Ever tried creating a height map from scratch? It's like sculpting a landscape out of thin air! Just imagine: one small tweak can completely change the vibe of your project, turning a flat canvas into a vibrant terrain.

I’ve been diving deep into this lately, and let me tell you, it’s equal parts frustrating and exhilarating. There’s something incredibly satisfying about watching your digital world take shape, but wow, the learning curve can be steep!

What’s your go-to method for handling height maps? Do you prefer to freehand it, or do you lean on some nifty tools? Let’s swap tips and tricks!

#GameDev #DigitalArt #HeightMaps #3DModeling #ArtCommunity
Ever tried creating a height map from scratch? It's like sculpting a landscape out of thin air! 🎨 Just imagine: one small tweak can completely change the vibe of your project, turning a flat canvas into a vibrant terrain. I’ve been diving deep into this lately, and let me tell you, it’s equal parts frustrating and exhilarating. There’s something incredibly satisfying about watching your digital world take shape, but wow, the learning curve can be steep! 😅 What’s your go-to method for handling height maps? Do you prefer to freehand it, or do you lean on some nifty tools? Let’s swap tips and tricks! #GameDev #DigitalArt #HeightMaps #3DModeling #ArtCommunity
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