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3ds Max 2020.3 is here with better support SKU files
Autodesk has released 3ds Max 2020.3 Update with more focusing on increasing your efficiency, endurance, and precision. Building upon our recent 2020 Chamfer updates, this release brings you those enhancements directly in EditablePoly objects. New Viewport enhancements handle support for Arnold Lights, Arnold Alembic and Procedural objects. Improvements to the ATF importer include enhancements to Sketchup and JT formats for better visual and organizational precision.Now supports all newer versions of SketchUp files.-Added the ability to import JT 10.5 files-Improved scene hierarchy for JT imports-The ability to import CATIA V4 files that were created in CATIA V5-6R2019-SketchUp importer enhancement with edge visibility-SketchUp importer enhancement welding of imported geometryViewport EnhancementsTime-saving and quality improvements with the existing viewport.-Arnold lights are now supported in the viewport-Arnold Alembic and Procedural now have viewport representation-While in Active Shade, you can now change render settings without needing to restart Active ShadeChamfer and Modeling improvementsChamfer enhancements made from 3ds Max 2020 through to the 3ds Max 2020.3 Update allow modelers to work more efficiently and to have the tools where they need them whether theyre in the modifier or EditablePoly objects.-New Chamfer Mitering types (Radial and Patch) are available in EditablePoly caddies/dialogs-Also updated chamfer algorithms to better handle edge cases, producing more pleasing geometry overall and avoiding degeneracies such as flattening or skewing of edges-Transform Toolbox now uses world unitsArnold MAXtoA UpdateThis update delivers several improvements from Arnold 5.4.0.1 Core, the MAXtoA plugin, and Arnold GPU beta bringing even more speed, power, and flexibility to artist workflows.MAXtoA 3.2.57 in the box - Newer version may be available, check the 3ds Max Arnold render dialog for upgrades-Expose the clip_geo shader-Expose the shader_override node for overriding all the scenes shaders-Expose the aov_read shaders-Added the option to have no background-Support for normal and height maps-Bake elements transfer Various additional updates have been made to smooth out workflows.On October 28th, 2019, the Forge Design Automation V3 API was made public. Design Automation can be used to automate mundane, repetitive, time-consuming and error-prone tasks, which means:3ds Max 2020.3 Release Notes or 3ds Max Public Roadmap for further information [post_ads_2]
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