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TechTarget and Informa Techs Digital Business Combine.TechTarget and InformaTechTarget and Informa Techs Digital Business Combine.Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.Embracer studio Eidos-Montreal has laid off 75 employeesEmbracer studio Eidos-Montreal has laid off 75 employeesThe Deus Ex developer explained the cuts were made with one of its mandates coming to an end.Chris Kerr, News EditorApril 1, 20251 Min ReadImage via Eidos-Montreal / EmbracerDeus Ex and Marvel's Guardians of the Galaxy developer Eidos-Montreal has laid off 75 workers.The Embracer-owned studio shared the news on Linkedin and explained the layoffs were made with one of its "mandates" coming to an end. It said the cuts are not a reflection of the "dedication or skills" of its workforce."Unfortunately, we don't have the capacity to entirely reallocate them to our other ongoing projects and services," added the company. "These very talented, highly experienced experts are going to enter the employment market, and we are working to support them through this transition."Eidos-Montreal said it remains committed to delivering its other in-development projects.Embracer, best known for torching a litany of studios and projects following an ill-fated M&A spree, purchased Eidos-Montreal alongside Square Enix Montreal and Crystal Dynamics.The Swedish conglomerate spent $300 million acquiring the trifecta from Square Enix in 2022. It also secured the rights to major franchises including Tomb Raider, Deus Ex, Thief, and Legacy of Cain.At the time, Embracer CEO Lars Wingefors said the company would help those studios "realie their ambitions."Around a year later, however, Embracer embarked upon a brutal restructuring program that resulted in mass layoffs, studio closures, project cancellations, and high-profile divestments.Related:That reorganization ended with Embracer splitting into three standalone entities to search for "winning formulas."The layoffs haven't subsided completely, though. Earlier this week, Embracer studio Crystal Dynamics made 17 workers redundant to meet its "current business needs."Read more about:Embracer GroupTop StoriesLayoffsAbout the AuthorChris KerrNews Editor, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, andPocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.See more from Chris KerrDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like