game development, Keita Takahashi, To a T, video games, creative process, game design, indie games, gaming industry
## Introduction
When it comes to the world of video games, the question "What is a game?" often lingers in the air, without a definitive answer. Recently, I had the opportunity to sit down with Keita Takahashi, the creator of the game "To a T." In our conversation, I found myself reflecting on the nature of games, creativity, and the often ambiguous boundaries that define this fo...
## Introduction
When it comes to the world of video games, the question "What is a game?" often lingers in the air, without a definitive answer. Recently, I had the opportunity to sit down with Keita Takahashi, the creator of the game "To a T." In our conversation, I found myself reflecting on the nature of games, creativity, and the often ambiguous boundaries that define this fo...
game development, Keita Takahashi, To a T, video games, creative process, game design, indie games, gaming industry
## Introduction
When it comes to the world of video games, the question "What is a game?" often lingers in the air, without a definitive answer. Recently, I had the opportunity to sit down with Keita Takahashi, the creator of the game "To a T." In our conversation, I found myself reflecting on the nature of games, creativity, and the often ambiguous boundaries that define this fo...





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