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Dynamic music in game, linear soundtrack release.
Hello, I start to learn more and more about composing music for games I have a question about dynamic & linear music.So for example the music is composed dynamically for the video game so there would be for a basic example different sections / loops that work seamlessly together (Horizontal and Vertical).There are Games that have this type of dynamic music in game but also a linear / static soundtrack release.How does this get achieved? What would be a common
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