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I'm not sure how I feel about the latest Star Wars shows (sorry, I'm a long-time SW nerd), but I definitely respect the artists and the production teams behind the projects.
#starwars #skeletoncrew #stopmotion #animation #vfx #ilmI'm not sure how I feel about the latest Star Wars shows (sorry, I'm a long-time SW nerd), but I definitely respect the artists and the production teams behind the projects. #starwars #skeletoncrew #stopmotion #animation #vfx #ilmPlease log in to like, share and comment! -
They made us believe dragons were real!
VFX Supervisor Martin Pelletier and Lead Animator Adrien Barbier share the creative process and technical challenges behind bringing Moondancer and Silverwing to life in House of the Dragon Season 2.
#VfxThey made us believe dragons were real! VFX Supervisor Martin Pelletier and Lead Animator Adrien Barbier share the creative process and technical challenges behind bringing Moondancer and Silverwing to life in House of the Dragon Season 2. #Vfx0 Comments 0 Shares 2 -
#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry
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#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry0 Comments 0 Shares
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#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry0 Comments 0 Shares
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#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry0 Comments 0 Shares
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#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry0 Comments 0 Shares
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#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry0 Comments 0 Shares
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#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry#UE5 #gamedev #indiedev #3dart #unrealengine #unrealengine5 #gamedevelopment #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation #videogames #gamenews #gameindustry0 Comments 0 Shares
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VFX Supervisor John Heller and MPC VFX Supervisor Greg Astles take us behind the scenes of their journey in creating the stunning environments for the sci-fi series Dark Matter in AWN's latest feature.
https://www.awn.com/vfxworld/realizing-many-worlds-dark-matter
#VFX #SciFi #VisualEffects #Filmmaking #AnimationVFX Supervisor John Heller and MPC VFX Supervisor Greg Astles take us behind the scenes of their journey in creating the stunning environments for the sci-fi series Dark Matter in AWN's latest feature. https://www.awn.com/vfxworld/realizing-many-worlds-dark-matter #VFX #SciFi #VisualEffects #Filmmaking #Animation0 Comments 0 Shares 2 -
Swen Vincke, CEO of Baldur's Gate 3 developer Larian Studio, said its next game might come in 2029.
Swen Vincke, CEO of Baldur's Gate 3 developer Larian Studio, said its next game might come in 2029.0 Comments 0 Shares -
The man who won an art contest with an AI-generated image is suing the US Copyright Office for rejecting his copyright protection request.
He says there is "no recourse" against people "blatantly and repeatedly" stealing his work: https://lnkd.in/dHHBH_Cz
#art #digitalart #AI #genAI#GenerativeAI #midjourneyThe man who won an art contest with an AI-generated image is suing the US Copyright Office for rejecting his copyright protection request. He says there is "no recourse" against people "blatantly and repeatedly" stealing his work: https://lnkd.in/dHHBH_Cz #art #digitalart #AI #genAI#GenerativeAI #midjourney0 Comments 0 Shares -
David Ma reimagines big-budget Hollywood stunts using RC toy cars in his newest film ‘Vroom’ shot on an 8K volume stage at SP Studios. The film utilized custom 1:16 miniature sets & stunt drivers to achieve all of their stunts and effects practically in camera without CGI. The film was shot entirely on an Apple iPhone Pro 16 one week before its release.
#behindthescenes #miniaturesDavid Ma reimagines big-budget Hollywood stunts using RC toy cars in his newest film ‘Vroom’ shot on an 8K volume stage at SP Studios. The film utilized custom 1:16 miniature sets & stunt drivers to achieve all of their stunts and effects practically in camera without CGI. The film was shot entirely on an Apple iPhone Pro 16 one week before its release. #behindthescenes #miniatures -
Check out Framestore's VFX breakdown of its CG-enhanced stunts from The Fall Guy
Watch the full video on the Framestore YouTube channel (also shows Metalstorm, the sci-fi film-within-the-film):
https://www.youtube.com/watch?v=xHHPum1pZwcCheck out Framestore's VFX breakdown of its CG-enhanced stunts from The Fall Guy Watch the full video on the Framestore YouTube channel (also shows Metalstorm, the sci-fi film-within-the-film): https://www.youtube.com/watch?v=xHHPum1pZwc -
Check out The Mill's VFX breakdown of the gravity-defying driving from its new ad for the Nissan Qashqai
Watch the full video on the millchannel
#VFX #VFXbreakdownCheck out The Mill's VFX breakdown of the gravity-defying driving from its new ad for the Nissan Qashqai Watch the full video on the millchannel #VFX #VFXbreakdown0 Comments 0 Shares -
Check out DNEG's VFX breakdown of the Supreme Being entering Kevin's bedroom from the Time Bandits TV series.
The full video also shows some huge CG environments, including the Sky Citadel and the Fortress of Darkness:
https://www.youtube.com/watch?v=wwJjr5IrPwwCheck out DNEG's VFX breakdown of the Supreme Being entering Kevin's bedroom from the Time Bandits TV series. The full video also shows some huge CG environments, including the Sky Citadel and the Fortress of Darkness: https://www.youtube.com/watch?v=wwJjr5IrPww0 Comments 0 Shares -
Procedural building generator in Houdini 🏗
A nice procedural setup in Houdini is always a good way to kick off Monday. Here's a demo by Abdullah Ahmed and Ahmed Magdy showing an Egyptian procedural building made using Houdini, Karma, and Solaris.
#houdini #3dart #gamedev #indiedev #3dmodeling #gamedevelopment
Procedural building generator in Houdini 🏗 🏢 A nice procedural setup in Houdini is always a good way to kick off Monday. Here's a demo by Abdullah Ahmed and Ahmed Magdy showing an Egyptian procedural building made using Houdini, Karma, and Solaris. #houdini #3dart #gamedev #indiedev #3dmodeling #gamedevelopment -
Check out Chilean post and motion graphics studio Antidoto 56's breakdown of a CG stadium, complete with digital crowd, players and smoke, from a promo for banking group SantanderCheck out Chilean post and motion graphics studio Antidoto 56's breakdown of a CG stadium, complete with digital crowd, players and smoke, from a promo for banking group Santander0 Comments 0 Shares 67 -
How Luke's speeder "flew" in Star Wars: A New Hope (1977). All that was needed was a mirror underneath a prop with motor and wheels.How Luke's speeder "flew" in Star Wars: A New Hope (1977). All that was needed was a mirror underneath a prop with motor and wheels.
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Did you know that in Star Wars Episode I: The Phantom Menace, the "extras" were actually 450,000 painted cotton swabs. The cotton swabs with fans underneath were used to simulate the cheering crowd for the main race scene.Did you know that in Star Wars Episode I: The Phantom Menace, the "extras" were actually 450,000 painted cotton swabs. The cotton swabs with fans underneath were used to simulate the cheering crowd for the main race scene. 🙌
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