will allow you to jump into video chat with up to four buds. You can choose to superimpose your camera feed over your gameplay. The camera will be available on the Switch 2 launch day.GameChat will require a Nintendo Switch Online subscription in the long run, but access will be free until March 31, 2026. Parents and guardians can set GameChat restrictions through the Nintendo Switch Parental Controls app. The company says it has safety features in place for GameChat.Nintendo Switch 2 gamesOf course, Nintendo unveiled several Switch 2 games, including Mario Kart World, the new title it teased in the console's announcement video. That will be a Switch 2 launch title. Expect more details about that during a dedicated Direct on April 17.I'm very excited about Donkey Kong Bananza, a 3D platformer that will hit Switch 2 on July 17. A Donkey Kong game with destructible environments just feels right. On top of that, Kirby Air Riders, a racing game from Super Smash Bros. Ultimate director Masahiro Sakurai, is coming later this year.A wave of major third-party games are coming to Switch 2 on launch day, including Cyberpunk 2077, Split Fiction, Hitman World of Assassination and Street Fighter 6. Also coming to Switch 2 at some point are Hades II, Final Fantasy VII Remake Intergrade, Borderlands 4, Elden Ring: Tarnished Edition (an ironically very funny name for a game that's being ported to a lass-powerful console), EA Sports FC, Project 007 and Tony Hawks Pro Skater 3 + 4.We got an update on a little game called Hollow Knight: Silksong, which now has a 2025 release window. Grand Theft Auto 6 better watch its back.In a major surprise, Nintendo revealed a brand new FromSoftware game that's coming exclusively to the Switch 2 in 2026. It's called The Duskbloods and it looks very much like a spiritual successor to Bloodborne.Meanwhile, the Switch 2 version of Nintendo Switch Online + Expansion Pack will include a library of GameCube games, such as F-Zero GX, The Legend of Zelda: The Wind Waker and SoulCalibur II. A version of the GameCube controller will soon be available. And yes, it has a C button for GameChat.In addition, several first-party Switch games will be enhanced on the Switch 2 but only if you shell out for a paid upgrade. These include The Legend of Zelda: Breath of the Wild, Tears of the Kingdom, Super Mario Party Jamboree and Kirby and the Forgotten Land, as well as the upcoming Metroid Prime 4: Beyond and Pokmon Legends: Z-A.Transitioning from the SwitchPlayers will be able to carry over most of their purchased Switch games, Nintendo Switch Online memberships and so on to the new console thanks to the Switch 2's backward compatibility. A new system that will also be available on the upcoming hybrid aims to make it easier for people to lend digital Switch games to friends and family but, as is so often the case with Nintendo, the company made things more complicated than they ought to be.Thankfully, Nintendo is looking to make it easy to transition from a Switch to a Switch 2. You'll be able to transfer your games, save data and so on directly to the new console.A GameShare feature will allow people to play the same Switch 2 game locally on multiple systems without having to purchase it more than once. That's a really nice quality of life upgrade for families and friends who like to play games together. Switch 2 owners can invite those using a Switch to play GameShare titles with them too. On the downside, GameShare will only be available for select games, including Super Mario Odyssey for those who really want to play as Kappy on their own device. Naturally, it'll also work on some Switch 2-exclusive gamesThis article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2-arrives-on-june-5-at-450-140642208.html?src=rss
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  • Nintendo Switch 2: Everything we know after the Direct announcement
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    With Nintendo's April 2 Direct showcase over and done, we now know more about the Switch 2 than ever before, including its release date (June 5) and price ($450!).Thanks to Nintendo's January 16 teaser trailer, we've long known what the Switch 2 will look like, and that it will arrive in 2025 over eight years after its predecessor. The Nintendo Switch 2 looks very similar to the original system, albeit with a larger display, magnetic Joy-Cons and a sleeker design. The company also reaffirmed that the upcoming console will be backwards compatible with Switch games.Looking to catch up on everything we know about the Switch 2? Read on.What are the key new features of the Nintendo Switch 2?Display and dockThe Nintendo Switch 2 has a 1080p 7.9-inch display with a 120Hz refresh and HDR compatibility. It also supports up to 4K output at 120Hz (with variable refresh rates) when docked.Joy-Con and Pro ControllerThe new Joy-Con for Nintendo Switch 2 attaches magnetically with a button to release them. They have larger SL and SR buttons (the ones hidden when the Joy-Con are attached) to make playing multiplayer games on one Joy-Con more feasible. The analog sticks are no longer tiny nubs, and are closer in size to the ones you might find on a PS5 or Xbox controller. They have what Nintendo is calling HD Rumble 2 built in, which seems to be a refinement of the original (and still very good) vibration function. Finally, each Joy-Con has an optical sensor that allows you to use it as a mouse, and a C button, which well get to in a minute.NintendoThe new Pro Controller for the Nintendo Switch 2 comes with everything youd expect based on the refreshed Joy-Con: Namely HD Rumble 2 and the C button. There are also remappable GL/GR buttons around the back and a standard audio jack for connecting a headset.Both options