Blender Developers
Blender Developers
Official account for development news of Blender, the Free and Open Source 3D creation suite.
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    Canteen Presentation - Dev Quality, Sergey Sharybin
    00:00:00 Intro00:06:29 Stability00:16:09 Communication00:31:18 Projects00:45:07 Code01:07:06 Blender Winter of Quality--Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Function Flow Drawing Prototype | Blender Hacking
    Dalai Felinto shows the process of hacking the node link draw system to find a way to do dashed lines. This is part of the Geometry Nodes project, and the outcome of the video is a prototype to be finalized as a patch later.- The task is: https://developer.blender.org/T91563 - The initial patch with the diamond draw is: https://developer.blender.org/D12584 - Data Flow and Function Flow explained: https://code.blender.org/2021/08/attributes-and-fields/ - The final patch is: https://developer.blender.org/D12602 - Final commit: https://developer.blender.org/rBff7e67afd5de2d0ce6614ecfda9a70735a2479ba Timestamps:0:00:00 - Introduction, test file, fields and function flow0:18:31 - Beautiful colorful noodles0:37:12 - First hardcoded dashed line0:48:24 - Math visualization / debug1:00:21 - Dashed lines everywhere :)1:04:30 - Ton comes into the room1:08:00 - Conclusions- - -Support Blender development: https://fund.blender.org Blender Experimental builds: https://builder.blender.org/download --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Blender Developers Live: Dive into the Graph Editor
    Sybren will be diving into the Graph Editor code. The purpose is to figure out how it works, make some modifications, and show the patch submission process.Links from the stream:- Sybren's shell aliases and Git configs: https://stuvel.eu/post/2021-10-14-fish-and-gits/ - Build before Debug in VSCode: https://stuvel.eu/post/2020-07-23-build-before-debug-in-vscode/ Setup:- Operating system: Linux Kubuntu- Desktop environment: KDE- Hardware: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz // 64 GiB RAM // GeForce RTX 2080- Keyboard: Razer Black Widow Stealth- Editor: VS Code- VS Code Plugins: Git Lens, C/C++, and more but less interestingLinks:* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro * Building Blender - https://wiki.blender.org/wiki/Building_Blender --Support Blender development: https://fund.blender.org Blender Experimental builds: https://builder.blender.org/download --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Blender Developers Live: Starting new!
    Sergey will be catching up with development done in the past month, de-dusting his patches created prior to the time off, and slow things like that.Setup:- Operating system: Linux Debian testing/sid- Desktop environment: KDE- Hardware: Intel i9-11900k, Asus Maximus XIII, NVIDIA RTX 6000 & 5000- Keyboard: Cherry MX-Board 3.0 - Red switches- Editor: VS Code- VS Code Plugins: Git Lens, cpplint, and more but less interesting- Font: Classic ConsoleLinks:* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro * Building Blender - https://wiki.blender.org/wiki/Building_Blender --Support Blender development: https://fund.blender.org Blender Experimental builds: https://builder.blender.org/download --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Add-ons Docs: Contribute! - Blender 3.1
    UPDATE: Success! All add-ons listed here have their documentation migrated to the official manual!All add-ons that ship with Blender must have their documentation Blender's manual in docs.blender.org, but not all of them do at the moment. Help the docs team so these add-ons make it into Blender 3.1!* Contribute to the Documentation: https://docs.blender.org/manual/en/latest/about/index.html#about-user-contribute * Documentation Project https://developer.blender.org/tag/documentation/ * List of Add-ons that require documentation https://developer.blender.org/T95442 Support Blender development: https://fund.blender.org Blender Experimental builds: https://builder.blender.org/download --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d
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    GitLab? Gitea? Call for participation on the future of Blender's development platform
    The platform currently used for following Blender development (Phabricator) needs to be replaced. What do you think it should be replaced with? Leave your thoughts at https://devtalk.blender.org/t/developer-blender-org-call-for-comments-and-participation/23451 --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Blender Developers Live: Flamenco Render Farm
    Sybren will be working on the new generation of Flamenco, the render farm software developed at the Blender Studio. Contrary to the usual Blender development, this is a project made in Go and JavaScript.Links from the stream:- Flamenco 3 Announcement: https://studio.blender.org/blog/flamenco-3-a-new-beginning/ - Flamenco source code: https://developer.blender.org/diffusion/F/ Setup:- Operating system: Linux Kubuntu- Desktop environment: KDE- Hardware: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz // 64 GiB RAM // GeForce RTX 2080- Keyboard: Razer Black Widow Stealth- Editor: VS Code--Support Blender development: https://fund.blender.org Blender Experimental builds: https://builder.blender.org/download --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Tracking: Image from Plane Marker
