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  • Assassins Creed Shadows 15 More Things You Should Know About It
    gamingbolt.com
    WithAssassins Creed Shadowsreleasing finally within touching distance (assuming it doesnt get delayed again), weve spoken quite a bit about the action RPG in recent weeks. Ubisoft has, however, revealed a significant amount of details, of which theres still plenty we havent yet touched on. Here, were going to continue ourAssassins Creed Shadows coverage going, and go over some more notable details that you should know about the upcoming title.SIDE QUESTSAssassins Creedgames never have any shortage of optional content on offer, and therell be plenty of it inShadowsas well, unsurprisingly. You can, of course, expect a hefty chunk of side quests, many of which, according to creative director Jonathan Dumont, will revolve around specific characters that players will forge bonds with (and maybe even recruit to their cause). Speaking in an interview with Screen Rant, Dumont said, So a lot of characters that you meet, youll have pretty long quest lines with them. So you can meet them sometimes in the main path, sometimes just on the side. And then you build relationships with them. So sometimes you can recruit them, sometimes you can have romantic options if you feel like, and then youre building those relationships.FLASHBACKSInterestingly, another category of optional in Assassins Creed Shadowswill go hand-in-hand with flashbacks. Tied to meditation mechanics, these flashbacks will reveal bits and pieces from Naoe and Yasukes past lives. In the aforementioned interview, Dumont said, Theres a couple of surprises where some of the side content is sort of hidden behind a couple of meditation mechanics, where we do get to experience the past of Naoe and then Yasuke as well. So these are flashbacks that we get. So at first, you play, you dont know exactly who they are, and then you get the full, oh, thats why hes here, or something like that.SPLITTING TIME BETWEEN BOTH PROTAGONISTSPlayers will be spending a good amount of time with both Naoe and Yasuke, but asShadowsdevelopers keep stressing, it wont be too often that youll be forced to play as one or the other. According to Dumont, though Yasuke and Naoe do have their exclusive missions each, the vast majority of the game is designed to be playable as either of the two, with the gameplay adapting to the choice that you make. Speaking to Screen Rant, Dumont said, They get individual introductions and then they get their own questline also.So that one is, lets say Naoe, a personal questline cannot be played by Yasuke and those are two distinct things.But the core of the game can be pick your character and the game adapts.RUMOURED CO-OP MODEThough a single-player experience like its predecessors, with two central protagonists with unique play styles, Assassins Creed Shadowsseems pretty well-suited to co-op gameplay. As luck would have it, leaks have claimed that a co-op mode is in fact currently in the works. Insider Gamings Tom Henderson claimed in a report last October that a co-op mode forShadows,in development under the codename LEAGUE, will release following the action RPGs release and allow Naoe and Yasuke to be playable simultaneously by two players. When the mode will arrive exactly remains to be seen.MORE DETAILS ON SEASONSWeve spoken in the past about how changing seasons will affect the gameplay inShadows heres afew more fun examples on that front. During winter, youll frequently spot icicles hanging off of roofs, which youll be able to break to distract enemies with the noise theyll make upon impact. Meanwhile, when its raining, youll notice that enemies will also change their patrols in stealth, with units belonging to higher social classes seeking out shelter indoors or under roofs while the grunts stay outside.OBSERVE MECHANICEagle Visions return to mainlineAssassins CreedwithShadowsis exciting enough, but where it will only be available to Naoe, the new Observe mechanic which functionssort ofalong the same lines will be accessible by both characters. Described as a fast and easy way to toggle additional information on screen, the Observe mechanic will highlight things such as loot, collectibles, and quest objectives, and can also be used to identify targets and tag enemies.SAFEHOUSESOn top of a customizable hub referred to as the Hideout that youll keep returning to,Assassins Creed Shadowsworld will also feature several smaller safehouses scattered in different locations. Called kukurega, safehouses will let you access your gear stash, manage scouts and allies, replenish things such as ammo and rations, accept new contracts, and more. Of course, each safehouse will also serve as a fast travel point.BRIBING OFFICIALSTherell be several ways to become better informed about the world as you explore it inAssassins Creed Shadows. One will be bribing officials, something thatAssassins Creedfans have been used to doing over the years. InShadows,bribing officials will reveal new information on your targets, making it easier to identify and track them down.PATHFINDERAssassins Creed Shadowsis seemingly putting much greater emphasis than its predecessors on organic exploration, which hopefully means getting lost in its world will be its own kind of fun. Should you gettoolost, however, the game will also feature a pathfinding tool to help you find your way back, as youd expect. Toggle the feature on and a white line will appear on-screen to show you the best path to your quest objective or map marker.NO BATTLE PASS WITH ANIMUS HUBAssassins Creed Shadowswill launch right alongside the new Animus Hub, which is meant as a central platform that all games in the series will be tied to going forward. What should we expect from it in terms of monetization, however? All the way back in November, Ubisoft confirmed that there will be no paid battle pass or subscription fees tied to the Animus Hub. How the companydoesplan on monetizing the platform remains to be seen.RAY TRACINGAssassins Creed Shadowswill tout ray tracing features on PC, and depending on how powerful your hardware is, youll be able to scale things differently. On the lowest rung is selective ray tracing, which will allow you to run the game with software-based ray tracing even if youre using pre-RTX GPUs. With selective ray tracing enabled, ray tracing features will only be enabled in the Hideout. Then theres standard ray tracing, which will tout real-time global illumination, while extended ray tracing will also bring real-time reflections.STANDARD RT PC REQUIRMENTSWeve previously spoken about the lowest and highest system requirements forAssassins Creed ShadowsPC version, but theres plenty in the middle left to cover. Many will be looking to play the game with the aforementioned standard ray tracing features, for which Ubisoft has detailed two different presets. To play with standard ray tracing at 1080p and 30 FPS, youll need either an i7 8700K or a Ryzen 5 3600, along with either a GeForce RTX 2070, a Radeon RX 6700 XT, or an Arc B580. To kick it up to 1440p and 60 FPS, meanwhile, youll need either an i5 11600K or a Ryzen 5 5600X, along with either a GeForce RTX 4070 Super or a Radeon RX 7800 XT. Both setups will also need an SSD and 16 GB of RAM.STEAMUnlike many of Ubisofts recent major releases,Assassins Creed Shadowsis going to be available on Steam right at launch. That said, it has been confirmed that youwillneed to have a Ubisoft Connect account linked to your Steam to be able to play the game.NOT STEAM DECK COMPATIBLEIf you were hoping to clamber over the rooftops of feudal Japan portably, sadly, that wont be an option- at launch, at least. Ubisoft has confirmed that the game wont be Steam Deck compatible upon its release, owing to its high system requirements. Whether we can expect things to change post-launch hasnt yet been confirmed.4K/60 FPS MODEWeve spoken quite a bit aboutShadowsPC version- but what about console players? Well, theres reason to be excited, from a technical standpoint. As per Ubisoft, on both PS5 and Xbox Series X, Assassins Creed Shadowswill feature a performance mode that will run the game at an upscaled 2160p and 60 FPS. Details havent yet been shared on the games Xbox Series S and PS5 Pro versions, however.
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  • Split Fictions Budget is Almost Double of It Takes Two, Says Director
    gamingbolt.com
    Hazelight Studios latest co-op adventure, Split Fiction, is out later this week, with players controlling writers Mio and Zoe as they attempt to escape a simulation. Theyll visit fantasy and science fiction worlds, relying on each other to overcome their imaginations.Its a lengthy quest, with director Josef Fares confirming a playtime of 12 to 14 hours, though the side content could push that even further. Interestingly, he also told MinnMax that the budget is almost double of It Takes Two, the studios previous title. When jokingly asked where all the money went, Fares replied, Look at the game, man. Are you kidding me? Look at the game!Regardless, Split Fictions scope is arguably more ambitious, encompassing multiple scenarios from transforming into pigs to a spacewalk with many more gameplay mechanics. The visual fidelity is also arguably higher with heavier requirements on PC (check them out here).Split Fiction launches on March 6th for Xbox Series X/S, PS5, and PC. Head here for everything you need to know before buying.
