As alone game dev i constantly have an obstacle of not having game assets, so I come to an idea of creating a tool of generating humanoid characters (with their animations) procedurally - currently i thing about possible ways of doing it. The kinds of generated content MAY BE:- 2d sprite - how i imagine to start it must be viewed existing sprite tables, good example is those from old NES games - good reference is golden axe, streets of rage, double dragon, because it seems like art of thi