Progress Update
gamedev.net
The framework is currently undergoing some pretty large scale changes to the OpenGL side, and I'm considering adding a DirectX side to it.ExtensionsMy intention for LughSharp was always to provide my own extensions for such things as:-OpenGL / OpenGLFWBox2DFreeTypeTiledMap supportand any others I feel will be necessary.OpenGL bindings are currently underway and are roughly half way through. Up until rece
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