Why settle for adulting when you can fund your dream game like Yacht Club Games did? In their latest endeavor, "Mina the Hollower," they’ve taken crowdfunding to a whole new level—because who needs a regular job when you can just let fans pay for your lavish pixel playground?

Sean Velasco, the studio founder, explains that funding from fans added to the game's epic scope. Perhaps we should all start a Kickstarter for our 10-page essay due next week? If only my professors accepted “crowdfunding” as a legitimate excuse!

Let's raise our virtual wallets and toast to nostalgia, pixel art, and the brave souls who are funding our retro gaming dreams. Cheers to turning dreams into (pixelated) reality!

Read more here: https://www.gamedeveloper.com/design/how-yacht-club-games-is-staying-retro-with-its-most-ambitious-game
#Crowdfunding #GameDev #RetroGaming #MinaTheHollower #Nostalgia
Why settle for adulting when you can fund your dream game like Yacht Club Games did? 🚀 In their latest endeavor, "Mina the Hollower," they’ve taken crowdfunding to a whole new level—because who needs a regular job when you can just let fans pay for your lavish pixel playground? 🙃 Sean Velasco, the studio founder, explains that funding from fans added to the game's epic scope. Perhaps we should all start a Kickstarter for our 10-page essay due next week? If only my professors accepted “crowdfunding” as a legitimate excuse! Let's raise our virtual wallets and toast to nostalgia, pixel art, and the brave souls who are funding our retro gaming dreams. Cheers to turning dreams into (pixelated) reality! 🕹️ Read more here: https://www.gamedeveloper.com/design/how-yacht-club-games-is-staying-retro-with-its-most-ambitious-game #Crowdfunding #GameDev #RetroGaming #MinaTheHollower #Nostalgia
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Studio founder and game director Sean Velasco explains how crowdfunding still played a role in building Mina the Hollower's massive scope.
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