Expenses For Entry-Level Positions
gamedev.net
I'm currently wrapping up a dual degree in Game Programming and Development/Game Art and Development and I'll soon be entering the work search circuit. The type of positions I'll be applying for are in the realm of Gameplay Programmer. Are there any expenses I might incur at an entry-level position? Say like a new computer, software/app subscriptions, other hardware or web tools? Or do studios typically supply these needs? Thanks in advance for any tips or input.
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