Minecarts and rocks Falterstone prototype release #5
gamedev.net
Keeping up with the newfound tradition, Ive split the devlog into two parts. One is a 23 min. long video talking about design and what made it and what didnt in this update. The other one, written here, is more or less dev-talk about things that werent mentioned in the video; more catered to devs.So whats new?Last time it was a hal
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