GAMEDEV.NET
Migrating away from Gamedev.net
Author @witchlord I tried sending an email but I'm not sure you got it (or any of my other emails for that matter, maybe they're going to spam or something 😅) so I'll propose this also in the forum instead.Over the years, the gamedev.net forums have become synonymous with problems: very slow website access, posts not being posted, posts showing up double, old threads getting locked, and (for the last few weeks) getting 502 server errors. It's becoming more and more of a burden to report issues, request features, comment on feedback etc., which in my opinion hurts Angelscript as a whole. (I know it's a little bit ironic that I'm posting this on gamedev.net; perhaps this could also be a call for GDNet admins to look into some of these problems 🙂)I think it has been requested in the past, but have you considered migrating the (official) Angelscript communication platform to something else? Perhaps the entire project could move from Sourceforge to Github (or any other service like it, I personally am a fan of Codeberg too), which would give a better place for discussions, bugreports, pull requests, and is in general a better way to find Angelscript's source code in modern day programming.I know it's a potentially big undertaking, so I fully understand if you're not ready for something like this. However, I'm happy to help in any way I can. Miss said:perhaps this could also be a call for GDNet admins to look into some of these problems 🙂)Indeed. Site performance is much better, but that has led to some stability issues as well as an over aggressive caching strategy (which is why your posts may take a moment to show). These are under investigation. Once resolved, the forums will be as good as any. Advertisement @miss I haven't received any e-mails from you. Are you using the correct e-mail? andreas@angelcode.com Feel free to just send a test e-mail to confirm it is working.I have indeed considered moving the source code repository to girhub. Especially due to their automated build and test tools for a variety of platforms. And in doing so I'll probably start using whatever they offer for bug reporting and tracking.However, I have no plans to move away from GameDev.net for the forum discussions. This has been my home for the last 25 years 🙂 I agree that there are issues the moment, and I've reported several to @khawk myself, but I'm certain Kevin will sort them out and make the GDnet forums great again as it used to be.
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