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PlayStation finds two new execs for its mobile game division
Justin Carter, Contributing EditorNovember 19, 20241 Min ReadImage via PlayStation.At a GlanceThe new leaders for PlayStation's mobile division previously worked at Disney, EA, and Meta.PlayStation has uploaded a new pair of executives to lead its mobile division. As of today, Olivier Courtemancheand Justin Kubiak hold respective positions as the head of mobile and leader of mobile business development and partnerships at Sony Interactive Entertainment (SIE).Both men have been at SIE since 2022: Courtemanche, an alum at EA and Meta, started out as a senior director for PlayStation Studios' mobile division, and just last year, became mobile's co-head alongside Kris Davis. Meanwhile, Kubiak joined SIE in licensing mobile partnerships, and previously worked at Samsung and NCSoft.Major moves for Sony's mobile businessThe duo mark the first major hires for PlayStation's mobile side since the departure of VP Nicola Sebastiani in 2023. At the time, PlayStation's ambitions for the phone market were quiet, save for acquiring Savage Game Studios, which saw the exits of CEO Mikhail Katkoff and general manager Sophie Vo not long after Sebastiani left.In the time since, Savage Game rebranded to Neon Koi, which was closed down alongside Concord developer Firewalk back in October. Prior to its end, Neon Koi was working on an action-RPG for phones which was never fully revealed.This past May, reports alleged Sony was aiming to make a mobile PlayStation store for free-to-play titles. It's unknown how Cortemanche and Kubiak's new positions will factor into that, or its other plans (or commitment) for the phone space beyond that hypothetical storefront.Read more about:[Company] PlayStationAbout the AuthorJustin CarterContributing Editor, GameDeveloper.comA Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.See more from Justin CarterDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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