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RT Lex Fridman: Here's my conversation with Tim Sweeney (@timsweeneyepic), a legendary video game programmer, founder and CEO of Epic Games that creat...
RT Lex FridmanHere's my conversation with Tim Sweeney (@timsweeneyepic), a legendary video game programmer, founder and CEO of Epic Games that created the Unreal Engine, Fortnite, Gears of War, Unreal Tournament, and many other groundbreaking and influential video games.It's here on X in full, and is up everywhere else (see comment).Timestamps:0:00 - Episode highlight3:06 - Introduction3:39 - 10,000 hours programming6:56 - Advice for young programmers15:07 - Video games in the 80s and 90s17:16 - Epic Games origin story29:54 - Indie game development35:47 - Unreal Engine1:01:44 - Technical details of Unreal Engine1:06:36 - Constructive solid geometry1:12:35 - Dynamic lighting1:17:05 - Volumetric fog1:20:32 - John Carmack1:22:19 - Evolution of Unreal Engine1:28:34 - Unreal Engine 51:39:45 - Creating realistic humans1:48:54 - Lumen global illumination1:53:24 - Movies2:08:06 - Simulating reality2:20:21 - Metaverse2:22:57 - Fortnite2:26:53 - Scaling2:42:17 - Game economies2:43:46 - Standardizing the Metaverse2:51:59 - Verse programming language3:13:32 - Concurrency3:21:09 - Unreal Engine 63:25:47 - Indie game developers3:28:45 - Apple3:43:25 - Epic Games Store4:06:16 - Future of gaming4:12:16 - Greatest games ever made4:17:53 - GTA 6 and Rockstar Games4:21:12 - Hope for the future