GAMEDEV.NET
3d Terrain Created in Blender For Use In The Godot Engine
In this tutorial, is presented a method , to create 3d terrain in blender and of a combine n textures for a single 3d object without affecting the performance of the game.The graphics are rendered perfectly, the skip frame effect is from ScreenRecorder.shader link : drive.google.com/file/d/1s9SGstzOBrmg8Sq-Khd4vVpTEN9_4HoY
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