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UE5 Tutorial: Create a Moving Material with Random Speeds on Multiple Objects. #unrealengine
This tutorial uses a "random speed falling LED array of lights" example to teach the use of generating a band, adding a glass effect to the cylinder, animating the LED band, and randomizing the speed for each LED tube. These concepts can be used to make a wide variety of useful materials to meet your aesthetic needs. Enjoy! (Expand for Key Moments time markers)0:55 - GeneratedBand node for making the LED band2:42 - Index of Refraction for glass4:15 - Animating LED with panner 6:08 - Make speeds variable with PerInstanceRandom node7:26 - Use AppendVector node to join to Parameters into a 2Vector input10:06 - Merge cylinders into single Actor for instancing 11:15 - Scale UVs13:47 - Boost emissive for LED brightness
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