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  • The Relic: First Guardian Trailer Showcases Combat, Weapons, and Enemy Variety
    gamingbolt.com
    Apocalyptic fantasy action RPG The Relic: First Guardian has received a new trailer focusing on combat. Alongside the variety of weapons that the player wields, it highlights the enemies encountered, from nimble dual-wielding foes to summoners. Check it out below.Developed by Project Cloud Games and published by Perp Games, The Relic: First Guardian involves the realm of Arsiltus, or rather, whats left of it. Thanks to the emergence of a void, its been warped horribly. Your job is to find the pieces of the great relic whose shattering caused this calamity and set things right, traversing a semi-open world.There are five weapon types, each possessing different skills. While the combat resembles other 3D Souls-likes, there is no leveling, with the player relying on crafting, items, and runes to become stronger. Dungeons and bosses also await, and while they can help grow your character to the greatest potential, the exact details are fuzzy.Announced in 2021, The Relic: First Guardian launches in 2025 for Xbox Series X/S, PS5, and PC. Stay tuned for a release date in the coming months.
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  • Monster Hunter Wilds Graphics Analysis PC vs. PS5 Head to Head Comparison
    gamingbolt.com
    Ever since the first trailer for Monster Hunter Wilds debuted, theres been this palpable excitement for the graphical improvements it could bring. The series then-recent title, Monster Hunter Rise, looked good enough when it made the jump to PC, Xbox, and PlayStation from the Nintendo Switch, but still far from the fidelity that World offered. Monster Hunter Wilds seemed poised to make that next big leap, that fabled expedition into the next gen.And then the first open beta hit.Suffice it to say that expectations were readjusted very quickly afterwards. Between performance issues on all platforms, horrendous image quality on consoles (especially in Performance Mode), and the low polygon monsters (which went from bizarre to beloved), Wilds clearly needed way more time for polish.While these improvements didnt carry over into the second beta, the development team did put in the work, adjusting the minimum system requirements on PC, and swapping Checkerboard Rendering for AMD FSR upscaling. Prioritize Framerate mode also saw performance gains thanks to the fix for a rendering bug.All this is well and good, but how does the full game fare at launch? Can Monster Hunter Wilds technical chops match its ambitious scale? Lets find out.Changes From Monster Hunter WorldMonster Hunter World is famously the last title in the franchise to be developed on MT Framework before the company embraced RE Engine for its future titles. The technology allows for some pretty impressive new features. As stated earlier, that first trailer underscored how the developer was evolving on Worlds fundamentals.The locales havent just increased but feel like full-fledged regions with detailed ecosystems something, which World dabbled in but not on this scale. Seamlessly going from your base out into the world without any loading is also impressive, as is the day/night cycle. Its all something to behold, and thats not even getting into the endemic life like the herds roaming around or the various interactions between plants and small birds in the world.General Graphical AnalysisHowever, its the weather conditions that can steal the show, depending on the location. The starting locale, the Windward Plains, is an excellent example. When the sandstorm rolls in, you can see it naturally sweeping over the map from the distance. Monsters are covered up in the middle of it, and if they enter a body of water, the sand washes off. You even see dust particles shifting off rocks and other environmental objects with the wind. Then you have the lighting storms, with bolts naturally hitting the ground and even congregating near the stone lightning rods.Even the Scarlet Forest is something to behold. When it rains, it pours, and you can see that flowing naturally traveling down slopes or pattering off foliage. During the battle with Uth Duna in some water bodies, it will move violently, which can even shift your movement.That added fidelity is also apparent in the character models, both for the humans and monsters. Characters animate more naturally, which especially carries over into combat watching your hunt feebly slash away at a monster while theyre trying to get up and seeing them collide against the environment is incredible.The facial expressions are more natural, especially the eyes, and the sheer detail on fabrics and metal is great. Thats even more apparent when fighting the monsters, whether its Doshagumas fur and folds bristling naturally as it ambles along or Chatacabras skin, which is still disturbingly moist, regardless of the platform.Its not all sunshine and rainbows, though, especially when it comes to the brightness. When playing through on PS5, I was amazed at how desaturated and grey the overall color tones could be. After playing around with the HDR settings, there were improvements, but it still felt odd in places. Things did feel more vibrant in the Windward Plains when the atmosphere cleared, and the sun shone down, for what its worth.PC Specs and Graphics SettingsThe PC version of Monster Hunter Wilds is chock-full of options, with support for all the major upscalers like DLSS 3.5, FSR 3 and XeSS 1.3. Frame Generation is also included, and you can adjust multiple quality parameters from the quality of textures, texture filtering, meshes, fur, foliage and more to adjusting the cutscene and background frame rate. Variable rate shading, screen-space reflections, ambient occlusion its all here.Our test rig for the PC version consisted of an AMD Ryzen 9 5950X with an Nvidia GeForce RTX 3080 Ti and 32 GB memory. DLSS was set to Quality Mode at 4K, with all settings maxed out.PC PerformanceAs somewhat expected, given that 4K/60 FPS at Ultra settings requires an RTX 4070 Ti (12 GB VRAM) or an RTX 4070 Ti Super (16 GB VRAM), our test rig hovered around 38 to 40 frames per second. It would often dip to 30 FPS in more visually dense scenarios, like open areas with significant herds roaming about and clear skies. The frame rate would improve during sandstorms, though, hitting 45 frames per second in a relatively stable fashion.Nevertheless, the PC versions fidelity is pretty good, with solid image quality and draw distances. Some pop-in is visible in certain places, and there is a bit of asset loading in some scenes, but its nothing too major or insignificant enough to escape notice at times.PS5 Performance and ResolutionOf course, things take a turn with the PS5 version. It offers three modes Prioritize Graphics, Prioritize Framerate and Balanced. Prioritize Graphics renders at 1728p and targets 30 FPS, while Prioritize Framerate renders at 1080p and targets 60 FPS. Both output to 2160p through upscaling, and the results are very mixed.Image quality and aliasing in Performance Mode look downright horrendous. Try walking through the Windward Plains while a thunderstorm rages for the most egregious example. The draw distance also goes for a toss with consistent environmental texture pop-in and asset loading, especially in the environment. Things improve somewhat slightly up close, though wandering through the Scarlet Forest, youre bound to see some poor aliasing among the foliage.Balanced and Prioritized Resolution are better in both aspects, though the aliasing still isnt perfect. Performance Mode at least sticks mostly to 60 FPS, though youll notice some pretty hefty drops at times, especially when loading back into the base from a hunt in a different region.You can also enable frame caps or turn them off completely, the latter required for 120 Hz mode. I found this setup worked well enough for Balanced Mode, delivering a relatively consistent 40 FPS. It also ensured a smoother Performance Mode experience. Resolution Mode is perhaps the most stable, though there are still drops. Regardless of the mode, get used to seeing NPCs and monsters in the distance moving around at lower frame rates.PC vs. PS5 Quality ModeIf it wasnt obvious enough, the PC version is the clear winner here. It blows away the PS5 version on Quality Mode with its image quality and aliasing and also delivers higher frame rates, even if they can consistently dip. The latter depends more on your hardware configuration, so hitting more consistent frame rates by toning down a few settings isnt impossible.ConclusionWith how ambitious Monster Hunter Wilds can be with its scale, RE Engine is once again proven to be ill-suited to these large environments. The PC version does a relatively good job with its quality level and even without following the Ultra requirements stringently, we eked out some pretty decent performance at the highest settings. As for the PS5 version, I prefer Balanced Mode with 120 Hz mode enabled for that sweet spot between frame rate and resolution. Overall, its an improvement over the beta, but still far from the best.
