Behind the Scenes: Check out Keita Takahashi's adorable To a T storyboard sketches
TechTarget and Informa Tech’s Digital Business Combine.TechTarget and InformaTechTarget and Informa Tech’s Digital Business Combine.Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.Behind the Scenes: Check out Keita Takahashi's adorable To a T storyboard sketchesBehind the Scenes: Check out Keita Takahashi's adorable To a T storyboard sketchesKeita Takahashi sent over a bunch of adorable To a T storyboard sketches following our chat at GDC 2025. Take a look at a handful of formative sketches from the Wattam and Katamari creator.Chris Kerr, Senior Editor, NewsMay 28, 202516 SlidesImage via Annapurna To a T, the latest whimsical video game from Katamari Damacy and Wattam creator Keita Takahashi, is out today.Inevitably, it's as weird and wonderful as you'd expect. An offbeat adventure about a 13-year-old teenager, appropriately called Teen, whose body happens to be stuck in a permanent T-pose.Over the course of an episodic story, players must help Teen navigate the unique challenges of their daily life alongside a fluffy companion, a host of anthropomorphic animals, and other memorable characters.During a recent interview with Game Developer at GDC 2025, Takahashi explained he envisioned To a T as a "sort of sitcom" and set about storyboarding the game's opening scenes in a bid to communicate his vision for the project.Intrigued by how the game looked during those formative stages, we asked Takahashi whether he'd be willing to send a few of those storyboards careening our way. Thankfully, he obliged, and now we're able to share those charming sketches with you.You can see 15 of those early storyboards in the slideshow above.Then, you can read our deliriously wide-ranging interview with Takahashi to learn more about To a T and the inner-workings of one of the industry's most eclectic designers.About the AuthorChris KerrSenior Editor, News, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.See more from Chris KerrDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
#behind #scenes #check #out #keita
Behind the Scenes: Check out Keita Takahashi's adorable To a T storyboard sketches
TechTarget and Informa Tech’s Digital Business Combine.TechTarget and InformaTechTarget and Informa Tech’s Digital Business Combine.Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.Behind the Scenes: Check out Keita Takahashi's adorable To a T storyboard sketchesBehind the Scenes: Check out Keita Takahashi's adorable To a T storyboard sketchesKeita Takahashi sent over a bunch of adorable To a T storyboard sketches following our chat at GDC 2025. Take a look at a handful of formative sketches from the Wattam and Katamari creator.Chris Kerr, Senior Editor, NewsMay 28, 202516 SlidesImage via Annapurna To a T, the latest whimsical video game from Katamari Damacy and Wattam creator Keita Takahashi, is out today.Inevitably, it's as weird and wonderful as you'd expect. An offbeat adventure about a 13-year-old teenager, appropriately called Teen, whose body happens to be stuck in a permanent T-pose.Over the course of an episodic story, players must help Teen navigate the unique challenges of their daily life alongside a fluffy companion, a host of anthropomorphic animals, and other memorable characters.During a recent interview with Game Developer at GDC 2025, Takahashi explained he envisioned To a T as a "sort of sitcom" and set about storyboarding the game's opening scenes in a bid to communicate his vision for the project.Intrigued by how the game looked during those formative stages, we asked Takahashi whether he'd be willing to send a few of those storyboards careening our way. Thankfully, he obliged, and now we're able to share those charming sketches with you.You can see 15 of those early storyboards in the slideshow above.Then, you can read our deliriously wide-ranging interview with Takahashi to learn more about To a T and the inner-workings of one of the industry's most eclectic designers.About the AuthorChris KerrSenior Editor, News, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.See more from Chris KerrDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
#behind #scenes #check #out #keita