Step into the breathtaking world of Monster Hunter: World through the eyes of Marthe Jonkers, whose concept art helped shape the games unforgettable environments and creatures. With its richly detailed ecosystems, colossal monsters, and immersive sense of adventure, Monster Hunter: World remains one of Capcoms most visually ambitious titlesand Marthe played a key role in bringing that vision to life.After graduating as a Game Designer in the Netherlands, Marthe began her journey in Japan, contributing to titles like Metal Gear Rising and Square Enixs Agnis Philosophy. Her time at Capcom marked a creative turning point, where she worked on fan favorites such as Dragons Dogma and, notably, Monster Hunter: World. After six years in Japan, her career took her to Poland to help craft the vibrant world of Cyberpunk 2077 and its expansion Phantom Liberty at CD Projekt Red. Now an Art Director at Massive Entertainment, Marthe continues to bring fantastical worlds to lifemost recently with Star Wars: Outlaws.This exclusive selection highlights her contributions to Monster Hunter: World, showcasing the artistry, imagination, and design sensibility;