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GrowFX in Unreal Engine 5 (loopable animation)
The primary goal of this project is to seamlessly import high-quality GrowFX plants and trees from the Maxtree library into Unreal Engine 5, incorporating loopable animations to enhance the visual realism of the environment. This process involves the export of GrowFX files, specifically configured with wind modifiers to mimic natural movement, ensuring a dynamic and lifelike presentation within the Unreal Engine environment.Materials still needs some work, but pretty happy with the loopable animation.Software: 3dsmax, growfx, unreal engine 5.3#growfx #exlevelgrowfx #unrealengine5 #unrealengine #3dsmax
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