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Senior Lighter / Look Development Artist at GungHo Online Entertainment
Senior Lighter / Look Development ArtistGungHo Online EntertainmentRedondo Beach California 90277 United States7 hours agoApply** This is a hybrid position and required to work in CA.**About us:GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese gaming company GungHo Online Entertainment, Inc. We publish titles across multiple platforms ranging from AAA to handheld to mobile. Our group is comprised of veterans from various aspects of the industry who are brought together by one simple thing: a love of gaming.Position Summary:This position is responsible for creating high-quality environment scenes for our title. The role involves lighting scenes, adjusting shaders and textures, and creating models and assets when necessary. Additionally, this position helps manage artists to create the environment for our AAA games.Responsibilities:3D Modeling, Texturing, and Look DevelopmentDevelop 3D models, textures and materials based on concept art or other specifications to be game ready.Willing to explore different approaches of creating environmental assets for game, including but not limit to Procedural Building Generation and sculptingProvide feedback for models and textures made by internal and external artists in order to fully develop the desired lookWilling to improve models and textures made by internal and external artists in order to fully develop the most desired lookComposing ScenesSetting up scenes and lighting using the specified game engineCreate and adjust textures and shaders to get the correct effect and achieve aesthetic goal.Follow the given Art Direction and work with other Level Designers to ensure that environments are compelling both visually and also from a gameplay perspective.ManagingManage and mentor other Character and Environment ArtistsHelp vet and hire artistsHelp align the team to the game’s directionEnsure the quality and quantity of the work of the teamOther Game Development TasksWork with developers of other discipline to make sure that the art assets support the game performance and memory budget as a wholeHelp out with design, or testing when necessaryLook for and share information regarding latest best practices or tools for better or more efficient 3D art creationRequirements and Skills:4+ years professional experience concepting, modeling and texturing environments using Maya, Zbrush, Photoshop, and Substance Designer/Painter. (or equivalent 3D and 2D programs)You know next gen modeling, sculpting and procedural techniques and you know how to use them effectively to create handcrafted and stylized art with allure and appeal.Experience with creating Environments in UnrealGood communication skills—able to help others and ask for help when needed. Being proactive in sharing info and assetsGreat team-player attitude—being flexible with new ideas, being open to direction and changes. Listening to team matesSelf-motivated- requires minimal direction, can carry on the vision for the level until completion and commit to deadlinesIntensive experience working with game enginesGood foundation in art and design, includes composition, form and color theory.Strong understanding of architecture and city planningFluent with Photoshop, Substance Suite and ability to paint texturesKnowledge of managing art assets for games in clean organizationExperience setting up 3D scenes and lightingExperience working with particle effects is a plusAdditional Qualifications:Experience teaching Art, and Environment Art in particular, online or in personArt Leadership experienceHoudini ExperienceWhy you want to work here:At GungHo, we are enthusiastic about creating fun games and we are always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done. We are all specialists in our own field so you will constantly learn new things while sharing your own knowledge with us.Perks:100% employer-paid insurances: Health insurance (PPO Medical, Dental, and Vision), Life insurance, Accidental Death and Dismemberment insurance, and Long Term Disability insurance401(k) with employer matchCompetitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.A bonus may be provided based on business performance.Business hour: 10:00 AM - 7:00 PM in Pacific TimeSalary Range: $90,000 - $150,000 per yearIMPORTANT MESSAGE:
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