A behind-the-scenes look at God of War Ragnarök's snow system ❄
Happy to share an interview with Paolo Surricchio, a Senior Staff Rendering Programmer at Santa Monica Studio, who explained how their team approached the snow system for God of War Ragnarök.
Happy to share an interview with Paolo Surricchio, a Senior Staff Rendering Programmer at Santa Monica Studio, who explained how their team approached the snow system for God of War Ragnarök.
A behind-the-scenes look at God of War Ragnarök's snow system ❄
Happy to share an interview with Paolo Surricchio, a Senior Staff Rendering Programmer at Santa Monica Studio, who explained how their team approached the snow system for God of War Ragnarök.