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  • 10 New Things Weve Learned About Pokemon Legends: Z-A
    gamingbolt.com
    It wouldnt be an exaggeration to callPokemon Legends: Arceus one of the bestPokemongames in recent memory if not even among the series finest outings ever, period so its no surprise thatPokemon Legends: Z-A has been turning heads the way it has been, even though details on it have been scarce since its announcement. Of course, recently, that changed with The Pokemon Company, Nintendo, and Game Freak providing a new look at the upcoming action RPG, and in the process showcasing its first gameplay footage. Plenty has emerged on Pokemon Legends: Z-Aas a result, so here, were going to go over the ten most crucial newly revealed details that you should know about the game.SETTINGUpon its announcement last year, it was confirmed thatPokemon Legends: Z-Awould be set entirely in the Paris-inspired LumioseCity in the Kalos region, and more details have now emerged on that front. For starters, yes, the game is setentirelywithin the city, which means we wont be exploring the entirety of Kalos again- just Lumiose itself, which is going to have to be larger and more fleshed out than anyPokemoncity has been in a game to date. Crucially, unlikePokemon Legends: Arceus, which was set in past Sinnoh,Z-Awill take place in the present day. Clearly, Game Freak isnt just following a formula laid down byArceus.STORYPokemon Legends: Z-Awill see Lumiose City in the midst of whats been dubbed an urban redevelopment plan, the goal of which is to make the city a space where people and Pokemon can co-exist and thrive together in total harmony. As the game begins, players will find themselves in Lumiose City during their travels, though how you become part of this redevelopment plan remains to be seen. Your base of operations throughout your journey in the thriving city will be Hotel Z, run by someone Pokemon X and Yfans will find familiar. Meanwhile, the mysterious legendary Pokemon Zygardewill also be involved, though exactly in what capacity is- well, appropriately enough, its a mystery.CHARACTERSSeveral characters who will play a central role inPokemon Legends: Z-Asstory have also been revealed. Depending on whether you choose to play as a male or female trainer, youll meet either Taunie or Urbain, who are Pokemon Trainers who work at Hotel Z to help support the hotels owner. The owner, incidentally, is AZ, who was a key character in Pokemon X and Y. For those unfamiliar, he is more than 3,000 years old, the former king of the Kalos region, and was a key figure in an ancient war that was once fought in this part of thePokemonworld. AZs Pokemon partner, Floette, will also appear. Meanwhile, theres also Jett, whos the CEO of Quasartico, the corporation driving the Lumiose City urban redevelopment plan, Vinnie, who is Jetts secretary.STARTERSWho are the starters? is the one question that everyone invariably asks any time a newPokemongame is unveiled, and sure enough, the trio of pocket monsters who will serve asPokemon Legends: Z-Ahave also now been revealed. Like its predecessor, it will bring mix and match starter Pokemon from previous regions, and like its predecessor, none of the three are from the region that its set in. Two of Johtos starters are coming back in the form of Totodile and Chicorita (sorry, Cyndaquil, but this is what you get for Typhlosions many crimes), while the Unovaregions Tepig is also returning.WILD ZONESWithPokemon Legends: Z-Abeing set entirely in Lumiose City, theres going to be a lit of urban environments, which is obviously going to be a big change fromArceus but what does that mean about wild Pokemon battles? Scattered throughout the city, players will find a number of Wild Zones, which are chunks of Lumiose that have been cordoned off and designated exclusive habitats for wild Pokemon. This is where well encounter, battle, and catch wild Pokemon, though exactly how many of these Zones there are in Lumiose City hasnt been confirmed.CITY EXPLORATIONOf course, as mentioned, youcanexpect plenty of city exploration- more so than in any otherPokemongame, in fact. Set entirely within the boundaries of the Kalos regions biggest city,Pokemon Legends: Z-Awill feature plenty of dense, urban environments for players to traverse. The newest footage for the game shows glimpses of some interesting traversal mechanics from riding elevators to rooftops that seem fully explorable to double jumping across chasms between structures though whether any ofArceusopen world traversal mechanics will come back remains to be seen.COMBATThis is the one biggest piece of info aboutPokemon Legends: Z-A,and its easy to see why. Its hugely significant. For the first time in series history, battles in the game will not be turn-based. Real-time battles will now see both Pokemon and Trainers moving around freely, while attacks will also now be dodgeable. Different attacks will have different attributes like range and area of effect, and how and when you choose to unleash your attacks will be crucial to the flow of fights. Based on the footage shown (including the on-screen UI), each of your active Pokemons four moves will be assigned to a face button each, with each attack running on a cooldown.MEGA EVOLUTIONSFrom Z-Moves to Dynamax to Terastrallization,Pokemonhas tried to replicate the success of Mega Evolutions with new gimmicks every generation, but none have come close to matching that first effort. The fan favourite gameplay feature was confirmed to be be coming back inPokemon Legends: Z-A when it was announced last year, and its newest showing offered new looks at what itll look like. Using Key Stones and Mega Stones in combination, certain (but not all) Pokemon will temporarily mega evolve into super powerful versions of themselves, which will not only afford them new and explosive moves, but might might even grant them completely new types.CONFIRMED MEGASIn the footage thats been revealed forPokemon Legends: Z-Aso far, several Mega Evolutions have been confirmed already. Officially confirmed to be in the game are Mega Evolutions for Gyarados, Kangaskhan, Absol, Gardevoir, Sableye, Altaria, Ampharos, Lucario, and both Mega Evolutions for Charizard. Presumably, we can probably also expect Mega Evolutions for Feraligatr, Meganium, and Emboar for the first time ever, seeing as theyre the the evolutions for our starters this time- though that hasnt yet been officially confirmed.LAUNCHSo when exactly can we get our hands on the game? Well, we dont know theexactrelease date still, though The Pokemon Company and Nintendo have, at the very least, narrowed down its release window.Pokemon Legends: Z-Ais officially due out in late 2025, with its Japanese trailers mentioning a Fall launch- which means were probably looking at a November release, which is a Fall month in the latter stages of the year. The game will be available on Nintendo Switch, though theres no word yet on whether Nintendo intends to release it as a cross-gen title for the Nintendo Switch 2 as well. If nothing else, Switch 2 owners will be able to play the game via backward compatibility, so theres that.
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  • Monster Hunter Wilds Guide How To Increase Hunter Rank
    gamingbolt.com
    Hunter Rank (HR) is the metric that determines what content is accessible to players in Monster Hunter Wilds. Over the course of the campaign, rank progression will be limited in order to properly balance the story mode experience. Although you earn Hunter Rank Points (HRP) normally in this mode, they do not actually contribute towards ranking you up, as these initial ranks are solely dependent on story mission completion in order to progress the campaign.At the conclusion of the campaign questline, any excess HRP that you may have earned over the course of the campaign is then granted all at one go, and can thus rank you up several times over in the advanced ranking system. This post-game mode works in the traditional manner that players expect from RPGsperform tasks, earn experience, and rank up.This guide is everything you need to know about increasing your Hunter Rank in the post-game.Side QuestingThese new post-game missions are some of the best sources for large amounts of HRP, not just from quest completion, but also from beating the target monster that you are tasked to hunt. Ever more quests are unlocked as you achieve higher and higher Hunter Ranks, so be sure to seek out all the NPCs you possibly can.These side quests also have the added benefit of granting you rewards in the form of weapons and armor, which will come in handy as you strive to access and beat higher-level content.Monster HuntingThe obvious avenue for gaining HRP, this is less lucrative than simply monster hunting during the course of a targeted mission. Ideally, you will want to farm the most valuable monsters, in order to simultaneously earn HRP, Zenny, and materials, for maximum efficiency.That is everything there is to know about increasing Hunter Rank in Monster Hunter Wilds.
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  • Monster Hunter Wilds Guide How To Farm Zenny
    gamingbolt.com
    Zenny is the currency of the realm in Monster Hunter Wilds, and is a critical resource for upgrades aside from the various monster parts themselves. With Zenny requirements eventually totalling in the millions, you will be farming for it consistently throughout the course of the game.This Monster Hunter Wilds guide is every method available to players who want to quickly and efficiently farm Zenny.Daily LoginThis passive action will earn you a variety of rewards for daily login. While quite minimal, this will add up over time. QuestingInitially, your primary source of Zenny is always going to be accepting quests, both campaign and side. These have been designed to put players in the way of the resources they require as they naturally progress through the game. Aside from the Zenny itself, a number of valuable items will also be rewarded, which themselves can be disposed of in trade for currency.Event QuestsThese limited opportunity quests should be prioritized over other quests, as the loot rewards are unique and can range from weapons, armor,Monster MaterialsHoarding monster materials is unnecessary for the most part, and you are better off simply selling off excess resources for their immediate value in Zenny. Should you require a particular material later on, it will be easy enough to track down and farm a given monster for it. Gathering materials can be optimized through the use of specialist skills such as Geologist, Master Gatherer, and Speed Gathering. This should greatly improve the speed at which you farm resources.Sell ItemsAside from monster materials, you will be gathering plenty of other loot, including items that have no utility besides trading for Zenny. These are described as being sellable for a high price. These absolutely cannot be used for crafting, so feel free to get rid of them at the soonest.Those are all the major avenues for farming Zenny in Monster Hunter Wilds.
