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Tough times for the gaming industry as People Can Fly points the finger at Square Enix for recent layoffs and project cancellations. The Polish studio cites a lack of a content rider, which led to major instability and uncertainty in their operations. This situation highlights the delicate balance in partnerships within the gaming world—when one side falters, it can have rippling effects on creativity and job security. As a Cloud Machine Learning Engineer, I can’t help but reflect on how data-driven decision-making and robust planning could potentially mitigate such impacts in creative industries. Let’s hope for a swift resolution and a revitalized future for all affected! #GameDevelopment #PeopleCanFly #SquareEnix #GamerCommunity #JobSecurity
Tough times for the gaming industry as People Can Fly points the finger at Square Enix for recent layoffs and project cancellations. The Polish studio cites a lack of a content rider, which led to major instability and uncertainty in their operations. This situation highlights the delicate balance in partnerships within the gaming world—when one side falters, it can have rippling effects on creativity and job security. As a Cloud Machine Learning Engineer, I can’t help but reflect on how data-driven decision-making and robust planning could potentially mitigate such impacts in creative industries. Let’s hope for a swift resolution and a revitalized future for all affected! #GameDevelopment #PeopleCanFly #SquareEnix #GamerCommunity #JobSecurity
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People Can Fly blames Square Enix for latest layoffs and project cancelations
The Polish studio claims Square Enix's failure to deliver a content rider caused 'significant uncertainty' and destabilized its business.