come with Amiibo support built in. The Switch 2 comes with two Joy-Con as youd expect, and additional pairs are priced at $90. The Pro Controller will cost $80.The C button stands for chatThe new C button is a dedicated way to enter a chat session with friends. As well as the standard features youd expect from voice chat, Nintendo has built a Discord-like video-sharing feature, which lets you show your gameplay to others and see other peoples screens while youre playing.The chat function works with a mic built into the console, though headsets are also supported. Nintendo will also sell a $50 camera that plugs into the USB-C port on the top of the console, which will allow you to stream your face along with your game.NintendoGameCube supportThe Switch 2 will work with GameCube games via the Nintendo Switch Online Expansion Pack. The three titles available at launch will be F-Zero GX, The Legend of Zelda: The Wind Waker and Soul Calibur II.Improved specsPerhaps the biggest feature, though, is one you cant see: The Switch 2 has an all-new processor and GPU and significantly more storage (256GB vs 64GB in the Switch OLED), along with support for faster and more capacious microSD cards. This will obviously lead to better first-party games and upgraded Switch experiences, but more importantly it will mean multi-platform games that had to skip the original, underpowered Switch will be able to be ported over. With games like Cyberpunk 2077 coming to the Switch 2 at launch, it seems like far more ports will be feasible than on the original console.Another major improvement comes in the form of networking the Switch 2 supports WiFi 6, which will improve the original's often glacial download speeds. Similarly, the new dock sports an ethernet port for a rock-solid connection.How much will the Nintendo Switch 2 cost?The Nintendo Switch 2 will be available for $450 standalone, or for $500 with a bundled digital copy of the new Mario Kart game, Mario Kart World. Thats significantly more expensive than the original Switch, which launched at $300, and has remained at that price ever since. Its also more expensive than the entry-level current-gen consoles from Sony and Microsoft.The comparison looks a little better up against Valves Steam Deck, which costs $400 for the LCD model or $550 for the basic OLED model. The Steam Deck is more affordable than most PC handhelds.When will the Nintendo Switch 2 come out?June 5, 2025.When do pre-orders open for Nintendo Switch 2?Pre-orders begin on April 9, from a variety of retailers and Nintendo itself.How long will the Switch 2's battery last?Nintendo says that the Switch 2 will last between 2 and 6.5 hours. This is similar to the original Switch, which was rated for 2.5-6.5 hours, though later revisions upped that figure significantly. The company cautions that "this time is an estimate ... battery life will depend on the games you play and usage conditions."When can I try the Nintendo Switch 2?Nintendo is planning a worldwide roadshow to let gamers go hands-on with the console. These events start in New York and Paris on April 4-6, with others taking place throughout the following two months.Ticket registration for many of the Nintendo Switch 2 Experience events has closed, but waitlists are available. However, given that Nintendo is taking a first come, first served approach, your chances of attending the roadshow if you don't already have a ticket (or unless you signed up for the waitlist immediately) seem very small at this point.The full list of Nintendo Switch 2 Experience dates is as follows:North America:New York, April 4-6, 2025Los Angeles, April 11-13, 2025Dallas, April 25-27, 2025Toronto, April 25-27, 2025Europe:Paris, April 4-6, 2025London, April 11-13, 2025Milan, April 25-27, 2025Berlin, April 25-27, 2025Madrid, May 9-11, 2025Amsterdam, May 9-11, 2025Oceania:Melbourne, May 10-11, 2025Asia:Tokyo (Makuhari), April 26-27, 2025Seoul, May 31-June 1, 2025Hong Kong, To be announcedTaipei, To be announcedIs the Nintendo Switch 2 backwards compatible?Nintendo confirmed in November 2024 that the Nintendo Switch 2 will be backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles.In the initial Nintendo Switch 2 press release, Nintendo reiterated that physical and digital Switch games will work on the new system. However, it noted that "certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." We now have more information on which games are working thanks to a guide Nintendo put together.Nintendo's software compatibility chart on April 2, 2025.NintendoAs of April 1, the vast majority of Switch 2 games are marked as compatible, but many popular games are said to have some issues. Nintendo has marked most of these as under investigation, suggesting a fix may be on the way in time for launch. Nintendo says it is manually testing every Switch game for compatibility.Only one title is marked as incompatible: Nintendo Labo Toy-Con 04: VR Kit. This was part of Nintendos Labo range of games that worked with Cardboard accessories, and is incompatible as the Switch 2 doesnt physically fit in the VR headset.Will old games be enhanced in any way?The original Switch has, to put it mildly, struggled to run some of the late-generation software that's come down the pike. Could these games be enhanced to take advantage of the increased horsepower of the Switch 2? Thats unclear. In an Ask the Developer page on its site, Nintendo says that old games are working through a real-time translation system, which sounds similar to how Rosetta allows modern Macs to run old software. With that said, the new and old Switch are much closer in hardware than that.In the same developer interview, its said that in its testing of old games for compatibility, there were some occasions where