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  • 14 Big Games Launching in March 2025
    gamingbolt.com
    After February felt quieter than expected, March 2025 is overflowing with releases. Almost every genre fan has something to look forward to, be it competitive shooting, role-playing, local co-op, horde-based combat, and much more. Here are 15 of the biggest games that you should check out this month.FragPunkBad Guitar Studios free-to-play competitive shooter Fragpunk finally arrives on March 6th for Xbox Series X/S, PS5, and PC and caters to the Valorant crowd. That is if Valorant had an even more bombastic art style and cards that introduce modifiers, from larger heads to flipping the level upside down. As far-fetched as it seems, Fragpunks mix of abilities and cards is endearing heres hoping its also long-lasting.Split FictionBetter than It Takes Two (according to director Josef Fares) and promising to blow people away (again, according to Fares). Regardless of the signature hyperbole, Hazelights latest co-op adventure looks quite good. As Mio and Zoe, two writers stuck in a simulation, players venture across sci-fi and fantasy worlds with a ridiculous number of gameplay mechanics. Mechs, gravity changes, dragon-riding, spacewalks, even sausage making (turned terrifying) its all here and out on March 6th for Xbox Series X/S, PS5, and PC. And only one person needs to own a copy to play with a friend, thanks to the Friends Pass.Suikoden 1 and 2 HD RemasterLaunching on March 6th for all platforms, Suikoden 1 and 2 HD Remaster is exactly what it says a remastered compilation of Konamis first two award-winning role-playing games with updated effects and HD backgrounds. Quality-of-life features like a conversation log, auto-save and Fast Forward for combat should make the journeys to gather all 108 Stars of Destiny much smoother. If you enjoyed Eiyuden Chronicle: Hundred Heroes and always wanted to experience its inspiration, nows the time.WWE 2K25With Cody Rhodes finishing his story, the past year or so of WWE has focused heavily on the Bloodline. So it should come as no surprise that the new Showcase in WWE 2K25, out on March 14th, is all about the faction, incorporating past and present Samoan wrestlers while debuting a new social space called The Island for players to hang out. With over 300 wrestlers, a new unified MyRISE mode, online multiplayer for MyGM and new match types, theres quite a lot on the card.MLB The Show 25The show never truly ends for Sony San Diego Studio. and this year, its looking to implement major improvements based on fan feedback. Road to Show is revamped, offering eight licensed teams while still following the Path to 99 progression. Diamond Dynasty dabbles with rogue-like mechanics, Storylines continue, and the gameplay has seen numerous improvements. MLB The Show 25 launches on March 18th for PS5, Xbox Series X/S, and Nintendo Switch, though unfortunately, not for Game Pass.Assassins Creed ShadowsAfter months of delays, rumors, and extensive gameplay showings, Assassins Creed Shadows is poised for release on March 20th for Xbox Series X/S, PS5, and PC. Ubisoft is mixing up quite a bit with its dual protagonists, Naoe and Yasuke, but also returning to its stealth action roots while revamping the parkour and adding seasons. Between the base-building, scouting, loot, and late Sengoku era intrigue, theres tons to unpack, but can it revive the publishers fortunes? Thats the million-dollar question.Rise of the Rnin (PC)Insert a joke about playing a better open-world action RPG set in Japan. But in all seriousness, Rise of the Ronins PC version is worth looking forward to. It not only features ray tracing, up to 8K, 120 FPS, support for various upscalers and more, but it comes packed with all the post-launch updates, including more challenging missions and new loot. It arrives on March 11th via Steam.Killing Floor 3Killing Zeds in 2091, where Horzine has spliced the undead with cybernetic technology to craft new horrors. As a Specialist of Nightfall, its your job to resist, undertaking missions with up to five other players. All the tenets of Killing Floor are present, from highly customizable weapons and wave-based combat to modifiers on higher difficulties and Grindhouse levels of gore. The far future premise may turn some off, but after playing the closed beta, the full game may be the bloodiest of good times when it launches on March 25th for Xbox Series X/S, PS5, and PC.AtomfallSurvival sandbox post-Windscale fire disaster set in and around an isolated village. A somewhat despotic military, cults, bandits, mysterious bunkers, mutants, and naturally, a voice in a telephone booth telling you to kill someone. Rebellion Developments Atomfall is certainly something, to the extent that even its lead designer is intrigued at how it may or may not work out. It launches on March 27th for Xbox Series X/S, Xbox One, PS4, PS5, and PC, so it wont take long for us to find out.The First Berserker: KhazanWhen the Les Pollos Empire and the world at large faced disaster at the hands of the Berserk Dragon, it turned to one legendary general to save it. However, after being forsaken by his king, Khazan would be badly wounded and exiledthat is, until the Blade Phantom took up residence in his body, offering a path to revenge. Regardless of your connection to the Dungeon and Fighter lore, theres no denying the brutal yet responsive combat or the stunning world design. The First Berserker: Khazan arrives on March 27th for Xbox Series X/S, PS5 and PC.Two Point MuseumIf managing a hospital and a university wasnt enough, Two Point Studios is dooming human culture further by placing you in charge of a museum. Organize exhibits and tours, manage guests, decorate the floor, and even send expeditions to garner artifacts. With five museum locations and a sandbox mode, theres plenty of room and challenges to become the perfect curator. Two Point Museum arrives on March 4th for Xbox Series X/S, PS5, and PC.AI LimitAnother Souls-like anime-style action RPG, this one offers a post-apocalyptic world not unlike that of Code Vein (minus the vampires). As a Blader arriving in mankinds last standing city, Havenswell, its your job to repair the Branches. Be careful, as massive beasts, ravenous warriors, and terrifying monsters roam the city, seeking your end. Launching on March 27th, AI Limit will be available for PS5 and PC.Wreckfest 2Through various trials and tribulations, Flatouts spiritual successor Wreckfest underwent four years of early access before releasing to strong critical praise. Its finally getting a sequel in the form of Wreckfest 2, which is also going the early access route on March 20th. Overhauled physics, more intense crashes Bugbear promises it all and then some, including a forthcoming revamp of career mode. Theres a lot of content coming later, but at launch, it should be yet another smash hit.Chernobylite 2: Exclusion ZoneIf you had to order someone to dimension-hop and steal the precious MacGuffin-like Chernobylite, who else to send but Cole Grey, even if he does get stranded? Though the sequel embraces more action RPG-esque combat and multiple classes, youll still have to gather materials and survive across irradiated landscapes, with or without companions. With about 30 percent of the full game, Chernobylite 2: Exclusion Zone will launch on March 6th for PC via early access.
