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Mobile developers!
Mobile developers!Unreal Engine 5.5 is here, with a bunch of improvements to help your projects being developed for mobile devices.The Mobile Forward Renderer now supports D-buffer decals, capsule shadows, movable IES textures and more. All in service of increasing visual fidelity Also, screen-space reflections now work in both Mobile Forward and Deferred Renderers.Automatic PSO precaching is now enabled by default for a faster, easier alternative to manual PSO gathering Workflows.Additionally, the Mobile Previewer has received several improvements, including the ability to capture and preview specific Android device profiles, and to emulate half-precision 16-but float shaders. Detecting and dealing with artifacts should be easier Were excited to see your mobile projects, so please share your progress with us For more information on Unreal Engine 5.5, check out our full blog on it, here!: https://epic.gm/unreal-engine-5-5-blog
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