Ghost busters
gamedev.net
In case it wasn't obvious by now the map on the right in my game (I have two maps) is the place where ideatic beings dwell. It's pretty much a map of ghosts. Red units don't see remote white units because of fog of war so they are chasing ghosts instead on the right map. You could have red units peek the position of white units/white base by accessing the position in code but that's blunt cheating. Playing fare is the way. If you are red unit and traveling towards a place where a gho
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