• Broadcast TV Is Dying. Trump Is Threatening It Anyway
    www.wired.com
    The slow fade of broadcast televisionone of the few remaining free sources of news and entertainmentis about to accelerate, thanks to the policies of the new US presidential administration.
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  • Best Sheets for Every Bed & Budget, Tested & Reviewed (2025)
    www.wired.com
    Is linen worth the splurge? Should you buy bamboo or silk sheets? We tested dozens of sheets to find our favorites, and we break it all down.
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  • Trump Plans to Announce $100 Billion A.I. Initiative
    www.nytimes.com
    OpenAI, Oracle and SoftBank are planning to form a new joint venture called Stargate to invest in data centers, building on major U.S. investments in the technology.
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  • iPhone 17 Air leak shows off new camera bar design
    www.macworld.com
    MacworldWell-known leaker Majin Bu posted an image (above) on X of what he claims to be the casing for an iPhone 17 (in protective plastic wrap). if its realand its far too early to know for surethen the iPhone is about to go through some big changes.The image seems to show one large rear camera on the left side of a wide camera bar, with another round cutout on the right side for a flash, focus illuminator, LiDAR, or other sensor. This lines up with previous rumors for the new ultra-slim iPhone 17 model.Its rather early for a leak of this naturethe iPhone 17 Air (and all other iPhone 17 models) are expected to be released this September as usual, so volume production, and the supply chain and manufacturing leaks that come with it, wont begin until the summer. But Apple is known to shore up iPhone designs years in advance, so parts and prototypes are floating around. Its a big shift from the design of current iPhones, which bunch all the cameras and associated hardware together into a square in the upper-left corner. Apple has placed the camera in a square array since the iPhone 11, which was released in 2019.The camera bar design has been rumored for at least the iPhone 17 Air (the common name for a rumored ultra-slim model) and perhaps even for the entire iPhone 17 line. For more, check out our roundup of all the iPhone 17 leaks and rumors.
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  • Samsungs new Galaxy phones are coming to show everyone how to really copy Apple
    www.macworld.com
    MacworldThanks to Apples feast-or-famine approach to product announcements, January can be a tedious month for the Macworld crew. The last batch of new products came out in the fall, and the next ones probably wont be here until the spring; in between, we shiver and get bored. In their wintry desperation, keynote-starved Apple reporters have even been known to watch product unveilings by other companies.I dont know if Ill go that far this week when Samsung holds its next Galaxy Unpacked event. Not because Samsung phones are intrinsically inferior to iPhonesalthough coincidentally they arebut because I feel like Ive seen it all before.Samsung, you see, is the original. Not, sadly, in the sense that it does things first, but in the sense that it was xeroxing iPhone designs before it was cool. I know this because the long-running patent dispute between Apple and Samsung was my first beat topic as a Macworld reporter. The first lawsuits were filed back in 2011, and the saga dragged on until 2018. I got a bunch of articles out of that dispute, and an appearance on British TV news. (I can only assume it was a slow news day.)Samsung and Apple have a long history of borrowing features from each other year after year.FoundryThe core of Apples original complaintwhich later got muddied by additional claims and counterclaimswas that Samsung had violated a number of patents covering the iPhones shape and software interface. It was suggested, not unreasonably, that the 1st-gen Galaxy S took a degree of inspiration from the iPhone 3GS that pushed the bounds of legal propriety. My own view was and remains that, once a device finds its optimal approximate design, it hinders competition if the company that came up with that design is able to prevent rivals from following suit in a general sense. But at the same time, its worth acknowledging that Samsung really was pushing its luck.Roughly 14 years on, Im feeling a little nostalgic about those simpler days when people could get angry about something as minor as product design. (Oh, hold on.) Funnily enough, given the lightning speed at which the tech industry is supposed to move, both Apple and Samsung are still releasing products from the same lines discussed in the 2011 lawsuit: well get a new iPhone in a couple of months, and at Galaxy Unpacked on January 22 we expect to see yet another Galaxy S phone. Which will presumably pay homage in its own way to the current range of Apple products.This isnt just a name or a general size and shape. Anything goes at Unpackedperhaps Samsung will announce a new charging standard called SafeMag. Or a camera cutout interface feature called the Energetic Islet. Im hoping to see a new button called the Controller For Cameras, with a Reaction Button on the opposite edge. Maybe Bixby Intelligence. And all of this of course will be announced by the new CEO, Tom Saute.At this point, of course, I am only indulging in facetious speculation. I dont know the details of Samsungs announcements, and even if I did, I wouldnt be allowed to tell you anything about them. But rumors suggest the new Galaxy phones will get rounder corners, a faster chip, and more AI. And a possible preview of an ultra-thin phone coming later this year. Ahem.Dont believe it? Youll just have to watch the event live and see for yourself. Then follow the ensuing seven-year legal battle right here on Macworld.Just kidding! I hope.
