• Photos from Evermotion's post
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    Check our photorealistic 3D scanned assets.Available formats: max, fbx, obj Software: *.max - 2020 or higher Renderers: Corona *.max - 12Link in the comment #evermotion3d #3dscenes #3dscanning #3dsmax #3d #coronarender #3dmodels
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  • #USelections
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    #USelectionsThe interactive Election Center of CBS Chicago is looking sharp Virtual studio and visualized real-time data have immersed viewers in the heart of the action from start to finish in this crucial event!Check out CBS Chicago's coverage for more info:https://www.youtube.com/watch?v=5DjF8NQQco0 #VirtualProduction #AugmentedReality #Election2024
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  • Achieving Outstanding Results Through Virtual Production, Even With A Simple Setup| Aximmetry
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    A top-notch example of what you can achieve with virtual production, even with just a simple green screen! Check out this impressive project for DBS Bank, delivered by Aximmetrys Reseller, Spring Forest Studio - Live Streaming for Virtual, Hybrid & Live Events.https://youtu.be/SwqfEQIqvL4#virtualproduction #greenscreenstudio #unrealengine #aximmetry #rendering #greenscreen #3dsoftware #virtualevent #virtualstudio #corporate #advertising #contentcreatorCredit: Spring Forest Studio (Singapore)GET IN TOUCH WITH AximmetryContact us at sales@aximmetry.comFOLLOW US ON SOCIALFacebook: https://www.facebook.com/Axi...
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  • CGI 3D Animated Short Film: "Sentier Rouge" by Alexis Coppee, Pierre Bekec, Yohann Palut | CGMeetup
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    Sentier Rougehttps://www.youtube.com/watch?v=YFm97arCwcs #3d #cgi #animation #animated #shortfilm #short #Artist #DigitalArt #3DArt #Art #2D #Artwork #Games #GameArt #Illustration #DigitalArtist #Drawing #Youtube #cgmeetupCGI 3D Animated Short Film: Sentier Rouge Animated Short Film by Alexis Coppee, Pierre Bekec, Yohann Palut. Featured on http://www.cgmeetup.netA hedgehog, te...
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  • CGI Cinematic HD "Unreal Engine 4 Showdown Cinematic VR Demo" by Epic Games | CGMeetup
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    Unreal Engine 4 Showdown Cinematic VR Demohttps://www.youtube.com/watch?v=2x5mDw6YyGA #3d #cgi #animation #animated #shortfilm #short #Artist #DigitalArt #3DArt #Art #2D #Artwork #Games #GameArt #Illustration #DigitalArtist #Drawing #Youtube #cgmeetupCGI Cinematic Unreal Engine 4 Showdown Cinematic VR Demo by Epic Games. Featured on http://www.cgmeetup.net/home/unreal-engine-4-showdown-cinematic-vr-demo-b...
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  • S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold
    gamingbolt.com
    GSC Game World has released a new trailer for S.T.A.L.K.E.R. 2: Heart of Chornobyl, announcing that its upcoming survival shooter has gone gold (or G.O.L.D., if you prefer). Between snatches of gameplay, it sees an individual copying a file before peering out atop a large building.Revealed at E3 2021 but suffering numerous delays to Russias invasion of Ukraine (where the developer originates from), the story focuses on newcomer Skif. His motivations for entering the Chornobyl Exclusion Zone are unknown, but players can chart their own path. You can help various individuals roaming the Zone, seek out Artifacts (and trade them on the black market), and much more.All this on a map measuring over 60 square km with different factions, points of interest, mutants, side quests, and more to discover. S.T.A.L.K.E.R. 2: Heart of Chornobyl launches on November 20th for Xbox Series X/S and PC. It will also be available for Game Pass Ultimate and PC Game Pass. Head here to learn more about gear and weapon customization.
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  • Sony on Concords Failure: We Are Still in the Process of Learning
    gamingbolt.com
    Between shipping 65.5 million consoles and recording strong software sales, Sony does have one noticeable blemish in its current fiscal quarter the failure of Concord. It launched on August 23rd for PS5 and PC, reportedly selling only 25,000 copies. After two weeks, it was pulled from sale and servers taken offline.Though Firewalk Studios said it was looking at feedback to improve the experience, Sony made the call to permanently shelve the title and shut down the studio. In a Q&A session following the companys earnings, COO and CFO Hiroki Totoki discussed (transcription via VGC) the titles failure and how the studio is still in the process of learning.With regards to new IP, of course, you dont know the result until you actually try it. So for us, for our reflection, we probably need to have a lot of gates, including user testing or internal evaluation, and the timing of such gates. And then we need to bring them forward, and we should have done those gates much earlier than we did.Also, we have a siloed organization, so going beyond the boundaries of those organizations in terms of development and also sales, I think that could have been much smoother.And then going forward, in our own titles and in third-party titles, we do have many different windows. And we want to be able to select the right and optimal window so that we can deploy them on our own platform without cannibalization, so that we can maximize our performance in terms of title launches. Thats all I have.Prior to this, Sadahiko Hayakawa, senior VP for finance and investor relations, acknowledged Concord shutting down and Helldivers 2 becoming a hit. He said the company gained a lot of experience and learned a lot from both.We intend to share the lessons learned from our successes and failures across our studios, including in the areas of title development management as well as the process of continually adding expanded content and scaling the service after its release so as to strengthen our development management system.We intend to build on an optimum title portfolio during the current mid-range plan period that combines single-player games which are our strengths and which have a higher predictability of becoming hits due to our proven IP with live-service games that pursue upside while taking on a certain amount of risk upon release.Sony said it will release major single-player titles yearly after Ghost of Ytei (which launches in 2025). Its also making steady progress with new titles and improvements to its live service game processes. Sony has live service titles like Bungies Marathon and Haven Studios Fairgame$ in the works, but its yet to announce other big single-player titles. Stay tuned for more details in the coming months.
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