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  • Monster Hunter Wilds Capcom Acknowledges PC Tech Issues
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    Monster Hunter Wildshas got off to a rip-roaring start, attracting well over a million concurrent players on Steam virtually as soon as it had released. The long-awaited action RPG is, however, facing widespread criticism from PC players regardless.Specifically, the technical condition thatMonster Hunter Wildshas launched in on PC has been called out by many. On Steam, the game currently holds a Mixed user rating, with 48 percent of its 22,000-plus user reviews (at the time of writing) being negative, primarily for the same reason.As youd expect, that hasnt gone unnoticed by Capcom. Taking to Twitter, Capcom has acknowledged the tech issues that many players are facing on the platform and offered a workaround. The company writes, If youre experiencing any initial issues with Monster Hunter Wilds on Steam, please try updating your graphics driver, turning off compatibility mode, and then readjust your settings.Of course, the hope is that fixes for some of the games most pressing technical issues will arrive on priority, though Capcom hasnt yet provided any concrete details on that front. The company did,however, recently confirm that the games Title Update 1 will release in April, bringing new content and features. Read more on that through here.In our review ofMonster Hunter Wilds,we awarded it a score of 8/10, saying, Monster Hunter Wilds is a fresh start for the franchise, even as it channels a respectable chunk of Monster Hunter World. The endgame could use a lot more, but its still a top-tier action RPG with some incredible moments. Read the full review through here.Monster Hunter Wildsis available on PS5, Xbox Series X/S, and PC.Hunters! If youre experiencing any initial issues with Monster Hunter Wilds on Steam, please try updating your graphics driver, turning off compatibility mode, and then readjust your settings.Thank you all for your patience and support!More details:https://t.co/v6g7UwFXpj Monster Hunter Status (@MHStatusUpdates) February 28, 2025
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  • Call of Duty 2025 Will Release for PS4 and Xbox One Rumour
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    Werefinallyat the point where cross-gen games are becoming increasingly rare, but it looks like the games industry is still not completely done with them. In fact, one of this years biggest releases is allegedly also coming to last-gen consoles.Charlie Intel has claimed on Twitter, citing anonymous sources, that this yearsCall of Dutygame will still also launch for both PS4 and Xbox One, as allCall of Dutygames have done since the beginning of the current console generation.PS4 and Xbox One both continue to enjoy active player bases (the PS4 in particular), especially whereCall of Dutyis concerned, so the series decision to stick with cross-gen releases doesnt come as a huge surprise. That said, those hoping for significant technical leaps allowed by older and outdated hardware no longer being supported are going to have to wait longer.As per a leak last year,Call of Duty 2025is going to be a direct sequel toCall of Duty: Black Ops 2, and will also featured remastered versions of the 2012 titles multiplayer maps. Read more on that through here.Call of Duty 2025 could still release on PS4 and Xbox One, per sources. Supporting last-gen in 2025 is a wild decision, but the game is in development for the old consoles from what weve heard.This may be a reason as to why there cant be two big maps in Warzone at same time. pic.twitter.com/mfkmOR65Fz CharlieIntel (@charlieINTEL) February 27, 2025
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  • Pokemon Trading Card Game Pocket Crosses 100 Million Downloads
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    Since releasing late last year,Pokemon Trading Card Game Pockethas been nothing short of a revelation, and it is still refusing to slow down.Taking to Twitter, The Pokemon Company recently announced thatPokemon Trading Card Game Pockethas now crossed 100 million worldwide downloads. As of December, that number stood at 60 million, which means the app has maintained impressive momentum with an additional 40 million downloads in a little over two months.In November, shortly following its release, it was reported thatPokemon Trading Card Game Pockethad raked in over $120 million in revenue in under a month. Read more on that through here.As ever, theres plenty going on in the world ofPokemoneven outsideTCG Pocket.The Pokemon Company and Nintendo recently debuted gameplay footage forPokemon Legends: Z-A,which is due out later this year.Pokemon Championswas also announced for iOS, Android, and Nintendo Switch.What a fantastic way to celebrate #PokemonDay today! Thank you to everyone for your continued support; its genuinely appreciated. We look forward to celebrating this community and any future milestones in this new year. We hope you continue to enjoy our game! pic.twitter.com/kzewn7gXI5 Pokmon TCG Pocket (@PokemonTCGP) February 27, 2025
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  • The Witcher 4 CD Projekt RED Confirms Ciris Model is Unchanged in Behind-the-Scenes Video
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    Some recent behind-the-scenes footage shown about the making of The Witcher 4s reveal trailer seems to have caused some controversy. Some had taken to social media believing that, since the release of the trailer, developer CD Projekt RED had changed the model for protagonist Ciri.Game director Sebastian Kalemba, however, took to social media platform X to dispel these rumours. Responding to a now-deleted post, Kalemba revealed that the behind-the-scenes footage featured the same model of Ciri as what we had seen in the games original trailer.Kalemba explained that the model looks different because it was shown off without any facial animation, lighting, or virtual camera lenses, and that it was merely a work-in-progress snapshot before it was touched up to be used for the trailer.The behind-the-scenes video features the same in-game model of Ciri as seen in the original trailer, wrote Kalemba. We have not modified it. What youre seeing is raw footagewithout facial animation, lighting, or virtual camera lenses. While its still in-engine, it represents a work-in-progress snapshot taken before we applied cinematic touches for the purpose of that video.This variation is a natural part of the game development process. At this point, any characters appearance may vary depending on the mediumwhether its in a trailer, a 3D model, or in-game.The behind-the-scenes footage was shown off in the latest episode of CD Projekt REDs AnsweRED podcast, which you can check out below. The episode focused on the making of the reveal trailer, along with various aspects, including storytelling, and the emotions that Ciri would portray.Ciri was confirmed as the new protagonist for The Witcher 4 back when the game was first announced in December 2024. While the move was seen as somewhat controversial, narrative director Philipp Webber mentioned that the decision wasnt made with a disregard for established canon and lore for The Witcher.I can actually give you a very good answer because its the answer Andrzej Sapkowski usually gives: the answer is in the books, said Webber. In the books, Andrzej Sapkowski calls Ciri a Witcher multiple times, and Geralt calls Ciri a Witcher in the books too. So, I think that basically says what Andrzej Sapkowski thinks about the topic.While the story will certainly be different since well be seeing things from Ciris perspective, gameplay will also see some changes. Back in December, executive producer Magorzata Mitrga spoke about how Ciri will be much more nimble and agile than Geralt was in The Witcher 3: Wild Hunt.Shes faster, more agile but you can still tell that she was raised by Geralt, right? said Mitrga.Geralt voice actor Doug Cockle also spoke about the decision to make Ciri the protagonist, calling it a really good move.Im really excited, said Cockle. I think its a really good move. I mean, I always thought that continuing the Saga, but shifting to Ciri would be a really, really interesting move for all kinds of reasons, but mostly because of things that happen in the books, which I dont want to give away because people, I want people to go read. So yeah, I think its really exciting. I cant wait. I cant wait to see what theyve done.The Witcher 4 is currently in development for PC, PS5 and Xbox Series X/S.The behind-the-scenes video features the same in-game model of Ciri as seen in the original trailer. We have not modified it. What youre seeing is raw footagewithout facial animation, lighting, or virtual camera lenses. While its still in-engine, it represents a https://t.co/krs0czANqK Sebastian Kalemba (@Skalemba) February 27, 2025
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  • Monster Hunter Wilds Title Update 1 Launches in Early April, Adds The Gathering Hub
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    Capcoms Monster Hunter Wilds is already breaking records for the company, with over 1.3 million concurrent players on Steam (and rising). As for the future, Capcom has confirmed some new details for Title Update 1, including an early April release and the return of the Gathering Hub.Introduced in Monster Hunter World, the Gathering Hub allowed players in the lobby to hang out and interact with each other in various ways (including arm-wrestling contests). Wilds version remains to be detailed, though youll have to finish the main story to access it. Capcom also promises a new level of challenge with a monster of formidable strength at a level above Tempered!It also promises another challenging monster, though its unknown if either refers to Mizutsune. Per the roadmap, players can also look forward to new features and Event Quests. Title Update 2, out this Summer, introduces another monster yet to be revealed.Stay tuned for further information in the coming weeks. Monster Hunter Wilds is available for Xbox Series X/S, PS5, and PC. You can read our review here.
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  • Midnight Murder Club is Coming to PC and PS5 on March 13
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    Velan Studios has announced that Midnight Murder Club is coming to PS5 and PC as an Early Access title on March 13. Game director Eric Feurstein took to the PlayStation Blog to reveal details on the PS5 launch of the game, including a new game mode.Joining Free for All, Thief in the Night, Team Deathmatch and Headhunters is the new Wildcards mode. The mode revolves around breaking established rules of the game to cause more chaos. Players get to pick cards in the Wildcards mode, each of which can have different effects on the game, from all players getting super speed to player deaths causing explosive flames.Midnight Murder Club is also getting a Guest Pass Edition, which allows friends of players who already own the game to join in on the fun without having to buy a separate copy. Each person that buys a copy of Midnight Murder Club gets five Guest Pass Editions that they can give to their friends. The Guest Pass Edition features all current game modes and zero time limits.Midnight Murder Club is a six-player shooter set in a pitch-black mansion. Players dont have much in the way of light sources, and will have to figure out the positions of their opponents using unconventional means, like keeping an eye out for their muzzle flashes. Players will also have flashlights that have the unfortunate side-effect of giving their own positions away as well.The PS5 release of Midnight Murder Club was originally announced all the way back in December 2024. The studio will also be taking feedback from its players as development on the game continues.As a member of the Midnight Murder Club, your opinion on the direction the club should go matters, wrote Feurstein in the announcement. Were determined to evolve this game with the community as we continue developing through Early Access. We want your opinions and ideas, which will help shape our roadmap (which well be sharing before launch!).Midnight Murder Club will be priced at $19.99.
