The Dos and Don'ts For Pitching/Funding a Game
Hey folks,I'm starting the legwork in finding funding for a UE game project. For the developers with funded projects, what choices or resources got you started? What directions did you try that proved to be a waste of time? Has anyone had success with corporate pitches? Crowd-funding/sourcing? Private investors? If so, what aspects did you sell them that grabbed their attention?Thanks in advance.