CARGO Principle Character by Marcelo Vaz and Andr Antunes
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CARGO is the principal character of an upcoming Unreal Engine short film produced and rigged by Andr Antunes Digital Artist Marcelo Vaz is in charge of the project's art direction, lighting, and lookdev. Renderings for the project here are done with Path Tracer in Unreal Engine. Follow the project on ArtStation, here!: https://www.artstation.com/artwork/XgAglD
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