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  • Todays AI models have a poor grasp of world history
    www.computerworld.com
    Todays AI models do a poor job of providing accurate information about world history, according to a new report from the Austrian research institute Complexity Science Hub (CSH).In an experiment, OpenAIs GPT-4, Metas Llama, and Googles Gemini were asked to answer yes or no to historical questions and only 46% of the answers were correct. GPT-4, for example, answered yes to the question of whether Ancient Egypt had a standing army, likely because the AI model chose to extrapolate data from other empires such as Persia.If you are told A and B 100 times and C one time, and then asked a question about C, you might just remember A and B and try to extrapolate from that, researcher Maria del Rio-Chanona told Techcrunch.According to the researchers, AI models have more difficulty providing accurate information about some regions than others, including sub-Saharan Africa.
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  • Apple seeds release candidates of iOS 18.3, macOS 15.3
    appleinsider.com
    Marking a fairly short round of developer betas, Apple has issued the first release candidates of iOS 18.3, iPadOS 18.3, tvOS 18.3, visionOS 2.3, watchOS 11.3, and macOS 15.3, alongside other builds.Examples of Apple Intelligence at work. On Tuesday, Apple issued what has become the first release candidates for the current developer beta generation. The first RC editions of iOS 18.3, iPadOS 18.3, macOS 15.3, tvOS 18.3, visionOS 2.3, and watchOS 11.3 were all offered for testing.There were also RC releases for older operating systems too. iPadOS 17.7.4 was made available in RC, as well as macOS 14.7.3. Apple often introduces builds for older operating systems, which often consists of compatibility updates and security patches. Continue Reading on AppleInsider | Discuss on our Forums
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  • Dodgy iPhone 17 Slim camera bar rumor just refuses to die
    appleinsider.com
    A new image leak supposedly backs up a claim of a major camera bar redesign for the iPhone 17 or iPhone 17 Slim, but the rumor still seems too improbable to be true.New images claiming to show the iPhone 17 camera bar design - Image Credit: BilliBilli/Tech-ShowIn December, a series of rumors proposed that Apple would radically shake up the camera on the iPhone 17. While seemingly unlikely, those rumors have resurfaced a month later, thanks to a blurry photograph.Shared by serial leaker Majin Bu on X on Tuesday, the post offers a single shot of two smartphone-like devices. Seemingly under a plastic sheet, the two devices bear Apple logos in the middle, similar to Apple's other hardware products. Rumor Score: Unlikely Continue Reading on AppleInsider | Discuss on our Forums
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  • Searching for new architecture and design jobs? MITHUN, ORA, Practice, Colberg Architecture, and Taylor Lombardo Architects are hiring
    archinect.com
    Look below for Archinect's latest curated selection of architecture and design firms currently hiring onArchinect Jobs. This week'sfeatured employer highlightincludes openings inBrooklyn, San Francisco,andLos Angeles/Pasadena.For even more opportunities, visit theArchinect job boardand explore our active community ofjob seekers,firms, andschools.MITHUNis hiring for a Project Architect with twelve-plus years of experience in San Francisco. The ideal candidate possesses proficiency with Revit and the Adobe Creative Suite, significant knowledge of architectural detailing, specifically wood-framed construction, and excellentverbal, written, and visual communication skills. One should also have strong communication, teamwork, collaboration, and conflict resolution skills.Sustainability Treehouse by MITHUN. Photo: Joe FletcherLos Angeles-based architecture and design studioORA (Oonagh Ryan Architects Inc.)is in search of aJob Captain/Mid-Level Designer with three to sev...
