Fantasy Interpersonality Simulator The Guiding Spirit Announced Author Hi Everyone, It took me 6 years to figure out how this game is going to work but I believe I succeeded and The Guiding Spirit finally got announced last week! I'm..."> Fantasy Interpersonality Simulator The Guiding Spirit Announced Author Hi Everyone, It took me 6 years to figure out how this game is going to work but I believe I succeeded and The Guiding Spirit finally got announced last week! I'm..." /> Fantasy Interpersonality Simulator The Guiding Spirit Announced Author Hi Everyone, It took me 6 years to figure out how this game is going to work but I believe I succeeded and The Guiding Spirit finally got announced last week! I'm..." />

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Fantasy Interpersonality Simulator The Guiding Spirit Announced

Author

Hi Everyone,
It took me 6 years to figure out how this game is going to work but I believe I succeeded and The Guiding Spirit finally got announced last week! I'm working on the demo right now, coming later this year for free. game is a party-based interpersonality simulator with role playing elements in a multi-chaptered storybook format. Yes, you read that right. In this game, you don't control the heroes, you create them. You characterize them. You guide them. And well... you might very well be the cause of their death, if you are not careful enough.It has a classic RPG setup with a twist: you create a party of heroes but once you start the story, they are on their own and you can only pray they will work together and suvive.I'm going to share development updates and behind the scenes posts on my Dev Blog and YouTube channel for anyone interested! It was a long road, this project was at one point a “classic” RPG and another time it seemed it will be a Tabletop RPG simulator, but those projects did not work out so I took the lessons learned, kept iterating and… this is where we are today!Cheers,Dice Impact
#fantasy #interpersonality #simulator #guiding #spirit
Fantasy Interpersonality Simulator The Guiding Spirit Announced
Author Hi Everyone, It took me 6 years to figure out how this game is going to work but I believe I succeeded and The Guiding Spirit finally got announced last week! I'm working on the demo right now, coming later this year for free. game is a party-based interpersonality simulator with role playing elements in a multi-chaptered storybook format. Yes, you read that right. In this game, you don't control the heroes, you create them. You characterize them. You guide them. And well... you might very well be the cause of their death, if you are not careful enough.It has a classic RPG setup with a twist: you create a party of heroes but once you start the story, they are on their own and you can only pray they will work together and suvive.I'm going to share development updates and behind the scenes posts on my Dev Blog and YouTube channel for anyone interested! It was a long road, this project was at one point a “classic” RPG and another time it seemed it will be a Tabletop RPG simulator, but those projects did not work out so I took the lessons learned, kept iterating and… this is where we are today!Cheers,Dice Impact #fantasy #interpersonality #simulator #guiding #spirit
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Fantasy Interpersonality Simulator The Guiding Spirit Announced
Author Hi Everyone, It took me 6 years to figure out how this game is going to work but I believe I succeeded and The Guiding Spirit finally got announced last week! I'm working on the demo right now, coming later this year for free.https://store.steampowered.com/app/3596380/The_Guiding_Spirit/The game is a party-based interpersonality simulator with role playing elements in a multi-chaptered storybook format. Yes, you read that right. In this game, you don't control the heroes, you create them. You characterize them. You guide them. And well... you might very well be the cause of their death, if you are not careful enough.It has a classic RPG setup with a twist: you create a party of heroes but once you start the story, they are on their own and you can only pray they will work together and suvive (and potentially figure out who trapped them?).I'm going to share development updates and behind the scenes posts on my Dev Blog and YouTube channel for anyone interested! It was a long road (and still a lot of work to come), this project was at one point a “classic” RPG and another time it seemed it will be a Tabletop RPG simulator, but those projects did not work out so I took the lessons learned, kept iterating and… this is where we are today!Cheers,Dice Impact
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