gamedev.net
I am starting some research on optimizations for my game engine; yes I reached that point. I have a Alienware R18 M2 so this will be fun. First before i go on, I am getting the machine code to as small as possible for cache footprint, and localidy. Now I alread at the same time setting functions / methods to into conserve resource and it directs the load and minimize resources; its nifty seeing high level designs surprise you by the effect and im wondering if this is a novel feature.
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