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Building a better RTS AI. The third map
I have two state machines. They are pretty much the same. I have two AI players. One state machine for each player. The state machines are for base building.I have three maps. One map for AI player 1 and one map for AI player 2. Because the state machines are identical the base building takes place the same for both players. They evolve the same at the same time.On the third map I have a third player.Player 1 has advanced AI or emergent AI. Player 2 is scri
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