Blender 4.3 New Sculpting Features
Blender 4.3 New Sculpting Features By Bart on November 9, 2024 3D News With the Blender 4.3 around the corner (scheduled for November 19), feature videos are starting to come in! Today, Farrukh Abdur gives an in-depth overview of the new sculpting options.Check out Farrukh's Blender art on Blender Artists.In this video, Farrukh covers the following: New Brush Asset Shelf: Added in sculpt mode to display all available brushes; customizable with categories and custom brushes. Updated Side Toolbar: Now includes tools for masking, face sets, trimming, and painting. New Brush Collection: Blender now includes pre-made brushes categorized for sculpting, painting, and simulation. Customizable Brush Thumbnails: Users can adjust brush thumbnail sizes and enable names for easy identification. Brush Shelf Visibility: Easily hide/show the brush shelf with draggable borders, arrows, or shortcuts like Shift + Space. New Brushes: Plateau Brush: Creates raised, flat surfaces. Trim Brush: Removes small parts of the mesh. Grab 2D Brush: Moves points under it along an axis, affecting all points behind it. Pull Brush: Pushes out small portions of the mesh. Sculpt Menu Access: Press W to open a sculpt menu for brush selection. Painting Brushes: Vertex painting brushes now allow quick color application without UVs, best for high-res models. Cloth Simulation Brushes: Create folds and cloth-like effects; includes the Expand, Grab PL, and Stretch brushes. Custom Brush Creation: Users can create, duplicate, and save custom brushes with unique settings and custom thumbnails. Undo Refresh Issue: Brush shelf may refresh or get stuck on undo, requiring minor workarounds. Lasso Tool Improvement: Stabilized stroke setting for smoother selections in trimming and masking. Polyline Trim Tool: Now completes an operation with a double-click anywhere in the viewport. Cloth Filter Tool: Enhances cloth-like effects with options like gravity and inflate, used with masks for targeted effects.