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  • The Hidden Ones Gets New Trailer Showcasing Xue Fans Abilities
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    Developer Morefun Studios has released a new trailer for its upcoming action game The Hidden Ones. The trailer showcases one of the newest additions to the games roster of characters: Xue Fan. Check out the trailer below.Kicking things off on a creepy note, Xue Fan is swiftly introduced in a fight against the games protagonist, where he gets to show off quite a few of his moves. More of the characters capabilities are then showcased, giving us a look at how Xue Fan would work in the games PvP mode.Capping things off, the studio has also revealed that it will be kicking off a pre-alpha test for The Hidden Ones. Those interested can get access to the pre-alpha test by registering on the official website. Access will also be distributed through social media giveaways, as well as through Twitch Drop rewards.The pre-alpha for The Hidden Ones will be kicking off on February 17 on PC and Android. To take part, players will need at minimum an Intel i7 9700 or AMD Ryzen 7 3700X CPU, an Nvidia GeForce RTX 2060, AMD Radeon RX 5600 XT, or an Intel Arc A580 GPU, and 16 GB of RAM along with 40 GB of storage.The studio recommends an Intel i7 10700KF or AMD Ryzen 7 3700X CPU, an Nvidia GeForce RTX 3080 or AMD Radeon RX 6800 XT GPU, and 32GB of RAM.Android devices will need to run on at least a Snapdragon 8 Gen1 or Dimensity 9000 SoC and have 8 GB of RAM. The recommended smartphone specs are a Snapdragon 8 Gen3 or Dimensity 9200 SoC and 12 GB of RAM. The Hidden Ones will weigh in at 35 GB on Android.The Hidden Ones is a 3D fighting game that will have an emphasis on PvP. Along with competing against others, players can also take on the games story mode, which will feature its own boss fights, complete with cinematic cutscenes and massive set pieces.
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  • FBC: Firebreak Will Receive More News on March 20th
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    The Future Games Show Spring Showcase airs on March 20th from the Game Developers Conference (GDC). While we know titles like System Shock 2: 25th Anniversary Remaster will receive updates, Remedy Entertainment has also confirmed FBC: Firebreak for the show.On Bluesky, the developer told fans to get excited for more news, though it didnt provide further details. It could potentially reveal a beta or even a release date. Time will tell, so stay tuned for updates.FBC: Firebreak is out sometime this year for Xbox Series X/S, PC, and PS5 while launching on day one for Game Pass and PlayStation Plus Extra/Premium. Taking place years after Control, it sees players controlling a special unit who circulate through The Oldest House and take on any threats. Despite the co-op nature of the title (which is also a first-person shooter, a Remedy first), its not necessarily a live-service game.On top of being a mid-priced title, Remedy also confirmed that its PC requirements wont be as steep as Alan Wake 2. Head here for more details on the teams vision for the game.Get excited for some more FBC: Firebreak news on March 20th! See you there #FBCFirebreak Remedy Entertainment (@remedygames.com) 2025-02-28T14:46:43.612Z
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  • Pokemon Champions Former World Champion is Excited for Upcoming Multiplayer Title
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    With Nintendo getting ready to kick things into gear for the competitive scene for Pokmon games with its recently-announced Pokmon Champions, players from the competitive scene seem quite excited about the title. In a post on social media platform X, former Pokmon world champion Wolfe Glick spoke about his excitement for the future of Pokmons competitive scene.This could change competitive Pokmon in ways I cant even fathom, Glick posted on X.While he hasnt elaborated further, the general accessibility of Pokmon Champions could be a major factor for this thought. The game has been announced for Nintendo Switch as well as Android and iOS, and thus will likely be available to a much wider audience than if it were exclusive to Nintendos console.Pokmon Champions will also feature cross-platform multiplayer between the Nintendo Switch version and the iOS and Android counterparts, and the handheld nature of the game will likely be conducive to quick pick-up games..The game will also include a host of features that competitive players might find interesting. While Nintendo itself hasnt confirmed too many details about the title yet, fans of the franchise going through the announcement trailer have noticed various concepts like Mega Evolution and Terastalization being used.Pokmon Champions will also be allowing players to make use of their vast collection of Pokmon through integration with Pokmon HOME. This means that Pokmon fans that have been carrying over their collection through various generations of Pokmon games can use them to set up their battle teams for Pokmon Champions.For players that might want to dip their toes into the Pokmon Champions scene but dont have a large collection already in Pokmon HOME, the game will feature its own roster of Pokmon for players to choose from.Pokmon Champions doesnt yet have a release date. For more details, check out our coverage of its announcement and trailer from earlier this week.Alongside Pokmon Champions, The Pokmon Company also announced that Pokmon Legends: Z-A will be coming to Nintendo Switch in late 2025. The release window was announced alongside a trailer that gave us a look at some gameplay, as well as the upcoming titles three starter Pokmon: Totodile, Chikorita and Tepig.The trailer also showcased exploration, both on the streets as well as on building rooftops thanks to the presence of teleportation lifts. The entirety of Pokmon Legends: Z-A will be set in Lumiose City.While celebrating Pokmon Day, Pokmon Company boss Tsunekazu Ishihara spoke about how the company cant afford to grow complacent and go with the flow, and that it will have to keep evolving.Pokemon is the only thing we do at the Pokemon Company, said Ishihara earlier this week. Whatever profit we make from Pokemon gets reinvested in Pokemon.If we continue focusing on our mission, Pokemon can probably continue to its 50th or 100th anniversary [] Well go bust when Pokemon is no longer popular, he continued. If we become complacent and go with the flow, thats when Pokemon will go downhill.this could change competitive Pokemon in ways I cant even fathom pic.twitter.com/TPLTreHLBc Wolfey (@WolfeyGlick) February 27, 2025
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  • PGA Tour 2K25 is Out Now on PC and Consoles
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    Publisher 2K is celebrating the launch of its latest golf game, PGA Tour 2K25, with the release of a new trailer. The trailer gives us a rundown of some of the titles features, while also giving us a great look at its visuals and gameplay. Check it out below.Among the things shown off in the launch trailer for PGA Tour 2K25 are its pro players, which include Tiger Woods, Lydia Ko, Brooke Henderson and Tom Kim, while also giving us some gorgeous views of its courses.As is the case with 2Ks sports titles, PGA Tour 2K25 will include a host of game modes, including a MyPlayer mode, complete with its own progression systems and skill trees. 2K has previously promised that MyCareer will be the most immersive and customisable experience so far.PGA Tour 2K25 will feature improved visuals over its predecessors, as well as new shot types and the new EvoSwing technology that allows for more accurate simulation of golf strokes and how they would affect the balls. The game will also feature 29 licensed courses that players can golf through, as well as a Course Designer that will allow players to design and share their own courses.PGA Tour 2K25 is out on PC, PS5 and Xbox Series X/S. For more details on the game, heres everything you need to know.
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  • Blades of Fire Announced by Metroid Dread Developer, Launches May 22nd
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    Metroid Dread developer MercurcySteam has finally unveiled its next title Blades of Fire, a 3D action-adventure game. Launching on May 22nd for Xbox Series X/S, PS5, and PC (via the Epic Games Store), it retails for $59.99 with pre-orders now live. Check out the gameplay trailer below.Players control Aran de Lira of the Kings Ward, one of the few remaining who can use steel after Queen Nereas curse. Facing off against her minions, Aran can utilize over 30 Forge Scrolls and pull from seven weapon families to create almost infinite weapon combos. Combat involves targetting different body parts, though your choice of weapon will determine whether it can pierce enemy armor.With over 50 enemy types, theres a surprising amount of variety. Aran also works alongside Adso, who provides tips and adds to the lore as they venture across different environments to defeat Queen Nerea. Stay tuned for more details in the coming weeks.
