Upgrade to Pro

PIERRE-VANDERMAESEN.ITCH.IO
PEREELOUS [Free] [Adventure]
HashTagDev9 hours agoI had an issue where i leveled up while in a fight with a slime and it made the next attack pop up over the level up slot machine. so, i did not get to add another skill.ReplyExiisuczka13 hours agoGreat game and premise, the mechanics are fun and gameplay feels smooth. However, I have a bit of feedback about the burn effect, because it simply sucks.At first, it seems nice to have a status effect which can cause a lot more damage than your starter weapons can.However, as there is no late-game scaling, an effect that has no guarantee to give you even a measly 3 damage per stack just ruins your build later on. considering the fact I cannot sell artefacts once bought or gained, I might gain a coal from a chest that will simply ruin my run with severe damage reduction.Because I felt like this is a whiny complaint, I also have thought of a solution for it - area scaling. If the burn damage could start off small, but scale per area of the game you have passed, you might then be able to incorporate it to your build without it taking away from your damage potential. You don't have to use my solution, but I'd like another solution then, because I think burn is a great gameplay mechanic, and it's sad for me to avoid it because of it's scaling.If I'll have any more feedback, I'll post another comment. Other than this, the game is great!ReplyRad Dykal17 hours agoThe most frustrating game ever, I can't bring myself to say anything positive, rolling an absolute Zero on a treasure chest has brought a scowl to my face that will never, ever leave me.ReplyPierre Vandermaesen17 hours agoI could make it so that rolling a zero still earns you coins or something, true true.ReplyCaffeineMKUltra1 day agoVery fun, lots of potential. There's a few bugs, like, if I level up right after killing the last enemy, the game just skips the level up reel or I get an overlay glitch where I can't click on the 'stop' button and can only progress to the bounty reel. And, sometimes, I can't retry after dying, only after I refresh the page. There's some balancing to be made in regards to the bounty, the 0's are just too punitive early-to-middle game. And my build just gets extremely broken when I get lucky and am able to get lots of coins.The fact that I can open chests more than once makes getting artifacts very easy, if we could only open it one time, or if the chest enemy was stronger, this wouldn't be an issue.The focus power-up just seems useless right now, in fact, I can very easily beat the game without using any items, just weapons and artifacts. We should be able to see the probability of getting skulls before clicking on the 'rest' button.There should really be a way to alter the settings while in game, a pause menu, if you will.The game is very damage-heavy, defense builds/artifacts are too weak.ReplyPierre Vandermaesen21 hours agoThank you for the detailed feedback!ReplyMiphios1 day agoI don't usually like turn-based games but this was hella funReplyAmolker1 day ago(+1)Great game! Although it is random in its base, it still has an element of personal skill and reaction speed.I lost all items after refreshing the page. Is this a bug or a feature XDReplyThere's a bug regarding the saving of the weapons durability, sorry about that ^^'ReplyEdove1 day agoRuns feel to random, my first run i got a chest and shop, this run got no chests and no real money and is a complete slog... Interesting game needs more polishReplyEdove1 day agoFreezes on retry... Loot seems like to many 0s i think i got like 20 total form post battle in my whole run.ReplyPaltian1 day agoThis game is amazing for a game jam!! Love to see more of this!Replyeseer1 day agoconfusion is total bullshitReplyjregory2 days ago(+1)The combat is excruciatingly boringReplyEbizzu2 days agoMan, this is insane. I love Gatcha games but this... COME ON! I NEED THIS IN MY STEAM LIBReplyIHazDaCheeBurBur2 days agoI FINALLY BEAT IT!!!!!!ReplyCarloC2 days agoBrilliant game!ReplyMorningstar is absolutely broken but its really funReplySquareZero3 days agoThe game feels great to play. Good job on all the ui.ReplyPowerNana3 days agoA Roguelike Where You Spin Slot Machines to Fight Monsters – Pereelous Amazing game! Such a unique and fun concept. Thanks for creating this, really enjoyed playing it!ReplyIHazDaCheeBurBur3 days ago (1 edit) (+2) This game is awesome! The roguelike genre has always been one of my favorites, and the gambling aspect really helps fill that deep void in my soul without actually gambling away all of my money (for all purposes this is a joke). It has so much potential to be a full-fledged game (as in like a game produced by a big gaming company). A couple quick things - When I hit the retry button, the window crashes. I don't know why this happens, but it never works properly. Second, the Knight enemy is way too to powerful. The damage is way too high for a normal