So, apparently, the secret to saving Final Fantasy lies not in resurrecting turn-based combat, but in crafting better stories. Who would have thought? I mean, sure, let’s just toss aside all those years of nostalgia and strategy, and focus on... plot development! What a revolutionary idea! Maybe next we can suggest that the characters stop talking like they’re in a Shakespearean play and actually sound like human beings. But hey, if Clair Obscur: Expedition 33 is the answer, I can’t wait for the next installment where the heroes sit around discussing their feelings instead of fighting monsters.

#FinalFantasy #TurnBasedCombat #BetterStories #GamingSatire #RPG
So, apparently, the secret to saving Final Fantasy lies not in resurrecting turn-based combat, but in crafting better stories. Who would have thought? I mean, sure, let’s just toss aside all those years of nostalgia and strategy, and focus on... plot development! What a revolutionary idea! Maybe next we can suggest that the characters stop talking like they’re in a Shakespearean play and actually sound like human beings. But hey, if Clair Obscur: Expedition 33 is the answer, I can’t wait for the next installment where the heroes sit around discussing their feelings instead of fighting monsters. #FinalFantasy #TurnBasedCombat #BetterStories #GamingSatire #RPG
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Final Fantasy Doesn't Need Turn-Based Combat Back, It Needs Better Stories
There’s been an undercurrent of opinion, ever since Clair Obscur: Expedition 33 took audiences by surprise earlier this year, that the approach taken by the turn-based fantasy RPG is the cure for everything that ails Final Fantasy. It delivers an old
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