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Rebel WolvesRevel Wolves, the developer of The Blood of Dawnwalker, announced that they are hiring a 3D Environment Artist for a long-term contract.The job implies contribution to the said AAA, story-driven RPG saga for PCs and next-gen consoles, being created in Unreal Engine 5. The studio is looking for an Environment Artist with diverse experience to join the Environment Art team and bring the studios artistic vision for the new game to life.The responsibilities include:Creating 3D locations to give the best player experience;Creating intriguing storytelling within the environment;Developing high-quality assets in collaboration with Concept Art Team, Level Designers, Quest and Story Team;Ensuring artistic style and quality in cooperation with an Art Director;Cooperation with the tech art team to achieve the best possible visual quality of the game within the hardware and software limits;Developing pipelines for environmental asset creation and their implementation in UE5;Exceeding the boundaries and establishing new quality of Environment Art.The Blood of Dawnwalker is the studios first project. It is a cinematic dark fantasy narrative set in 14th-century Europe, where conflicts rage not only over land and power but also against supernatural beings like vampires. The games developers revealed some insights about the upcoming game, its world, and design principles. Thus, the Creative Director Mateusz Tomaszkiewicz discussed details of crafting the narrative sandbox approach, and Daniel Sadowski, the games Design Director,detailed a time-as-resource mechanic, which is a core element of the format.Find the details here anddont forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post The Blood of Dawnwalker Dev Is Looking for an Environment Artist appeared first on CG SHARES.