Nintendo opens Taiwan subsidiary to 'further strengthen' Taiwanese business
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Justin Carter, Contributing EditorFebruary 20, 20251 Min ReadImage via Nintendo.Nintendo recently started a new subsidiary office in Taiwan, which will take over operations for the region beginning April 1.Per a translation of the developer's Hong Kong website, the Taipei-based office will "further strengthen the business foundation in the Taiwan market and improve the service quality [for our] customers. [We] will uphold the business philosophy of Nintendo Group, and continue to promote business development."This subsidiary will be Nintendo's first office in the region in over a decade. Its previous Taiwan offshoot, Nintendo Phuten, was shut down in 2014 after the company slashed its yearly forecast due to poor WiiU sales. Its operations were then transferred over to Nintendo Hong Kong.Nintendo Switch 2 is on the horizonAs NintendoLife notes, Nintendo has recently made an effort to reenter Taiwan's game market, and appeared at 2024's Taipei Game Show with a Nintendo Switch booth.On April 2, the day after Nintendo of Taiwan begins operations, Nintendo will hold a livestream focused on the Nintendo Switch 2. The developer has previously expressed hope that the new console will make up for the recent sales declines of its predecessor and avoid any production problems when it eventually releases later in 2025.After the Switch 2's reveal, Omdiaanalyst James McWhirter told Game Developer the firm expects the console to sell 14.7 million units during the 2025-2026 calendar year. Having a foothold in every market possible, Taiwan included, would go a way in reaching (or surpassing) those expectations.Read more about:[Company] NintendoAbout the AuthorJustin CarterContributing Editor, GameDeveloper.comA Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.See more from Justin CarterDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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