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  • UE5 Stylized Forest Environment

    Some visual explorations for a heavily stylized forest environment - similar to Zelda - that would cater to a minimal amount of environment artists, with low production cost / scope.
    Artstation Link: https://www.artstation.com/artwork/rlDv1m

    I was directly responsible for:
    ● Stylized Landscape Texture Sets / Shaders
    ● Level Art / Lighting / Atmosphere / Grading
    ● Bioluminescent Emissive Pulse VFX
    ● Speedtree Asset Creation / Sculpt in Zbrush
    ● Art Direction Planning / Setup
    ● Substance Painter Stylized Smart Material Pipeline

    The small rock meshes / carnivorous plant assets were made by Gavin Bartlett.
    UE5 Stylized Forest Environment Some visual explorations for a heavily stylized forest environment - similar to Zelda - that would cater to a minimal amount of environment artists, with low production cost / scope. Artstation Link: https://www.artstation.com/artwork/rlDv1m I was directly responsible for: ● Stylized Landscape Texture Sets / Shaders ● Level Art / Lighting / Atmosphere / Grading ● Bioluminescent Emissive Pulse VFX ● Speedtree Asset Creation / Sculpt in Zbrush ● Art Direction Planning / Setup ● Substance Painter Stylized Smart Material Pipeline The small rock meshes / carnivorous plant assets were made by Gavin Bartlett.
    169 Views
  • UE5 Stylized Swamp Environment

    Some visual explorations for a heavily stylized swamp environment that would cater to a minimal amount of environment artists, with low production cost / scope.
    Artstation Link: https://www.artstation.com/artwork/Nqo4e1

    My responsibilities for these shots included:
    ● Asset Pipeline Creation (Concept 3d to Clean Geo to Substance Painter Smart Material)
    ● Level Art / Asset Integration into Unreal
    ● Modelling / Texturing various assets
    ● Stylized Texture set creation for everything
    ● Landscape / Prop Shader creation / Material management across the entire scene
    ● Lighting / Grading

    Special shoutout to Anton Fadeev for the initial concept art and providing concept geo for the tree assets, Colin Alteveer for the swamp water shader, and Gavin Bartlett for the rock mesh.

    Music credits from the videos: Various songs from Deadmau5: Where's the drop?
    UE5 Stylized Swamp Environment Some visual explorations for a heavily stylized swamp environment that would cater to a minimal amount of environment artists, with low production cost / scope. Artstation Link: https://www.artstation.com/artwork/Nqo4e1 My responsibilities for these shots included: ● Asset Pipeline Creation (Concept 3d to Clean Geo to Substance Painter Smart Material) ● Level Art / Asset Integration into Unreal ● Modelling / Texturing various assets ● Stylized Texture set creation for everything ● Landscape / Prop Shader creation / Material management across the entire scene ● Lighting / Grading Special shoutout to Anton Fadeev for the initial concept art and providing concept geo for the tree assets, Colin Alteveer for the swamp water shader, and Gavin Bartlett for the rock mesh. Music credits from the videos: Various songs from Deadmau5: Where's the drop?
    170 Views
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  • Lkwan
    Lkwan
    85 Views
  • واش يجوج ولى مجوج ؟

    Join Rkia & Lhoussin in a colorful Moroccan animations, filled with laughter and heartwarming moments ✨
    https://www.instagram.com/zmanino.official/
    Directed by Brahim Azizi
    Artchemist Studio
    https://www.instagram.com/artchemistudio/
    واش يجوج ولى مجوج ؟ Join Rkia & Lhoussin in a colorful Moroccan animations, filled with laughter and heartwarming moments ✨ https://www.instagram.com/zmanino.official/ Directed by Brahim Azizi Artchemist Studio https://www.instagram.com/artchemistudio/
    94 Views
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