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8 Mistakes to Avoid when Animating Cameras #b3d
In this video, @MartinKlekner goes over the most common camera movement pitfalls and how to fix them in Blender.
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CHAPTERS
00:00 - Intro
01:05 - Mistake 1 - Abrupt Stops
02:30 - Mistake 2 - Using the Default Bezier Curve
03:32 - Mistake 3 - Speeding up in Big Camera Moves
04:09 - Mistake 4 - No Space for Story
04:38 - Mistake 5 - Moving the Camera Too Fast
05:32 - Mistake 6 - Clairvoyant Camera Moves
06:49 - Mistake 7 - Disconnected Camera Moves
08:12 - Mistake 8 - Ignoring the Shot-to-shot Flow
09:15 - Outro
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