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Optimizing Niagara Effects for Performance: Best Practices and Techniques
SummaryThis podcast episode discusses optimizing Niagara effects for performance in Unreal Engine. The episode covers the impact of visual effects on performance, outlining how excessive particle systems can strain hardware and lead to lower frame rates. It provides best practices for optimization, including reducing particle counts, implementing Level of Detail (LOD) systems, and utilizing dynamic and static effects strategically. The episode also highlights the importance of profiling and diagnosing performance issues using tools like the GPU Visualizer and Niagara Profiler. Finally, the episode shares a real-world example of Fortnite as a successful case study of optimized VFX.
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