enemy, with health that is 2.5x the amount of the previous boss enemy. At least nerf the health, as the damage isn't as big of a problem.ReplyGamsy3 days agoThis has SO much potential. Already an incredibly satisfying game to play. You love to hit big rolls. Feels really good. The things I think that might need to be tweaked are the fact that - at least through my playthroughs - I rolled 0's on bounties enough that anytime I got to a shop I HAD to buy the weapon and nothing else. I would've loved to experiment with other artefacts and items but my weapon was always about to break whenever I got to a shop and I only ever had enough money to buy a weapon. Too many zeros on the bounty rolls. Getting to shops with more money would I think balance the game a lot better, and would feel better getting to try out other items.Replyawtsgega3 days ago (1 edit) Gambling roguelike. Gotta be my favorite subgenre for roguelikes.Replymakarpolovinka3 days agoSuuper fun game!I feel like the coal though makes less damage than without it. Is there a way to dispose of items?ReplyLoved it, the item balance feels a bit whack though. For example, Got a random coal item that added burn to my weapons, but that's just a 50% chance to deal 3 damage once (which doesn't get boosted by other damage upgrades). With no way to get rid of it, it was a genuine downgrade to all my weapons at that point. I also had 2 gloves which didn't seem to stack, I only ever had 1 5 damage reel on my weapons.ReplyZombiegalaxy3 days agoFun game, Only problem is I had to close the tab and came back pressed continue and for some reason, my health was what it was before but I didn't have any of my items(other than weapons and they had full durability)??/ReplyLylouf3 days agoOoooh so the slot machine roguelike actually happened ! A real banger, loved how degenerate it gets when you keep adding reels on weapons, and yet it keeps a good flow of calculating the slot for status effects, avoiding this particular monster’s attacks, or getting that big loot on the chest ! ReplyJackie_Codes3 days agoPlease someone help me, I can't stop spinning the slots.....ReplyPierre Vandermaesen3 days agoGet help JackieReplyBeat the game on the second try. Really fun and simple. Would definitely see it expanded more like Slay The SpireReplyFun game, but I guess my RNG is literally the worst. Beating the game with 2 gold and dealing 0 damage multiple times in a row just because of bad rolls really takes the wind out of your sails. Having the loot at the end of each fight have a minimum of 1 and damage dealing minimum of 1 instead of zeros would feel so much better for pacing like that. Super nice to look at and try out, sounds great too, amazing work! ReplyPierre Vandermaesen4 days agoYes I feel like there are some ways the RNG could be smoothed out to make it more manageable, thanks for the feedback!Replynopebishnope4 days ago(+1)pretty fun game, but i think it would be better if there were more chests at the beginning,  or the loot for monsters was higher. Really hard to get weapons at the start of the game! loved it thouso fun i beat it 3 times!! 10/10 must try. Reminds me a bit of life in adventure ReplyBoopy24 days ago(-1)DragonGuyCz5 days agoPretty fun small game , would lvoe to see it being expanded on , though the final boss was quite easy and less of a threat than the ones before itReplyczargazer6 days ago (2 edits) Every now and then one reel seems to get stuck and goes blank.  Stays that way for a while before finally resolving.  Seems like it gets spinning super fast and takes a long time to slow down.ReplyPierre Vandermaesen5 days agoWere you playing on a fast game speed setting ?Replyczargazer5 days agoNo, I had the speed setting at the bottom, though it also happened later when I tried having it a couple notches higher.Replycr.os6 days agoLove the game! :D It's such a fun idea!Think I found a bug though, when fighting the first boss after defeating the two slimes I leveled up and the game didn't let me choose the upgrade, instead it required me to chose the next attack/action and I lost the benefits of leveling up.ReplyGreat game but it's quite literally impossible to deal with poison ReplyYeah it buffed it too much, will balance it later today sorry about that ^^Replymokratos6 days agoExcellent game, I love the pixel art and the combat system. It is very adictive ReplyDaaWeeD6 days agoPyair has struck again, another incredible game, with simple and fun mechanics. What a pleasure to burn slime. Beautiful work, thank you for this game.ReplyMrEliptik6 days agoIncredibly cool! Replynot a fan of the cave.. even spending the hard earned gold on antidotes does nothing to even make a dentReplyParatriad7 days ago(+2)(-1)This is great. I feel like the numbers are a little off but otherwise quite pleasantReplyPierre Vandermaesen6 days agoYou're right, I think this needs a bit of balancing still. Will release a patch to make the difficulty smootherReply
·76 Views