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  • Freedom Wars Remastered Review Right to Fight
    gamingbolt.com
    Freedom Wars Remastered feels out of place in this current era. Originally released for the PlayStation Vita in 2014, published by Sony Interactive Entertainment with Japan Studio aiding development, its an action RPG tuned to the handheld market. The operations well-suited for bite-sized sessions, the straightforward hack-and-slash combat it wouldnt be out of place next to the likes of Monster Hunter Portable 3rd from the PSP era.Over a decade later, Freedom Wars returns in remastered form, yet the landscape is utterly different. Mobile has overtaken handheld gaming, and several action RPGs boast massive open worlds and stellar production values. The closest comparison would probably be Monster Hunter Rise on the Nintendo Switch, and that experience translates to current-gen consoles without much trouble. Even if its more streamlined comparatively, does Dimps classic still hold some modicum of appeal today?"The other off-putting aspect is the new English voice-acting for Percy Propa (the mascot of the committee running your Panopticon) and your Accessory, an android monitoring your every move who can assist in combat."The answer will doubtless vary. If you remember the original and feverishly waited for it to return, then Freedom Wars Remastered may speak to you (on console, but more on that later). Those curious about all the fuss will discover an action RPG of highs, lows, and antiquated albeit intriguing design.Set in the far future, where humanitys resources have dried up and every little thing is a crime, you control a Sinner whos committed the ultimate offense: Being born. Countries have ceased to exist theres only the Panopticons competing against each other for what little remains.The story begins in the middle of an operation, where your character has lost their memories, and a mysterious individual named Aries M. appears to tease a pivotal event. Its back to square one afterwards, packed into a nondescript cell, adding to your nearly one million-year-long sentence for even walking more than five steps.Theres honestly a lot to take in, and Freedom Wars writing sometimes does it no favors due to some long-winded dialogue. The other off-putting aspect is the new English voice-acting for Percy Propa (the mascot of the committee running your Panopticon) and your Accessory, an android monitoring your every move who can assist in combat. Their dialogue sounds like its been generated by a text-to-speech program, perhaps meant to match the Japanese voice-acting from the PS Vita version but sounding much worse. The performance by actual humans is decent, though some characters like Mattias sound a bit low at times."However, the loop devolves into entering a mission, slaying enemies, gathering resources, customizing and improving your loadout, and repeat."Nevertheless, the world-building is fascinating, as you earn Entitlement Points from completing missions and donating materials. Some resources are outside your level at first only by qualifying and passing the CODE Exams are you permitted to keep them. The same goes for earning other privileges, like the right to wander outside your cell, sprint and even get some distance from your Accessory.Learning more about citizens, those with rights above the Sinners, and encountering rival Panopticon members is one thing, as you must tussle with the mysterious Abductors. Even with its idiosyncracies, the overall pacing of the story is pretty quick, and its not long before you encounter Beatrice, and things really get going.Though theres a lot of info from the outset, the overall gameplay will be familiar enough to fans of action RPG hunting games. You have different weapon types, with melee and ranged options available (which can be improved with Modules). You also have different Thorns tools that serve as grapples but can also immobilize enemies, boost your teams defense, and even heal when charged up. Their main purpose will be to attach to the Abductors, and either topple them or sever parts with enough button mashing. During combat, you can issue commands, instructing your Accessory to perform necessary tasks (which I found somewhat finicky at times).However, the loop devolves into entering a mission, slaying enemies, gathering resources, customizing and improving your loadout, and repeat. Higher CODE Levels grant tougher missions but the variety is sorely lacking. Also, between flat desert plains and a few ruined cityscapes with structures to grapple to, the environments dont serve to mix up the gameplay."Even as you work through the story and unravel the worlds happenings, its not long before the gameplay starts to feel overly repetitive."The Abductors can be intriguing since you can break off different parts and collect them. Some objectives may also require rescuing citizens from their grasp, which means targeting their central pod. If an Abductor has a shield, grappling onto those components and severing them is key.You may even blow up certain parts like missile launchers to deprive an Abductor of its more lethal weapons, but thats more or less it. Most other times, youll alternate between heavy and light attacks to execute simple combos, fire from a distance, execute a grapple strike and maybe chuck a grenade or two. I would have liked to be able to set the camera back farther.Transitioning between different attack functions isnt the most fluid, though its not a lost cause. Its somewhat surprising how responsive the combat can feel. Shredding through an Abductors armor can feel satisfying, and newer options, like animation cancelling by activating Thorns, certainly add more nuance.If only there was a greater variety in enemies or more mission types (how do so many citizens end up needing to be rescued anyway?). Even as you work through the story and unravel the worlds happenings, its not long before the gameplay starts to feel overly repetitive. Nevertheless, for those who can get into it, there are enough upgrades and unlocks to keep you playing for dozens of hours."If this is really the first step towards reviving the series, Im keen to see what the team can achieve with more contemporary mechanics and design."Aside from quality-of-life features like Module Synthesis and a higher difficulty in Deadly Sinner mode, the other defining aspect of Freedom Wars Remastered is the visuals. While it sticks to the same anime-esque aesthetic with the listless color palette befitting a future of surveillance and despair, the 4K resolution and 60 frames per second performance make a significant difference. The details are crisp, and on PlayStation 5, I didnt encounter any performance issues (which is reportedly not the same story on PC, so beware if youre looking to get it on Steam).Again, the visual fidelity isnt going to compete with your Wuthering Waves or Zenless Zone Zeroes, but its a unique atmosphere, unlike so many other titles. Oppressive, yet oddly jubilant, perhaps in part thanks to the soundtrack. The mix of orchestration and edgy rock feels just right, lending some much-needed gravitas to the overall presentation.On the surface, Freedom Wars Remastered doesnt seem like it aspires to much more than simply bringing the classic to current-gen platforms. That itself is noteworthy, and the quality of life features are appreciated, though I can see action RPG connoisseurs rightfully demanding more, even at this budget price point. If this is really the first step towards reviving the series, Im keen to see what the team can achieve with more contemporary mechanics and design. For now, this is a remaster that will be most appreciated by long-time fans, best experienced on PS5.This game was reviewed on PlayStation 5.
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