How do you give purpose to a game?
gamedev.net
I've worked on my game for about a month in the public, only to realize that it has no purpose. There's no actual meat to the burger, if that makes sense, it's just all the other toppings you would put on a burger, and while good, isn't really what you want from a burger. So, I come to ask, how do you give purpose to a game? Unlike a burger, games are very complex and require a lot more meat than just beef. I'm open to anything that could help me.
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