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  • AMD Radeon RX 9070 and 9070 XT Are Hitting Stores on March 6, Priced at $549 and $599
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    AMD has revealed more details about its new generation of graphics cards: the Radeon RX 9070 and the Radeon RX 9070 XT. During an event, the company has revealed that the new GPUs will be hitting store shelves on March 6, and will be priced at $549 for the RX 9070, and $599 for the RX 9070 XT, solidly targeting the mid-range market.According to AMDs pricing strategy, both graphics cards will be competing with Nvidias current mid-range offerings: the GeForce RTX 5070, and the GeForce RTX 5070 Ti. The company has described its new GPUs as allowing 4K gaming at a 1440p price.The new graphics cards, referred to by AMD as falling under its Radeon RX 9000 line, have been built using its new RDNA 4 architecture. The company claims that this will allow the new GPUs to get up to 40 percent higher gaming performance when compared to RDNA 3-based GPUs.The AMD Radeon RX 9070 XT will feature 64 compute units, with a game clock of 2.4 GHz and a boost clock of up to 3 GHz, and will have a power draw of around 304 W. The RX 9070 XT, on the other hand, will have 56 compute units, a game clock of 2.1 GHz, and a boost clock of up to 2.5 GHz, and will have a power draw of around 220 W. Both GPUs will feature 16 GB of GDDR6 VRAM, and will run on a 256-bit memory interface.Alongside the new GPUs, AMD will also be launching the next generation of its FidelityFX Super Resolution (FSR)technology, helpfully titled FSR 4. The technology will make use of machine learning-powered upscaling technology for higher frame rates, and will be supported by more than 30 games at launch.Today, were thrilled to unveil the AMD Radeon RX 9000 series, a significant leap forward in graphics performance powered by our next-generation AMD RDNA 4 architecture, said CVP and general manager of AMDs Ryzen CPU and Radeon Graphics divisions David McAfee. These GPUs are designed to meet the demands of todays games, delivering enthusiast-class gaming experiences to gamers everywhere, while ready to support tomorrows innovations.Through the power of advanced AI and Raytracing accelerators, were not just improving frame rates were fundamentally enhancing the gaming experience. Offering incredible performance, AI-powered features, and next-gen display support at competitive price points, the Radeon RX 9000 Series delivers exceptional value for gamers looking to upgrade their systems.AMD had originally unveiled the GPUs during CES 2025 back in January. Alongside the Radeon RX 9070 and its XT equivalent, the company had also announced the Radeon RX 9060 and RX 9060 XT. As their names might suggest, the two GPUs are meant to target the lower-mid range market, and will likely be used for 1080p gaming. AMD hasnt yet revealed details on these two GPUs. However, we do know that both of them will feature 8GB of GDDR6 VRAM.The new graphics cards by AMD will be directly competing with Nvidias new GeForce RTX 5000-series of GPUs. Despite much anticipation, the Nvidia GPUs have seen quite a few issues at launch, including lack of stocks at retailers.
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  • Monster Hunter Wilds Crosses 1.28 Million Concurrent Steam Players
    gamingbolt.com
    Capcoms Monster Hunter Wilds is available now worldwide, and despite several issues, the PC version is off to an incredible start. In less than 24 hours, its sitting at 1,286,000 concurrent players on Steam at this time of writing, becoming the seventh most-played game in the platforms history.Its already surpassed the likes of Cyberpunk 2077, Elden Ring, Hogwarts Legacy and Baldurs Gate 3. Furthermore, its the most successful PC launch for Capcom and far beyond Monster Hunter World (334,684) and Monster Hunter Rise (231,360).This is despite widely reported issues like poor optimization and crashes, earning it a Mixed rating as only 47 percent of over 9,000 user reviews have given it a thumbs-up. Capcom hasnt stated anything on this, but stay tuned for further updates.Monster Hunter Wilds is also available for Xbox Series X/S and PS5. Check out our review for more details we gave it an eight out of ten.
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  • Wonder Woman Cancelled Due to Failure of Suicide Squad: Kill the Justice League, MultiVersus Rumor
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    Among the reasons for Monolith Productions recent closure and the cancellation of the studios Wonder Woman project might just have been the commercial failure of Suicide Squad: Kill the Justice League. On a recent episode of the Kinda Funny podcast, Bloombergs Jason Schreier spoke about WB Games under the tenure of its former head David Haddad.Schreier brings up the fact that, among Haddads decisions during his tenure include the cancellation of a new IP by Monolith that would have potentially utilize an expanded version of the Nemesis system from Middle-earth: Shadow of Mordor/War. This decision had led to all directors at the studio resigning, leading to work on the Wonder Woman project starting from scratch.The Wonder Woman game would have also made use of the Nemesis system before its development was rebooted around a year ago. This time around, it would be a linear action game.Schreier points out that this decision was too late, and the failure of attempted live-service games with licensed characters, including Suicide Squad: Kill the Justice League and MultiVersus had already put WB Games in a bit of a hole.But by then, it was kind of too late especially because last year was so bad for the Warner Brothers Games organization, said Schreier. Last year Suicide Squad was a humongous flop they wrote off $200 million because of that. MultiVersus and Quidditch Champions, also both flops, [they] wrote off another $100 million because of that.Haddad stepped down from his role as president of WB Games earlier this year after having spent 12 years with the company. His successor is JB Perrette, who is also the CEO and president of Warner Bros. Discovery global streaming and games division.David has thoughtfully and purposefully chosen a time when our release schedule is lighter, which will help minimize disruption to our ongoing projects and strategic plans and allow this team to smoothly prepare for its next record-breaking title, said Perrette about Haddads departure.The closure of Monolith Productions came alongside other studios at WB Games being shut down, including Player First Games and WB Games San Diego. Warner Bros. said that this happened because it had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises Harry Potter, Mortal Kombat, DC and Game of Thrones.While things may have been somewhat chaotic behind the scenes, comic writer Gail Simone recently commented on her time working with the studio as a long-term consultant for the Wonder Woman project. In a series of posts on X, Simone praised both the studio, as well as Warner Bros., calling both companies enthusiastic and supportive.The game was gorgeous and expansive, wrote Simone. It was beautiful to look at. I am not going to give details for a number of reasons, but every effort was made to make this not just a great game, but a great WONDER WOMAN game. A showpiece epic.And all of that was because of the team. Everyone who worked on it brought their a-game. Programmers, artists, designers, everyone. I dont know that I have ever worked with a team that cared more about making sure the end product was perfect.
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  • Helldivers 2s Galactic War Feature Has Been Taken Offline to Fix a Backend Error
    gamingbolt.com
    Developer Arrowhead Game Studios has announced that it will be taking Helldivers 2s Galactic War mechanic offline for a little bit. Because of this, while players can still join online games, they wont be able to make any progress in the Galactic War while it remains offline.The studio took to social media platform X to explain why it had taken Galactic War down. According to the post, an error on the games backend caused the liberation rates for planets to be too high. The studio decided to take Galactic War down in order to address these backend issues.Today we updated our backend and we have encountered an error that is affecting planet liberation rates, causing them to skyrocket, wrote the studio. While we know this is fun, we also know that it is breaking the Galactic War mechanic itself.In short, this is harming the game experience and will have detrimental effects on the war mechanic in the future.The studio also explained that, since it was a mistake on the developers part, the damage done by the bug will not be reverted. Rather, players will get to enjoy their victory over the Major Order once the Galactic War system is back online.While work on bringing the Galactic War system back online is currently ongoing at the studio, there has been no mention of a solid timeline for when we can expect to see it.For those that may not know, the Galactic War forms what is essentially the backbone of the ongoing story in Helldivers 2. The system is used by Arrowhead to issue orders that players can then collaborate to complete. These orders can range from defending planets from invasion to capturing new ones. All of this culminates in a gigantic storyline that tells the tale of humanities fight against alien forces.Earlier this month, Arrowhead Game Studios decided to celebrate the first anniversary of Helldivers 2 with a video looking back at the first year of the games Galactic War story. Narrated by Game Master J.O.E.L., the video focused on one of the iconic moments from the games early days: the Defense of Mort.Over the course of the last year of the Galactic War, we have, on numerous occasions, been positively surprised by the actions and choices that the community have taken, said Joel in the video. Choices that are now canon, that are now part of Helldivers lore for all time.Helldivers 2 is a co-op shooter available on PC and PS5. Since its release, it has gotten quite a bit of support through the release of free updates as well as paid DLC in the form of Premium Warbonds. As of February 2025, the latest Premium Warbond is Servants of Freedom, which brings with it Portable Hellbombs, among other things. The studio is also seemingly working on a new collaboration event in the vein of what we saw with the Killzone 2 event from last year.For more details about Helldivers 2, check out our review.Today we updated our backend and we have encountered an error that is affecting planet liberation rates, causing them to skyrocket. While we know this is fun, we also know that it is breaking the Galactic War mechanic itself.In short, this is harming the game experience and HELLDIVERS 2 (@helldivers2) February 27, 2025
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  • La Quimera is the Next Shooter by the Studio Formerly Known as 4A Games Ukraine
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    Developer Reburn, previously 4A Games Ukraine, has announced its new game: La Quimera. The game, pitched as an entirely new IP for Reburn, will feature developers that have previously worked on games from the Metro series. Check out the announcement trailer below.La Quimera will use Latin America as its main setting, with the game taking place in a megalopolis alongside a lush jungle. Its story is written by Nicolas Winding Refn (Drive, The Neon Demon), and E.J.A. Warren. According to the press release announcing La Quimera, its story will combine advanced sci-fi weaponry and technology with Latin American folklore.The story takes place in the year 2064, in a world where most nations have gone extinct thanks to a series of catastrophes that took place between the 2030s and 2040s. While most of the world is ruled by microstates, there is constant conflict between them and corporations.Reburn is proud to introduce La Quimera, which draws upon our success crafting narrative-driven shooter games for the Metro game series, said Reburn founder and CEO Dmytro Lymar in the press release. We look forward to sharing this mysterious new world with players and hope they revel in suiting up to join the fight.While primarily a story-driven shooter, La Quimera will also feature co-op multiplayer for up to three total players. Players will get to make use of a host of different weapons and abilities as they make their way through the games story, thanks to the exosuit that the players character is equipped with. These exosuits can be customised for different needs, depending on the needs of the mission.Currently in development for PC, La Quimera doesnt yet have a release date.