    This is a quick demo from Sebastian Koenig of the new feature feature of an upcoming Blender 3.3: create image data-block from a content of a plane marker.The goal of this feature is to make is easy and fun to replace or tweak billboards. walls, and more!The core review page: https://developer.blender.org/D15312 Support Blender development: https://fund.blender.org Blender Experimental builds: https://builder.blender.org/download --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Storypencil - Grease Pencil add-on for Storyboarding
    In this demo, Matias Mendiola shows the process for using Storypencil, a Blender add-on made by the Grease Pencil team to facilitate the storyboarding workflow. Storypencil comes built-in Blender 3.4.1 (and newer) and can be enabled from the Preferences. Download Blender at https://blender.org/download Get Grease Pencil resources at https://blender.org/greasepencil Support Blender development by joining the Development Fund https://fund.blender.org --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: https://youtube.com/BlenderFoundation * Facebook: https://facebook.com/YourOwn3DSoftware #b3d #greasepencil
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    Blender Animation Workshop 2022 Recap
    During October 2022, key members of the animation module met in Amsterdam at the Blender HQ for a workshop focused on the future of the animation system in Blender.The results of the workshop were shared during BCON22 and summarized in a blogpost at https://code.blender.org/2022/11/the-future-of-character-animation-rigging/ Support Blender by joining the Development Fund: https://fund.blender.org --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    GIMP's Wilber Week 2023 at Blender HQ
    It's always nice to meet developers of other open source tools. This week the yearly gathering of GIMP developers "Wilber Week" took place at the Blender HQ in Amsterdam, so I took a moment to talk with some of the developers.GIMP is a free and open source software image editor. Learn more at https://www.gimp.org/ Libre Graphics Meeting https://libregraphicsmeeting.org/
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    Animation Workshop July 2023 - Recap
    This video accompanies the blog post Animation Workshop: June 2023: https://code.blender.org/2023/07/animation-workshop-june-2023/ Support Blender by joining the Development Fund: https://fund.blender.org --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Live Coding: Grease Pencil material locking
    Developer Falk David does a live demo of the process to implement a missing feature in the upcoming Grease Pencil v3. The resulting PR: https://projects.blender.org/blender/blender/pulls/114580 - Learn more about Grease Pencil v3: https://code.blender.org/2023/05/the-next-big-step-grease-pencil-3-0/ - Grease Pencil development workboard: https://projects.blender.org/blender/blender/projects/6 Donate towards Blender development: https://fund.blender.org 00:00 Intro01:17 Current state02:55 Looking at the "Set Material" operator04:20 Writing out the idea06:40 Starting to implement the idea24:04 Fixing compilation error25:51 Testing the implementation27:28 Start to debug29:44 Finding the mistake30:40 It's working31:18 Outro--Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    How (not) to execute projects
    A presentation at the Blender headquarters from one of the seasoned developers on the team. He shares his views on how Blender developers can better scope, plan and execute projects.Recorded on February 13, 2024.Support Blender by joining the Development Fund: https://fund.blender.org --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Blender participates in GSoC 2024! #b3d #gsoc #shorts
    Would you like to work on Blender this summer? Then participate in Google Summer of Code 2024 and contribute to Blender. You can find more infos at https://blender.org/gsoc Support Blender by joining the Development Fund: https://fund.blender.org --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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    Slotted Actions demonstration | Blender 4.4-alpha
    Dr. Sybren shows how to work with Slotted Actions, a feature coming to Blender 4.4.In older Blender versions, this animation would have been spread across three different Actions, but using slots it can all be neatly stored in one Action instead.Daily Builds of Blender 4.4-alpha: https://builder.blender.org/download/daily/ --Support Blender by joining the Development Fund: https://fund.blender.org --Follow Blender Development:* Blog: https://code.blender.org * Twitter: https://twitter.com/BlenderDev --Follow Blender:* Twitter: https://twitter.com/blender * Instagram: https://instagram.com/blender.official * YouTube: @BlenderOfficial* Facebook: https://facebook.com/YourOwn3DSoftware #b3d #devfund
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