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Tears of the Celestial Guardian is a project that Daniel Cormino wanted to use to further develop his artistic skills and techni...
Tears of the Celestial Guardian is a project that Daniel Cormino wanted to use to further develop his artistic skills and technical knowledge of Unreal Engine as well as carry out the pipeline of producing this short cinematic The hero assets were sculpted on Zbrush and textured them on Painter. All of this was rendered in real time in UE5 with Lumen!
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