Ian McQue: The Magic of the Everyday to Create the Extraordinary
www.iamag.co
An Art Book was something I always planned to do, McQue admits. Over the years, growing a significant following through CG Hub and other platforms, he frequently received requests to compile his work into a book. When he left Rockstar Games, he finally had the time to focus on itbut life had other plans.I got a lot of offers to work on films, and that sidetracked me a bit, he says. His freelance career took off as he worked with major film studios, pushing the book to the back burner. But the idea never left him.Enter Jim Rossignol, a former video game journalist and the founder of Rock Paper Shotgun, who transitioned into game development.The two bonded over their shared love of world-building, and when Rossignol suggested collaborating on the book, McQue knew it was time.Jims a great writer, and I thought, nows the time to do it, and hes the right person to help me make it.McQue envisions the book as more than just a collection of artwork. I hope it will be more than the sum of its parts, he explains. Between my artwork and Jims writing, I want it to feel like a window into a larger world.Inspired by the iconic art books of the 1970s, McQue wants readers to experience the same sense of wonder that shaped him as an artist. I remember spending hours poring over the details in those books. I want people to have that same feeling.With Rossignols background in tabletop RPGs, they explored the idea of making the book a world-building guide. If it has enough detailabout the people, places, ships, and historyhopefully, it will inspire others to create their own stories.His long-anticipated book is due for release this Summer, and if McQues vision is anything to go by, it will be well worth it.
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