loading times became faster, or game performance became more stable, but we dont have any detail beyond that.As well as backward compatibility, Nintendo is also offering up premium Switch 2 Edition upgrades for a select few games, which have improved resolutions and frame rates, and (in some titles) some bonus features and content. What exactly that means will vary, but Nintendo did confirm that Metroid Prime 4: Beyond will have 4K/60 and 1080p/120 options on the Switch 2.In the case of the two mainline Zelda games, those will be free to Switch Online Expansion Pack members, while others will be paid upgrades. Games confirmed to have a Switch 2 Edition to date include:Super Mario Party JamboreeThe Legend of Zelda: Breath of the WildThe Legend of Zelda: Tears of the KingdomKirby and the Forgotten LandPokmon Legends: Z-AMetroid Prime 4: BeyondNintendo has not said how much the paid upgrades will cost.What will the cartridges taste like?You may remember that the original Switch cartridges taste absolutely awful. This was on purpose, to discourage folks from putting the games in their mouth. Will the successor follow suit and continue to dip cartridges in a foul-tasting bitter coating? Only time will tell.What are the launch games?We expect this list to change substantially over the coming weeks and months, but the titles currently confirmed to be available on day one follow:Arcade Archives 2 Ridge RacerBravely Default: Flying Fairy HD RemasterCyberpunk 2077DeltaruneFast FusionFortniteHitman: World of AssassinationHogwarts LegacyKunitsu-Gami: Path of the GoddessMario Kart WorldNintendo Switch 2 Welcome TourPuyo Puyo Tetris 2SSplit FictionStreet Fighter 6Survival KidsYakuza 0: Director's CutThat's everything we know about the Nintendo Switch 2 today. We'll update this article with any information we can gather directly from sources. Any changes made to the article after its initial publishing will be listed below.Update, January 24, 2025, 12:36 PM ET: This story has been updated to include speculation about price, potential game enhancements and the taste of cartridges.Update, February 5, 2025, 9:30AM ET: This story has been updated to note the time when the April 2 Nintendo Direct starts.Update, February 24, 2025, 12:30 PM ET: This story has been updated to include speculation about storage and information about the new microSD Express standard.Update, March 6, 2025, 2:30PM ET: This story has been updated to note recent FCC filings to indicate the presence of Wi-Fi 6 and NFC support.Update, March 14, 2025, 12:15PM ET: This story has been updated to include pricing and sales speculation from analysts.Update, March 20, 2025, 12:45PM ET: Updated to include a note about the Seattle Mariners new jersey patches featuring Nintendo and the Switch 2.Update, March 27, 2025, 3:50PM ET: Updated to add details about the C button, Nintendo Today! and Virtual Game Cards.Update, April 1, 2025, 10:16AM ET: Updated to add link to livestream and details on its length.Update, April 2, 2025, 4:40PM ET: Added details from the April 2 Nintendo Direct event, including specifications, price, release date and launch titles.Jeff Dunn contributed to this report.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-everything-we-know-after-the-direct-announcement-195136505.html?src=rss
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  • The Switch 2's battery life is shorter than the current Switch
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    The Switch 2 is bigger, more powerful and more expensive than the original Switch, but the tech specs for the new console reveal at least one key way it's worse: The Switch 2's battery life is shorter.Nintendo says that battery life on the Switch 2 varies depending on the game you play, but that it estimates the console should last approximately "2 6.5 hours." That's notably shorter than the battery life you'll get out of a current Switch or Switch OLED, based on the company's support page. Nintendo estimates that a Switch OLED "with a serial number that starts with 'XT'" should last around "4.5 to 9 hours." Non-OLED Switch consoles "with a serial number that starts with 'XK'" are expected to last the same amount of time. Even the original Switch, which has "a serial number that starts with 'XA'," gets a minimum of 2.5 hours of battery life. Apparently, the extra power of the Switch 2 comes with a price.Nintendo's tech specs confirm a few other notable details. The Switch 2 supports Wi-Fi 6, which should mean you'll get faster internet speeds when the console isn't docked and connected over ethernet. Based on Nintendo's guarantee that the console "supports 120 fps when 1920x1080/2560x1440 resolutions are selected," it seems like the Switch 2 won't support HDMI 2.1.As far as controllers are concerned, Amiibo support remains, but if you have special place in your heart for the Wii-esque motion controls you could use on the original Switch, it looks like you're out of luck on the Switch 2. Neither the left or right Joy-Con 2 controllers have an IR sensor, one of the ways Nintendo tracked motion on the Wii and Switch. That doesn't mean you can't use motion controls on the Switch 2, just that Nintendo isn't using IR to make them work. (At least in Metroid Prime 4: Beyond, it seems like "mouse control" fills the role motion controls used to on older games.)Do any of these changes dramatically alter the calculus on whether the Switch 2 is worth buying? Maybe not, but it is interesting to see some of the compromises and decisions Nintendo made to offer what is effectively "the Switch, but better."This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2s-battery-life-is-shorter-than-the-current-switch-211753028.html?src=rss
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