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  • Split Fiction Runs in Dynamic 4K and 60 FPS on Xbox Series X and PS5
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    Electronic Arts and Hazelight Studios have released new details on the upcoming co-op adventure Split Fiction, confirming that its Steam Deck Verified. While the PC requirements were previously revealed, the developer has confirmed the resolution and frame rate for PS5 and Xbox Series X/S.All versions will run at 60 frames per second, with the PS5 and Xbox Series X delivering dynamic 4K. However, Xbox Series S players will have to deal with 1080p resolution. As such, a dynamic resolution on the stronger consoles isnt surprising, considering It Takes Two featured the same.Split Fiction launches on March 6th with cross-platform play. Thanks to its Friends Pass, only one person needs to own a copy to play online with others (which is applicable across platforms). Director Josef Fares recently revealed that the story is 12 to 14 hours long, though there is side content to increase playtime. Head here for more details.
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  • Split Fictions Accessibility Options Include Skippable Checkpoints
    gamingbolt.com
    With Hazelights Split Fiction launching in less than a week, the developer has outlined several new things players should know. These include accessibility options like subtitles with optional backgrounds, closed captioning and the option to replace button mashing and stick wiggling with simplified inputs.You can also adjust the amount of damage received, swap the left and right analogue sticks, set a persistent aim dot, remap the controls (and use custom inputs) and adjust the sensitivity. For those having trouble at points, there are also skippable checkpoints. Its also ideal for those who want to focus on the story without worrying too much about the difficulty.Launching on March 6th, Split Fiction will be available for Xbox Series X/S, PS5, and PC. Hazelight has confirmed that the Xbox Series X and PS5 versions will run at dynamic 4K and 60 FPS, with the Xbox Series S offering 1080p/60 FPS. The main story lasts 14-16 hours, with side content increasing that total.
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  • Forza Horizon 5 Launches for PS5 on April 29
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    Microsofts Great Multiplatforming continues. The company announced in January thatForza Horizon 5 would be coming to PS5 sometime this Spring, and now a specific release date has been announced for the port. The acclaimed open world title launches for Sonys console on April 29. Check out its release date announcement trailer below.Developer Playground Games has also revealed that on PS5,Forza Horizon 5will feature a 60 FPS Performance Mode and a 30 FPS Quality Mode, while PS5 Pro enhancements have also been confirmed. Specifically, on the more powerful console, Quality Mode will feature ray traced reflections in races and free roam, while Performance Mode will tout increased visual fidelity.In our review ofForza Horizon 5upon its original 2021 release, we awarded it a score of 10/10, saying, Forza Horizon 5 is the pinnacle of Playground Games open world racing series, and in turn, one of the best racers youll ever play. Read the full review through here.Forza Horizon 5was also our Game of the Year for 2021.Forza Horizon 5is currently available on Xbox Series X/S, Xbox One, and PC. Leaks have claimed its also Nintendo Switch 2-bound. As of July last year, the game had crossed 40 million players.
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  • Terminator 2D: No Fate Announced, Launches This September
    gamingbolt.com
    From Terminator: Survivorsearly access release to the T-1000 coming toMortal Kombat 1,Terminatorfans have plenty to look forward to in the gaming space- but thats not all. Another new title has been announced, with publisher Reef Entertainment and developer Bitmap Bureau unveilingTerminator 2D: No Fate.Based onTerminator 2: Judgment Day,No Fate(which was leaked by an Australian age rating in December) is a sidescrolling 2D action title featuring retro pixel art, multiple playable characters (including Sarah and John Connor, and the T-800), and more.The game also promises a variety of different enemies and bosses to fight, weapons to use, and more. On top of that, there will be an arcade mode, an Infinite Mode, a boss rush mode, high score leaderboards, and more. Check out the trailer below for more details.Terminator 2D: No Fateis coming to PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC on September 5 (they couldhave chosen to release it just a few days earlier on August 29, which is canonically Judgment Day in the Terminatoruniverse. Missed opportunity).
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  • Indiana Jones and the Great Circle is Targeting an April PS5 Release Rumour
    gamingbolt.com
    WithAge of Empires 2: Definitive Editionin March,Age of Mythology: Retold sometime in Spring,Forza Horizon 5in April, andDOOM: The Dark Agesin May, Microsoft has a full slate of games lined up for the PS5 in the coming months. Thats not all, however.Indiana Jones and the Great Circleis also officially due for the console sometime this Spring, and we may now have a clearer idea of when that will happen.The Verges Tom Warren has claimed in his newsletter Notepad thatIndiana Jones and the Great Circlewill release for PS5 sometime in April. That is, of course, the month thatForza Horizon 5is also releasing for the console, so it should be interesting to see how Microsoft spaces out its releases if that is indeed the plan.MachineGames recently released the third major update forIndiana Jones and the Great Circle,adding support for DLSS 4, FSR 3.1, and more to its PC version. Recently, Microsoft announced that the game had crossed 4 million players.Indiana Jones and the Great Circleis currently available for Xbox Series X/S and PC. Read our review of the game through here.
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  • Like a Dragon: Pirate Yakuza in Hawaii Sells Over 105,000 Units on Japanese Debut
    gamingbolt.com
    Famitsu has released its latest weekly data for physical software and hardware sales in Japan, and unsurprisingly,Like a Dragon: Pirate Yakuza in Hawaiileads the way, being the biggest new release of last week. The action-adventure spinoff occupies the top two spots in the software charts, with its PS5 version selling over 68,000 units and its PS4 version selling over 36,000 units.Collectively,Like a Dragon: Pirate Yakuza in Hawaiisold over 105,000 physical copies in Japan upon its release. In comparison, the last spinoff release in the series,Like a Dragon Gaiden: The Man Who Erased His Name,sold over 123,000 units in Japan upon its launch in 2023.The rest of the top 10 is dominated by first-party Nintendo Switch titles, including the likes ofDonkey Kong Country Returns HDat No. 3,Mario Kart 8 Deluxeat No. 4,Super Mario Party Jamboreeat No. 5, andAnimal Crossing: New Horizonsat No. 8. Interestingly, EA and Hazelight StudiosIt Takes Twoalso re-entered the top 10 at No. 9, selling over 3,000 units.On the hardware side of things, the Nintendo Switch led proceedings as usual with over 39,000 units sold, with the {S5 following behind with over 13,000 units sold.You can check out the full hardware and physical software charts for the week ending February 23 below.Software sales (followed by lifetime sales):[PS5]Like a Dragon: Pirate Yakuza in Hawaii 68,219 (68,219)[PS4]Like a Dragon: Pirate Yakuza in Hawaii 36,942 (36,942)[NSW]Donkey Kong Country Returns HD 10,714 (206,163)[NSW]Mario Kart 8 Deluxe 10,418 (6,259,102)[NSW]Super Mario Party Jamboree 9,988 (1,199,061)[NSW]Nintendo Switch Sports 4,659 (1,551,593)[NSW]Minecraft 4,424 (3,815,718)[NSW]Animal Crossing: New Horizons 3,855 (8,077,233)[NSW]It Takes Two 3,359 (125,648)[NSW]Pokemon Scarlet andViolet 2,932 (5,526,005)Hardware sales:Nintendo Switch 39,172PS5 13,556Xbox Series X/S 1,535
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